ab-angle->ABCF B

Time bar (total: 11.8s)

start0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 25 to 14 computations (44% saved)

sample1.8s (15.2%)

Memory
-50.1MiB live, 1 963.9MiB allocated; 1.0s collecting garbage
Samples
1.5s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 1.2s
ival-pow2: 563.0ms (47.1% of total)
ival-sinu: 226.0ms (18.9% of total)
ival-cosu: 177.0ms (14.8% of total)
ival-mult: 175.0ms (14.6% of total)
ival-sub: 39.0ms (3.3% of total)
ival-true: 6.0ms (0.5% of total)
exact: 5.0ms (0.4% of total)
ival-assert: 3.0ms (0.3% of total)
adjust: 2.0ms (0.2% of total)
Bogosity

explain203.0ms (1.7%)

Memory
-4.7MiB live, 333.9MiB allocated; 28ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1220-0-(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
1210-0-(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
210-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
170-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-a
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-b
00-0-(PI.f64)
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1220
sin.f64(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1210
-.f64(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))nan-rescue210
(pow.f64 b #s(literal 2 binary64))overflow71
(pow.f64 a #s(literal 2 binary64))overflow52
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))n*o170
Confusion
Predicted +Predicted -
+1200
-29107
Precision
0.8053691275167785
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+12000
-290107
Precision?
0.8053691275167785
Recall?
1.0
Freqs
test
numberfreq
0107
125
2116
38
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
85.0ms512×0valid
Compiler

Compiled 201 to 52 computations (74.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 62.0ms
ival-mult: 19.0ms (30.6% of total)
ival-sinu: 13.0ms (21% of total)
ival-cosu: 12.0ms (19.3% of total)
ival-pow2: 10.0ms (16.1% of total)
ival-div: 4.0ms (6.4% of total)
ival-pi: 2.0ms (3.2% of total)
ival-sub: 2.0ms (3.2% of total)
exact: 1.0ms (1.6% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

preprocess163.0ms (1.4%)

Memory
18.0MiB live, 155.2MiB allocated; 7ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
057218
1151207
2538207
31652207
45167207
01623
02723
14723
210823
330723
4150723
5571323
0810223
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
Symmetry

(abs b)

(abs a)

(negabs angle)

Compiler

Compiled 23 to 16 computations (30.4% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 23 to 16 computations (30.4% saved)

simplify117.0ms (1%)

Memory
10.3MiB live, 105.8MiB allocated; 8ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff0
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01687
02787
14787
210887
330787
4150787
5571387
0810287
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 a b) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 #s(literal -2 binary64) (fma.f64 (neg.f64 b) b (*.f64 a a)))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 a b))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))

localize48.0ms (0.4%)

Memory
6.5MiB live, 52.5MiB allocated; 3ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy4.110349576137504
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy4.589827236641647
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy26.268110025673614
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.54233698497522
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Samples
38.0ms256×0valid
Compiler

Compiled 89 to 18 computations (79.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 28.0ms
ival-mult: 7.0ms (25.3% of total)
ival-sinu: 6.0ms (21.7% of total)
ival-cosu: 5.0ms (18.1% of total)
ival-pow2: 5.0ms (18.1% of total)
ival-div: 2.0ms (7.2% of total)
ival-pi: 1.0ms (3.6% of total)
ival-sub: 1.0ms (3.6% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series21.0ms (0.2%)

Memory
-23.0MiB live, 23.3MiB allocated; 2ms collecting garbage
Counts
6 → 40
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* 2 (pow b 2))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
a
@0
((* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))))
4.0ms
angle
@0
((* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))))
3.0ms
a
@inf
((* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))))
2.0ms
b
@0
((* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))))
2.0ms
b
@inf
((* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))))

simplify204.0ms (1.7%)

Memory
31.5MiB live, 214.1MiB allocated; 19ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0197962
1737853
23585805
08742777
Stop Event
iter limit
node limit
Counts
40 → 40
Calls
Call 1
Inputs
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* 2 (pow b 2))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Outputs
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (neg.f64 b) b (*.f64 a a))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(* 2 (pow b 2))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(*.f64 #s(literal -2 binary64) (fma.f64 (neg.f64 b) b (*.f64 a a)))
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(*.f64 (+.f64 b a) (-.f64 b a))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (/.f64 b a) (/.f64 b a))))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 a a)))) (*.f64 a a))
(* -2 (pow a 2))
(*.f64 (*.f64 a a) #s(literal -2 binary64))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(*.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) b) a) (/.f64 b a)) #s(literal 2 binary64)) (*.f64 a a))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a))
(- (pow b 2) (pow a 2))
(*.f64 (+.f64 b a) (-.f64 b a))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 a a) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle angle)) #s(literal -1/4374000 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/708588000000 binary64)) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/482123275200000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))))))) angle)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (neg.f64 b) b (*.f64 a a))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))

rewrite243.0ms (2.1%)

