
Time bar (total: 11.3s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 955.0ms | 8 256× | 0 | valid |
ival-sinu: 216.0ms (30.1% of total)ival-cosu: 183.0ms (25.5% of total)ival-pow2: 142.0ms (19.8% of total)ival-mult: 131.0ms (18.2% of total)ival-add: 36.0ms (5% of total)ival-true: 6.0ms (0.8% of total)ival-assert: 3.0ms (0.4% of total)adjust: 2.0ms (0.3% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 122 | 0 | - | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 121 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 122 | 0 |
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 121 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 69 | 0 |
| - | 53 | 134 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 69 | 0 | 0 |
| - | 53 | 0 | 134 |
| number | freq |
|---|---|
| 0 | 134 |
| 1 | 1 |
| 2 | 121 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 74.0ms | 512× | 0 | valid |
Compiled 191 to 49 computations (74.3% saved)
ival-sinu: 12.0ms (22.5% of total)ival-cosu: 11.0ms (20.6% of total)ival-mult: 9.0ms (16.9% of total)ival-pow2: 9.0ms (16.9% of total)ival-pi: 6.0ms (11.2% of total)ival-div: 4.0ms (7.5% of total)ival-add: 2.0ms (3.7% of total)exact: 1.0ms (1.9% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 198 |
| 1 | 131 | 192 |
| 2 | 438 | 192 |
| 3 | 1316 | 192 |
| 4 | 3133 | 192 |
| 5 | 5237 | 192 |
| 0 | 15 | 21 |
| 0 | 25 | 21 |
| 1 | 40 | 21 |
| 2 | 98 | 21 |
| 3 | 265 | 21 |
| 4 | 677 | 21 |
| 5 | 1661 | 21 |
| 6 | 2801 | 21 |
| 7 | 4203 | 21 |
| 0 | 8555 | 21 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(abs angle)
(abs b)
(abs a)
Compiled 21 to 15 computations (28.6% saved)
Compiled 0 to 3 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Compiled 21 to 15 computations (28.6% saved)
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 83 |
| 0 | 25 | 83 |
| 1 | 40 | 83 |
| 2 | 98 | 83 |
| 3 | 265 | 83 |
| 4 | 677 | 83 |
| 5 | 1661 | 83 |
| 6 | 2801 | 83 |
| 7 | 4203 | 83 |
| 0 | 8555 | 83 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.240566259768442 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | |
| accuracy | 0.34375 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| accuracy | 26.268110025673614 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 26.54233698497522 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 35.0ms | 256× | 0 | valid |
Compiled 85 to 17 computations (80% saved)
ival-sinu: 6.0ms (24.8% of total)ival-cosu: 5.0ms (20.6% of total)ival-mult: 4.0ms (16.5% of total)ival-pow2: 4.0ms (16.5% of total)ival-div: 2.0ms (8.3% of total)ival-pi: 1.0ms (4.1% of total)ival-add: 1.0ms (4.1% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 15.0ms | b | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 4.0ms | angle | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 2.0ms | a | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 2.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 179 | 659 |
| 1 | 652 | 647 |
| 2 | 3141 | 609 |
| 0 | 8137 | 573 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(pow b 2) |
(*.f64 b b) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/180 (* a (* angle (PI)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) a) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 a (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))) (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))))) angle) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 56 |
| 0 | 25 | 56 |
| 1 | 87 | 56 |
| 2 | 529 | 56 |
| 3 | 5897 | 56 |
| 0 | 8578 | 56 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 8 binary64)) (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 12 binary64)))) (fma.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (-.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 8 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a (*.f64 (neg.f64 b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
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(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
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(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (-.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (-.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 a) a)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a)) (fabs.f64 a)) |
(*.f64 (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (fabs.f64 (*.f64 a a))) |
(*.f64 (fabs.f64 (*.f64 a a)) (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (fabs.f64 a) (fabs.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 a (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (-.f64 (*.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))))))) |
(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))))) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(fabs.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) #s(literal 1 binary64)))) |
(+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (neg.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (fabs.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (fabs.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (exp.f64 (log.f64 a))) |
(*.f64 (exp.f64 (log.f64 a)) (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) |
(fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
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(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
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(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
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(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
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(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) |
(*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (neg.f64 (PI.f64))) |
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(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (neg.f64 angle) (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) angle)) #s(literal 180 binary64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(neg.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(+.f64 (log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)))) (log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64))))) |
(+.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(log.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) |
(log.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
Compiled 17 934 to 1 492 computations (91.7% saved)
55 alts after pruning (55 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 363 | 55 | 418 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 364 | 55 | 419 |
| Status | Accuracy | Program |
|---|---|---|
| 78.4% | (fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 75.6% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 64.7% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 64.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 72.9% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 63.5% | (+.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (exp.f64 (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 78.5% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 52.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ▶ | 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.8% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.9% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.7% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 48.4% | (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| 72.9% | (+.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 60.9% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 52.7% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.9% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 13.0% | (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 69.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 37.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| 64.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 59.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ▶ | 59.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
Compiled 3 938 to 2 532 computations (35.7% saved)
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 6 | (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) | |
| cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 4 | (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) | |
| cost-diff | 0 | (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) | |
| cost-diff | 0 | (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 b b) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) | |
| cost-diff | 0 | (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) | |
| cost-diff | 0 | (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 60 | 644 |
| 0 | 105 | 594 |
| 1 | 181 | 594 |
| 2 | 460 | 594 |
| 3 | 1519 | 594 |
| 4 | 6165 | 594 |
| 0 | 8355 | 594 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
a |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
b |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
a |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) |
a |
(sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) |
(/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) |
(*.f64 (sqrt.f64 (PI.f64)) angle) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) |
a |
(sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
angle |
#s(literal 180 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64)) |
(*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
(*.f64 (fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) |
a |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
b |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
a |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
a |
(sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) |
(*.f64 (sqrt.f64 (PI.f64)) angle) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
a |
(sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
angle |
#s(literal 180 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 1.0 | (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) | |
| accuracy | 1.0 | (cbrt.f64 (PI.f64)) | |
| accuracy | 26.268110025673614 | (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))) | |
| accuracy | 26.54233698497522 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 0.34375 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| accuracy | 1.0 | (sqrt.f64 (PI.f64)) | |
| accuracy | 26.268110025673614 | (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64)))) | |
| accuracy | 26.54233698497522 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 0.240566259768442 | (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| accuracy | 0.34375 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| accuracy | 26.268110025673614 | (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) | |
| accuracy | 26.54233698497522 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 0.0 | (*.f64 b b) | |
| accuracy | 26.125786884384564 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) | |
| accuracy | 26.35485556164951 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) | |
| accuracy | 26.415646245594584 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) | |
| accuracy | 26.54233698497522 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 26.56166608330646 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
| 347.0ms | 120× | 1 | valid |
| 78.0ms | 135× | 0 | valid |
| 3.0ms | 1× | 2 | valid |
Compiled 646 to 56 computations (91.3% saved)
ival-mult: 62.0ms (21.8% of total)ival-sin: 41.0ms (14.4% of total)ival-cos: 41.0ms (14.4% of total)ival-pow2: 22.0ms (7.7% of total)ival-cbrt: 21.0ms (7.4% of total)ival-cosh: 15.0ms (5.3% of total)adjust: 15.0ms (5.3% of total)ival-log: 12.0ms (4.2% of total)ival-sinh: 12.0ms (4.2% of total)ival-div: 10.0ms (3.5% of total)ival-cosu: 10.0ms (3.5% of total)ival-sinu: 10.0ms (3.5% of total)ival-add: 9.0ms (3.2% of total)ival-sqrt: 3.0ms (1.1% of total)ival-pi: 1.0ms (0.4% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64)))) |
(sqrt.f64 (PI.f64)) |
(sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) |
(* a (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow b 2) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow a 2) (* (pow angle 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2))) |
(* (pow angle 2) (+ (* 2 (* (pow a 2) (* (pow angle 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2)))))))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* 2 (* (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))))) (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))))))))) |
(* a (* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) |
(* angle (+ (* a (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))) (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))) (* a (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))))))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
1 |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4))))))) |
(+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 81.0ms | a | @ | 0 | ((+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))) (+ (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))) (+ (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI))))) (* (/ angle 180) (PI)) (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI)))) (sqrt (PI)) (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 26.0ms | a | @ | -inf | ((+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))) (+ (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))) (+ (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI))))) (* (/ angle 180) (PI)) (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI)))) (sqrt (PI)) (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 12.0ms | a | @ | inf | ((+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))) (+ (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))) (+ (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI))))) (* (/ angle 180) (PI)) (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI)))) (sqrt (PI)) (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 12.0ms | angle | @ | 0 | ((+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))) (+ (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))) (+ (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI))))) (* (/ angle 180) (PI)) (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI)))) (sqrt (PI)) (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 5.0ms | b | @ | 0 | ((+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))) (+ (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) 2) (* a (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI))))) (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))) (+ (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) 2) (* a (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (PI))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI))))) (* (/ angle 180) (PI)) (sin (* (/ (* (sqrt (PI)) angle) 180) (sqrt (PI)))) (sqrt (PI)) (sin (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (PI)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 430 | 3751 |
| 1 | 1645 | 3659 |
| 0 | 8765 | 3479 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) |
(* a (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow b 2) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow a 2) (* (pow angle 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2))) |
(* (pow angle 2) (+ (* 2 (* (pow a 2) (* (pow angle 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2)))))))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* 2 (* (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))))) (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))))))))) |
(* a (* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) |
(* angle (+ (* a (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))) (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))) (* a (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))))))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
1 |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4))))))) |
(+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) |
(*.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI))))))))) |
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))) a) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
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(pow b 2) |
(*.f64 b b) |
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(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
