Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A

Percentage Accurate: 99.8% → 100.0%
Time: 5.7s
Alternatives: 7
Speedup: 1.5×

Specification

?
\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Alternative 1: 100.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 4.0))
double code(double x, double y, double z) {
	return fma(((x - z) / y), 4.0, 4.0);
}
function code(x, y, z)
	return fma(Float64(Float64(x - z) / y), 4.0, 4.0)
end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 4.0), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)
\end{array}
Derivation
  1. Initial program 99.9%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
  5. Add Preprocessing

Alternative 2: 67.0% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+138}:\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{elif}\;t\_0 \leq -10 \lor \neg \left(t\_0 \leq 5\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
   (if (<= t_0 -5e+138)
     (* (/ z y) -4.0)
     (if (or (<= t_0 -10.0) (not (<= t_0 5.0))) (* (/ x y) 4.0) 4.0))))
double code(double x, double y, double z) {
	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	double tmp;
	if (t_0 <= -5e+138) {
		tmp = (z / y) * -4.0;
	} else if ((t_0 <= -10.0) || !(t_0 <= 5.0)) {
		tmp = (x / y) * 4.0;
	} else {
		tmp = 4.0;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
    if (t_0 <= (-5d+138)) then
        tmp = (z / y) * (-4.0d0)
    else if ((t_0 <= (-10.0d0)) .or. (.not. (t_0 <= 5.0d0))) then
        tmp = (x / y) * 4.0d0
    else
        tmp = 4.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	double tmp;
	if (t_0 <= -5e+138) {
		tmp = (z / y) * -4.0;
	} else if ((t_0 <= -10.0) || !(t_0 <= 5.0)) {
		tmp = (x / y) * 4.0;
	} else {
		tmp = 4.0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
	tmp = 0
	if t_0 <= -5e+138:
		tmp = (z / y) * -4.0
	elif (t_0 <= -10.0) or not (t_0 <= 5.0):
		tmp = (x / y) * 4.0
	else:
		tmp = 4.0
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
	tmp = 0.0
	if (t_0 <= -5e+138)
		tmp = Float64(Float64(z / y) * -4.0);
	elseif ((t_0 <= -10.0) || !(t_0 <= 5.0))
		tmp = Float64(Float64(x / y) * 4.0);
	else
		tmp = 4.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	tmp = 0.0;
	if (t_0 <= -5e+138)
		tmp = (z / y) * -4.0;
	elseif ((t_0 <= -10.0) || ~((t_0 <= 5.0)))
		tmp = (x / y) * 4.0;
	else
		tmp = 4.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+138], N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision], If[Or[LessEqual[t$95$0, -10.0], N[Not[LessEqual[t$95$0, 5.0]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], 4.0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+138}:\\
\;\;\;\;\frac{z}{y} \cdot -4\\

\mathbf{elif}\;t\_0 \leq -10 \lor \neg \left(t\_0 \leq 5\right):\\
\;\;\;\;\frac{x}{y} \cdot 4\\

\mathbf{else}:\\
\;\;\;\;4\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -5.00000000000000016e138

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
      4. lower--.f64100.0

        \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
    6. Taylor expanded in x around 0

      \[\leadsto -4 \cdot \color{blue}{\frac{z}{y}} \]
    7. Step-by-step derivation
      1. Applied rewrites60.8%

        \[\leadsto \frac{z}{y} \cdot \color{blue}{-4} \]

      if -5.00000000000000016e138 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -10 or 5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

      1. Initial program 100.0%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
        3. lower-/.f6459.2

          \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
      5. Applied rewrites59.2%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

      if -10 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 5

      1. Initial program 99.8%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{4} \]
      4. Step-by-step derivation
        1. Applied rewrites97.4%

          \[\leadsto \color{blue}{4} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification72.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -5 \cdot 10^{+138}:\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{elif}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -10 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 5\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 98.5% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -5000000000000 \lor \neg \left(t\_0 \leq 50000000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
         (if (or (<= t_0 -5000000000000.0) (not (<= t_0 50000000000.0)))
           (* (/ (- x z) y) 4.0)
           (fma 4.0 (/ x y) 4.0))))
      double code(double x, double y, double z) {
      	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
      	double tmp;
      	if ((t_0 <= -5000000000000.0) || !(t_0 <= 50000000000.0)) {
      		tmp = ((x - z) / y) * 4.0;
      	} else {
      		tmp = fma(4.0, (x / y), 4.0);
      	}
      	return tmp;
      }
      