Memory
-40.8MiB live, 209.8MiB allocated; 47ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
01667
02767
18867
252747
3619146
0835946
Stop Event
iter limit
node limit
iter limit
Counts
6 → 325
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))))
(*.f64 (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 0 binary64))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) #s(literal 0 binary64)) #s(literal 0 binary64))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64))
(/.f64 (*.f64 (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 0 binary64)) #s(literal 0 binary64))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 0 binary64)) #s(literal 0 binary64))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (*.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 #s(literal 0 binary64) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 0 binary64))
(/.f64 (*.f64 #s(literal 0 binary64) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) #s(literal 0 binary64))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (*.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (*.f64 (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (-.f64 (fma.f64 (cos.f64 #s(literal 0 binary64)) #s(literal 0 binary64) #s(literal 0 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)))))
(fma.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (+.f64 a b)) (-.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)))
(*.f64 (/.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 a a (*.f64 b b)) (*.f64 (fma.f64 a a (*.f64 b b)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 a a (*.f64 b b)) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 0 binary64))
(fma.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 a a (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))))
(-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 (+.f64 a b) (+.f64 a b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(literal 2 binary64)))
(*.f64 (+.f64 a b) (+.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 2 binary64) (fma.f64 a a (*.f64 b b))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b)))
(/.f64 (/.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (fma.f64 a a (*.f64 b b))) (fma.f64 a a (*.f64 b b)))
(/.f64 (/.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 a a (*.f64 b b))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (/.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (/.f64 (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) #s(literal 2 binary64)) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 #s(literal 2 binary64) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 #s(literal 2 binary64) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b))) (pow.f64 a #s(literal 4 binary64))) (+.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b))) (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b))))) (fma.f64 b b (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (*.f64 a a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b))) (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b)))))))
(/.f64 (+.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (+.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b))) (*.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b)) (*.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) (fma.f64 a a (*.f64 b b))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b))) (*.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b)))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 a a (*.f64 b b)) (*.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 a a (*.f64 b b)) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (fma.f64 a a (*.f64 b b)) (neg.f64 (fma.f64 a a (*.f64 b b)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 a a (*.f64 b b)) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 (fma.f64 a a (*.f64 b b)) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 0 binary64) #s(literal 0 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64))))
(/.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (fma.f64 (neg.f64 a) a (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (fma.f64 (neg.f64 a) a (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (pow.f64 (neg.f64 b) #s(literal 1 binary64)) (pow.f64 (neg.f64 b) #s(literal 1 binary64)) (fma.f64 (neg.f64 a) a (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (+.f64 a b) (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (sqrt.f64 b) (*.f64 (sqrt.f64 b) b) (fma.f64 (neg.f64 a) a (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (neg.f64 b) (neg.f64 b) (fma.f64 (neg.f64 a) a (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 (fma.f64 a a (*.f64 b b)) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 a a (*.f64 b b))) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))
(fma.f64 (*.f64 b b) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(fma.f64 b b (fma.f64 (neg.f64 a) a (*.f64 (-.f64 b a) (+.f64 a b))))
(fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a)))
(-.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)) #s(literal 0 binary64)) (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)) #s(literal 0 binary64)))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (*.f64 a a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (*.f64 (-.f64 b a) (+.f64 a b))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(-.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (neg.f64 (+.f64 a b)) (-.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b))))
(+.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a)))
(+.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64))))
(+.f64 (/.f64 (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(+.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (*.f64 b b)) (*.f64 (neg.f64 a) a))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 a b)))))
(+.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (-.f64 b a) (+.f64 a b)))
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 a) a (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)))
(*.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a))
(*.f64 (-.f64 b a) (+.f64 a b))
(*.f64 (+.f64 a b) (-.f64 b a))
(*.f64 (fma.f64 a a (*.f64 b b)) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 a a (*.f64 b b))))
(*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (neg.f64 a) a) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 a a (*.f64 b b)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 a a (*.f64 b b)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (*.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(/.f64 (-.f64 (pow.f64 b #s(literal 18 binary64)) (pow.f64 a #s(literal 18 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 6 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 b #s(literal 12 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 b #s(literal 8 binary64))) (fma.f64 a a (*.f64 b b))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (neg.f64 (neg.f64 a)) (neg.f64 a) (*.f64 b b))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (neg.f64 b) #s(literal 1 binary64)) (pow.f64 (neg.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 (sqrt.f64 b) (*.f64 (sqrt.f64 b) b) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 (neg.f64 b) b) (/.f64 (*.f64 (neg.f64 b) b) (fma.f64 a a (*.f64 b b))) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(fma.f64 (neg.f64 a) (neg.f64 (neg.f64 a)) (*.f64 b b))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 b (fma.f64 a a (*.f64 b b))) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 b b) (fma.f64 a a (*.f64 b b))) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(fma.f64 b (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(-.f64 (-.f64 (*.f64 b b) (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) a))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (+.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal 180 binary64) (PI.f64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal 180 binary64) (PI.f64)) #s(literal 360 binary64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(sin.f64 (+.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))
(-.f64 (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64)))
(cos.f64 (neg.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal 180 binary64) (PI.f64)) #s(literal 360 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal 180 binary64) (PI.f64)) #s(literal 360 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(fma.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))

eval43.0ms (0.4%)

Memory
26.3MiB live, 71.6MiB allocated; 5ms collecting garbage
Compiler

Compiled 15 466 to 1 568 computations (89.9% saved)

prune52.0ms (0.4%)

Memory
7.9MiB live, 100.2MiB allocated; 6ms collecting garbage
Pruning

46 alts after pruning (46 fresh and 0 done)

PrunedKeptTotal
New31646362
Fresh000
Picked101
Done000
Total31746363
Accuracy
79.8%
Counts
363 → 46
Alt Table
Click to see full alt table
StatusAccuracyProgram
9.3%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
15.7%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
9.2%
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
15.7%
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
16.7%
(*.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 a a (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
6.6%
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
9.3%
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
15.7%
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
9.2%
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
11.2%
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
8.6%
(*.f64 (*.f64 (/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
18.2%
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
62.7%
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
68.8%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
58.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
59.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
56.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))))
54.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
53.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
56.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
50.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
29.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (*.f64 b b) (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
48.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
62.7%
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
52.8%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.8%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
41.0%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.0%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 a a) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
31.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle angle)) #s(literal -1/4374000 binary64))) angle))
42.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
33.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
37.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))) (*.f64 b b)))
Compiler

Compiled 3 558 to 2 248 computations (36.8% saved)

simplify144.0ms (1.2%)

Memory
-12.3MiB live, 128.7MiB allocated; 14ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff8
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))
cost-diff0
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
cost-diff3
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
cost-diff0
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))
cost-diff0
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b)))
cost-diff0
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) angle)
cost-diff0
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
cost-diff2
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
066546
0113510
1216510
2610500
32775500
08320500
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(-.f64 b a)
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
#s(literal 2 binary64)
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/90 binary64) angle)
#s(literal 1/90 binary64)
angle
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b)))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))
(fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal -2 binary64) a) b)
(*.f64 #s(literal -2 binary64) a)
#s(literal -2 binary64)
a
b
(/.f64 a b)
#s(literal 2 binary64)
(*.f64 b b)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 angle #s(literal -180 binary64))
#s(literal -180 binary64)
(/.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))
#s(literal 2 binary64)
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))
(cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))
(sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
#s(literal 2 binary64)
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b a))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/90 binary64) angle)
#s(literal 1/90 binary64)
angle
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 (fma.f64 (/.f64 a b) (/.f64 (*.f64 #s(literal -2 binary64) a) b) #s(literal 2 binary64)) b) b))))
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 (fma.f64 (/.f64 a b) (/.f64 (*.f64 #s(literal -2 binary64) a) b) #s(literal 2 binary64)) b) b)))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b)))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 (fma.f64 (/.f64 a b) (/.f64 (*.f64 #s(literal -2 binary64) a) b) #s(literal 2 binary64)) b) b))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 (fma.f64 (/.f64 a b) (/.f64 (*.f64 #s(literal -2 binary64) a) b) #s(literal 2 binary64)) b) b)
(fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64))
(fma.f64 (/.f64 a b) (/.f64 (*.f64 #s(literal -2 binary64) a) b) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal -2 binary64) a) b)
(*.f64 #s(literal -2 binary64) a)
#s(literal -2 binary64)
a
b
(/.f64 a b)
#s(literal 2 binary64)
(*.f64 b b)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 b a))) (-.f64 b a))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 angle #s(literal -180 binary64))
#s(literal -180 binary64)
(/.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 b a))) (-.f64 b a))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
#s(literal 2 binary64)
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))
(*.f64 (-.f64 b a) (+.f64 b a))
(cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))
(fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
(sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))