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(* (pow a 2) (* (pow angle 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2))) |
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(* a (* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) |
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(* angle (+ (* a (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))) (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) |
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(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))) (* a (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))) |
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(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
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(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))))) |
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(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))))) |
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(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))))))))))))))))) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) b) b (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) b) b (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) b) b (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) a) a)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) a))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) angle) angle) (*.f64 a a) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 a a)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/180 (* a (* angle (PI)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) a) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 angle angle))) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/403107840000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/259200 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/1567283281920000000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/403107840000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/259200 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/279936000 binary64)) angle) angle (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 5 binary64)) #s(literal 1/725594112000000 binary64)) angle) angle (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/279936000 binary64))) (*.f64 angle angle) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3949553870438400000000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 7 binary64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 5 binary64)) #s(literal 1/725594112000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/279936000 binary64))) (*.f64 angle angle) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64))) angle) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 2)))) |
(fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/403107840000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/259200 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/1567283281920000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/403107840000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/259200 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 60 | 423 |
| 0 | 105 | 421 |
| 1 | 332 | 261 |
| 2 | 2070 | 261 |
| 0 | 8988 | 260 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64)))) |
(sqrt.f64 (PI.f64)) |
(sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
| Outputs |
|---|
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)))) (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 6 binary64)))) (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) |
(fma.f64 (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b))) (neg.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b)) (fabs.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fabs.f64 a) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a)) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (fabs.f64 (*.f64 a a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 a a)) (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 a) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (fabs.f64 (*.f64 b (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 1 binary64)) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a) #s(literal 1 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (fabs.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 b (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 b (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 b (fabs.f64 (*.f64 (neg.f64 b) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 b (fabs.f64 (*.f64 b (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
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(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
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(*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
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(fabs.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
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(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
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(*.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fabs.f64 a)) |
(*.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a)) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (fabs.f64 (*.f64 a a))) |
(*.f64 (fabs.f64 (*.f64 a a)) (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
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(*.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a) #s(literal 1 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(fabs.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
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(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(*.f64 (fabs.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (fabs.f64 (cbrt.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (neg.f64 (cbrt.f64 (PI.f64)))) (sqrt.f64 (neg.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (PI.f64))) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(fabs.f64 (neg.f64 (cbrt.f64 (PI.f64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(exp.f64 (/.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(+.f64 (cosh.f64 (log.f64 (cbrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (neg.f64 (neg.f64 (cbrt.f64 (PI.f64)))) (neg.f64 (neg.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (neg.f64 (PI.f64))) (cbrt.f64 (neg.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (neg.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2/3 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2/3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (neg.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cbrt.f64 (PI.f64)))) |
(pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 2/9 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 4/3 binary64)) |
(pow.f64 (PI.f64) #s(literal 2/3 binary64)) |
(cbrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2/3 binary64))) |
(exp.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64)))) |
(+.f64 (cosh.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64)))) (sinh.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))))) |
Compiled 34 648 to 4 417 computations (87.3% saved)
85 alts after pruning (84 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 735 | 46 | 781 |
| Fresh | 12 | 38 | 50 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 751 | 85 | 836 |
| Status | Accuracy | Program |
|---|---|---|
| 78.4% | (fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 75.6% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 64.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 72.9% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 55.1% | (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (fma.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 #s(approx (cos (* (/ angle 180) (cosh (log (PI))))) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 #s(approx (cos (* (/ angle 180) (cosh (log (PI))))) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64))) (sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.5% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (+.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 78.6% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64))) (sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 75.2% | (+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 75.2% | (+.f64 (pow.f64 (*.f64 a (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 52.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 2 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 720 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (*.f64 (neg.f64 angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.8% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.9% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.7% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 48.4% | (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| 73.2% | (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.9% | (+.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 63.5% | (+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 77.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 63.9% | (+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 60.9% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 52.7% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 59.5% | #s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 69.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 37.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) | |
| ▶ | 37.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
| 57.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) | |
| 64.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| ✓ | 59.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 49.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) | |
| 57.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
Compiled 7 173 to 4 379 computations (39% saved)
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 2 | (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) | |
| cost-diff | 11 | (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) | |
| cost-diff | 0 | (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| cost-diff | 0 | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 2 | (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) | |
| cost-diff | 0 | (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) | |
| cost-diff | 0 | (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) | |
| cost-diff | 0 | (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) | |
| cost-diff | 0 | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) | |
| cost-diff | 0 | (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) | |
| cost-diff | 0 | (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| cost-diff | 2 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))) | |
| cost-diff | 2 | (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) | |
| cost-diff | 2 | (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64)) | |
| cost-diff | 7 | (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 71 | 916 |
| 0 | 124 | 828 |
| 1 | 253 | 823 |
| 2 | 778 | 772 |
| 3 | 4113 | 772 |
| 0 | 8201 | 767 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) |
(*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) |
a |
(/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64)) |
(fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) |
(/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64)) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) |
(sinh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) |
(cosh.f64 (log.f64 (PI.f64))) |
#s(literal 180 binary64) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 2 binary64) |
(*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))) |
(pow.f64 (PI.f64) #s(literal -1 binary64)) |
#s(literal -1 binary64) |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
#s(literal -1/32400 binary64) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
b |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(literal 2 binary64) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) |
a |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 1 binary64) |
(sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))) a) #s(literal 2 binary64)) |
(*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))) a) |
a |
(/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64)) |
(*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (+.f64 (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) |
(sin.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64)) |
(*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) |
(*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) |
(*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) |
(sinh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) |
(cosh.f64 (log.f64 (PI.f64))) |
#s(literal 180 binary64) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 2 binary64) |
(*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (+.f64 (sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(+.f64 (sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) |
(sin.f64 (/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))) |
(/.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(pow.f64 (PI.f64) #s(literal -1 binary64)) |
#s(literal -1 binary64) |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) |
#s(literal -1/32400 binary64) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 (-.f64 b a) (+.f64 b a)) |
(*.f64 b b) |
b |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(literal 2 binary64) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 1 binary64) |
(sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 13.236065003697234 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 30.863103289232914 | (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) | |
| accuracy | 13.236065003697234 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 23.261965696374553 | (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| accuracy | 12.173094676884471 | (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) | |
| accuracy | 13.236065003697234 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 3.742173050811441 | (-.f64 (*.f64 b b) (*.f64 a a)) | |
| accuracy | 13.652975142749774 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 16.55727939549944 | (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 13.34700777559037 | (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) | |
| accuracy | 13.34700777559037 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) | |
| accuracy | 14.773077834737425 | (PI.f64) |
| 699.0ms | 172× | 1 | valid |
| 86.0ms | 61× | 0 | invalid |
| 58.0ms | 21× | 2 | valid |
| 1.0ms | 2× | 0 | valid |
Compiled 903 to 70 computations (92.2% saved)
const: 392.0ms (52.5% of total)ival-mult: 50.0ms (6.7% of total)ival-add: 47.0ms (6.3% of total)ival-cosh: 45.0ms (6% of total)adjust: 41.0ms (5.5% of total)ival-sinh: 30.0ms (4% of total)ival-log: 28.0ms (3.7% of total)ival-sinu: 26.0ms (3.5% of total)ival-sin: 25.0ms (3.3% of total)ival-pow2: 20.0ms (2.7% of total)ival-cosu: 11.0ms (1.5% of total)ival-pow: 9.0ms (1.2% of total)ival-div: 9.0ms (1.2% of total)ival-sub: 4.0ms (0.5% of total)ival-sqrt: 4.0ms (0.5% of total)ival-pi: 2.0ms (0.3% of total)ival->: 1.0ms (0.1% of total)exact: 1.0ms (0.1% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)ival-then: 0.0ms (0% of total)| Inputs |
|---|
(fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64)) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) |
(PI.f64) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) |
(sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* -1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) |
(pow b 2) |
(+ (* -1 (pow a 2)) (pow b 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(* 1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2))) |
(* -1 (pow a 2)) |
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(- (pow b 2) (pow a 2)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3)))))))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (+ (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (+ (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))) (* (pow angle 2) (+ (* 2 (+ (* -1/30855889612800000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7)))) (* 2 (- (* -1/30855889612800000000 (pow (PI) 7)) (* 1/30855889612800000000 (/ 1 (pow (PI) 7)))))))))))))))) |
(* 1/4 (* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI)))))))) |
