b from scale-rotated-ellipse

Time bar (total: 42.8s)

start0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage

analyze1.8s (4.2%)

Memory
16.3MiB live, 1 714.4MiB allocated; 916ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
0%0%99.8%0.2%0%0%0%6
0%0%99.8%0.2%0%0%0%7
0%0%99.8%0.2%0%0%0%8
0%0%99.8%0.2%0%0%0%9
0%0%99.8%0.2%0%0%0%10
0%0%99.8%0.2%0%0%0%11
0%0%99.8%0.2%0%0%0%12
Compiler

Compiled 185 to 54 computations (70.8% saved)

sample16.4s (38.2%)

Memory
272.5MiB live, 17 290.9MiB allocated; 4.4s collecting garbage
Samples
7.1s2 636×3valid
4.4s2 666×2valid
3.1s2 918×1valid
63.0ms17×4valid
6.0ms19×0valid
Precisions
Click to see histograms. Total time spent on operations: 13.7s
ival-sinu: 2.5s (18.5% of total)
ival-pow2: 2.2s (16% of total)
ival-cosu: 2.1s (15% of total)
ival-mult: 2.0s (14.4% of total)
adjust: 1.7s (12.4% of total)
ival-div: 1.7s (12.1% of total)
ival-add: 542.0ms (4% of total)
ival-sqrt: 495.0ms (3.6% of total)
ival-sub: 370.0ms (2.7% of total)
ival-neg: 168.0ms (1.2% of total)
exact: 9.0ms (0.1% of total)
ival-true: 6.0ms (0% of total)
ival-assert: 4.0ms (0% of total)
Bogosity

explain2.6s (6%)

Memory
-17.8MiB live, 3 665.4MiB allocated; 317ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1710-1(6791099913988451.0 4.865059661272626e-215 4.060336256603075e-244 5.402846049631824e-141 1.0562537391980202e+91)(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
1660-2(1.9445900009890926e-149 2.6500330530014385e+66 -8.142594531988944e-24 -1.0840536425836517e-44 9.029270558730668e+24)(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1390-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1390-0-(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
710-2(4.080232193629436e-240 -1.6764960544472697e+94 8.085580767767261e+71 -2.1333709088638172e-39 -2.7806234831490985e-120)(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
450-1(-6.477650956840352 -1.4562511151573084e-62 -3.970088557675831e-255 1.4341417089659414e+202 -1.4804437245877812e+80)(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
440-3(-1.3991292450347558e-156 6.512397338845387e+147 -3.3974612798453623e-81 4.049393302150625e-13 0.02971185211941918)(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
430-0-(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
320-0-(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
310-0-(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
310-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
280-2(-7.450277824801189e+136 -1.1569649647174941e-92 -9.862629428667602e-42 -7.004666387343887e-107 -3.9343782612262056e+105)(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
270-0-(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
240-0-(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
220-1(3.0111659263019624e+130 4.4140839942877747e-290 -8.920150424235503e-210 -1.1991128894046298e-231 4.3925523571837705e-16)(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
180-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
140-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
90-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
00-0-x-scale
00-0-(*.f64 b a)
00-0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
00-0-(*.f64 x-scale y-scale)
00-0-(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
00-0-(*.f64 b (neg.f64 a))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(neg.f64 a)
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-#s(literal 180 binary64)
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-angle
00-0-#s(literal 2 binary64)
00-0-(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-b
00-0-a
00-0-(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
00-0-(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
00-0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(PI.f64)
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
00-0-#s(literal 4 binary64)
00-0-y-scale
00-0-(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
Explanations
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OperatorSubexpressionExplanationCount
-.f64(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))nan-rescue1440
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow94
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow93
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow67
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow60
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow35
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow87
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow39
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow82
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow83
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow90
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow144
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow78
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow93
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow78
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow39
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))overflow179
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow144
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow94
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))overflow179
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow83
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow109
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow73
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow90
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow109
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow67
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow60
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))overflow144
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)overflow87
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow35
(pow.f64 b #s(literal 2 binary64))overflow60
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))overflow124
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow87
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow82
(pow.f64 a #s(literal 2 binary64))overflow67
sin.f64(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1390
cos.f64(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1390
/.f64(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))u/u770
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow39
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow94
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(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow83
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow109
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(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow60
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(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow35
(pow.f64 b #s(literal 2 binary64))overflow60
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(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow82
(pow.f64 a #s(literal 2 binary64))overflow67
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(pow.f64 a #s(literal 2 binary64))underflow56
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))underflow83
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(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow15
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)o/n130
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow60
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow87
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow39
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow82
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(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow78
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow78
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))overflow179
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))overflow17
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))overflow75
(*.f64 b a)overflow58
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow78
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow144
(*.f64 b (neg.f64 a))overflow58
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow188
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow94
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow186
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))overflow179
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow166
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow109
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow73
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow180
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow144
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow109
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow134
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow84
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow120
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))overflow144
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)overflow87
(pow.f64 b #s(literal 2 binary64))overflow60
(*.f64 x-scale y-scale)overflow41
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow70
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))overflow124
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow174
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow148
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow74
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))overflow76
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow164
(pow.f64 a #s(literal 2 binary64))overflow67
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow76
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow88
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow3
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(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))underflow11
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))underflow11
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(pow.f64 b #s(literal 2 binary64))underflow64
(pow.f64 a #s(literal 2 binary64))underflow56
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow78
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(*.f64 b a)overflow58
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(*.f64 b (neg.f64 a))overflow58
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow188
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow186
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(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow166
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow109
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow73
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(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow144
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(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow84
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow120
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))overflow144
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)overflow87
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))overflow63
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow78
(pow.f64 b #s(literal 2 binary64))overflow60
(*.f64 x-scale y-scale)overflow41
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow70
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))overflow124
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow174
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow148
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow74
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))overflow76
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow164
(pow.f64 a #s(literal 2 binary64))overflow67
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow76
/.f64(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)u/n20
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow22
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))underflow11
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow22
(pow.f64 b #s(literal 2 binary64))underflow64
(pow.f64 a #s(literal 2 binary64))underflow56
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow3
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))underflow11
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)underflow31
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)u/n10
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow22
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow64
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow19
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow88
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)underflow25
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow3
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))o*u10
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow109
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow109
(pow.f64 b #s(literal 2 binary64))overflow60
(pow.f64 a #s(literal 2 binary64))overflow67
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow3
Confusion
Predicted +Predicted -
+2560
-00
Precision
1.0
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+25600
-000
Precision?
1.0
Recall?
1.0
Freqs
test
numberfreq
116
229
358
456
553
624
712
85
93
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
467.0ms170×3valid
285.0ms170×2valid
202.0ms168×1valid
6.0ms4valid
1.0ms0valid
Compiler

Compiled 3 413 to 172 computations (95% saved)

Precisions
Click to see histograms. Total time spent on operations: 821.0ms
ival-mult: 161.0ms (19.6% of total)
ival-sinu: 157.0ms (19.1% of total)
ival-cosu: 145.0ms (17.7% of total)
ival-pow2: 112.0ms (13.6% of total)
adjust: 95.0ms (11.6% of total)
ival-div: 74.0ms (9% of total)
ival-add: 24.0ms (2.9% of total)
ival-sqrt: 21.0ms (2.6% of total)
ival-sub: 19.0ms (2.3% of total)
ival-neg: 8.0ms (1% of total)
ival-pi: 2.0ms (0.2% of total)
ival-true: 1.0ms (0.1% of total)
exact: 1.0ms (0.1% of total)
ival-assert: 0.0ms (0% of total)

preprocess213.0ms (0.5%)

Memory
28.9MiB live, 306.9MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05443725
114933584
268683584
056183
0104183
1184181
2658180
36023178
08395173
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (sqrt.f64 (*.f64 (-.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a)) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))))
Symmetry

(abs y-scale)

(abs x-scale)

(abs b)

(abs a)

Compiler

Compiled 183 to 56 computations (69.4% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 5 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.7MiB live, 1.6MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
0.0%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Compiler

Compiled 183 to 56 computations (69.4% saved)

simplify163.0ms (0.4%)