localize421.0ms (3.6%)

Memory
28.7MiB live, 500.1MiB allocated; 61ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy4.589827236641647
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))
accuracy26.268110025673614
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.54233698497522
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy28.479172977601888
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))
accuracy4.110349576137504
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy4.589827236641647
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy25.886417646919657
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
accuracy26.268110025673614
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy4.110349576137504
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy12.721923872713596
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))
accuracy26.268110025673614
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.54233698497522
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy0.2890625
(*.f64 #s(literal 1/90 binary64) angle)
accuracy0.34375
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
accuracy5.042620408002279
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
accuracy23.410762816406752
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
accuracy0.140625
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
accuracy0.24609375
(*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
accuracy0.34375
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
accuracy26.342004935564265
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
Samples
219.0ms128×1valid
79.0ms44×2valid
48.0ms83×0valid
4.0ms3valid
Compiler

Compiled 494 to 56 computations (88.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 301.0ms
ival-add: 54.0ms (17.9% of total)
ival-mult: 53.0ms (17.6% of total)
ival-div: 52.0ms (17.2% of total)
ival-sin: 29.0ms (9.6% of total)
adjust: 27.0ms (9% of total)
ival-cosh: 21.0ms (7% of total)
ival-log: 18.0ms (6% of total)
ival-sinh: 14.0ms (4.6% of total)
ival-pow2: 10.0ms (3.3% of total)
ival-sinu: 6.0ms (2% of total)
ival-sub: 5.0ms (1.7% of total)
ival-cosu: 5.0ms (1.7% of total)
const: 4.0ms (1.3% of total)
ival-pi: 2.0ms (0.7% of total)
exact: 1.0ms (0.3% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series183.0ms (1.5%)

Memory
-9.4MiB live, 312.0MiB allocated; 29ms collecting garbage
Counts
26 → 143
Calls
Call 1
Inputs
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b)))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* 2 (pow b 2))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(+ (* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(+ (* -1 (pow a 2)) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(+ (* -2 (pow a 2)) (* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 1/2 (- (pow b 2) (/ 1 (pow b 2))))
(+ (* -1 (pow a 2)) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* 2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2)))))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* 1/2 (/ (+ (/ 1 (pow b 2)) (pow b 2)) (pow a 2))) (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2)))) 1))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))) (pow a 2)))))
(* (pow a 2) (- (* 2 (/ (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))) 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2))) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))
(- (pow b 2) (pow a 2))
(- (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow b 2))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))
(- (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (pow a 2))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(sin (* 1/2 (PI)))
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))
(* 1/90 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))
(* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))
(* angle (+ (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* 2 (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))))
(* angle (+ (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* 1/1574640000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* 1/180 (* angle (PI)))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
37.0ms
angle
@inf
((* 2 (* (/ angle 180) (PI))) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* 1/90 angle) (PI)) (* 1/90 angle) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (* (+ (* (/ (* -2 a) b) (/ a b)) 2) (* b b)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* 2 (* (/ angle 180) (PI)))) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (- (pow b 2) (pow a 2)) (- (sinh (* (log b) 2)) (* a a)))
33.0ms
b
@0
((* 2 (* (/ angle 180) (PI))) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* 1/90 angle) (PI)) (* 1/90 angle) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (* (+ (* (/ (* -2 a) b) (/ a b)) 2) (* b b)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* 2 (* (/ angle 180) (PI)))) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (- (pow b 2) (pow a 2)) (- (sinh (* (log b) 2)) (* a a)))
24.0ms
b
@-inf
((* 2 (* (/ angle 180) (PI))) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* 1/90 angle) (PI)) (* 1/90 angle) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (* (+ (* (/ (* -2 a) b) (/ a b)) 2) (* b b)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* 2 (* (/ angle 180) (PI)))) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (- (pow b 2) (pow a 2)) (- (sinh (* (log b) 2)) (* a a)))
23.0ms
a
@0
((* 2 (* (/ angle 180) (PI))) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* 1/90 angle) (PI)) (* 1/90 angle) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (* (+ (* (/ (* -2 a) b) (/ a b)) 2) (* b b)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* 2 (* (/ angle 180) (PI)))) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (- (pow b 2) (pow a 2)) (- (sinh (* (log b) 2)) (* a a)))
19.0ms
angle
@-inf
((* 2 (* (/ angle 180) (PI))) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* 1/90 angle) (PI)) (* 1/90 angle) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (* (+ (* (/ (* -2 a) b) (/ a b)) 2) (* b b)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow b 2) (pow a 2))) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* 2 (* (/ angle 180) (PI)))) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (- (pow b 2) (pow a 2)) (- (sinh (* (log b) 2)) (* a a)))

simplify221.0ms (1.9%)