(* angle (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3)))))))) (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))))) |
(* angle (+ (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) (* (pow angle 2) (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5))))))) (* 1/4 (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))))))))) |
(* angle (+ (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) (* (pow angle 2) (+ (* 1/4 (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))))) (* (pow angle 2) (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* -1/30855889612800000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7)))) (* 2 (- (* -1/30855889612800000000 (pow (PI) 7)) (* 1/30855889612800000000 (/ 1 (pow (PI) 7)))))))) (* 1/4 (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))))))) |
(* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) |
(* 1/180 (/ angle (PI))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/1049760000 (* (pow a 4) (* (pow angle 4) (pow (PI) 4)))) |
(* (pow angle 4) (+ (* -1/51018336000000 (* (pow a 4) (* (pow angle 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow a 4) (pow (PI) 4))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow a 4) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow a 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))))))))))) |
(+ (log angle) (log (* 1/180 (PI)))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (pow b 2)) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))) (pow b 2))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))) (* 2 (* (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))) |
(* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) |
(+ (* 2 (* (pow a 2) (* (pow angle 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2))))))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))) (* 2 (* (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))))) (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2)))))))) |
(* angle (+ (* -1/34992000 (/ (pow angle 2) (pow (PI) 3))) (* 1/180 (/ 1 (PI))))) |
(* angle (+ (* (pow angle 2) (- (* 1/22674816000000 (/ (pow angle 2) (pow (PI) 5))) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* 1/180 (/ 1 (PI))))) |
(* angle (+ (* (pow angle 2) (- (* (pow angle 2) (+ (* -1/30855889612800000000 (/ (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* 1/180 (/ 1 (PI))))) |
(* 1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3))) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) |
(* angle (+ (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5))))))) |
(* angle (+ (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7))) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))))) (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (/ angle (PI))))))) |
(* 1/4 (+ (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))))) (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (/ angle (PI)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(log (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) |
(log (sin (* 1/180 (* angle (PI))))) |
(sin (* 1/180 (/ angle (PI)))) |
(sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(* -1 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 106.0ms | angle | @ | -inf | ((+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) (/ (+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) 4) (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) (* (/ angle 180) (pow (PI) -1)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (+ (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (PI) (sin (* (/ angle 180) (pow (PI) -1))) (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (cos (* (/ angle 180) (PI))) (- (* b b) (* a a)) (sin (* (PI) (/ angle 180)))) |
| 67.0ms | a | @ | 0 | ((+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) (/ (+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) 4) (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) (* (/ angle 180) (pow (PI) -1)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (+ (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (PI) (sin (* (/ angle 180) (pow (PI) -1))) (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (cos (* (/ angle 180) (PI))) (- (* b b) (* a a)) (sin (* (PI) (/ angle 180)))) |
| 52.0ms | angle | @ | inf | ((+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) (/ (+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) 4) (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) (* (/ angle 180) (pow (PI) -1)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (+ (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (PI) (sin (* (/ angle 180) (pow (PI) -1))) (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (cos (* (/ angle 180) (PI))) (- (* b b) (* a a)) (sin (* (PI) (/ angle 180)))) |
| 28.0ms | angle | @ | 0 | ((+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) (/ (+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) 4) (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) (* (/ angle 180) (pow (PI) -1)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (+ (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (PI) (sin (* (/ angle 180) (pow (PI) -1))) (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (cos (* (/ angle 180) (PI))) (- (* b b) (* a a)) (sin (* (PI) (/ angle 180)))) |
| 21.0ms | a | @ | inf | ((+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) (/ (+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) 4) (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) (* (/ angle 180) (pow (PI) -1)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (+ (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1)))) 2) (PI) (sin (* (/ angle 180) (pow (PI) -1))) (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (cos (* (/ angle 180) (PI))) (- (* b b) (* a a)) (sin (* (PI) (/ angle 180)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 670 | 7040 |
| 1 | 2618 | 6018 |
| 0 | 8045 | 5704 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* -1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) |
(pow b 2) |
(+ (* -1 (pow a 2)) (pow b 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(* 1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2))) |
(* -1 (pow a 2)) |
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(- (pow b 2) (pow a 2)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3)))))))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (+ (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))))))) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (+ (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))) (* (pow angle 2) (+ (* 2 (+ (* -1/30855889612800000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7)))) (* 2 (- (* -1/30855889612800000000 (pow (PI) 7)) (* 1/30855889612800000000 (/ 1 (pow (PI) 7)))))))))))))))) |
(* 1/4 (* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI)))))))) |
(* angle (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3)))))))) (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))))) |
(* angle (+ (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) (* (pow angle 2) (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5))))))) (* 1/4 (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))))))))) |
(* angle (+ (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) (* (pow angle 2) (+ (* 1/4 (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))))) (* (pow angle 2) (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* -1/30855889612800000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7)))) (* 2 (- (* -1/30855889612800000000 (pow (PI) 7)) (* 1/30855889612800000000 (/ 1 (pow (PI) 7)))))))) (* 1/4 (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))))))) |
(* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) |
(* 1/180 (/ angle (PI))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/1049760000 (* (pow a 4) (* (pow angle 4) (pow (PI) 4)))) |
(* (pow angle 4) (+ (* -1/51018336000000 (* (pow a 4) (* (pow angle 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow a 4) (pow (PI) 4))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow a 4) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow a 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))))))))))) |
(+ (log angle) (log (* 1/180 (PI)))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (pow b 2)) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))) (pow b 2))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))) (* 2 (* (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))) |
(* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) |
(+ (* 2 (* (pow a 2) (* (pow angle 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2))))))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))) (* 2 (* (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))))) (* (pow a 2) (+ (* 2 (* (+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (pow (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) 2)))))))) |
(* angle (+ (* -1/34992000 (/ (pow angle 2) (pow (PI) 3))) (* 1/180 (/ 1 (PI))))) |
(* angle (+ (* (pow angle 2) (- (* 1/22674816000000 (/ (pow angle 2) (pow (PI) 5))) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* 1/180 (/ 1 (PI))))) |
(* angle (+ (* (pow angle 2) (- (* (pow angle 2) (+ (* -1/30855889612800000000 (/ (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* 1/180 (/ 1 (PI))))) |
(* 1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3))) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) |
(* angle (+ (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5))))))) |
(* angle (+ (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7))) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))))) (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (/ angle (PI))))))) |
(* 1/4 (+ (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))))) (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (/ angle (PI)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(log (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) |
(log (sin (* 1/180 (* angle (PI))))) |
(sin (* 1/180 (/ angle (PI)))) |
(sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(* -1 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) b) (*.f64 (PI.f64) b)) (*.f64 b b)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) b) (*.f64 (PI.f64) b)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 b b))) |
(* -1/32400 (* (pow b 2) (pow (PI) 2))) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) |
(+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(+ (* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) |
(*.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 a a)) |
(pow b 2) |
(*.f64 b b) |
(+ (* -1 (pow a 2)) (pow b 2)) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) b) (*.f64 (PI.f64) b))) (*.f64 a a)))) (*.f64 a a)) |
(* 1/32400 (* (pow a 2) (pow (PI) 2))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (PI.f64) (PI.f64)) a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(fma.f64 (neg.f64 (log.f64 a)) #s(literal -2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (*.f64 a a)) |
(* -1 (pow a 2)) |
(*.f64 (neg.f64 a) a) |
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)) |
(*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (*.f64 b b))) |
(- (pow b 2) (pow a 2)) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (*.f64 b b)) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 a a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)) |
(* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) b) (/.f64 (*.f64 a a) b)))) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) |
(*.f64 (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64))) angle) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3)))))))))) |
(*.f64 (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/34992000 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 angle angle) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64)))) angle) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (+ (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 5 binary64))) #s(literal 1/11337408000000 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 1/11337408000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/34992000 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 angle angle) (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64)))) angle) |
(* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))) (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (+ (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))) (* (pow angle 2) (+ (* 2 (+ (* -1/30855889612800000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7)))) (* 2 (- (* -1/30855889612800000000 (pow (PI) 7)) (* 1/30855889612800000000 (/ 1 (pow (PI) 7)))))))))))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (fma.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 7 binary64))) #s(literal -1/15427944806400000000 binary64) (*.f64 (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)) (/.f64 #s(literal 1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)))) #s(literal 2 binary64))) (*.f64 angle angle) (fma.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 5 binary64))) #s(literal 1/11337408000000 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 1/11337408000000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/34992000 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 angle angle) (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64)))) angle) |
(* 1/4 (* angle (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) angle) (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64)))) |
(* angle (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3)))))))) (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/34992000 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 angle angle) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64))))) angle) |
(* angle (+ (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) (* (pow angle 2) (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5))))))) (* 1/4 (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/4 binary64) (fma.f64 (fma.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 5 binary64))) #s(literal 1/11337408000000 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 1/11337408000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/34992000 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) (*.f64 angle angle) (*.f64 #s(literal 1/4 binary64) (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64))))) angle) |
(* angle (+ (* 1/4 (+ (* 2 (+ (* 1/180 (PI)) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) (* 2 (+ (* 1/180 (PI)) (* 1/180 (/ 1 (PI))))))) (* (pow angle 2) (+ (* 1/4 (+ (* 2 (+ (* -1/34992000 (pow (PI) 3)) (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 2 (- (* -1/34992000 (pow (PI) 3)) (* 1/34992000 (/ 1 (pow (PI) 3))))))) (* (pow angle 2) (+ (* 1/4 (* (pow angle 2) (+ (* 2 (+ (* -1/30855889612800000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7)))) (* 2 (- (* -1/30855889612800000000 (pow (PI) 7)) (* 1/30855889612800000000 (/ 1 (pow (PI) 7)))))))) (* 1/4 (+ (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 2 (+ (* 1/22674816000000 (pow (PI) 5)) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/4 binary64) (fma.f64 (fma.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 7 binary64))) #s(literal -1/15427944806400000000 binary64) (*.f64 (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)) (/.f64 #s(literal 1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)))) #s(literal 2 binary64))) (*.f64 angle angle) (fma.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 5 binary64))) #s(literal 1/11337408000000 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 1/11337408000000 binary64))))) (*.f64 angle angle) (*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/34992000 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) (*.f64 angle angle) (*.f64 #s(literal 1/4 binary64) (fma.f64 (+.f64 (PI.f64) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/90 binary64))))) angle) |
(* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) angle) |
(* 1/180 (/ angle (PI))) |
(*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
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(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
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(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
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(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
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(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