      function code(x, y, z)
      	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
      	tmp = 0.0
      	if ((t_0 <= -5000000000000.0) || !(t_0 <= 50000000000.0))
      		tmp = Float64(Float64(Float64(x - z) / y) * 4.0);
      	else
      		tmp = fma(4.0, Float64(x / y), 4.0);
      	end
      	return tmp
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5000000000000.0], N[Not[LessEqual[t$95$0, 50000000000.0]], $MachinePrecision]], N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(4.0 * N[(x / y), $MachinePrecision] + 4.0), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
      \mathbf{if}\;t\_0 \leq -5000000000000 \lor \neg \left(t\_0 \leq 50000000000\right):\\
      \;\;\;\;\frac{x - z}{y} \cdot 4\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -5e12 or 5e10 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
          4. lower--.f6499.7

            \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
        5. Applied rewrites99.7%

          \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]

        if -5e12 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 5e10

        1. Initial program 99.8%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{1 + 4 \cdot \frac{x + \frac{3}{4} \cdot y}{y}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{4 \cdot \frac{x + \frac{3}{4} \cdot y}{y} + 1} \]
          2. div-addN/A

            \[\leadsto 4 \cdot \color{blue}{\left(\frac{x}{y} + \frac{\frac{3}{4} \cdot y}{y}\right)} + 1 \]
          3. distribute-lft-inN/A

            \[\leadsto \color{blue}{\left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y}{y}\right)} + 1 \]
          4. *-commutativeN/A

            \[\leadsto \left(4 \cdot \frac{x}{y} + \color{blue}{\frac{\frac{3}{4} \cdot y}{y} \cdot 4}\right) + 1 \]
          5. associate-*l/N/A

            \[\leadsto \left(4 \cdot \frac{x}{y} + \color{blue}{\frac{\left(\frac{3}{4} \cdot y\right) \cdot 4}{y}}\right) + 1 \]
          6. *-commutativeN/A

            \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{\left(y \cdot \frac{3}{4}\right)} \cdot 4}{y}\right) + 1 \]
          7. associate-*r*N/A

            \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{y \cdot \left(\frac{3}{4} \cdot 4\right)}}{y}\right) + 1 \]
          8. metadata-evalN/A

            \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{y \cdot \color{blue}{3}}{y}\right) + 1 \]
          9. *-commutativeN/A

            \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{3 \cdot y}}{y}\right) + 1 \]
          10. associate-+l+N/A

            \[\leadsto \color{blue}{4 \cdot \frac{x}{y} + \left(\frac{3 \cdot y}{y} + 1\right)} \]
          11. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{4 \cdot x}{y}} + \left(\frac{3 \cdot y}{y} + 1\right) \]
          12. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{4}{y} \cdot x} + \left(\frac{3 \cdot y}{y} + 1\right) \]
          13. metadata-evalN/A

            \[\leadsto \frac{\color{blue}{4 \cdot 1}}{y} \cdot x + \left(\frac{3 \cdot y}{y} + 1\right) \]
          14. associate-*r/N/A

            \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right)} \cdot x + \left(\frac{3 \cdot y}{y} + 1\right) \]
          15. metadata-evalN/A

            \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{\left(4 \cdot \frac{3}{4}\right)} \cdot y}{y} + 1\right) \]
          16. associate-*r*N/A

            \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{4 \cdot \left(\frac{3}{4} \cdot y\right)}}{y} + 1\right) \]
          17. *-commutativeN/A

            \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{\left(\frac{3}{4} \cdot y\right) \cdot 4}}{y} + 1\right) \]
          18. associate-*l/N/A

            \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\color{blue}{\frac{\frac{3}{4} \cdot y}{y} \cdot 4} + 1\right) \]
        5. Applied rewrites98.8%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{4}{y}, x, 4\right)} \]
        6. Step-by-step derivation
          1. Applied rewrites98.8%

            \[\leadsto \mathsf{fma}\left(4, \color{blue}{\frac{x}{y}}, 4\right) \]
        7. Recombined 2 regimes into one program.
        8. Final simplification99.4%