Memory
16.3MiB live, 257.8MiB allocated; 53ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06384372
125063974
267173951
081463811
Stop Event
iter limit
node limit
Counts
143 → 141
Calls
Call 1
Inputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* 2 (pow b 2))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(+ (* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(+ (* -1 (pow a 2)) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(+ (* -2 (pow a 2)) (* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 1/2 (- (pow b 2) (/ 1 (pow b 2))))
(+ (* -1 (pow a 2)) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* 2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2)))))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* 1/2 (/ (+ (/ 1 (pow b 2)) (pow b 2)) (pow a 2))) (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2)))) 1))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))) (pow a 2)))))
(* (pow a 2) (- (* 2 (/ (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))) 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2))) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))
(- (pow b 2) (pow a 2))
(- (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow b 2))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))
(- (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (pow a 2))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(sin (* 1/2 (PI)))
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))
(* 1/90 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))
(* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))
(* angle (+ (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* 2 (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))))
(* angle (+ (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* 1/1574640000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* 1/180 (* angle (PI)))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 #s(literal -1 binary64) a #s(literal 0 binary64))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
b
(+ a b)
(+.f64 b a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 #s(literal 1/90 binary64) (fma.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) a (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (*.f64 b b)) (*.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle))) a))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b))))
(* 2 (pow b 2))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b))))
(+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))
(+ (* -1 (pow a 2)) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))))
(fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64)))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))
(+ (* -2 (pow a 2)) (* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(fma.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(*.f64 (-.f64 b a) (+.f64 b a))
(* 1/2 (- (pow b 2) (/ 1 (pow b 2))))
(*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))
(+ (* -1 (pow a 2)) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(fma.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64) (*.f64 (neg.f64 a) a))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 #s(literal 0 binary64) a) #s(literal -1 binary64))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 #s(literal 0 binary64) a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 a a))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (neg.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))))) (*.f64 a a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) (/.f64 angle a)))) (*.f64 a a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b)) (*.f64 a a)))) (*.f64 a a))
(* -2 (pow a 2))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))
(* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* 2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b))) (/.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 a a))))) (*.f64 a a))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (+ (* 1/2 (/ (+ (/ 1 (pow b 2)) (pow b 2)) (pow a 2))) (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2)))) 1))
(*.f64 (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))) (*.f64 a a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))) (pow a 2)))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))) (*.f64 a a))) (*.f64 a a))
(* (pow a 2) (- (* 2 (/ (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))) 2))
(*.f64 (-.f64 (*.f64 (/.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 a a)) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 a a))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (- (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2))) 1))
(*.f64 (-.f64 (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (/.f64 #s(literal 1/2 binary64) (*.f64 a a))) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 #s(literal 0 binary64) a) #s(literal -1 binary64))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(*.f64 (neg.f64 a) (-.f64 (/.f64 (neg.f64 b) a) #s(literal 1 binary64)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (neg.f64 a) (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (/.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle))) (neg.f64 a))) (*.f64 a a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 #s(literal 0 binary64) b)) b (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))
(- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))
(fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))))
(* 2 (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))
(*.f64 (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) #s(literal 2 binary64))
(- (pow b 2) (pow a 2))
(*.f64 (-.f64 b a) (+.f64 b a))
(- (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))) (pow a 2))
(fma.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64) (*.f64 (neg.f64 a) a))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b))) b)) (*.f64 b b))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) b)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) b) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b))))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 (*.f64 a a) b) (/.f64 #s(literal -2 binary64) b) #s(literal 2 binary64)) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow b 2))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) b) (/.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))))) (*.f64 b b))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b))) b)) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (-.f64 (/.f64 (neg.f64 a) b) #s(literal 1 binary64)) (neg.f64 b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (/.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) (*.f64 (*.f64 (*.f64 a a) angle) (/.f64 (PI.f64) b)))) (neg.f64 b))) (*.f64 b b))
(- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))
(-.f64 (fma.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) (pow.f64 (exp.f64 #s(literal -2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))) #s(literal 1/2 binary64) (fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/2 binary64) (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b))))))) (*.f64 a a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (-.f64 (fma.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) (pow.f64 (exp.f64 #s(literal -2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))) #s(literal 1/2 binary64) (fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/2 binary64) (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b))))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) (pow.f64 (exp.f64 #s(literal -2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))) #s(literal 1/2 binary64) (fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/2 binary64) (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b))))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(* 2 (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))
(*.f64 (-.f64 (fma.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) (pow.f64 (exp.f64 #s(literal -2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))) #s(literal 1/2 binary64) (fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/2 binary64) (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b))))))) (*.f64 a a)) #s(literal 2 binary64))
(- (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (pow a 2))
(fma.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)))) (pow.f64 (exp.f64 #s(literal -2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))) #s(literal 1/2 binary64) (*.f64 (neg.f64 a) a))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) angle)
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (-.f64 b a))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 angle)
(*.f64 #s(literal 1/90 binary64) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(sin (* 1/2 (PI)))
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))
(fma.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/34992000 binary64) angle) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle)) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(* 1/90 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1/90 binary64))
(* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) angle) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))))) angle)
(* angle (+ (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* 2 (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 angle (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/4374000 binary64)))) angle)) angle)
(* angle (+ (* 1/90 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* 1/1574640000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (fma.f64 (*.f64 #s(literal 1/1574640000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/4374000 binary64))) angle)) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))))) angle)
(* 1/90 (* angle (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) #s(literal 1/90 binary64))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) #s(literal -1/4374000 binary64)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))))))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))
(sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))
(sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))

rewrite208.0ms (1.8%)