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(* 1/1049760000 (* (pow a 4) (* (pow angle 4) (pow (PI) 4)))) |
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(* (pow angle 4) (+ (* -1/51018336000000 (* (pow a 4) (* (pow angle 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow a 4) (pow (PI) 4))))) |
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(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow a 4) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
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(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow a 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
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(* 1/180 (* a (* angle (PI)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
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(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
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(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
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(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (* 2 (log angle))) |
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(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
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(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) |
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#s(literal 4 binary64)) (neg.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64) (*.f64 #s(literal 1/75582720000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -1/194400 binary64) (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) (/.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 #s(literal -1/194400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (/.f64 (PI.f64) angle) (/.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) #s(literal 2 binary64))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a))) |
(* angle (+ (* -1/34992000 (/ (pow angle 2) (pow (PI) 3))) (* 1/180 (/ 1 (PI))))) |
(*.f64 (fma.f64 (/.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/34992000 binary64) (/.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* (pow angle 2) (- (* 1/22674816000000 (/ (pow angle 2) (pow (PI) 5))) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* 1/180 (/ 1 (PI))))) |
(*.f64 (fma.f64 (-.f64 (/.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (/.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (/.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* (pow angle 2) (- (* (pow angle 2) (+ (* -1/30855889612800000000 (/ (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (/ 1 (pow (PI) 5))))) (* 1/34992000 (/ 1 (pow (PI) 3))))) (* 1/180 (/ 1 (PI))))) |
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (/.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) #s(literal -1/30855889612800000000 binary64) (/.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle)) (/.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (/.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* 1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3))) (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 5 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* -1/34992000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 7))) (* 1/22674816000000 (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 7 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(+ (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))))) (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (/ angle (PI))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) angle) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(* 1/4 (+ (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))))) (* 2 (+ (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (/ angle (PI)))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) angle) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1/4 binary64)) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(*.f64 (fma.f64 (/.f64 b angle) (/.f64 b angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle)) |
(log (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a))) |
(+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) |
(*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(log (sin (* 1/180 (* angle (PI))))) |
(log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(sin (* 1/180 (/ angle (PI)))) |
(sin.f64 (*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin (* 1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* 1/2 (* angle (+ (PI) (/ 1 (PI)))))))) |
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) angle) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(* -1 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) |
(*.f64 (neg.f64 angle) (*.f64 #s(literal -1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 68 | 420 |
| 0 | 118 | 359 |
| 1 | 454 | 357 |
| 2 | 3227 | 357 |
| 0 | 8211 | 356 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64)) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) |
(PI.f64) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) |
(sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(*.f64 #s(literal 2 binary64) (+.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64))) (-.f64 (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(/.f64 (-.f64 (*.f64 #s(literal 8 binary64) (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal -8 binary64) (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64) (+.f64 (pow.f64 (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))))) |
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64)))) (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64)) #s(literal 8 binary64) (*.f64 #s(literal 8 binary64) (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (*.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(/.f64 (fma.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64)) #s(literal 8 binary64) (*.f64 #s(literal 8 binary64) (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64)) #s(literal 8 binary64) (*.f64 #s(literal 8 binary64) (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (*.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (+.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(literal 2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (/.f64 (/.f64 (-.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) (*.f64 angle (PI.f64))) #s(literal 180 binary64)) #s(literal 2 binary64))) (sin.f64 (/.f64 (/.f64 (fma.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle (*.f64 angle (PI.f64))) #s(literal 180 binary64)) #s(literal 2 binary64)))) (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(fma.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64) (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) (+.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
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(fma.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64) (*.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 4 binary64)) (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 4 binary64)) (*.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64))) |
(fma.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64) (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64))) |
(-.f64 (*.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64)) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 4 binary64))) |
(+.f64 (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64))) |
(+.f64 (*.f64 (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1/2 binary64))) |
(*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) |
(*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (neg.f64 (cosh.f64 (log.f64 (PI.f64)))))) |
(*.f64 angle (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)) (*.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)))) (neg.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64))) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal 3 binary64))) (fma.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (neg.f64 (cosh.f64 (log.f64 (PI.f64)))) angle (*.f64 angle (sinh.f64 (log.f64 (PI.f64))))) |
(fma.f64 angle (neg.f64 (cosh.f64 (log.f64 (PI.f64)))) (*.f64 angle (sinh.f64 (log.f64 (PI.f64))))) |
(fma.f64 angle (sinh.f64 (log.f64 (PI.f64))) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(fma.f64 angle (sinh.f64 (log.f64 (PI.f64))) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) |
(fma.f64 (sinh.f64 (log.f64 (PI.f64))) angle (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(fma.f64 (sinh.f64 (log.f64 (PI.f64))) angle (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) |
(-.f64 (/.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))))) (/.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64)) (fma.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal 3 binary64)) (fma.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) (pow.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64))))) |
(-.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (neg.f64 (neg.f64 (cosh.f64 (log.f64 (PI.f64))))) angle)) |
(-.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) |
(+.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) (*.f64 angle (sinh.f64 (log.f64 (PI.f64))))) |
(+.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(+.f64 (*.f64 angle (sinh.f64 (log.f64 (PI.f64)))) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1/2 binary64))) (pow.f64 (PI.f64) #s(literal -1/2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal -1/2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1/2 binary64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))) |
(*.f64 angle (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 180 binary64))) |
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 angle #s(literal 180 binary64))) (PI.f64)) |
(/.f64 (*.f64 (neg.f64 angle) (pow.f64 (PI.f64) #s(literal -1 binary64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 angle)) (*.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (*.f64 #s(literal 1 binary64) angle) (*.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) #s(literal 1 binary64)) (*.f64 #s(literal -180 binary64) (PI.f64))) |
(/.f64 (*.f64 angle #s(literal 1 binary64)) (*.f64 #s(literal 180 binary64) (PI.f64))) |
(/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) angle) #s(literal 180 binary64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 b b))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 angle angle)) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 (neg.f64 b) b))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 (neg.f64 b) b)))) |
(/.f64 (neg.f64 (fma.f64 #s(literal -1/34012224000000 binary64) (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 angle angle)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 angle angle)) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (pow.f64 (*.f64 angle b) #s(literal 2 binary64))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 (neg.f64 b) b))) |
(/.f64 (fma.f64 #s(literal -1/34012224000000 binary64) (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 angle angle)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (pow.f64 (*.f64 angle b) #s(literal 2 binary64)))))) |
(/.f64 (fma.f64 #s(literal -1/34012224000000 binary64) (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 angle angle)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 angle angle)) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (pow.f64 (*.f64 angle b) #s(literal 2 binary64)))))) |
(fma.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))))) |
(fma.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 (neg.f64 b)) b)) |
(fma.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 b b)) |
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (neg.f64 (neg.f64 b)) b)) |
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) |
(fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 (neg.f64 (neg.f64 b)) b)) |
(fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b)) |
(fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (fabs.f64 angle)) (fabs.f64 angle) (*.f64 (neg.f64 (neg.f64 b)) b)) |
(fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (fabs.f64 angle)) (fabs.f64 angle) (*.f64 b b)) |
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))))) |
(fma.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))))) |
(fma.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))))) |
(fma.f64 (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (neg.f64 (neg.f64 b)) b)) |
(fma.f64 (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 b b)) |
(fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 (neg.f64 (neg.f64 b)) b)) |
(fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b)) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (neg.f64 (neg.f64 b)) b)) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b)) |
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(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (fabs.f64 a)) |
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(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
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(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 8 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
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(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (cosh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64))) |
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(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
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(+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))) |
(+.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) (*.f64 a a)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
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(*.f64 (pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 4 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
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(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
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(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) |
(fma.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))))) |
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(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 8 binary64))) #s(literal 1/2 binary64))) |
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(+.f64 (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))))) |
(*.f64 (exp.f64 (log.f64 a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 a a) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
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(*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (*.f64 a a) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
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(*.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
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(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 a) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 a) #s(literal 1/2 binary64))) |
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(*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1/2 binary64)) (pow.f64 a #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1/2 binary64))) |
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(*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (fabs.f64 a)) |
(*.f64 (pow.f64 a #s(literal 1/2 binary64)) (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 a #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1/2 binary64)) (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1/2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (exp.f64 (log.f64 a))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1/2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 8 binary64)) #s(literal 1/8 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) |
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(/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) |
(/.f64 (*.f64 a (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)))) (-.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) |
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(/.f64 (+.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))))) |
(fma.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) |
(fma.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) |
(fma.f64 a (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) |
(fma.f64 a (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(-.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (sinh.f64 (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a)) |