Memory
-15.1MiB live, 223.7MiB allocated; 28ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff1
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
cost-diff2
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
cost-diff2
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
cost-diff5
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0561613
01041613
11841601
26581600
360231590
083951560
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (sqrt.f64 (*.f64 (-.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a)) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
(neg.f64 (sqrt.f64 (*.f64 (-.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
(sqrt.f64 (*.f64 (-.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
(*.f64 (-.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)) (/.f64 #s(literal 8 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) #s(literal 4 binary64)) a) b)
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(*.f64 b a)
(*.f64 a b)
b
a
(*.f64 b (neg.f64 a))
(*.f64 (neg.f64 a) b)
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
(*.f64 y-scale x-scale)
x-scale
y-scale
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(-.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))))
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(pow.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 #s(literal 2 binary64) x-scale)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)

localize658.0ms (1.5%)

Memory
35.9MiB live, 962.9MiB allocated; 118ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy30.59884482321129
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy30.865140166238902
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy39.28950230464011
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
accuracy40.148356320274
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
Samples
245.0ms85×3valid
174.0ms85×2valid
87.0ms84×1valid
3.0ms4valid
0.0ms0valid
Compiler

Compiled 1 615 to 58 computations (96.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 404.0ms
adjust: 73.0ms (18.1% of total)
ival-sinu: 59.0ms (14.6% of total)
ival-cosu: 59.0ms (14.6% of total)
ival-pow2: 55.0ms (13.6% of total)
ival-mult: 54.0ms (13.4% of total)
ival-add: 42.0ms (10.4% of total)
ival-div: 36.0ms (8.9% of total)
ival-sqrt: 11.0ms (2.7% of total)
ival-sub: 9.0ms (2.2% of total)
ival-neg: 4.0ms (1% of total)
ival-pi: 1.0ms (0.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series445.0ms (1%)

Memory
22.8MiB live, 514.4MiB allocated; 136ms collecting garbage
Counts
7 → 131
Calls
Call 1
Inputs
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
Outputs
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))))
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(PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ 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(pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2))))
Calls

15 calls:

TimeVariablePointExpression
77.0ms
a
@0
((sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (PI))))
77.0ms
x-scale
@0
((sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (PI))))
32.0ms
a
@inf
((sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (PI))))
28.0ms
b
@inf
((sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (PI))))
22.0ms
x-scale
@inf
((sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (PI))))

simplify829.0ms (1.9%)

Memory
-168.3MiB live, 700.8MiB allocated; 963ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0137695781
1451994047
0958691364
Stop Event
iter limit
node limit
Counts
131 → 131
Calls
Call 1
Inputs
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(PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 2))))
Outputs
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal 4 binary64) (pow.f64 (fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 (neg.f64 a) a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 (neg.f64 a) a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal -8 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal 4 binary64) (pow.f64 (fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 (neg.f64 a) a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (*.f64 b b) (-.f64 (fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal 4 binary64) (pow.f64 (fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 (neg.f64 a) a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (+ (* -1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (-.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow y-scale 2) (- (* 1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 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#s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (-.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) #s(literal 1/4 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale)))

rewrite191.0ms (0.4%)

Memory
4.9MiB live, 318.4MiB allocated; 34ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
056460
0104460
1365441
22888420
08600405
Stop Event
iter limit
node limit
iter limit
Counts
7 → 174
Calls
Call 1
Inputs
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
Outputs
(*.f64 (pow.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)) (pow.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)))
(pow.f64 (pow.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 4 binary64)) #s(literal 1/4 binary64))
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(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))

eval215.0ms (0.5%)

Memory
26.3MiB live, 362.3MiB allocated; 135ms collecting garbage
Compiler

Compiled 160 581 to 4 442 computations (97.2% saved)

prune78.0ms (0.2%)

Memory
-10.7MiB live, 182.9MiB allocated; 12ms collecting garbage
Pruning

14 alts after pruning (14 fresh and 0 done)

PrunedKeptTotal
New43314447
Fresh000
Picked101
Done000
Total43414448
Accuracy
39.3%
Counts
448 → 14
Alt Table
Click to see full alt table
StatusAccuracyProgram
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.3%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (-.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 (neg.f64 b) b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal -8 binary64))) (*.f64 a a))) #s(literal 1/2 binary64) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 a a)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.3%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
3.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) b)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
3.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) a)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
5.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) y-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal 4 binary64) (pow.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 (neg.f64 b) b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))
8.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal 4 binary64) (pow.f64 (fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 (neg.f64 a) a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))
4.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
4.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))
1.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))))))))
2.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
Compiler

Compiled 8 068 to 2 532 computations (68.6% saved)

simplify212.0ms (0.5%)

Memory
19.6MiB live, 249.5MiB allocated; 18ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64)))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
cost-diff1
(-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64)))
cost-diff2
(fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale))))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))))
cost-diff2
(fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))
cost-diff25
(/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))
cost-diff0
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))
cost-diff0
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))
cost-diff1
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
cost-diff2
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
cost-diff0
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))
cost-diff0
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))))))
cost-diff1
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
cost-diff2
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 #s(literal 1/4 binary64) a)
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01655833
02745833
15385803
222005608
081225519
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) a)
#s(literal 1/4 binary64)
a
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))
x-scale
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))
(*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))
(/.f64 #s(literal 2 binary64) y-scale)
(/.f64 (*.f64 a a) y-scale)
(*.f64 a a)
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
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#s(literal 1/4 binary64)
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#s(literal 8 binary64)
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(PI.f64)
angle
#s(literal 2 binary64)
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#s(literal -1/2 binary64)
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(/.f64 #s(literal 4 binary64) x-scale)
#s(literal 4 binary64)
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(pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
(-.f64 b a)
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(*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))))
#s(literal -2 binary64)
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(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))
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(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 x-scale x-scale)
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(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale))
#s(literal 1/4 binary64)
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
y-scale
x-scale
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(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/180 binary64)
#s(literal 2 binary64)
(*.f64 b b)
b
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal -1/180 binary64)
(*.f64 a a)
a
(*.f64 y-scale y-scale)
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(/.f64 #s(literal 4 binary64) y-scale)
#s(literal 4 binary64)
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(pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
(-.f64 b a)
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))))
#s(literal -2 binary64)
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))
#s(literal 1/2 binary64)
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) a)))
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) a))
(*.f64 #s(literal 1/4 binary64) a)
#s(literal 1/4 binary64)
a
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
x-scale
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (sqrt.f64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (*.f64 a b))) (*.f64 (neg.f64 a) b))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (*.f64 a b))) (*.f64 (neg.f64 a) b))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))
(sqrt.f64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (*.f64 a b))) (*.f64 (neg.f64 a) b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))))
(*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (*.f64 a b))) (*.f64 (neg.f64 a) b))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 (*.f64 (*.f64 (neg.f64 a) b) #s(literal 4 binary64)) (*.f64 a b))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)
(*.f64 b a)
(*.f64 a b)
b
a
(*.f64 b (neg.f64 a))
(*.f64 (neg.f64 a) b)
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
(*.f64 y-scale x-scale)
x-scale
y-scale
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale)))
(*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))
(*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))
(/.f64 #s(literal 2 binary64) y-scale)
(/.f64 (*.f64 a a) y-scale)
(*.f64 a a)
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(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))
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(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 (PI.f64) angle)
#s(literal 1/180 binary64)
(*.f64 a a)
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal -1/180 binary64)
(*.f64 b b)
(*.f64 x-scale x-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale)) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) x-scale)) x-scale (*.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal -2 binary64)) #s(literal 1 binary64))) #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))))
(*.f64 (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale)) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) x-scale)) x-scale (*.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) #s(literal -2 binary64)) #s(literal 1 binary64))) #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
x-scale
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(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
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#s(literal -2 binary64)
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(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))
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(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(*.f64 x-scale x-scale)
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(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale))
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
y-scale
x-scale
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(-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64)))
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(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/180 binary64)
#s(literal 2 binary64)
(*.f64 b b)
b
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal -1/180 binary64)
(*.f64 a a)
a
(*.f64 y-scale y-scale)
(*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (/.f64 #s(literal 4 binary64) y-scale) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))) (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) y-scale)) y-scale) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))))
(/.f64 (/.f64 (fma.f64 (*.f64 (/.f64 #s(literal 4 binary64) y-scale) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))) (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) y-scale)) y-scale) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))))
(fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale))))
(/.f64 (fma.f64 (*.f64 (/.f64 #s(literal 4 binary64) y-scale) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))) (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) y-scale)) y-scale)
(/.f64 #s(literal 4 binary64) y-scale)
#s(literal 4 binary64)
(/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale)
(*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) y-scale) (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 a b))
(+.f64 b a)
(+.f64 a b)
(-.f64 b a)
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))) #s(literal -2 binary64))
(*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))))
(*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))))
#s(literal -2 binary64)
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
#s(literal 1/2 binary64)

localize1.5s (3.4%)