Memory
11.5MiB live, 282.1MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
066391
0113339
1349332
22469328
09604324
Stop Event
iter limit
node limit
iter limit
Counts
26 → 1 144
Calls
Call 1
Inputs
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b)))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))
Outputs
(*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (PI.f64))
(*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))
(*.f64 (PI.f64) (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64)))
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (fma.f64 (neg.f64 angle) (PI.f64) (*.f64 (neg.f64 angle) (PI.f64))) #s(literal -180 binary64))
(/.f64 (fma.f64 (PI.f64) (neg.f64 angle) (*.f64 (neg.f64 angle) (PI.f64))) #s(literal -180 binary64))
(/.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) angle)) (*.f64 (neg.f64 angle) (PI.f64))) #s(literal -180 binary64))
(/.f64 (fma.f64 (neg.f64 angle) (PI.f64) (*.f64 (PI.f64) (neg.f64 angle))) #s(literal -180 binary64))
(/.f64 (fma.f64 (PI.f64) (neg.f64 angle) (*.f64 (PI.f64) (neg.f64 angle))) #s(literal -180 binary64))
(/.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) angle)) (*.f64 (PI.f64) (neg.f64 angle))) #s(literal -180 binary64))
(/.f64 (fma.f64 (neg.f64 angle) (PI.f64) (neg.f64 (*.f64 (PI.f64) angle))) #s(literal -180 binary64))
(/.f64 (fma.f64 (PI.f64) (neg.f64 angle) (neg.f64 (*.f64 (PI.f64) angle))) #s(literal -180 binary64))
(/.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) angle)) (neg.f64 (*.f64 (PI.f64) angle))) #s(literal -180 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle))) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) angle))) #s(literal -180 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal -32400 binary64))
(/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))
(/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) (neg.f64 angle))) #s(literal 180 binary64))
(/.f64 (-.f64 (*.f64 (PI.f64) angle) (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64))
(/.f64 (-.f64 (*.f64 (neg.f64 angle) (PI.f64)) (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (-.f64 (*.f64 (PI.f64) (neg.f64 angle)) (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (-.f64 (neg.f64 (*.f64 (PI.f64) angle)) (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))) (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64))
(/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))
(fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(fma.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))))
(-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(+.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(log.f64 (/.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64)))))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))) (+.f64 b a))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 b a))
(*.f64 (/.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 (neg.f64 b) (neg.f64 a)) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 (neg.f64 b) (neg.f64 a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 (neg.f64 b) (neg.f64 a)) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 (neg.f64 b) a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 (neg.f64 b) a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 (neg.f64 b) a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 (neg.f64 b) a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 (neg.f64 b) a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 (neg.f64 b) a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b (neg.f64 a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b (neg.f64 a)) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b (neg.f64 a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b (neg.f64 a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b (neg.f64 a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b (neg.f64 a)) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (+.f64 b a)) (/.f64 (-.f64 (neg.f64 b) (neg.f64 a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 b a)) (/.f64 (-.f64 (neg.f64 b) (neg.f64 a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 (neg.f64 b) a) (+.f64 b a)) (/.f64 (-.f64 (neg.f64 b) a) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 (neg.f64 b) a) (-.f64 b a)) (/.f64 (-.f64 (neg.f64 b) a) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b (neg.f64 a)) (+.f64 b a)) (/.f64 (-.f64 b (neg.f64 a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b (neg.f64 a)) (-.f64 b a)) (/.f64 (-.f64 b (neg.f64 a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (-.f64 b a) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(fma.f64 (neg.f64 (sqrt.f64 a)) (neg.f64 (sqrt.f64 a)) b)
(fma.f64 (neg.f64 (sqrt.f64 b)) (neg.f64 (sqrt.f64 b)) a)
(fma.f64 (fabs.f64 (sqrt.f64 a)) (fabs.f64 (sqrt.f64 a)) b)
(fma.f64 (fabs.f64 (sqrt.f64 b)) (fabs.f64 (sqrt.f64 b)) a)
(fma.f64 (sqrt.f64 (neg.f64 (neg.f64 b))) (sqrt.f64 (neg.f64 (neg.f64 b))) a)
(fma.f64 (sqrt.f64 (neg.f64 b)) (sqrt.f64 (neg.f64 b)) a)
(fma.f64 (sqrt.f64 (neg.f64 (neg.f64 a))) (sqrt.f64 (neg.f64 (neg.f64 a))) b)
(fma.f64 (sqrt.f64 (neg.f64 a)) (sqrt.f64 (neg.f64 a)) b)
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a))))
(-.f64 (/.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 b a)) (/.f64 (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(+.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(+.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(+.f64 b a)
(+.f64 a b)
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (+.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (-.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 b a)))
(*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)) (/.f64 (-.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 #s(literal 2 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 #s(literal 2 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 b a)))
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (+.f64 b a)))
(*.f64 (/.f64 #s(literal 2 binary64) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 #s(literal 2 binary64) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a)) (/.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 b a)) (/.f64 (+.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))
(*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle))))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64))))
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/90 binary64)) angle))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 angle #s(literal 1/90 binary64))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)))))
(*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))))
(*.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 b)) (neg.f64 b))
(*.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) b) b)
(*.f64 (neg.f64 b) (*.f64 (neg.f64 b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)))
(*.f64 (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 b (*.f64 (fma.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) b))
(/.f64 (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 b b))) (neg.f64 (-.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 8 binary64)) (*.f64 b b))) (neg.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 8 binary64)))) (neg.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 b b)) (-.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 8 binary64)) (*.f64 b b)) (-.f64 (fma.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal 4 binary64))) (-.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 8 binary64))) (-.f64 (fma.f64 #s(literal 4 binary64) (pow.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64))) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (pow.f64 (/.f64 a b) #s(literal 2 binary64)))))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))))
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fma.f64 b b (*.f64 a a)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (+.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (-.f64 a b))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (-.f64 a b))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (+.f64 b a))
(/.f64 (fma.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (+.f64 b a))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a) (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(/.f64 (fma.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (-.f64 a b))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (-.f64 a b))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(/.f64 (+.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(/.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (+.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (+.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (+.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(/.f64 (+.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (+.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(/.f64 (+.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 8 binary64) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))) (neg.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))))) (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))) (neg.f64 (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))))) (neg.f64 (pow.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (*.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal 8 binary64) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (+.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))))
(/.f64 (+.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (pow.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (pow.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) (neg.f64 b))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) b)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 a (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a (neg.f64 b))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(fma.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 (+.f64 b a) (/.f64 (+.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 b a) (/.f64 (-.f64 b a) (/.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (-.f64 b a) (/.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (-.f64 b a) (/.f64 (-.f64 b a) (/.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal -2 binary64) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal -2 binary64) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal -2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (log.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(fma.f64 #s(literal 2 binary64) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
(-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (neg.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))) #s(literal 2 binary64)))
(-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 #s(literal -2 binary64) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (neg.f64 (-.f64 b a)) (+.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))
(+.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))
(+.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(+.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(+.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (+.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) (neg.f64 b))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 a (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a (neg.f64 b))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) (neg.f64 a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b (neg.f64 a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)))
(*.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a))
(*.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)))
(*.f64 (+.f64 b a) (/.f64 (+.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (-.f64 b a) (/.f64 (-.f64 b a) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (-.f64 b a) (+.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (*.f64 (-.f64 a b) (+.f64 b a))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (neg.f64 (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 #s(literal 2 binary64) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (-.f64 a b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 b)) (cosh.f64 (log.f64 b))) (fma.f64 (neg.f64 a) a (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))) (/.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))))
(-.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))
(+.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (fma.f64 (neg.f64 a) a (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) b))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fma.f64 b b (*.f64 a a)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (+.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (-.f64 a b))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (-.f64 a b))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (+.f64 b a))
(/.f64 (fma.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (+.f64 b a))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a) (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(/.f64 (fma.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (-.f64 a b))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (-.f64 a b))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(/.f64 (fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(/.f64 (+.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(/.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (+.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (+.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (fma.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (+.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(/.f64 (+.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (+.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(/.f64 (+.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 8 binary64) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))) (neg.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))))) (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))) (neg.f64 (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))))) (neg.f64 (pow.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (*.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal 8 binary64) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (+.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))))
(/.f64 (+.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (pow.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (*.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (fma.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (pow.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) (neg.f64 b))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) b)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 a (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a (neg.f64 b))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(fma.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 (+.f64 b a) (/.f64 (+.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 b a) (/.f64 (-.f64 b a) (/.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (-.f64 b a) (/.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (-.f64 b a) (/.f64 (-.f64 b a) (/.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal -2 binary64) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal -2 binary64) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal -2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (neg.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (log.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(fma.f64 #s(literal 2 binary64) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
(-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (neg.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))) #s(literal 2 binary64)))
(-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 #s(literal -2 binary64) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (neg.f64 (-.f64 b a)) (+.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))
(+.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))
(+.f64 (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(+.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(+.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (+.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(/.f64 (neg.f64 (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))
(/.f64 (neg.f64 (*.f64 (PI.f64) (neg.f64 angle))) #s(literal 180 binary64))
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64))
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(neg.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))))
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) (neg.f64 b))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 a) b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (neg.f64 a) b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 a (neg.f64 b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a (neg.f64 b))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) (neg.f64 a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (neg.f64 b) a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (neg.f64 b) a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b (neg.f64 a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b (neg.f64 a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)))
(*.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a))
(*.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)))
(*.f64 (+.f64 b a) (/.f64 (+.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (/.f64 (+.f64 b a) (+.f64 b a))))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (-.f64 b a) (/.f64 (-.f64 b a) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (-.f64 b a) (+.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))) (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (*.f64 (-.f64 a b) (+.f64 b a))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (neg.f64 (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 #s(literal 2 binary64) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))) (neg.f64 (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (-.f64 a b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (*.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 b)) (cosh.f64 (log.f64 b))) (fma.f64 (neg.f64 a) a (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))) (/.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))))
(-.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (-.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (pow.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))))
(+.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (fma.f64 (neg.f64 a) a (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) (fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 a) a))))))
(/.f64 (+.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 a) a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64))))
(fma.f64 (neg.f64 a) a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
(fma.f64 a (neg.f64 a) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 b)) (cosh.f64 (log.f64 b))) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 b)) (cosh.f64 (log.f64 b))) (*.f64 (neg.f64 a) a))
(-.f64 (/.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))))
(-.f64 (/.f64 (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 3 binary64)) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 a a (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64))) #s(literal 2 binary64)))))
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 (neg.f64 a)) a))
(-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))
(+.f64 (*.f64 (neg.f64 a) a) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
(+.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 a) a))