(-.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (neg.f64 a) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64)) #s(literal 1/4 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sinh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(+.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) |
(+.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (fabs.f64 a)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/2 binary64)) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) (fabs.f64 a)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 a) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 8 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (cosh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64))) |
(fabs.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))) |
(+.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
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(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64)) b (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
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(-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b))) |
(-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
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(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(/.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64)) #s(literal 2 binary64)) |
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(fma.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (E.f64)) (log.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64) (log.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64))) |
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(+.f64 (log.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (log.f64 a)) |
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(+.f64 (log.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (log.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
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(+.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(+.f64 (log.f64 a) (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))))) |
(+.f64 (log.f64 a) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(+.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
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(*.f64 (pow.f64 (fabs.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (fabs.f64 a)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/2 binary64)) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
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(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) (fabs.f64 a)) |
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(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
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(*.f64 (fabs.f64 a) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(*.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
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(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))) |
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(pow.f64 (E.f64) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
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(exp.f64 (*.f64 (log.f64 (E.f64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(+.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (E.f64))) |
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(neg.f64 (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(-.f64 (log.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) (log.f64 #s(literal 4 binary64))) |
(-.f64 (log.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)))) (log.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))))) |
(-.f64 (log.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)))) (log.f64 (-.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
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(-.f64 #s(literal 0 binary64) (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b))) |
(-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (+.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
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(*.f64 (pow.f64 (fabs.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (fabs.f64 a)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/2 binary64)) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (fabs.f64 a)) (fabs.f64 a)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 a) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 8 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (cosh.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 4 binary64))) |
(fabs.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a)) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a))) |
(+.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) (cbrt.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
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(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
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(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
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(exp.f64 (log.f64 (PI.f64))) |
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(PI.f64) |
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(sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
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(pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(fma.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
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(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64))) |
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(*.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a))) |
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(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) |
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(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
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(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
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(fma.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
(fma.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)) (*.f64 (neg.f64 (fabs.f64 a)) (fabs.f64 a))) |
(fma.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)) (*.f64 (neg.f64 a) a)) |
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(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 (fabs.f64 a)) (fabs.f64 a))) |
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(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) |
(-.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) a)) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
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(pow.f64 (E.f64) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)) #s(literal -1 binary64)) |
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(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
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(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 (/.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) (/.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))) |
(-.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (E.f64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (/.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (-.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) (/.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (-.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(+.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
Compiled 71 184 to 7 617 computations (89.3% saved)
130 alts after pruning (129 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 385 | 65 | 1 450 |
| Fresh | 15 | 64 | 79 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 405 | 130 | 1 535 |
| Status | Accuracy | Program |
|---|---|---|
| 78.4% | (fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 75.6% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 64.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 72.9% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 55.1% | (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (fma.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 #s(approx (cos (* (/ angle 180) (cosh (log (PI))))) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 #s(approx (cos (* (/ angle 180) (cosh (log (PI))))) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1/2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1/2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.0% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 #s(approx (* (/ angle 180) (pow (PI) -1)) (*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64))) (sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 #s(approx (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) (*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 #s(approx (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) angle) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (/.f64 (/.f64 (-.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) (*.f64 angle (PI.f64))) #s(literal 180 binary64)) #s(literal 2 binary64))) (sin.f64 (/.f64 (/.f64 (fma.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle (*.f64 angle (PI.f64))) #s(literal 180 binary64)) #s(literal 2 binary64)))) (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) (+.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 46.8% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 47.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 48.2% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 2 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 720 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (*.f64 (neg.f64 angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.8% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (/ (+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) 4) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) angle) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1/4 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 78.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 66.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.9% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.7% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 48.4% | (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| 72.9% | (+.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (exp.f64 (log.f64 a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.7% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 71.0% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 70.8% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 70.7% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) #s(literal 2 binary64))) | |
| 71.0% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 71.0% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| ▶ | 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 66.0% | (+.f64 (sqrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.5% | (+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.9% | (+.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a)) (log.f64 a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.9% | (+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 60.9% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 59.5% | #s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 69.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 69.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) | |
| 42.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) | |
| 37.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) | |
| 37.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| 32.3% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) | |
| 62.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) | |
| 63.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) | |
| 39.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) | |
| 57.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) | |
| 64.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 59.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) | |
| ✓ | 59.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 49.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) | |
| 57.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) | |
| ▶ | 33.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
| 22.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
Compiled 11 305 to 7 213 computations (36.2% saved)
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 2 | (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) | |
| cost-diff | 2 | (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) | |
| cost-diff | 3 | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) | |
| cost-diff | 11 | (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) | |
| cost-diff | 0 | (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) | |
| cost-diff | 0 | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 3 | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) | |
| cost-diff | 0 | (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) | |
| cost-diff | 0 | (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64)) | |
| cost-diff | 0 | (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) | |
| cost-diff | 0 | (+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) | |
| cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) | |
| cost-diff | 0 | #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) | |
| cost-diff | 0 | (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 1 | (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 104 | 1177 |
| 0 | 165 | 1080 |
| 1 | 327 | 1058 |
| 2 | 993 | 1058 |
| 3 | 5809 | 1058 |
| 0 | 8801 | 1037 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) |
a |
#s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle))))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))) |
(sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle) |
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) |
(+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) |
(/.f64 #s(literal 1 binary64) (PI.f64)) |
#s(literal 1 binary64) |
(PI.f64) |
#s(literal 1/360 binary64) |
angle |
(cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle) |
(*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) |
(-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) |
#s(literal 1/32400 binary64) |
(*.f64 a a) |
a |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(*.f64 angle angle) |
angle |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64)) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
a |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(PI.f64) |
#s(literal 3 binary64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(literal 2 binary64) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) |
a |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 1 binary64) |
(sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) |
(*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) a) |
a |
#s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle))))) |
#s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))) |
(sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) |
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle) |
(*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle) |
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) |
(fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) |
(+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) |
(/.f64 #s(literal 1 binary64) (PI.f64)) |
#s(literal 1 binary64) |
(PI.f64) |
#s(literal 1/360 binary64) |
angle |
(cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle) |
(*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) |
(-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle))) |
(*.f64 (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) angle) (PI.f64)) angle))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) angle) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) |
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) angle) (PI.f64)) angle) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) |
(*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) |
#s(literal 1/32400 binary64) |
(*.f64 a a) |
a |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) angle) (PI.f64)) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(*.f64 angle angle) |