          \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -5000000000000 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 50000000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\ \end{array} \]
        9. Add Preprocessing

        Alternative 4: 65.4% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -10 \lor \neg \left(t\_0 \leq 50000000000\right):\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
           (if (or (<= t_0 -10.0) (not (<= t_0 50000000000.0))) (* (/ z y) -4.0) 4.0)))
        double code(double x, double y, double z) {
        	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
        	double tmp;
        	if ((t_0 <= -10.0) || !(t_0 <= 50000000000.0)) {
        		tmp = (z / y) * -4.0;
        	} else {
        		tmp = 4.0;
        	}
        	return tmp;
        }
        
        module fmin_fmax_functions
            implicit none
            private
            public fmax
            public fmin
        
            interface fmax
                module procedure fmax88
                module procedure fmax44
                module procedure fmax84
                module procedure fmax48
            end interface
            interface fmin
                module procedure fmin88
                module procedure fmin44
                module procedure fmin84
                module procedure fmin48
            end interface
        contains
            real(8) function fmax88(x, y) result (res)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
            end function
            real(4) function fmax44(x, y) result (res)
                real(4), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
            end function
            real(8) function fmax84(x, y) result(res)
                real(8), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
            end function
            real(8) function fmax48(x, y) result(res)
                real(4), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
            end function
            real(8) function fmin88(x, y) result (res)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
            end function
            real(4) function fmin44(x, y) result (res)
                real(4), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
            end function
            real(8) function fmin84(x, y) result(res)
                real(8), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
            end function
            real(8) function fmin48(x, y) result(res)
                real(4), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
            end function
        end module
        
        real(8) function code(x, y, z)
        use fmin_fmax_functions
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: t_0
            real(8) :: tmp
            t_0 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
            if ((t_0 <= (-10.0d0)) .or. (.not. (t_0 <= 50000000000.0d0))) then
                tmp = (z / y) * (-4.0d0)
            else
                tmp = 4.0d0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
        	double tmp;
        	if ((t_0 <= -10.0) || !(t_0 <= 50000000000.0)) {
        		tmp = (z / y) * -4.0;
        	} else {
        		tmp = 4.0;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
        	tmp = 0
        	if (t_0 <= -10.0) or not (t_0 <= 50000000000.0):
        		tmp = (z / y) * -4.0
        	else:
        		tmp = 4.0
        	return tmp
        
        function code(x, y, z)
        	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
        	tmp = 0.0
        	if ((t_0 <= -10.0) || !(t_0 <= 50000000000.0))
        		tmp = Float64(Float64(z / y) * -4.0);
        	else
        		tmp = 4.0;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
        	tmp = 0.0;
        	if ((t_0 <= -10.0) || ~((t_0 <= 50000000000.0)))
        		tmp = (z / y) * -4.0;
        	else
        		tmp = 4.0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -10.0], N[Not[LessEqual[t$95$0, 50000000000.0]], $MachinePrecision]], N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision], 4.0]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
        \mathbf{if}\;t\_0 \leq -10 \lor \neg \left(t\_0 \leq 50000000000\right):\\
        \;\;\;\;\frac{z}{y} \cdot -4\\
        
        \mathbf{else}:\\
        \;\;\;\;4\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -10 or 5e10 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

          1. Initial program 100.0%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
            4. lower--.f6499.2

              \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
          5. Applied rewrites99.2%

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          6. Taylor expanded in x around 0

            \[\leadsto -4 \cdot \color{blue}{\frac{z}{y}} \]
          7. Step-by-step derivation
            1. Applied rewrites49.0%

              \[\leadsto \frac{z}{y} \cdot \color{blue}{-4} \]

            if -10 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 5e10

            1. Initial program 99.8%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{4} \]
            4. Step-by-step derivation
              1. Applied rewrites95.4%

                \[\leadsto \color{blue}{4} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification64.8%

              \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -10 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 50000000000\right):\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \]
            7. Add Preprocessing