Memory
9.7MiB live, 1 841.3MiB allocated; 264ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy29.091996972803592
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
accuracy30.22576650043325
(fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale))))
accuracy30.59884482321129
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
accuracy30.865140166238902
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy30.59884482321129
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
accuracy30.846201084068028
(fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))
accuracy30.865140166238902
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy34.123184562855016
(/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))
accuracy30.865140166238902
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy30.865140166238902
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy39.28950230464011
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
accuracy40.148356320274
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))
accuracy9.691746701501106
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))
accuracy16.992681753173628
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
accuracy36.365256113990995
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))
accuracy39.28950230464011
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
accuracy0.0
(sqrt.f64 #s(literal 2 binary64))
accuracy0.39453125
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
accuracy0.4609375
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))
accuracy44.026230698018786
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
Samples
556.0ms90×3valid
414.0ms90×2valid
202.0ms74×1valid
7.0ms4valid
1.0ms0valid
Compiler

Compiled 5 366 to 127 computations (97.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 985.0ms
ival-mult: 179.0ms (18.2% of total)
ival-sin: 135.0ms (13.7% of total)
ival-sinu: 121.0ms (12.3% of total)
adjust: 110.0ms (11.2% of total)
ival-pow2: 82.0ms (8.3% of total)
ival-cos: 82.0ms (8.3% of total)
ival-cosu: 76.0ms (7.7% of total)
ival-div: 70.0ms (7.1% of total)
ival-add: 56.0ms (5.7% of total)
const: 31.0ms (3.1% of total)
ival-sqrt: 21.0ms (2.1% of total)
ival-sub: 14.0ms (1.4% of total)
ival-neg: 4.0ms (0.4% of total)
ival-pi: 2.0ms (0.2% of total)
exact: 1.0ms (0.1% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series976.0ms (2.3%)

Memory
-16.9MiB live, 1 106.3MiB allocated; 115ms collecting garbage
Counts
27 → 366
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) a)
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale))))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))
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(-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64)))))
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (+ (* -1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/4 (/ (pow (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))) (sqrt (/ 1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))
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#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow x-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2)))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow x-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow y-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))))))))))
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#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
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#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* b (- (* b (- (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
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#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
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Calls

15 calls:

TimeVariablePointExpression
82.0ms
x-scale
@inf
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81.0ms
a
@inf
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75.0ms
y-scale
@0
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 a) (* (* x-scale (sqrt 2)) (sqrt 8))) (* 1/4 a) (* (* x-scale (sqrt 2)) (sqrt 8)) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* 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y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 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(- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (* x-scale (sqrt 2)) (sqrt 2) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (cos (* -1/180 (* (PI) angle))) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) angle) 1/180)))
72.0ms
angle
@0
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70.0ms
x-scale
@0
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simplify872.0ms (2%)

Memory
63.8MiB live, 1 192.6MiB allocated; 190ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03620253058
08415246606
Stop Event
iter limit
node limit
Counts
366 → 366
Calls
Call 1
Inputs
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 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(* -1 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 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2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle 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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow y-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))))))))))
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#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))))))
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#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
Outputs
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* 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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (fma.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 b b)) (*.f64 a (-.f64 (fma.f64 a (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 b b)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* a (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* a (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow x-scale 2))) (* a (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2)))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64) (*.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)))) (*.f64 x-scale x-scale)) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* a (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow x-scale 2))) (* a (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (+ (* 4 (/ (* a (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))))))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* a (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* a (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow y-scale 2))) (* a (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2)))))))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* a (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow y-scale 2))) (* a (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (+ (* 4 (/ (* a (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64) (*.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)))) (*.f64 y-scale y-scale)) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 y-scale y-scale))))))))))
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#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 a (fma.f64 a (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* a (- (* a (- (+ (* -1/2 (* a (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 2) (pow y-scale 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 a (fma.f64 a (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) a) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (-.f64 (fma.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow a 3))) (+ (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
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#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))
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#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow x-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow a 3) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 a (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 a (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) a)) (sqrt.f64 (/.f64 #s(literal 1 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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (* (pow a 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (* (pow a 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow a 3) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow a 3))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) a)) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) a)) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) a) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)))) a) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (- (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) a)) (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) a)) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) a)) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) a) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)))) a) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow x-scale 2)))) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2)))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (pow x-scale 2)))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) a) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 x-scale x-scale)))) a) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* a (pow x-scale 2)))) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (pow x-scale 2)))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* -1 (* a (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (neg.f64 (*.f64 a (*.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) a) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* -1 (* a (+ (* -1 (/ (+ (* -1/4 (* (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) a)) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))
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1/180 (* angle (PI)))) 2))))) (* -1 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (+ (* -2 b) (* 2 b)) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (+ (* -1/2 (/ (* (pow 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(sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) a)) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))
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binary64))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) 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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 a (*.f64 y-scale y-scale))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2)))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (pow y-scale 2)))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 y-scale y-scale)))) a) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 y-scale y-scale)))) a) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* a (pow y-scale 2)))) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (pow y-scale 2)))) a)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)))) (*.f64 a (*.f64 y-scale y-scale))) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 y-scale y-scale))))) a) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) (*.f64 y-scale y-scale)))) a) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) a)) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow y-scale 2)))) a)) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (/ (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) a)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) a)) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow y-scale 2)))) a)) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow a 2))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (+ (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (fma.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 b (-.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (+ (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (- (+ (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (fma.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 b (-.f64 (fma.f64 b (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 a a)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow x-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2)))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64) (*.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)))) (*.f64 x-scale x-scale)) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow x-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64) (*.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)))) (*.f64 x-scale x-scale)) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))))) (*.f64 a a))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))))
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#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* b (- (* b (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 b (fma.f64 b (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* b (- (* b (- (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 b (fma.f64 b (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 2) y-scale)) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))
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1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) 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binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 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#s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) 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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow b 2) (- (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (-.f64 (fma.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow b 2) (- (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow b 3))) (+ (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
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#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))
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#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow x-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow b 3) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 b (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 b (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 b (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) b)) (sqrt.f64 (/.f64 #s(literal 1 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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow b 3) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 b (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (pow b 3))) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) b)) (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) b)) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) b) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)))) b) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) b)) (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) b)) (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) b)) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) b) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) b) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)))) b) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow x-scale 2)))) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 b (*.f64 x-scale x-scale))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2)))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow x-scale 2)))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) b) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 x-scale x-scale)))) b) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* b (pow x-scale 2)))) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow x-scale 2)))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) b) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))
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(cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) b)) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))
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#s(literal 2 binary64))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale 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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 b (*.f64 y-scale y-scale))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 y-scale y-scale)))) b) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 y-scale y-scale)))) b) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* b (pow y-scale 2)))) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 y-scale y-scale))))) b) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 y-scale y-scale)))) b) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))))) b)) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) b) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) b)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))))) b)) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b y-scale)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (neg.f64 (*.f64 b (*.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))))
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#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (* (pow angle 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow x-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2)))) (pow x-scale 2))) (/ (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))) (pow x-scale 2))))))))))))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2)))))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal -1/787320000 binary64))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))))) (* (pow angle 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2)))) (pow y-scale 2))) (/ (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))) (pow y-scale 2))))))))))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))
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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))))
#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI))))))
#s(approx (cos (* -1/180 (* (PI) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (sin (* (* (PI) angle) 1/180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
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(*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))))))) x-scale))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow x-scale 2))))
#s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* x-scale (sqrt 2)) #s(hole binary64 (* x-scale (sqrt 2))))
#s(approx (* x-scale (sqrt 2)) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))

rewrite293.0ms (0.7%)

Memory
-5.0MiB live, 402.5MiB allocated; 46ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01653145
02743129
18872911
272502911
080072846
Stop Event
iter limit
node limit
iter limit
Counts
27 → 337
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
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(/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))
(fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale))))
(-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64)))))
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) #s(literal 1/4 binary64)) a))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) #s(literal 1/4 binary64)) a)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) #s(literal 4 binary64))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) a))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) a)))
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 x-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a))
(*.f64 x-scale (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) a)))
(*.f64 a (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) a)
(*.f64 a #s(literal 1/4 binary64))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 x-scale #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) x-scale)
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64))
(*.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 2 binary64))
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(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (pow.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(-.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))
(+.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))))

eval347.0ms (0.8%)

Memory
17.5MiB live, 625.4MiB allocated; 111ms collecting garbage
Compiler

Compiled 502 412 to 9 059 computations (98.2% saved)

prune1.3s (3.1%)

Memory
23.5MiB live, 1 497.9MiB allocated; 1.1s collecting garbage
Pruning

48 alts after pruning (48 fresh and 0 done)