eval112.0ms (0.9%)

Memory
20.9MiB live, 206.2MiB allocated; 25ms collecting garbage
Compiler

Compiled 37 004 to 3 808 computations (89.7% saved)

prune126.0ms (1.1%)

Memory
-34.7MiB live, 262.7MiB allocated; 32ms collecting garbage
Pruning

93 alts after pruning (92 fresh and 1 done)

PrunedKeptTotal
New78475859
Fresh241741
Picked415
Done000
Total81293905
Accuracy
80.8%
Counts
905 → 93
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.2%
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
15.7%
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
16.7%
(*.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 a a (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.8%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
68.8%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
26.6%
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
15.7%
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
62.7%
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
32.3%
(*.f64 (-.f64 (/.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 b a)) (/.f64 (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (-.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
62.7%
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
20.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
62.7%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a)))))
62.7%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a)))))
49.5%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
22.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
49.6%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
62.6%
(*.f64 (+.f64 a b) (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a)))))
28.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
27.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
46.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
44.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
27.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
44.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
44.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
69.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
68.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
68.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
69.5%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
68.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
67.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
68.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
68.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
60.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
39.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
36.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
63.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
44.3%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
38.1%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
11.2%
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
22.2%
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
19.4%
(*.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
18.2%
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
62.7%
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
68.8%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
59.8%
(*.f64 (*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
54.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
56.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) #s(literal 2 binary64)))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
54.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
27.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
46.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
48.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
48.5%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
47.1%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
39.5%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
60.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.0%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
29.1%
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
34.4%
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
58.6%
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
41.2%
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
34.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
61.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
59.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))))
41.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
53.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
63.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
33.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
58.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
41.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
62.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a)))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
55.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
45.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
41.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
41.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
29.2%
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
Compiler

Compiled 7 529 to 4 735 computations (37.1% saved)

simplify121.0ms (1%)

Memory
19.8MiB live, 208.6MiB allocated; 11ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff2
(/.f64 #s(literal 1 binary64) (*.f64 b b))
cost-diff0
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(-.f64 b a)
cost-diff0
(*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
cost-diff0
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
cost-diff0
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
cost-diff0
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
cost-diff2
(/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
081609
0125601
1256595
2732579
33530579
08238579
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))
(-.f64 b a)
(sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))
(/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 2 binary64)
#s(literal 180 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
#s(literal -1/90 binary64)
(*.f64 a a)
a
(*.f64 (PI.f64) angle)
(PI.f64)
angle
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
(-.f64 b a)
#s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle))
#s(literal -1/4374000 binary64)
(*.f64 angle angle)
angle
(pow.f64 (PI.f64) #s(literal 3 binary64))
(PI.f64)
#s(literal 3 binary64)
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(-.f64 b a)
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))))
#s(literal 2 binary64)
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))
(cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
#s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))
(*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))
(-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(*.f64 b b)
(/.f64 #s(literal 1 binary64) (*.f64 b b))
#s(literal 1 binary64)
#s(literal 1/2 binary64)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))
(-.f64 b a)
(sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(PI.f64)
angle
#s(literal 2 binary64)
#s(literal 180 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) angle) (PI.f64))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) angle) (PI.f64)))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) angle) (PI.f64))
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
(*.f64 (*.f64 a a) #s(literal -1/90 binary64))
#s(literal -1/90 binary64)
(*.f64 a a)
a
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(PI.f64)
angle
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (*.f64 angle (PI.f64)) (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) #s(literal -1/4374000 binary64) #s(literal 1/90 binary64)))))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
(*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (*.f64 angle (PI.f64)) (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) #s(literal -1/4374000 binary64) #s(literal 1/90 binary64)))) (-.f64 b a))
(-.f64 b a)
#s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
#s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (*.f64 angle (PI.f64)) (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) #s(literal -1/4374000 binary64) #s(literal 1/90 binary64))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(*.f64 (*.f64 angle (PI.f64)) (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) #s(literal -1/4374000 binary64) #s(literal 1/90 binary64)))
(fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) #s(literal -1/4374000 binary64) #s(literal 1/90 binary64)))
(*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle))
(*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64))
#s(literal -1/4374000 binary64)
(*.f64 angle angle)
angle
(pow.f64 (PI.f64) #s(literal 3 binary64))
(PI.f64)
#s(literal 3 binary64)
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 b a)) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(-.f64 b a)
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))
#s(literal 2 binary64)
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))
(+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))
(cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
#s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))
#s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64)))))
(*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))))
(-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64)))
(*.f64 b b)
(/.f64 #s(literal 1 binary64) (*.f64 b b))
(pow.f64 b #s(literal -2 binary64))
#s(literal 1 binary64)
#s(literal 1/2 binary64)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))