            Alternative 5: 86.8% accurate, 1.0× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.1 \cdot 10^{+51} \lor \neg \left(x \leq 3.1 \cdot 10^{+43}\right):\\ \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (or (<= x -2.1e+51) (not (<= x 3.1e+43)))
               (fma 4.0 (/ x y) 4.0)
               (fma (/ z y) -4.0 4.0)))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((x <= -2.1e+51) || !(x <= 3.1e+43)) {
            		tmp = fma(4.0, (x / y), 4.0);
            	} else {
            		tmp = fma((z / y), -4.0, 4.0);
            	}
            	return tmp;
            }
            
            function code(x, y, z)
            	tmp = 0.0
            	if ((x <= -2.1e+51) || !(x <= 3.1e+43))
            		tmp = fma(4.0, Float64(x / y), 4.0);
            	else
            		tmp = fma(Float64(z / y), -4.0, 4.0);
            	end
            	return tmp
            end
            
            code[x_, y_, z_] := If[Or[LessEqual[x, -2.1e+51], N[Not[LessEqual[x, 3.1e+43]], $MachinePrecision]], N[(4.0 * N[(x / y), $MachinePrecision] + 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x \leq -2.1 \cdot 10^{+51} \lor \neg \left(x \leq 3.1 \cdot 10^{+43}\right):\\
            \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if x < -2.1000000000000001e51 or 3.1000000000000002e43 < x

              1. Initial program 99.9%

                \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{1 + 4 \cdot \frac{x + \frac{3}{4} \cdot y}{y}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{4 \cdot \frac{x + \frac{3}{4} \cdot y}{y} + 1} \]
                2. div-addN/A

                  \[\leadsto 4 \cdot \color{blue}{\left(\frac{x}{y} + \frac{\frac{3}{4} \cdot y}{y}\right)} + 1 \]
                3. distribute-lft-inN/A

                  \[\leadsto \color{blue}{\left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y}{y}\right)} + 1 \]
                4. *-commutativeN/A

                  \[\leadsto \left(4 \cdot \frac{x}{y} + \color{blue}{\frac{\frac{3}{4} \cdot y}{y} \cdot 4}\right) + 1 \]
                5. associate-*l/N/A

                  \[\leadsto \left(4 \cdot \frac{x}{y} + \color{blue}{\frac{\left(\frac{3}{4} \cdot y\right) \cdot 4}{y}}\right) + 1 \]
                6. *-commutativeN/A

                  \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{\left(y \cdot \frac{3}{4}\right)} \cdot 4}{y}\right) + 1 \]
                7. associate-*r*N/A

                  \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{y \cdot \left(\frac{3}{4} \cdot 4\right)}}{y}\right) + 1 \]
                8. metadata-evalN/A

                  \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{y \cdot \color{blue}{3}}{y}\right) + 1 \]
                9. *-commutativeN/A

                  \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{3 \cdot y}}{y}\right) + 1 \]
                10. associate-+l+N/A

                  \[\leadsto \color{blue}{4 \cdot \frac{x}{y} + \left(\frac{3 \cdot y}{y} + 1\right)} \]
                11. associate-*r/N/A

                  \[\leadsto \color{blue}{\frac{4 \cdot x}{y}} + \left(\frac{3 \cdot y}{y} + 1\right) \]
                12. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{4}{y} \cdot x} + \left(\frac{3 \cdot y}{y} + 1\right) \]
                13. metadata-evalN/A

                  \[\leadsto \frac{\color{blue}{4 \cdot 1}}{y} \cdot x + \left(\frac{3 \cdot y}{y} + 1\right) \]
                14. associate-*r/N/A

                  \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right)} \cdot x + \left(\frac{3 \cdot y}{y} + 1\right) \]
                15. metadata-evalN/A

                  \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{\left(4 \cdot \frac{3}{4}\right)} \cdot y}{y} + 1\right) \]
                16. associate-*r*N/A

                  \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{4 \cdot \left(\frac{3}{4} \cdot y\right)}}{y} + 1\right) \]
                17. *-commutativeN/A

                  \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{\left(\frac{3}{4} \cdot y\right) \cdot 4}}{y} + 1\right) \]
                18. associate-*l/N/A

                  \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\color{blue}{\frac{\frac{3}{4} \cdot y}{y} \cdot 4} + 1\right) \]
              5. Applied rewrites87.4%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{4}{y}, x, 4\right)} \]
              6. Step-by-step derivation
                1. Applied rewrites87.6%

                  \[\leadsto \mathsf{fma}\left(4, \color{blue}{\frac{x}{y}}, 4\right) \]

                if -2.1000000000000001e51 < x < 3.1000000000000002e43

                1. Initial program 99.9%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
                4. Applied rewrites100.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                5. Taylor expanded in x around 0