PrunedKeptTotal
New1 020441 064
Fresh549
Picked505
Done000
Total1 030481 078
Accuracy
45.4%
Counts
1 078 → 48
Alt Table
Click to see full alt table
StatusAccuracyProgram
3.3%
(/.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (neg.f64 (sqrt.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1.6%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.3%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (-.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 (neg.f64 b) b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal -8 binary64))) (*.f64 a a))) #s(literal 1/2 binary64) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 a a)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.9%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale))))
2.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale y-scale))))
3.6%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.4%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1.6%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.5%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.0%
(/.f64 (neg.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))) (*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1.3%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
31.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
6.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) x-scale))
5.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))))
5.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
6.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
4.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))
5.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))))
4.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
16.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))
13.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
8.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
2.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 #s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))))
3.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) x-scale) x-scale)))))))
3.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
2.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
2.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
2.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))))))
4.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
4.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
6.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
3.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))))
3.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
3.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
31.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 2 binary64) #s(literal -1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))))
14.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
13.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
10.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
1.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
1.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
9.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
8.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
0.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 b (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
Compiler

Compiled 30 224 to 9 758 computations (67.7% saved)

simplify329.0ms (0.8%)

Memory
-8.3MiB live, 326.8MiB allocated; 134ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))))
cost-diff1
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))
cost-diff4
(+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
cost-diff2
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
cost-diff2
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
cost-diff2
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
cost-diff1
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))
cost-diff2
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))
cost-diff0
(*.f64 #s(literal 1/4 binary64) a)
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
cost-diff0
(*.f64 x-scale #s(literal 4 binary64))
cost-diff0
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)
cost-diff0
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01934618
02844624
16794329
232234310
081404264
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)
(*.f64 x-scale #s(literal 4 binary64))
x-scale
#s(literal 4 binary64)
a
#s(literal 1/4 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 #s(literal 1/4 binary64) a)
#s(literal 1/4 binary64)
a
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
x-scale
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
#s(literal 1/4 binary64)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
x-scale
(sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal -1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 2 binary64)
(*.f64 a a)
a
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(*.f64 b b)
b
(*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
#s(literal -1/2 binary64)
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
#s(literal -2 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale))
#s(literal 1/4 binary64)
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
y-scale
x-scale
(sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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(-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 b b)
b
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(literal 1/2 binary64)
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(*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 4 binary64))
#s(literal 4 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal -1/180 binary64)
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
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(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale))
#s(literal 1/4 binary64)
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
y-scale
x-scale
(sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))
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(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
b
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))
(/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
a
(*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))
#s(literal 1/2 binary64)
(/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))
(fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))
(pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (-.f64 b a) (+.f64 a b))
(-.f64 b a)
(+.f64 a b)
#s(literal 4 binary64)
(*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))
(*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))
#s(literal -2 binary64)
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a))
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)
(*.f64 x-scale #s(literal 4 binary64))
x-scale
#s(literal 4 binary64)
a
#s(literal 1/4 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) a)))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) a))
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) a) #s(literal 1/4 binary64))
(*.f64 #s(literal 1/4 binary64) a)
#s(literal 1/4 binary64)
a
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
x-scale
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))))
(*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
x-scale
(sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))
(sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))
(fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))
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(*.f64 (PI.f64) angle)
angle
(PI.f64)
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(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 4 binary64))
#s(literal 4 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
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(*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))
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(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale))
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
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(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
y-scale
x-scale
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(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64))
#s(literal -2 binary64)
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))

localize2.4s (5.5%)

Memory
48.2MiB live, 3 821.6MiB allocated; 590ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy28.105435723283293
(fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))
accuracy29.091996972803592
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))))
accuracy30.59884482321129
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy30.865140166238902
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy30.200777303349813
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
accuracy30.59884482321129
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy30.865140166238902
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
accuracy36.3650973359363
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
accuracy29.091996972803592
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
accuracy30.59884482321129
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
accuracy30.865140166238902
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy48.56260255698174
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
accuracy0.232753759768442
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
accuracy0.4296875
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64)))
accuracy0.4609375
(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
accuracy44.026230698018786
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
accuracy0.0
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
accuracy0.0
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)
accuracy0.0
(*.f64 x-scale #s(literal 4 binary64))
accuracy44.026230698018786
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
Samples
1.0s142×2valid
910.0ms91×3valid
68.0ms21×1valid
18.0ms4valid
1.0ms0valid
Compiler

Compiled 3 878 to 174 computations (95.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 1.8s
ival-mult: 364.0ms (19.9% of total)
ival-cos: 313.0ms (17.1% of total)
ival-sin: 304.0ms (16.6% of total)
adjust: 236.0ms (12.9% of total)
ival-pow2: 147.0ms (8% of total)
ival-sinu: 115.0ms (6.3% of total)
ival-div: 115.0ms (6.3% of total)
ival-cosu: 56.0ms (3.1% of total)
const: 49.0ms (2.7% of total)
ival-add: 47.0ms (2.6% of total)
ival-sqrt: 33.0ms (1.8% of total)
ival-sub: 22.0ms (1.2% of total)
ival-neg: 16.0ms (0.9% of total)
ival-pow: 6.0ms (0.3% of total)
ival-pi: 3.0ms (0.2% of total)
exact: 1.0ms (0.1% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series680.0ms (1.6%)

Memory
9.3MiB live, 953.4MiB allocated; 116ms collecting garbage
Counts
31 → 358
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)
(*.f64 x-scale #s(literal 4 binary64))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 #s(literal 1/4 binary64) a)
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))
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#s(approx (* (* (* x-scale 4) a) 1/4) #s(hole binary64 (* a x-scale)))
#s(approx (* (* x-scale 4) a) #s(hole binary64 (* 4 (* a x-scale))))
#s(approx (* (* (* 1/4 a) (sqrt 8)) (* (sqrt 2) x-scale)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* 1/4 a) (sqrt 8)) #s(hole binary64 (* 1/4 (* a (sqrt 8)))))
#s(approx (* 1/4 a) #s(hole binary64 (* 1/4 a)))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -2 (/ (* a (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow b 2))) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (+ (* a (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* b (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* b (+ (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle 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#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* b (- (* b (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* b (- (* b (- (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* b (- (* -1/2 (* b (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* b (- (* b (- (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 2) y-scale)) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) y-scale)) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow y-scale 4) (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle 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#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b y-scale)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))))) (pow b 2)) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 2))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (pow b 2))))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))))))))
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b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))))) (pow b 2)) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 2))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (pow b 2))))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 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(+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))))) (pow b 2)) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 2))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (pow b 2))))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2)))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2))))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow b 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2))))))))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (+ (* 1/102036672000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2))))) (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))))) (* (pow b 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow b 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) 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#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) (* -1 (/ (pow a 2) (pow y-scale 2))))))
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#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
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#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
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#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 1))
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#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (pow b 2))) (* (pow angle 2) (+ (* -2 (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (+ (* 4 (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) (* 4 (+ (* 1/102036672000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2))))) (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2)))))))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (cos (* -1/180 (* angle (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* 1/180 (* (PI) angle))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (sin (* 1/180 (* (PI) angle))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
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#s(approx (* x-scale 4) #s(hole binary64 (* 4 x-scale)))
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Calls

15 calls:

TimeVariablePointExpression
96.0ms
a
@inf
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(PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* 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angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (cos (* -1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))) (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2))) (cos (* 1/180 (* (PI) angle))) (sin (* 1/180 (* (PI) angle))) (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))))
58.0ms
y-scale
@inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (* x-scale 4) a) 1/4) (* (* x-scale 4) a) (* x-scale 4) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow 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1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (* (sqrt 2) x-scale) (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (cos (* -1/180 (* (PI) angle))) (sin (* (* (PI) angle) 1/180)) (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (cos (* -1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))) (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2))) (cos (* 1/180 (* (PI) angle))) (sin (* 1/180 (* (PI) angle))) (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))))
57.0ms
y-scale
@0
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2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (* (sqrt 2) x-scale) (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (cos (* -1/180 (* (PI) angle))) (sin (* (* (PI) angle) 1/180)) (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (cos (* -1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))) (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2))) (cos (* 1/180 (* (PI) angle))) (sin (* 1/180 (* (PI) angle))) (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))))
50.0ms
b
@0
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (* x-scale 4) a) 1/4) (* (* x-scale 4) a) (* x-scale 4) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (* 1/4 a) (sqrt 8)) (* (sqrt 2) x-scale)) (* (* 1/4 a) (sqrt 8)) (* 1/4 a) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (* (sqrt 2) x-scale) (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (cos (* -1/180 (* (PI) angle))) (sin (* (* (PI) angle) 1/180)) (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (cos (* -1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))) (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2))) (cos (* 1/180 (* (PI) angle))) (sin (* 1/180 (* (PI) angle))) (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))))
43.0ms
b
@inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (* x-scale 4) a) 1/4) (* (* x-scale 4) a) (* x-scale 4) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow 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simplify604.0ms (1.4%)