localize411.0ms (3.5%)

Memory
-19.2MiB live, 561.0MiB allocated; 71ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy10.525161889203439
#s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))
accuracy26.268110025673614
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.54233698497522
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy28.479172977601888
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))
accuracy0.34375
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
accuracy0.34375
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
accuracy26.268110025673614
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy26.54233698497522
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy0.24609375
(*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
accuracy0.6012915076322046
(*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle))
accuracy1.0
(pow.f64 (PI.f64) #s(literal 3 binary64))
accuracy30.578530948076423
#s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
accuracy0.1953125
(*.f64 (PI.f64) angle)
accuracy5.632629160894097
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
accuracy23.410762816406752
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
accuracy32.538418173254925
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
accuracy0.1953125
(*.f64 (PI.f64) angle)
accuracy0.21484375
(/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))
accuracy0.24609375
(*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))
accuracy26.342004935564265
(sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))
Samples
150.0ms128×1valid
83.0ms83×0valid
80.0ms44×2valid
5.0ms3valid
Compiler

Compiled 474 to 69 computations (85.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 227.0ms
ival-mult: 74.0ms (32.6% of total)
adjust: 31.0ms (13.7% of total)
ival-cosh: 18.0ms (7.9% of total)
ival-sin: 17.0ms (7.5% of total)
ival-log: 14.0ms (6.2% of total)
ival-sinh: 14.0ms (6.2% of total)
const: 12.0ms (5.3% of total)
ival-div: 8.0ms (3.5% of total)
ival-sub: 7.0ms (3.1% of total)
ival-sinu: 7.0ms (3.1% of total)
ival-pow2: 6.0ms (2.6% of total)
ival-add: 6.0ms (2.6% of total)
ival-cosu: 5.0ms (2.2% of total)
ival-pow: 4.0ms (1.8% of total)
ival-pi: 2.0ms (0.9% of total)
exact: 1.0ms (0.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series140.0ms (1.2%)

Memory
-13.7MiB live, 124.6MiB allocated; 9ms collecting garbage
Counts
30 → 163
Calls
Call 1
Inputs
(/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
(-.f64 b a)
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (*.f64 b b))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))))
(sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))
(*.f64 (PI.f64) angle)
#s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
(pow.f64 (PI.f64) #s(literal 3 binary64))
(*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* -1/90 (pow a 2))
(+ b (* -1 a))
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(* 2 (* b (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (sin (* 1/180 (* angle (PI)))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(+ (* -2 (pow a 2)) (* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(+ (* -1 (pow a 2)) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(* 1/2 (- (pow b 2) (/ 1 (pow b 2))))
(+ (* -1 (pow a 2)) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 a)
(* a (- (/ b a) 1))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
(* -2 (* a (sin (* 1/180 (* angle (PI))))))
(* a (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* b (sin (* 1/180 (* angle (PI))))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))) 2))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* 1/2 (/ (+ (/ 1 (pow b 2)) (pow b 2)) (pow a 2))) (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2)))) 1))
(* (pow a 2) (- (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2))) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* -1 (* a (+ (* -2 (/ (* b (sin (* 1/180 (* angle (PI))))) a)) (* 2 (sin (* 1/180 (* angle (PI))))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- b a)
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(/ 1 (pow b 2))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))
(- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))
(- (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(* b (+ (* -2 (/ (* a (sin (* 1/180 (* angle (PI))))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* -1 (* b (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* a (sin (* 1/180 (* angle (PI))))) b)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))
(- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))
(- (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (pow a 2))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a))))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (* -1/30855889612800000000 (* (pow (PI) 7) (* (+ a b) (- b a))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/11337408000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- b a))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/11337408000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (PI))
(* -1/4374000 (pow angle 2))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- b a)))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
21.0ms
a
@-inf
((/ (* (* (PI) angle) 2) 180) (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* -1/90 (* a a)) (* (PI) angle)) (* -1/90 (* a a)) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (- b a) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (PI) (/ angle 180)))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (/ 1 (* b b)) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (/ (* (* (PI) angle) 2) 180)) (* (PI) angle) (sin (* 2 (* (/ angle 180) (PI)))) (pow (PI) 3) (* -1/4374000 (* angle angle)) (cos (* (PI) (/ angle 180))) (sin (* (/ angle 180) (PI))) (* (PI) (/ angle 180)) (* (/ angle 180) (PI)) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (sin (* (PI) (/ angle 180))) (- (sinh (* (log b) 2)) (* a a)))
14.0ms
b
@-inf
((/ (* (* (PI) angle) 2) 180) (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* -1/90 (* a a)) (* (PI) angle)) (* -1/90 (* a a)) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (- b a) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (PI) (/ angle 180)))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (/ 1 (* b b)) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (/ (* (* (PI) angle) 2) 180)) (* (PI) angle) (sin (* 2 (* (/ angle 180) (PI)))) (pow (PI) 3) (* -1/4374000 (* angle angle)) (cos (* (PI) (/ angle 180))) (sin (* (/ angle 180) (PI))) (* (PI) (/ angle 180)) (* (/ angle 180) (PI)) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (sin (* (PI) (/ angle 180))) (- (sinh (* (log b) 2)) (* a a)))
13.0ms
angle
@-inf
((/ (* (* (PI) angle) 2) 180) (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* -1/90 (* a a)) (* (PI) angle)) (* -1/90 (* a a)) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (- b a) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (PI) (/ angle 180)))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (/ 1 (* b b)) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (/ (* (* (PI) angle) 2) 180)) (* (PI) angle) (sin (* 2 (* (/ angle 180) (PI)))) (pow (PI) 3) (* -1/4374000 (* angle angle)) (cos (* (PI) (/ angle 180))) (sin (* (/ angle 180) (PI))) (* (PI) (/ angle 180)) (* (/ angle 180) (PI)) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (sin (* (PI) (/ angle 180))) (- (sinh (* (log b) 2)) (* a a)))
13.0ms
angle
@inf
((/ (* (* (PI) angle) 2) 180) (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* -1/90 (* a a)) (* (PI) angle)) (* -1/90 (* a a)) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (- b a) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (PI) (/ angle 180)))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (/ 1 (* b b)) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (/ (* (* (PI) angle) 2) 180)) (* (PI) angle) (sin (* 2 (* (/ angle 180) (PI)))) (pow (PI) 3) (* -1/4374000 (* angle angle)) (cos (* (PI) (/ angle 180))) (sin (* (/ angle 180) (PI))) (* (PI) (/ angle 180)) (* (/ angle 180) (PI)) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (sin (* (PI) (/ angle 180))) (- (sinh (* (log b) 2)) (* a a)))
12.0ms
b
@inf
((/ (* (* (PI) angle) 2) 180) (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* -1/90 (* a a)) (* (PI) angle)) (* -1/90 (* a a)) (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (- b a) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (PI) (/ angle 180)))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (/ 1 (* b b)) (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (/ (* (* (PI) angle) 2) 180)) (* (PI) angle) (sin (* 2 (* (/ angle 180) (PI)))) (pow (PI) 3) (* -1/4374000 (* angle angle)) (cos (* (PI) (/ angle 180))) (sin (* (/ angle 180) (PI))) (* (PI) (/ angle 180)) (* (/ angle 180) (PI)) (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a))) (sin (* (PI) (/ angle 180))) (- (sinh (* (log b) 2)) (* a a)))