angle |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) #s(literal 4 binary64)) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
a |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(PI.f64) |
#s(literal 3 binary64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 4 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(literal 2 binary64) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 1 binary64) |
(sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) |
(log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 13.236065003697234 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 30.863103289232914 | (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) | |
| accuracy | 12.173094676884471 | (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) | |
| accuracy | 13.236065003697234 | (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 12.173094676884471 | (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) | |
| accuracy | 13.236065003697234 | (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 9.980824172119439 | (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) | |
| accuracy | 13.652975142749774 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) | |
| accuracy | 14.773077834737425 | (PI.f64) | |
| accuracy | 28.29072850364245 | #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) | |
| accuracy | 13.246011328749448 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 13.250009398639707 | (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) | |
| accuracy | 13.805753110969622 | (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) | |
| accuracy | 14.773077834737425 | (PI.f64) |
| 490.0ms | 172× | 1 | valid |
| 60.0ms | 21× | 2 | valid |
| 53.0ms | 61× | 0 | invalid |
| 1.0ms | 2× | 0 | valid |
Compiled 923 to 91 computations (90.1% saved)
ival-mult: 103.0ms (19.2% of total)const: 75.0ms (14% of total)ival-log: 56.0ms (10.5% of total)adjust: 53.0ms (9.9% of total)ival-sin: 52.0ms (9.7% of total)ival-cosh: 32.0ms (6% of total)ival-sinh: 30.0ms (5.6% of total)ival-add: 23.0ms (4.3% of total)ival-sinu: 22.0ms (4.1% of total)ival-cos: 20.0ms (3.7% of total)ival-pow: 17.0ms (3.2% of total)ival-pow2: 16.0ms (3% of total)ival-cosu: 11.0ms (2.1% of total)ival-div: 7.0ms (1.3% of total)ival-sqrt: 6.0ms (1.1% of total)ival-cbrt: 5.0ms (0.9% of total)ival-sub: 4.0ms (0.7% of total)ival-pi: 2.0ms (0.4% of total)exact: 1.0ms (0.2% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) |
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64)) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(PI.f64) |
(cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) |
(* a (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* 1/32400 (pow a 2)) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow a 2) (* (pow angle 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2))) |
(* (pow angle 2) (+ (* 2 (* (pow a 2) (* (pow angle 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2)))))))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* 2 (* (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))))) (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))))))))) |
(* a (* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) |
(* angle (+ (* a (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))) (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))) (* a (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/1049760000 (* (pow a 4) (* (pow angle 4) (pow (PI) 4)))) |
(* (pow angle 4) (+ (* -1/51018336000000 (* (pow a 4) (* (pow angle 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow a 4) (pow (PI) 4))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow a 4) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow a 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))))))))))) |
(+ (log angle) (log (* 1/180 (PI)))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
1 |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) |
(log (sin (* 1/180 (* angle (PI))))) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 41.0ms | a | @ | inf | ((* (+ (/ 1 (PI)) (PI)) 1/360) (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a a)) (* (* (PI) (PI)) (* angle angle))) (* 1/32400 (* a a)) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (cbrt (pow (PI) 3)) (+ (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1) (PI) (cos (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (sin (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) angle) 1/180)) (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) (sin (* (PI) (/ angle 180)))) |
| 16.0ms | a | @ | 0 | ((* (+ (/ 1 (PI)) (PI)) 1/360) (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a a)) (* (* (PI) (PI)) (* angle angle))) (* 1/32400 (* a a)) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (cbrt (pow (PI) 3)) (+ (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1) (PI) (cos (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (sin (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) angle) 1/180)) (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) (sin (* (PI) (/ angle 180)))) |
| 14.0ms | a | @ | -inf | ((* (+ (/ 1 (PI)) (PI)) 1/360) (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a a)) (* (* (PI) (PI)) (* angle angle))) (* 1/32400 (* a a)) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (cbrt (pow (PI) 3)) (+ (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1) (PI) (cos (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (sin (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) angle) 1/180)) (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) (sin (* (PI) (/ angle 180)))) |
| 14.0ms | angle | @ | -inf | ((* (+ (/ 1 (PI)) (PI)) 1/360) (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a a)) (* (* (PI) (PI)) (* angle angle))) (* 1/32400 (* a a)) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (cbrt (pow (PI) 3)) (+ (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1) (PI) (cos (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (sin (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) angle) 1/180)) (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) (sin (* (PI) (/ angle 180)))) |
| 11.0ms | angle | @ | inf | ((* (+ (/ 1 (PI)) (PI)) 1/360) (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a a)) (* (* (PI) (PI)) (* angle angle))) (* 1/32400 (* a a)) (+ (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (PI) (/ angle 180))) a) 4)) (pow (* (sin (* (PI) (/ angle 180))) a) 4) (* (sin (* (PI) (/ angle 180))) a) (cbrt (pow (PI) 3)) (+ (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4)) (pow (* (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) a) 4) (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1))) (* (log (sin (* (PI) (/ angle 180)))) 1) (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1) (PI) (cos (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (sin (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) angle) 1/180)) (sin (* (cbrt (pow (PI) 3)) (/ angle 180))) (sin (* (PI) (/ angle 180)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 602 | 4583 |
| 1 | 2299 | 4271 |
| 0 | 8384 | 4055 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) |
(* a (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* 1/32400 (pow a 2)) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow a 2) (* (pow angle 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2))) |
(* (pow angle 2) (+ (* 2 (* (pow a 2) (* (pow angle 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2)))))))) |
(* (pow angle 2) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* 2 (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* 2 (* (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))))) (* (pow a 2) (+ (* 2 (* (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) (pow (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) 2))))))))) |
(* a (* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) |
(* angle (+ (* a (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))) (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))))))) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))) (* a (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/1049760000 (* (pow a 4) (* (pow angle 4) (pow (PI) 4)))) |
(* (pow angle 4) (+ (* -1/51018336000000 (* (pow a 4) (* (pow angle 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow a 4) (pow (PI) 4))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow a 4) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
(* (pow angle 4) (+ (* 1/1049760000 (* (pow a 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow a 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow a 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))))))) |
(+ (* 1/2 (+ (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (+ (* 1/2 (- (exp (+ (log angle) (log (* 1/180 (PI))))) (/ 1 (exp (+ (log angle) (log (* 1/180 (PI)))))))) (* (pow angle 2) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* -1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (+ (* 1/2 (- (* -1/194400 (* (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (/ (pow (PI) 2) (exp (+ (log angle) (log (* 1/180 (PI))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (* (pow angle 2) (+ (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1 (/ (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6))))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/194400 (* (pow (PI) 2) (+ (* -1 (/ (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI)))))))))))))) (* 1/2 (- (* (exp (+ (log angle) (log (* 1/180 (PI))))) (+ (* -1/4665600 (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))) (+ (* -1/44079842304000000 (pow (PI) 6)) (* 1/720 (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))))) (+ (* -1/4665600 (/ (* (pow (PI) 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* -1/44079842304000000 (/ (pow (PI) 6) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/194400 (* (pow (PI) 2) (+ (* -1/37791360000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (+ (* 1/75582720000 (/ (pow (PI) 4) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/24 (/ (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))) (+ (* 1/194400 (/ (* (pow (PI) 2) (+ (* 1/75582720000 (pow (PI) 4)) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))) (exp (+ (log angle) (log (* 1/180 (PI))))))) (* 1/720 (/ (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))) (exp (+ (log angle) (log (* 1/180 (PI))))))))))))))))))))))) |
(+ (log angle) (log (* 1/180 (PI)))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
1 |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) |
(log (sin (* 1/180 (* angle (PI))))) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) |
(*.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI))))))))) |
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) a) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) b) (*.f64 (PI.f64) b)) (*.f64 b b)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) b) (*.f64 (PI.f64) b)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 b b))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) |
(* 1/32400 (pow a 2)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) b) (*.f64 (PI.f64) b))) (*.f64 a a)))) (*.f64 a a)) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (*.f64 b b) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (+ (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (cos (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (*.f64 b b)) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 a a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)) |
(pow b 2) |
(*.f64 b b) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)))) (pow b 2)) |
(fma.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (pow (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))) 2)) (* (pow angle 2) (+ (* 2 (* (pow a 2) (* (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))) (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
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(* a (* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI))))))) |
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(* angle (+ (* a (* (pow angle 2) (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3))))))) (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))))) |
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(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2)))))))))) (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))))))) |
(*.f64 (fma.f64 (*.f64 a (fma.f64 (fma.f64 #s(literal 1/725594112000000 binary64) (+.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 5 binary64)) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/145118822400000 binary64) (fma.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 4 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))))) (*.f64 #s(literal 1/72559411200000 binary64) (fma.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64))))))) (*.f64 angle angle) (fma.f64 #s(literal -1/93312000 binary64) (fma.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))))) (*.f64 #s(literal -1/279936000 binary64) (+.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64))))))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) a)) angle) |
(* angle (+ (* a (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* 1/360 (- (PI) (/ 1 (PI)))))) (* (pow angle 2) (+ (* a (+ (* -1/93312000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/93312000 (* (pow (+ (PI) (/ 1 (PI))) 2) (- (PI) (/ 1 (PI))))) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/112844396298240000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 3))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* -1/188073993830400000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/564221981491200000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 6))) (+ (* -1/564221981491200000000 (* (pow (+ (PI) (/ 1 (PI))) 6) (- (PI) (/ 1 (PI))))) (+ (* -1/3949553870438400000000 (pow (+ (PI) (/ 1 (PI))) 7)) (* -1/3949553870438400000000 (pow (- (PI) (/ 1 (PI))) 7))))))))))) (* a (+ (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)) (+ (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)) (+ (* 1/145118822400000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* 1/145118822400000 (* (pow (+ (PI) (/ 1 (PI))) 4) (- (PI) (/ 1 (PI))))) (+ (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/72559411200000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 2))))))))))))))) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
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(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
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(* 1/1049760000 (* (pow a 4) (* (pow angle 4) (pow (PI) 4)))) |
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(* (pow angle 4) (+ (* -1/51018336000000 (* (pow a 4) (* (pow angle 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow a 4) (pow (PI) 4))))) |
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(* 1/180 (* a (* angle (PI)))) |
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(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
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(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
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(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
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-1/133923132000000 binary64)) #s(literal 1/720 binary64) (*.f64 #s(literal -1/44079842304000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (-.f64 (/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 (*.f64 #s(literal -1/4665600 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/133923132000000 binary64)) #s(literal 1/720 binary64) (*.f64 #s(literal -1/44079842304000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal -1/194400 binary64) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64) (*.f64 #s(literal 1/75582720000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 #s(literal -1/194400 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/37791360000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (neg.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64) (*.f64 #s(literal 1/75582720000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64) (*.f64 #s(literal 1/75582720000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (fma.f64 #s(literal -1/37791360000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64) (*.f64 #s(literal 1/75582720000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64) (*.f64 #s(literal 1/75582720000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (fma.f64 #s(literal 1/37791360000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (neg.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64) (*.f64 #s(literal 1/75582720000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))) (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -1/194400 binary64) (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) (/.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 #s(literal -1/194400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (/.f64 (PI.f64) angle) (/.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))) |