Memory
24.1MiB live, 724.7MiB allocated; 77ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03501150017
08164146209
Stop Event
iter limit
node limit
Counts
358 → 358
Calls
Call 1
Inputs
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* a (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* b (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* b (+ (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle 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#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* b (- (* b (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* b (- (* b (- (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* b (- (* -1/2 (* b (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* b (- (* b (- (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 2) y-scale)) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow a 2) y-scale)) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/8 (* (* b (* x-scale (* y-scale (* (sqrt 8) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (* (pow y-scale 4) (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle 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#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b y-scale)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))))) (pow b 2)) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 2))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (pow b 2))))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))))))))
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b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))))) (pow b 2)) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 2))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (pow b 2))))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 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(+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow x-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))))) (pow b 2)) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 2))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (pow b 2))))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2)))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2))))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow b 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2))))))))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (+ (* 1/102036672000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2))))) (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))))) (* (pow b 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow b 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) 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#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* (pow angle 2) (- (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))) (* -1 (/ (pow a 2) (pow y-scale 2))))))
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#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
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#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
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#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 1))
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#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (pow b 2))) (* (pow angle 2) (+ (* -2 (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (+ (* 4 (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) (* 4 (+ (* 1/102036672000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2))))) (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2)))))))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (cos (* -1/180 (* angle (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* 1/180 (* (PI) angle))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (sin (* 1/180 (* (PI) angle))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
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#s(approx (* x-scale 4) #s(hole binary64 (* 4 x-scale)))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))
Outputs
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(*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 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#s(approx (* (* (* x-scale 4) a) 1/4) #s(hole binary64 (* a x-scale)))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
#s(approx (* (* x-scale 4) a) #s(hole binary64 (* 4 (* a x-scale))))
#s(approx (* (* x-scale 4) a) (*.f64 #s(literal 4 binary64) (*.f64 a x-scale)))
#s(approx (* (* (* 1/4 a) (sqrt 8)) (* (sqrt 2) x-scale)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* (* 1/4 a) (sqrt 8)) (* (sqrt 2) x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
#s(approx (* (* 1/4 a) (sqrt 8)) #s(hole binary64 (* 1/4 (* a (sqrt 8)))))
#s(approx (* (* 1/4 a) (sqrt 8)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))))
#s(approx (* 1/4 a) #s(hole binary64 (* 1/4 a)))
#s(approx (* 1/4 a) (*.f64 #s(literal 1/4 binary64) a))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (+ (* a (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (+ (* -1/2 (* a (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 b b)) (*.f64 a (*.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 a (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 b b)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (+ (* a (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (+ (* a (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (+ (* -1/2 (* a (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* a (- (* a (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 2) (pow y-scale 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (fma.f64 a (fma.f64 a (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* a (- (* a (- (+ (* -1/2 (* a (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 2) (pow y-scale 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (fma.f64 a (fma.f64 a (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) a) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* -1/2 (/ (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (* -2 (/ (* a (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow b 2) (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (* a (- (* a (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 2) (pow y-scale 2)))))) (* 1/2 (/ (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (fma.f64 a (fma.f64 a (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (* a (- (* a (- (+ (* -1/2 (* a (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 2) (pow y-scale 2)))))) (* 1/2 (/ (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (fma.f64 a (fma.f64 a (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) a) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
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#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 a (fma.f64 a (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) (*.f64 b b)) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* a (- (* a (- (+ (* -1/2 (* a (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (* (pow y-scale 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow b 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 2) (pow y-scale 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 a (fma.f64 a (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) a) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) (*.f64 b b)) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 4 (* a (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 4 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* a (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* a (+ (* -2 (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))))))))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* -1/2 (/ (* (pow a 2) (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow a 3))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 a #s(literal 3 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow a 3))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 a #s(literal 3 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow a 2))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2))))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow a 3))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow a 2))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2))))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64))) (-.f64 (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow a 2) (- (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1/2 (/ (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow a 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 a a)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow a 3))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow a 2))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2))))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a y-scale)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow a 3))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) a)))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) a)))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) a)))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (fma.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) a))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) a)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow a 3)))))))))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a)))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -2 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) a))) a)) (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) a))) a) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -2 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (/ (- (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) a)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) a))) a)) (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a))) a) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -2 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) a))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) a))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -2 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (/ (- (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) a)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) a))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow a 2) (- (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) a)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) a)) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow y-scale 2)))) a)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow a 2) (- (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (- (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) a)) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow y-scale 2)))) a)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (* 1/2 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) a)) (* 1/2 (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) a)) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow y-scale 2)))) a)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) a) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1 (* a (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) (* a y-scale)) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (neg.f64 (*.f64 a (*.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64)))) y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1 (* a (+ (* -1 (/ (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) y-scale) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (- (+ (* -2 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 b) (* 2 b)) 2)) (* (pow y-scale 4) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) a) (sqrt (/ 1 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) a)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b #s(literal 0 binary64))))) y-scale)) (sqrt.f64 (/.f64 #s(literal 1 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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) a) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)))) a) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (pow y-scale 2)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) a)) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow y-scale 2)))) a)) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (/ (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) a)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) a)) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow y-scale 2)))) a)) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) a) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) a)) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64)))) a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))) a)) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))))) a)) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))))) a) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))))) a) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -2 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow a 2))) (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* b (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 b (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 a a)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -2 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow a 2))) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* b (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* b (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 b (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 a a)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* b (- (* b (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (fma.f64 b (fma.f64 b (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (* b (- (* b (- (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (fma.f64 b (fma.f64 b (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* b (- (* -1/2 (* b (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (fma.f64 b (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (+ (* b (- (* b (- (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))))) (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (fma.f64 b (fma.f64 b (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 2) y-scale)) (sqrt (/ 1 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))))) (*.f64 (*.f64 a a) y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (+ (* 4 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow a 2))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (+ (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (+ (* b (+ (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (- (+ (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (fma.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 a a)) (*.f64 b (-.f64 (fma.f64 b (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 a a)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* -2 (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* b (- (* b (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 b (fma.f64 b (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (- (+ (* b (- (* b (- (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow a 2) (pow y-scale 2))))) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (fma.f64 b (fma.f64 b (-.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 4 (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow b 3))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 b #s(literal 3 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow b 3))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 b #s(literal 3 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 b (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow b 3))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64))) (-.f64 (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* -1/2 (/ (* (pow b 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow b 3))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64))) (-.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 b (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (* (pow b 2) (- (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow b 3))) (+ (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (pow b 3))) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) b)))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) b)))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) b)))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (fma.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) b))))))))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* 1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) b))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) b))) b))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) b))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) b))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) b)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) b))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow b 2) (- (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) b) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) b)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) b)) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) b) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) b) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (* -1 (/ (- (* -1 (/ (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) b)) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow y-scale 2)))) b)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) b) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) b) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (* (pow b 2) (- (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) b)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) b)) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow y-scale 2)))) b)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) b) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) b) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) b) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) (* b y-scale)) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (neg.f64 (*.f64 b (*.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64)))) y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1 (* b (+ (* -1 (/ (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))) y-scale) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (* -1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 a) (* 2 a)) 2)) (* (pow y-scale 4) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))) b) (sqrt (/ 1 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) b)) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (neg.f64 (*.f64 b (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) y-scale)) (sqrt.f64 (/.f64 #s(literal 1 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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) b) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) b) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)))) b) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a #s(literal 0 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))))) b)) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) b) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (- (* -1 (/ (- (+ (* 1/2 (/ (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow y-scale 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) b)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (pow y-scale 2)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* -1/180 (* angle (PI)))) 4))))) b)) (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) b) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) b) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) b)) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))))) b)) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))))) b)) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))))) b) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))))) b) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2))))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 y-scale y-scale)))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))
#s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 y-scale y-scale))))))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (*.f64 b b))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
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#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 b b)))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))
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binary64))) (*.f64 y-scale y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))))) (*.f64 b b)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale))))))) (*.f64 b b)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))))) (*.f64 b b)))))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))
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(/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))))))) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* 1/8 (* (* (pow angle 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))))))) (sqrt (/ 1 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (fma.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))))) (sqrt (/ 1 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* 1/4 (/ (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))) 2) (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))) (* 1/2 (- (+ (* -2 (/ (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow b 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* (pow b 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2))))))))))) (sqrt (/ 1 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 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binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale))))))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))))) (*.f64 b b))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))))))
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#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal -1/787320000 binary64))))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (pow b 2))) (* (pow angle 2) (+ (* -2 (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (+ (* 4 (+ (* -1/1049760000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) (* 4 (+ (* 1/102036672000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2))))) (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2)))))))))))))))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI))))))
#s(approx (cos (* -1/180 (* (PI) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (sin (* (* (PI) angle) 1/180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
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#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (cos (* -1/180 (* angle (PI))))))
#s(approx (cos (* -1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))
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#s(approx (cos (* 1/180 (* (PI) angle))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (cos (* 1/180 (* (PI) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (sin (* 1/180 (* (PI) angle))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (sin (* 1/180 (* (PI) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))))))
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))))))
#s(approx (* x-scale 4) #s(hole binary64 (* 4 x-scale)))
#s(approx (* x-scale 4) (*.f64 #s(literal 4 binary64) x-scale))
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#s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (sqrt 2) x-scale) #s(hole binary64 (* x-scale (sqrt 2))))
#s(approx (* (sqrt 2) x-scale) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* -1/16 (* (/ (* y-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal -1/16 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) #s(hole binary64 (/ (- (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))))
#s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) #s(hole binary64 (/ (- (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (/.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) #s(hole binary64 (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))