                  \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                6. Step-by-step derivation
                  1. Applied rewrites91.2%

                    \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
                7. Recombined 2 regimes into one program.
                8. Final simplification89.6%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2.1 \cdot 10^{+51} \lor \neg \left(x \leq 3.1 \cdot 10^{+43}\right):\\ \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \]
                9. Add Preprocessing

                Alternative 6: 79.9% accurate, 1.0× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -9.5 \cdot 10^{+60} \lor \neg \left(x \leq 5 \cdot 10^{+138}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (or (<= x -9.5e+60) (not (<= x 5e+138)))
                   (* (/ x y) 4.0)
                   (fma (/ z y) -4.0 4.0)))
                double code(double x, double y, double z) {
                	double tmp;
                	if ((x <= -9.5e+60) || !(x <= 5e+138)) {
                		tmp = (x / y) * 4.0;
                	} else {
                		tmp = fma((z / y), -4.0, 4.0);
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if ((x <= -9.5e+60) || !(x <= 5e+138))
                		tmp = Float64(Float64(x / y) * 4.0);
                	else
                		tmp = fma(Float64(z / y), -4.0, 4.0);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[Or[LessEqual[x, -9.5e+60], N[Not[LessEqual[x, 5e+138]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x \leq -9.5 \cdot 10^{+60} \lor \neg \left(x \leq 5 \cdot 10^{+138}\right):\\
                \;\;\;\;\frac{x}{y} \cdot 4\\
                
                \mathbf{else}:\\
                \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if x < -9.49999999999999988e60 or 5.00000000000000016e138 < x

                  1. Initial program 100.0%

                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                    3. lower-/.f6476.4

                      \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
                  5. Applied rewrites76.4%

                    \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

                  if -9.49999999999999988e60 < x < 5.00000000000000016e138

                  1. Initial program 99.9%

                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
                  4. Applied rewrites100.0%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                  5. Taylor expanded in x around 0

                    \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites87.6%

                      \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification83.4%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -9.5 \cdot 10^{+60} \lor \neg \left(x \leq 5 \cdot 10^{+138}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 7: 34.0% accurate, 31.0× speedup?

                  \[\begin{array}{l} \\ 4 \end{array} \]
                  (FPCore (x y z) :precision binary64 4.0)
                  double code(double x, double y, double z) {
                  	return 4.0;
                  }
                  
                  module fmin_fmax_functions
                      implicit none
                      private
                      public fmax
                      public fmin
                  
                      interface fmax
                          module procedure fmax88
                          module procedure fmax44
                          module procedure fmax84
                          module procedure fmax48
                      end interface
                      interface fmin
                          module procedure fmin88
                          module procedure fmin44
                          module procedure fmin84
                          module procedure fmin48
                      end interface
                  contains
                      real(8) function fmax88(x, y) result (res)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                      end function
                      real(4) function fmax44(x, y) result (res)
                          real(4), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                      end function
                      real(8) function fmax84(x, y) result(res)
                          real(8), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                      end function
                      real(8) function fmax48(x, y) result(res)
                          real(4), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                      end function
                      real(8) function fmin88(x, y) result (res)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                      end function
                      real(4) function fmin44(x, y) result (res)
                          real(4), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                      end function
                      real(8) function fmin84(x, y) result(res)
                          real(8), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                      end function
                      real(8) function fmin48(x, y) result(res)
                          real(4), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                      end function
                  end module
                  
                  real(8) function code(x, y, z)
                  use fmin_fmax_functions
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = 4.0d0
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	return 4.0;
                  }
                  
                  def code(x, y, z):
                  	return 4.0
                  
                  function code(x, y, z)
                  	return 4.0
                  end
                  
                  function tmp = code(x, y, z)
                  	tmp = 4.0;
                  end
                  
                  code[x_, y_, z_] := 4.0
                  
                  \begin{array}{l}
                  
                  \\
                  4
                  \end{array}
                  
                  Derivation
                  1. Initial program 99.9%

                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{4} \]
                  4. Step-by-step derivation
                    1. Applied rewrites34.3%

                      \[\leadsto \color{blue}{4} \]
                    2. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2025016 
                    (FPCore (x y z)
                      :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
                      :precision binary64
                      (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))