(+ (log angle) (log (* 1/180 (PI)))) |
(+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64))) (log.f64 angle)) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 #s(literal -1/194400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64))) (log.f64 angle))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64))) (log.f64 angle))) |
(+ (log angle) (+ (log (* 1/180 (PI))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/133923132000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64))) (log.f64 angle))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal 1/403107840000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) (*.f64 #s(literal -1/259200 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/1567283281920000000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 6 binary64)) (*.f64 #s(literal 1/403107840000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/259200 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64)) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/279936000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/725594112000000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 5 binary64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/279936000 binary64))) (*.f64 angle angle) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3949553870438400000000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 7 binary64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 5 binary64)) #s(literal 1/725594112000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/279936000 binary64))) (*.f64 angle angle) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64))) angle) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(*.f64 (fma.f64 (/.f64 b angle) (/.f64 b angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle)) |
(+ (* 1/2 (+ (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI))))))) (* 1/2 (- (sin (* 1/180 (* angle (PI)))) (/ 1 (sin (* 1/180 (* angle (PI)))))))) |
(*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(log (sin (* 1/180 (* angle (PI))))) |
(log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 101 | 600 |
| 0 | 159 | 499 |
| 1 | 533 | 385 |
| 2 | 3484 | 379 |
| 0 | 8745 | 374 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) |
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64)) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) |
(PI.f64) |
(cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) |
(*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) #s(literal 1/360 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/360 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) |
(/.f64 (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/360 binary64)) (+.f64 (-.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (pow.f64 (PI.f64) #s(literal -2 binary64)))) |
(/.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (pow.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) |
(/.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (+.f64 (-.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (pow.f64 (PI.f64) #s(literal -2 binary64)))) |
(fma.f64 #s(literal 1/360 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)) (*.f64 #s(literal 1/360 binary64) (PI.f64))) |
(fma.f64 #s(literal 1/360 binary64) (PI.f64) (*.f64 #s(literal 1/360 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) |
(fma.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 1/360 binary64) (*.f64 (PI.f64) #s(literal 1/360 binary64))) |
(fma.f64 (PI.f64) #s(literal 1/360 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 1/360 binary64))) |
(+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 1/360 binary64)) (*.f64 (PI.f64) #s(literal 1/360 binary64))) |
(+.f64 (*.f64 (PI.f64) #s(literal 1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 1/360 binary64))) |
(+.f64 (*.f64 #s(literal 1/360 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (*.f64 #s(literal 1/360 binary64) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 #s(literal 1/360 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))))))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) a) #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) (neg.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) (fabs.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) (*.f64 a (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) #s(literal 2 binary64)))) |
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(*.f64 a (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a))) |
(pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) (fabs.f64 a)) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 (fabs.f64 a) #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64)) |
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(pow.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))))))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) (sqrt.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a))) |
(*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) |
(*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/360 binary64)) (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (PI.f64))) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) a)) #s(literal 1 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))) (neg.f64 angle)) (neg.f64 angle)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))) (fabs.f64 angle)) (fabs.f64 angle)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))) angle) angle) |
(*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a) |
(*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)) |
(*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))) (*.f64 angle angle)) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) |
(*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64))) |
(*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) |
(*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))) |
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle (PI.f64)) angle) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (PI.f64)) (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle angle)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (neg.f64 a)) (neg.f64 a)) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (fabs.f64 a)) (fabs.f64 a)) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) #s(literal 1/32400 binary64))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) #s(literal 1/32400 binary64))) |
(*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) |
(*.f64 a (*.f64 #s(literal 1/32400 binary64) a)) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64))) |
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(exp.f64 (*.f64 (/.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 4 binary64)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 4 binary64)) #s(literal 1/4 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a))) #s(literal 1/2 binary64))) |
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(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
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(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/6 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (neg.f64 (PI.f64))) |
(fabs.f64 (PI.f64)) |
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(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (/.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (/.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
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(+.f64 (cosh.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) (sinh.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b))) |
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(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
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(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))))) |
(/.f64 (fma.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) #s(literal 2 binary64)) |
(/.f64 (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)))) (neg.f64 (-.f64 (cosh.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(/.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64))) (-.f64 (cosh.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 (/.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) (/.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(-.f64 (log.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) (log.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) |
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(-.f64 (log.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) (log.f64 #s(literal 4 binary64))) |
(-.f64 (log.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) (log.f64 #s(literal 4 binary64))) |
(-.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)))) (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(-.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)))) (log.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
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(-.f64 (log.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)))) (log.f64 (-.f64 (cosh.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))))) |
(-.f64 #s(literal 0 binary64) (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (neg.f64 (sqrt.f64 (PI.f64)))) |
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(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/6 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (neg.f64 (PI.f64))) |
(fabs.f64 (PI.f64)) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (/.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (/.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(+.f64 (cosh.f64 (/.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64))) (sinh.f64 (/.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 3 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) (sinh.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(fma.f64 (sin.f64 (fma.f64 (*.f64 angle (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 1/360 binary64) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (neg.f64 angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (neg.f64 angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))))) |
(cos.f64 (neg.f64 (*.f64 (neg.f64 angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))))) |
(cos.f64 (*.f64 (neg.f64 angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 1/360 binary64) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) |
(pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(fma.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(cos.f64 (neg.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(cos.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (exp.f64 #s(literal 1 binary64)) #s(literal 1 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)) #s(literal -1 binary64)) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (-.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))))) |
(/.f64 (fma.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) #s(literal 2 binary64)) |
(/.f64 (fma.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)))) (neg.f64 (-.f64 (cosh.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(/.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64))) (-.f64 (cosh.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 (/.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) (/.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
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(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
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(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))))) |
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(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) #s(literal 4 binary64)) |
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
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(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) |
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(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
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(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (neg.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (/.f64 (pow.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (-.f64 (cosh.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) (/.f64 (pow.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (-.f64 (cosh.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(+.f64 (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
Compiled 44 086 to 3 358 computations (92.4% saved)
139 alts after pruning (136 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 651 | 33 | 684 |
| Fresh | 21 | 103 | 124 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 1 | 1 |
| Total | 675 | 139 | 814 |
| Status | Accuracy | Program |
|---|---|---|
| 78.4% | (fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 75.6% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64))) | |
| 64.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 72.9% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 63.0% | (fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b))) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64))) | |
| 55.1% | (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 a (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (fma.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 #s(approx (cos (* (/ angle 180) (cosh (log (PI))))) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 #s(approx (cos (* (/ angle 180) (cosh (log (PI))))) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1/2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1/2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.0% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 #s(approx (* (/ angle 180) (pow (PI) -1)) (*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64))) (sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 #s(approx (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) (*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (-.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (/.f64 (/.f64 (-.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) (*.f64 angle (PI.f64))) #s(literal 180 binary64)) #s(literal 2 binary64))) (sin.f64 (/.f64 (/.f64 (fma.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle (*.f64 angle (PI.f64))) #s(literal 180 binary64)) #s(literal 2 binary64)))) (*.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) (+.f64 (-.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (/.f64 (*.f64 (-.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 46.8% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 47.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 49.3% | (+.f64 (pow.f64 (*.f64 a (+.f64 (cosh.f64 #s(approx (* (log (sin (* (PI) (/ angle 180)))) 1) (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 2 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 720 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (*.f64 (neg.f64 angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.8% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (/ (+ (* (+ (sin (/ (- (* (sinh (log (PI))) angle) (* (cosh (log (PI))) angle)) 180)) (sin (* (PI) (/ angle 180)))) 2) (* 2 (+ (sin (* (/ angle 180) (pow (PI) -1))) (sin (* (PI) (/ angle 180)))))) 4) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (/.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) angle) (-.f64 (-.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (PI.f64)) (/.f64 #s(literal 1 binary64) (PI.f64)))) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1/4 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (fma.f64 (PI.f64) #s(literal 1/360 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 1/360 binary64))) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (sin.f64 (fma.f64 (neg.f64 angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (sin.f64 (fma.f64 angle (*.f64 #s(literal 1/360 binary64) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 (PI.f64) #s(literal 1/360 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 1/360 binary64))) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 78.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) #s(approx (cos (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) #s(literal 1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 66.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.9% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.1% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.5% | (+.f64 (pow.f64 #s(approx (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle) #s(literal 1/360 binary64))) (cos.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) a)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.3% | (+.f64 (pow.f64 #s(approx (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (*.f64 (*.f64 a angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 48.4% | (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| 72.9% | (+.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.8% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (exp.f64 (log.f64 a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.7% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.8% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 70.8% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 70.7% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) #s(literal 2 binary64))) | |