rewrite369.0ms (0.9%)

Memory
21.9MiB live, 340.0MiB allocated; 49ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01932877
02842807
111842628
090812599
Stop Event
iter limit
node limit
iter limit
Counts
31 → 487
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)
(*.f64 x-scale #s(literal 4 binary64))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
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(*.f64 #s(literal 1/4 binary64) a)
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale #s(literal 4 binary64))) a)
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 #s(literal 4 binary64) a))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) #s(literal 1/4 binary64)) a)
(*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 x-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a))
(*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) a))
(*.f64 x-scale (*.f64 (*.f64 #s(literal 4 binary64) a) #s(literal 1/4 binary64)))
(*.f64 x-scale (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) a)))
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(*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
#s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b)) (/.f64 #s(literal 2 binary64) b))
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b)) (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) b))
(*.f64 (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 b b)))
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) b) (/.f64 #s(literal 2 binary64) (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))))
(*.f64 (/.f64 #s(literal 2 binary64) b) (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))))
(*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 b b)))
(*.f64 (/.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 b b)) (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
(*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
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(+.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64))))
(+.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))
(+.f64 (/.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 64 binary64)) (+.f64 (pow.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64))) (fma.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) #s(literal -2 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (fma.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64))))
(+.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(+.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) (*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64)))

eval307.0ms (0.7%)

Memory
3.7MiB live, 443.9MiB allocated; 97ms collecting garbage
Compiler

Compiled 406 156 to 7 803 computations (98.1% saved)

prune1.3s (3%)

Memory
29.1MiB live, 2 011.8MiB allocated; 191ms collecting garbage
Pruning

69 alts after pruning (68 fresh and 1 done)

PrunedKeptTotal
New83035865
Fresh103343
Picked415
Done000
Total84469913
Accuracy
46.1%
Counts
913 → 69
Alt Table
Click to see full alt table
StatusAccuracyProgram
1.6%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.3%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (-.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 (neg.f64 b) b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal -8 binary64))) (*.f64 a a))) #s(literal 1/2 binary64) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 a a)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.9%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale))))
2.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale y-scale))))
4.4%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1.6%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.5%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 a a) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.0%
(/.f64 (neg.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))) (*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1.3%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
31.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) a) (sqrt.f64 #s(literal 2 binary64))) x-scale))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) a)) (sqrt.f64 #s(literal 8 binary64))))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
5.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) x-scale))
6.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) x-scale))
5.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
6.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
4.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))
1.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (fma.f64 b (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))
2.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
4.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))))))
12.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b)) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) b)))))))
4.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) #s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b))))))))))
4.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) #s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (*.f64 b b)))))))))
13.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (* 1/2 (/ (* (/ (* (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))))))))
16.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))
2.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 #s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
8.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
1.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (fma.f64 b (fma.f64 b (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
2.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 #s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))))
3.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) x-scale) x-scale)))))))
4.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))))))))))))
9.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64))))))))
4.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (*.f64 (pow.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal -1/8 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64)) (-.f64 (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))))))))
7.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
6.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a)))))))))
31.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 a a))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
1.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
16.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))))
13.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))))
3.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (-.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))))))
1.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
9.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
7.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
4.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) a))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
32.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
2.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))))))
4.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
4.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
6.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
3.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))))
3.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
3.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))))))
31.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 2 binary64) #s(literal -1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))))
31.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
14.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
13.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
14.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
13.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
9.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
8.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
0.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 b (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
Compiler

Compiled 49 215 to 15 214 computations (69.1% saved)

simplify191.0ms (0.4%)

Memory
-28.8MiB live, 162.7MiB allocated; 54ms collecting garbage
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
cost-diff2
(-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
cost-diff2
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
cost-diff2
(+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
cost-diff0
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
cost-diff2
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
cost-diff0
(sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
cost-diff0
(*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale)
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
cost-diff0
(*.f64 a x-scale)
cost-diff0
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
cost-diff0
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))))
cost-diff0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01914294
02624292
16444144
228584115
086644048
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
#s(literal 1/4 binary64)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
x-scale
(sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))
(*.f64 #s(literal 2 binary64) (*.f64 a a))
#s(literal 2 binary64)
(*.f64 a a)
a
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
(*.f64 a x-scale)
a
x-scale
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale)
(*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))))
(sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))
(*.f64 (*.f64 a a) #s(literal -2 binary64))
(*.f64 a a)
a
#s(literal -2 binary64)
#s(literal -1/2 binary64)
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 2 binary64)
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
b
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))
#s(literal 1/4 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
x-scale
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
b
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
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(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(literal 1/2 binary64)
(/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal -1/180 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))
(-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 a a)
a
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 x-scale x-scale)
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
#s(literal 4 binary64)
(*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale))
(pow.f64 a #s(literal 4 binary64))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a #s(literal 2 binary64)) a))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))))
(*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a #s(literal 2 binary64)) a))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
x-scale
(sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a #s(literal 2 binary64)) a)))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a #s(literal 2 binary64)) a))
(*.f64 #s(literal 2 binary64) (*.f64 a a))
(*.f64 (*.f64 a #s(literal 2 binary64)) a)
#s(literal 2 binary64)
(*.f64 a a)
a
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 x-scale a)))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 x-scale a))
(*.f64 a x-scale)
(*.f64 x-scale a)
a
x-scale
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale)
(*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))
(*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64))))))
(sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64)))))
(fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
(fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64))))
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))
(*.f64 (*.f64 a a) #s(literal -2 binary64))
(*.f64 a a)
a
#s(literal -2 binary64)
#s(literal -1/2 binary64)
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64)))
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a)
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 2 binary64)
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
b
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
x-scale
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) b) #s(literal 1/4 binary64)))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) b) #s(literal 1/4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) b) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) b) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) b)
b
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))
#s(literal 1/2 binary64)
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(*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))))
(*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale)) x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) #s(literal 1/4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale)) x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))
(sqrt.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale)) x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))
(-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
(-.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale)) x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) a) #s(literal 2 binary64))
(*.f64 a a)
a
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 x-scale x-scale)
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
(sqrt.f64 (fma.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale)) x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale)) x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))
#s(literal 4 binary64)
(*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) x-scale) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) x-scale)
(pow.f64 a #s(literal 4 binary64))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))
(-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))

localize3.8s (8.8%)

Memory
-28.7MiB live, 4 027.6MiB allocated; 1.5s collecting garbage
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.0
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy0.0
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy0.0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
accuracy61.99849058512738
(PI.f64)
accuracy0.0
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
accuracy0.0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
accuracy0.0
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
accuracy61.99849058512738
(PI.f64)
accuracy0.0
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy0.0
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))
accuracy0.0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
accuracy61.99849058512738
(PI.f64)
accuracy0.0
(*.f64 a x-scale)
accuracy0.0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
accuracy0.0
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
accuracy0.0
(sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))
accuracy0.0
(sqrt.f64 #s(literal 8 binary64))
accuracy0.0
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
accuracy0.0
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))
Samples
3.4s253×5exit
88.0ms4exit
Compiler

Compiled 3 526 to 177 computations (95% saved)

Precisions
Click to see histograms. Total time spent on operations: 2.8s
ival-cos: 629.0ms (22.1% of total)
ival-sin: 549.0ms (19.3% of total)
adjust: 431.0ms (15.1% of total)
ival-mult: 364.0ms (12.8% of total)
ival-pow2: 208.0ms (7.3% of total)
ival-div: 177.0ms (6.2% of total)
ival-sinu: 108.0ms (3.8% of total)
ival-add: 103.0ms (3.6% of total)
const: 88.0ms (3.1% of total)
ival-sqrt: 76.0ms (2.7% of total)
ival-cosu: 63.0ms (2.2% of total)
ival-sub: 36.0ms (1.3% of total)
ival-pow: 6.0ms (0.2% of total)
ival-pi: 5.0ms (0.2% of total)
ival-neg: 4.0ms (0.1% of total)
exact: 1.0ms (0% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series542.0ms (1.3%)

Memory
18.4MiB live, 776.4MiB allocated; 68ms collecting garbage
Counts
28 → 338
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
(*.f64 a x-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale)
(*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))))
(sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))
(sqrt.f64 #s(literal 8 binary64))
(sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(PI.f64)
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))
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1 (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* a (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* a (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* a (+ (* 1/8 (* (* a (* x-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))
#s(approx (* (* (* x-scale 4) a) 1/4) #s(hole binary64 (* a x-scale)))
#s(approx (* a x-scale) #s(hole binary64 (* a x-scale)))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* -1/4 (* (/ (* a (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* b (+ (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle 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#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (sqrt 8) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
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(PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2)))) (pow b 2)))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2))))) (pow b 2)) (/ (* (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2)))))) (* 1/2 (/ (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* 1/4 (/ (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))) 2) (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2)))) (pow b 2)))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* 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#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (/ (pow a 2) (pow y-scale 2))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* 2 (pow a 2))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))
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#s(approx (* 1/4 (* (sqrt 8) x-scale)) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8)))))
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#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
Calls

15 calls:

TimeVariablePointExpression
59.0ms
angle
@inf
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(* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* 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(* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (sqrt 8) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))))) (PI) (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (cos (* 1/180 (* (PI) angle))) (cos (* -1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))
56.0ms
x-scale
@0
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (* 1/4 (* (sqrt 8) x-scale)) (* (sqrt 8) x-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (* x-scale 4) a) 1/4) (* a x-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (sqrt 8) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))))) (PI) (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (cos (* 1/180 (* (PI) angle))) (cos (* -1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))
36.0ms
x-scale
@-inf
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26.0ms
y-scale
@0
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25.0ms
a
@inf
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angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (cos (* 1/180 (* (PI) angle))) (cos (* -1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))

simplify546.0ms (1.3%)

Memory
32.1MiB live, 728.8MiB allocated; 71ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03359173157
08140168387
Stop Event
iter limit
node limit
Counts
338 → 338
Calls
Call 1
Inputs
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* a (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (+ (* -1/4 (* (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* a (+ (* 1/8 (* (* a (* x-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow b 3)) (* 2 (pow b 3))) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))
#s(approx (* (* (* x-scale 4) a) 1/4) #s(hole binary64 (* a x-scale)))
#s(approx (* a x-scale) #s(hole binary64 (* a x-scale)))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* -1/4 (* (/ (* a (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (pow b 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
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#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* b (+ (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (* -1/2 (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (+ (* -2 (pow a 3)) (* 2 (pow a 3))) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle 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#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (sqrt 8) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
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(PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2)))) (pow b 2)))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2))))) (pow b 2)) (/ (* (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2)))))) (* 1/2 (/ (* (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* 1/4 (/ (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))) 2) (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2)))) (pow b 2)))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* 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#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (/ (pow a 2) (pow y-scale 2))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* 2 (pow a 2))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))))) (pow b 2)) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))
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#s(approx (* 1/4 (* (sqrt 8) x-scale)) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8)))))
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a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 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(* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) 2) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) (pow y-scale 4)) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (+ (* -1/16 (* (/ (* x-scale (* (sqrt 8) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (sqrt (/ 1 (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
Outputs
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(* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow b 3)) (* 2 (pow b 3))) 2)) (* (pow b 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))
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#s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64)) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 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#s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))
#s(approx (* (* (* x-scale 4) a) 1/4) #s(hole binary64 (* a x-scale)))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
#s(approx (* a x-scale) #s(hole binary64 (* a x-scale)))
#s(approx (* a x-scale) (*.f64 a x-scale))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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2)))) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))))))))
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#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
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#s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* a (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow a 3))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))
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#s(approx (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))))) #s(hole binary64 (* a (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
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#s(approx (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))))) #s(hole binary64 (* a (+ (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -1 (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))))
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#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* -1 (* a (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))) a) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -2 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) a))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) a))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (/ (+ (* -2 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (/ (- (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) a)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) a))) a)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b #s(literal 0 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) a))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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(*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 b (*.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 a a)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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binary64)) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* -1/4 (* (/ (* b (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))))) (*.f64 a a))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (+ (* -1/4 (* (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow a 2)) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* 1/8 (* (* b (* x-scale (* (sqrt 8) (- (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (pow (+ (* -2 (pow a 3)) (* 2 (pow a 3))) 2)) (* (pow a 4) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* b (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* -1/2 (* b (- (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
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(PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) 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#s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 3 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale 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#s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow b 3))) (+ (* -1/2 (/ (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
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#s(approx (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))))) (*.f64 b (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))))) #s(hole binary64 (* b (+ (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -1 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b) (sqrt (/ 1 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))
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#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) b))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* -1 (/ (+ (* -1/2 (- (/ (* (pow x-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (cos (* -1/180 (* angle (PI)))) 2)))) b)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) b))) b)) (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a #s(literal 0 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) b) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (+ (* 1/8 (* (* (pow angle 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))))))) (sqrt (/ 1 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))))))) (sqrt (/ 1 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))) (* 1/8 (* (* (pow angle 2) (* x-scale (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* 1/4 (/ (pow (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2))))))) 2) (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))) (* 1/2 (- (+ (* -2 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2)))) (pow b 2)))) (+ (* -2 (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (pow y-scale 2)))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -2 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))) (pow b 2))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow b 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (pow y-scale 2)))))) (pow b 2))))))))))) (sqrt (/ 1 (- (/ (pow a 2) (pow y-scale 2)) (* -1 (/ (pow a 2) (pow y-scale 2)))))))))))))
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(*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale))))))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal -1/787320000 binary64)) (*.f64 b b)))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 b b)) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))))) (*.f64 b b)))))))) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))))))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (/ (pow a 2) (pow y-scale 2))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 a a))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 a a)))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 a a)))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (- (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (* 2 (pow a 2))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) (*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) #s(hole binary64 (sqrt (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
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#s(approx (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
#s(approx (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (-.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (sqrt 8) x-scale)) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8)))))
#s(approx (* 1/4 (* (sqrt 8) x-scale)) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(approx (* (sqrt 8) x-scale) #s(hole binary64 (* x-scale (sqrt 8))))
#s(approx (* (sqrt 8) x-scale) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) (*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) #s(hole binary64 (sqrt (+ (* -1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (pow x-scale 2))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))
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#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))
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#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (neg.f64 (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
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#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (pow y-scale 2))))
#s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (- (/ (* (pow a 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))
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binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))))))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
#s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(hole binary64 (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (- (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))

rewrite245.0ms (0.6%)

Memory
20.3MiB live, 287.9MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01913089
02623011
111422762
087772722
Stop Event
iter limit
node limit
iter limit
Counts
28 → 271
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))
(*.f64 a x-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
(*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale)
(*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))))
(sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))
(*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))
(sqrt.f64 #s(literal 8 binary64))
(sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(PI.f64)
#s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))
(*.f64 (*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) x-scale)
(*.f64 (*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) #s(literal 1/4 binary64))
(*.f64 (*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (*.f64 x-scale (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) x-scale)
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale #s(literal 1/4 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) x-scale))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 x-scale a)))
#s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 x-scale a))
(*.f64 x-scale a)
(*.f64 a x-scale)
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(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (neg.f64 (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
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(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)))
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)))
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)))
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))

eval331.0ms (0.8%)

Memory
32.5MiB live, 405.5MiB allocated; 79ms collecting garbage
Compiler

Compiled 349 300 to 6 319 computations (98.2% saved)

prune1.5s (3.5%)

Memory
17.5MiB live, 2 879.2MiB allocated; 177ms collecting garbage
Pruning

69 alts after pruning (66 fresh and 3 done)