| 71.0% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 70.9% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 71.0% | (+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 66.0% | (+.f64 (sqrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.9% | (+.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a)) (log.f64 a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.1% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.3% | (+.f64 #s(approx (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (*.f64 (*.f64 (*.f64 a angle) (*.f64 a angle)) (pow.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.9% | (+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 60.9% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 59.5% | #s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 59.5% | #s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 30.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) | |
| 69.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) | |
| 42.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) | |
| 37.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) | |
| 32.3% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) | |
| 63.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) | |
| 57.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) | |
| 64.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| ✓ | 59.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 49.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) | |
| 57.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) | |
| 35.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) | |
| 35.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) | |
| 36.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) | |
| 36.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) | |
| 33.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) | |
| 36.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) | |
| 33.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) | |
| ✓ | 33.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
Compiled 15 818 to 5 545 computations (64.9% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (*.f64 (*.f64 a angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (*.f64 (*.f64 (*.f64 a angle) (*.f64 a angle)) (pow.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (*.f64 (neg.f64 angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (exp.f64 (log.f64 a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (+.f64 (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64))) (sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))))) #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal 180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
6 calls:
| 68.0ms | b |
| 63.0ms | a |
| 62.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 60.0ms | angle |
| 59.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 78.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 78.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 78.6% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.6% | 1 | a |
| 78.6% | 1 | b |
| 78.6% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (*.f64 (*.f64 a angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (*.f64 (*.f64 (*.f64 a angle) (*.f64 a angle)) (pow.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (*.f64 (neg.f64 angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 1/2 binary64)) (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (exp.f64 (log.f64 a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 2 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 720 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) #s(approx (cos (* (* (+ (/ 1 (PI)) (PI)) 1/360) angle)) #s(literal 1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a)) (log.f64 a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (PI) (/ angle 180)))) 1))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (cosh (* (log (sin (* (PI) (/ angle 180)))) 1)) (sinh (* (log (sin (* (cbrt (pow (PI) 3)) (/ angle 180)))) 1))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
6 calls:
| 59.0ms | a |
| 56.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 41.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 28.0ms | angle |
| 28.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 78.5% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.5% | 1 | b |
| 78.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 78.5% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 78.5% | 1 | a |
| 78.5% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (*.f64 (*.f64 a angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (*.f64 (*.f64 (*.f64 a angle) (*.f64 a angle)) (pow.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) b) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (*.f64 (neg.f64 angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
6 calls:
| 45.0ms | angle |
| 39.0ms | a |
| 25.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 23.0ms | b |
| 20.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 78.5% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 78.5% | 1 | a |
| 78.5% | 1 | b |
| 78.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 78.5% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 78.5% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (*.f64 (*.f64 a angle) (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (*.f64 (*.f64 (*.f64 a angle) (*.f64 a angle)) (pow.f64 (*.f64 #s(literal 1/360 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
6 calls:
| 23.0ms | angle |
| 18.0ms | a |
| 13.0ms | b |
| 11.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.8% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 77.8% | 1 | a |
| 77.8% | 1 | b |
| 77.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 77.8% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
6 calls:
| 18.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 9.0ms | a |
| 9.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 9.0ms | angle |
| 9.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.7% | 2 | b |
| 69.5% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 69.5% | 3 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 69.5% | 3 | angle |
| 66.0% | 2 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 70.4% | 3 | a |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
2 calls:
| 20.0ms | b |
| 8.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.7% | 2 | b |
| 70.2% | 3 | a |
Compiled 2 to 6 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) a)) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
2 calls:
| 7.0ms | a |
| 6.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 69.5% | 3 | a |
| 68.6% | 2 | b |
Compiled 2 to 6 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* b b) (* a a)) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal -1/32400 binary64) (PI.f64))) (PI.f64)) (*.f64 angle angle) (*.f64 b b))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
5 calls:
| 6.0ms | angle |
| 4.0ms | a |
| 4.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 4.0ms | b |
| 4.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.3% | 3 | a |
| 68.6% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 68.6% | 3 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 68.6% | 3 | angle |
| 68.9% | 3 | b |
Compiled 11 to 21 computations (-90.9% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (PI.f64)) (*.f64 (*.f64 angle (PI.f64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
6 calls:
| 3.0ms | a |
| 3.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 3.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 3.0ms | b |
| 3.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.2% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 64.6% | 2 | a |
| 59.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 59.2% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 59.2% | 1 | angle |
| 65.1% | 2 | b |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
2 calls:
| 2.0ms | b |
| 1.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 62.5% | 2 | a |
| 63.3% | 2 | b |
Compiled 2 to 6 computations (-200% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
5 calls:
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | a |
| 1.0ms | b |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 59.2% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 59.2% | 1 | angle |
| 59.2% | 1 | a |
| 59.2% | 1 | b |
Compiled 11 to 21 computations (-90.9% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 21.0ms | 7.776324668301127e+209 | 4.9339317758452456e+216 |
| 44.0ms | 1.2588992522555376e-87 | 1.7481673151810753e-84 |
| 52.0ms | 272× | 0 | valid |
Compiled 1 368 to 1 032 computations (24.6% saved)
ival-cosu: 29.0ms (63.9% of total)ival-sinu: 7.0ms (15.4% of total)ival-pow2: 4.0ms (8.8% of total)ival-mult: 3.0ms (6.6% of total)ival-add: 1.0ms (2.2% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 36.0ms | 9.832962140811564e+65 | 7.564088249959425e+73 |
| 15.0ms | 144× | 0 | valid |
Compiled 708 to 502 computations (29.1% saved)
ival-sinu: 4.0ms (34.4% of total)ival-cosu: 3.0ms (25.8% of total)ival-mult: 2.0ms (17.2% of total)ival-pow2: 2.0ms (17.2% of total)ival-add: 1.0ms (8.6% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 9.832962140811564e+65 | 7.564088249959425e+73 |
Compiled 627 to 430 computations (31.4% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 26.0ms | 1.5462752545980763e+121 | 9.178812778352188e+123 |
| 42.0ms | 2.6000841270309518e-166 | 1.190061181285385e-147 |
| 56.0ms | 288× | 0 | valid |
Compiled 1 730 to 1 132 computations (34.6% saved)
ival-pow2: 24.0ms (49.1% of total)ival-mult: 11.0ms (22.5% of total)ival-sinu: 7.0ms (14.3% of total)ival-cosu: 6.0ms (12.3% of total)ival-add: 1.0ms (2% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 7.0ms | 2.0238393771247394e-166 | 2.6000841270309518e-166 |
| 5.0ms | 48× | 0 | valid |
Compiled 270 to 178 computations (34.1% saved)
ival-mult: 1.0ms (25% of total)ival-sinu: 1.0ms (25% of total)ival-cosu: 1.0ms (25% of total)ival-pow2: 1.0ms (25% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 24.0ms | 6.910107197996127e-194 | 1.6270315262810302e-190 |
| 13.0ms | 128× | 0 | valid |
Compiled 680 to 448 computations (34.1% saved)
ival-sinu: 3.0ms (29.4% of total)ival-cosu: 3.0ms (29.4% of total)ival-mult: 2.0ms (19.6% of total)ival-pow2: 2.0ms (19.6% of total)ival-add: 1.0ms (9.8% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 160 | 799 |
| 1 | 244 | 799 |
| 2 | 582 | 799 |
| 3 | 2811 | 799 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 6019313994602849/69992023193056381579920071267763883691301421788582797965624659405118495974380029543152421664737722368 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (if (<=.f64 a #s(literal 900000000000000065800693964929367314004543582133784563038013861997001180014013566687827069129471671400849619199727868128014125124447187402034922174275626951395375184488498262602062154200691929033300963636543488 binary64)) (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 5500000000000000015799014881938578604284302465478574850665375309234176 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) |
(if (<=.f64 b #s(literal 5500000000000000015799014881938578604284302465478574850665375309234176 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 8656564051558659/15458150092069033378781407563727949377195709318825739994628941005806076569158241698144775066327690311849854464126008708709460314644171950622971634693868322994787923259293696 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) (if (<=.f64 b #s(literal 920000000000000020592667351433880784519255997600725830275161262745089724996244697005295173639834781764709392038727545520128 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)))) |
(if (<=.f64 b #s(literal 8630992383272465/33196124551047943668099262909529289208099569857939495199965258637525222491303265171197656391576830354305583092890406313459161208603294202463094998672911709496489454427212076189483008 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 802633041618099/5016456510113118655434598811035278955030765345404790744303017523831112055108147451509157692220295382716162651878526895249385292291816524375083746691371804094271873160484737966720260389217684476157468082176 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (+ (* (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (cos (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (sin.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) #s(literal 1/360 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 6019313994602849/69992023193056381579920071267763883691301421788582797965624659405118495974380029543152421664737722368 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) (if (<=.f64 a #s(literal 900000000000000065800693964929367314004543582133784563038013861997001180014013566687827069129471671400849619199727868128014125124447187402034922174275626951395375184488498262602062154200691929033300963636543488 binary64)) (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 5500000000000000015799014881938578604284302465478574850665375309234176 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)))) |
(if (<=.f64 b #s(literal 5500000000000000015799014881938578604284302465478574850665375309234176 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 8656564051558659/15458150092069033378781407563727949377195709318825739994628941005806076569158241698144775066327690311849854464126008708709460314644171950622971634693868322994787923259293696 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) (if (<=.f64 b #s(literal 920000000000000020592667351433880784519255997600725830275161262745089724996244697005295173639834781764709392038727545520128 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)))) |
(if (<=.f64 b #s(literal 8630992383272465/33196124551047943668099262909529289208099569857939495199965258637525222491303265171197656391576830354305583092890406313459161208603294202463094998672911709496489454427212076189483008 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 angle (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 802633041618099/5016456510113118655434598811035278955030765345404790744303017523831112055108147451509157692220295382716162651878526895249385292291816524375083746691371804094271873160484737966720260389217684476157468082176 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 68 | 420 |
| 0 | 118 | 359 |
| 1 | 454 | 357 |
| 2 | 3227 | 357 |
| 0 | 8211 | 356 |
| 0 | 602 | 4583 |
| 1 | 2299 | 4271 |
| 0 | 8384 | 4055 |
| 0 | 430 | 3751 |
| 1 | 1645 | 3659 |
| 0 | 8765 | 3479 |
| 0 | 101 | 600 |
| 0 | 159 | 499 |
| 1 | 533 | 385 |
| 2 | 3484 | 379 |
| 0 | 8745 | 374 |
| 0 | 670 | 7040 |
| 1 | 2618 | 6018 |
| 0 | 8045 | 5704 |
| 0 | 179 | 659 |
| 1 | 652 | 647 |
| 2 | 3141 | 609 |
| 0 | 8137 | 573 |
| 0 | 15 | 56 |
| 0 | 25 | 56 |
| 1 | 87 | 56 |
| 2 | 529 | 56 |
| 3 | 5897 | 56 |
| 0 | 8578 | 56 |
| 0 | 60 | 423 |
| 0 | 105 | 421 |
| 1 | 332 | 261 |
| 2 | 2070 | 261 |
| 0 | 8988 | 260 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
Compiled 799 to 164 computations (79.5% saved)
(abs a)
(abs b)
(abs angle)
Compiled 2 840 to 934 computations (67.1% saved)
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