PrunedKeptTotal
New66632698
Fresh293463
Picked325
Done011
Total69869767
Accuracy
50.5%
Counts
767 → 69
Alt Table
Click to see full alt table
StatusAccuracyProgram
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.3%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (-.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 (neg.f64 b) b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal -8 binary64))) (*.f64 a a))) #s(literal 1/2 binary64) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 a a)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.0%
(/.f64 (neg.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) y-scale) a) (/.f64 a y-scale))) (*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
3.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 8 binary64) #s(literal -1/2 binary64))))) x-scale))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
32.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) x-scale))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))) x-scale)))
16.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
9.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (*.f64 b (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
9.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (*.f64 a (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
1.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))) x-scale))
32.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 8 binary64) #s(literal -1/2 binary64))) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))
6.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(approx (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
4.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))
1.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (fma.f64 b (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))
4.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))))))
12.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b)) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) b)))))))
4.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) #s(approx (* (* b b) (pow (cos (* -1/180 (* angle (PI)))) 2)) (*.f64 b b)))))))))
16.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))
2.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (-.f64 (/.f64 #s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
8.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) a) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) (*.f64 y-scale y-scale)))) a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
1.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 #s(approx (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))) (fma.f64 b (fma.f64 b (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))))))))
2.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 #s(approx (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))))))))
3.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) x-scale) x-scale)))))))
9.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64))))))))
4.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (*.f64 (pow.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal -1/8 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64)) (-.f64 (*.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))))))))
7.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
6.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b #s(literal 0 binary64))) a)))))))))
31.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 a a))))))
1.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
16.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))))
13.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 (fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (fma.f64 #s(approx (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) #s(literal -1/2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))))
7.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) b))) b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
4.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (sqrt.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b #s(literal 0 binary64)) (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) a))) a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
31.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (exp.f64 (*.f64 (log.f64 #s(approx (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))))
2.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (-.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))))))
6.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 8 binary64) #s(literal -1/2 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
4.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
4.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
5.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 #s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))) #s(literal 2 binary64))))))))
5.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 #s(approx (- (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale)) (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale))) (neg.f64 (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) #s(literal 2 binary64))))))))
5.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 #s(approx (+ (/ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) (/ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
3.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
31.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 2 binary64) #s(literal -1/2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))))
5.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 4 binary64) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) #s(literal 1/4 binary64))))
31.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))
31.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
9.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
13.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) b)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale))))
14.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 8 binary64) #s(literal -1/2 binary64))))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
12.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 2 binary64) y-scale)) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))))))
6.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
13.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (cos (* -1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) #s(literal 2 binary64)))))))))
13.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (cos (* -1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
4.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
10.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
6.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))))))))
5.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))))
6.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
13.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
9.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
32.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64))))
14.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (+ (/ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (* y-scale y-scale)) (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))
Compiler

Compiled 69 973 to 9 744 computations (86.1% saved)

regimes289.0ms (0.7%)

Memory
-37.1MiB live, 443.6MiB allocated; 42ms collecting garbage
Counts
126 → 2
Calls
Call 1
Inputs
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 x-scale #s(literal 4 binary64)) a) #s(literal 1/4 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(approx (* (sqrt (+ (* (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale))) -1/2) (+ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)))) (* 1/4 (sqrt 8))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) a)) (sqrt.f64 #s(literal 8 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) a) x-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) b)) (sqrt.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 (fma.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 4 binary64) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) #s(literal 1/4 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal 4 binary64) (pow.f64 (fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 (neg.f64 a) a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) y-scale))) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal 4 binary64) (pow.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 (neg.f64 b) b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (/.f64 #s(literal 1 binary64) (pow.f64 #s(literal 8 binary64) #s(literal -1/2 binary64)))))) (sqrt.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (sqrt 8) x-scale)) (sqrt (+ (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* -1/2 (/ (+ (* (/ 4 x-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) x-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b))) (* x-scale x-scale)))))))) (*.f64 b (fma.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 a #s(literal 0 binary64))))) b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (sqrt.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 4 binary64) (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal -2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) x-scale))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(literal -1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))))))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)))) #s(literal 1/2 binary64))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (-.f64 (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) #s(literal 1/2 binary64))))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (- (/ (pow (* (cos (* 1/180 (* (PI) angle))) a) 2) (* y-scale y-scale)) (* 1/2 (/ (/ (+ (* (pow (* (* (* (- b a) (+ a b)) (sin (* 1/180 (* (PI) angle)))) (cos (* 1/180 (* (PI) angle)))) 2) 4) (* (* -2 (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))) (+ (pow (* b (sin (* 1/180 (* (PI) angle)))) 2) (pow (* (cos (* 1/180 (* (PI) angle))) a) 2)))) (* y-scale y-scale)) (+ (pow (* (sin (* 1/180 (* (PI) angle))) a) 2) (pow (* b (cos (* 1/180 (* (PI) angle)))) 2))))) (fma.f64 b (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (-.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 (neg.f64 b) b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) #s(literal -8 binary64))) (*.f64 a a))) #s(literal 1/2 binary64) (sqrt.f64 (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 a a)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale)))
Calls

8 calls:

38.0ms
y-scale
33.0ms
x-scale
33.0ms
b
33.0ms
angle
31.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
Results
AccuracySegmentsBranch
40.6%3(/.f64 angle #s(literal 180 binary64))
40.6%3(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
32.2%1(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
36.2%2a
42.3%2b
40.6%3angle
39.5%4x-scale
45.2%2y-scale
Compiler

Compiled 196 to 97 computations (50.5% saved)

regimes8.0ms (0%)

Memory
15.3MiB live, 15.3MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64))))
Calls

7 calls:

1.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
1.0ms
y-scale
1.0ms
b
1.0ms
(/.f64 angle #s(literal 180 binary64))
1.0ms
x-scale
Results
AccuracySegmentsBranch
32.2%1a
32.2%1x-scale
32.2%1(/.f64 angle #s(literal 180 binary64))
32.2%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
32.2%1angle
32.2%1b
32.2%1y-scale
Compiler

Compiled 13 to 41 computations (-215.4% saved)

bsearch200.0ms (0.5%)

Memory
23.3MiB live, 251.1MiB allocated; 38ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
177.0ms
6.537252066184991e-8
1.3861244971586319e-6
Samples
74.0ms34×3valid
59.0ms40×2valid
30.0ms38×1valid
Compiler

Compiled 4 386 to 1 383 computations (68.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 155.0ms
ival-mult: 39.0ms (25.2% of total)
ival-pow2: 23.0ms (14.8% of total)
ival-sinu: 23.0ms (14.8% of total)
ival-cosu: 20.0ms (12.9% of total)
adjust: 19.0ms (12.3% of total)
ival-div: 15.0ms (9.7% of total)
ival-sqrt: 5.0ms (3.2% of total)
ival-add: 5.0ms (3.2% of total)
ival-sub: 4.0ms (2.6% of total)
ival-neg: 2.0ms (1.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

simplify61.0ms (0.1%)

Memory
-11.3MiB live, 78.4MiB allocated; 26ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
01331009
13681009
217021005
Stop Event
node limit
Calls
Call 1
Inputs
(if (<=.f64 y-scale #s(literal 731966804844795/2361183241434822606848 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64)))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64))))
Outputs
(if (<=.f64 y-scale #s(literal 731966804844795/2361183241434822606848 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64)))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* x-scale 4) a) 1/4) (*.f64 a x-scale))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* (* (sqrt 8) y-scale) x-scale)) (sqrt (- (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)) (* (/ (+ (* (/ 4 y-scale) (/ (* (* (pow (* (+ b a) (- b a)) 2) (pow (sin (* (* (PI) angle) 1/180)) 2)) (pow (cos (* -1/180 (* (PI) angle))) 2)) y-scale)) (* (* -2 (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) (/ (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* b b)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* a a))) (* y-scale y-scale)))) (+ (* (pow (sin (* (* (PI) angle) 1/180)) 2) (* a a)) (* (pow (cos (* -1/180 (* (PI) angle))) 2) (* b b)))) 1/2)))) #s(approx (* (* 1/4 (* b (* x-scale (* y-scale (sqrt 8))))) (sqrt (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (* 1/2 (/ (* (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* y-scale y-scale)) 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) #s(literal 0 binary64))))

derivations179.0ms (0.4%)

Memory
-13.7MiB live, 143.3MiB allocated; 71ms collecting garbage
Stop Event
fuel
Compiler

Compiled 1 009 to 133 computations (86.8% saved)

preprocess44.0ms (0.1%)

Memory
31.7MiB live, 76.7MiB allocated; 7ms collecting garbage
Remove

(abs b)

Compiler

Compiled 10 840 to 2 240 computations (79.3% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...