simplify177.0ms (1.5%)

Memory
39.2MiB live, 135.4MiB allocated; 8ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07215166
129344655
088894501
Stop Event
iter limit
node limit
Counts
163 → 161
Calls
Call 1
Inputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* -1/90 (pow a 2))
(+ b (* -1 a))
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(* 2 (* b (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (sin (* 1/180 (* angle (PI)))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(+ (* -2 (pow a 2)) (* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(+ (* -1 (pow a 2)) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(* 1/2 (- (pow b 2) (/ 1 (pow b 2))))
(+ (* -1 (pow a 2)) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 a)
(* a (- (/ b a) 1))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
(* -2 (* a (sin (* 1/180 (* angle (PI))))))
(* a (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* b (sin (* 1/180 (* angle (PI))))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))) 2))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* 1/2 (/ (+ (/ 1 (pow b 2)) (pow b 2)) (pow a 2))) (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2)))) 1))
(* (pow a 2) (- (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2))) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* -1 (* a (+ (* -2 (/ (* b (sin (* 1/180 (* angle (PI))))) a)) (* 2 (sin (* 1/180 (* angle (PI))))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- b a)
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(/ 1 (pow b 2))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))
(- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))
(- (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(* b (+ (* -2 (/ (* a (sin (* 1/180 (* angle (PI))))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* -1 (* b (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* a (sin (* 1/180 (* angle (PI))))) b)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))))
(* 2 (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))
(- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))
(- (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (pow a 2))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a))))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (* -1/30855889612800000000 (* (pow (PI) 7) (* (+ a b) (- b a))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/11337408000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- b a))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/11337408000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (PI))
(* -1/4374000 (pow angle 2))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- b a)))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 #s(literal -1 binary64) a #s(literal 0 binary64))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
b
(+ a b)
(+.f64 b a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 #s(literal 1/90 binary64) (fma.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) a (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (*.f64 b b)) (*.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle))) a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(* -1/90 (pow a 2))
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
(+ b (* -1 a))
(-.f64 b a)
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -2 binary64) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) a (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) a (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(fma.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) a (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* b (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fma.f64 #s(literal 2 binary64) b (*.f64 #s(literal -2 binary64) a)))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))))
(fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64)))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))))
(fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))
(+ (* -2 (pow a 2)) (* 2 (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))))
(fma.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
(+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))))
(+ (* -1 (pow a 2)) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))
(* 1/2 (- (pow b 2) (/ 1 (pow b 2))))
(*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))
(+ (* -1 (pow a 2)) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))
(fma.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64) (*.f64 (neg.f64 a) a))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 #s(literal 0 binary64) a) #s(literal -1 binary64))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 #s(literal 0 binary64) a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 a a))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))))) (*.f64 a a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) (/.f64 angle a)))) (*.f64 a a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 #s(literal 0 binary64) (/.f64 (PI.f64) a) (/.f64 (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a) a))))) (*.f64 a a))
(* -1 a)
(neg.f64 a)
(* a (- (/ b a) 1))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) a)))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (/.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)))))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
(*.f64 (fma.f64 (/.f64 #s(literal 2 binary64) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 b b) a)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) a)))) (*.f64 a a))
(* -2 (* a (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(* a (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* b (sin (* 1/180 (* angle (PI))))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 b a)))) a)
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))) (*.f64 a a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))))) (pow a 2)))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))) (*.f64 a a))) (*.f64 a a))
(* -2 (pow a 2))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(* (pow a 2) (- (* 2 (/ (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))) 2))
(*.f64 (-.f64 (*.f64 (/.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 a a)) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 a a))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (+ (* 1/2 (/ (+ (/ 1 (pow b 2)) (pow b 2)) (pow a 2))) (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2)))) 1))
(*.f64 (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))))) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (- (* 1/2 (/ (- (pow b 2) (/ 1 (pow b 2))) (pow a 2))) 1))
(*.f64 (-.f64 (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (/.f64 #s(literal 1/2 binary64) (*.f64 a a))) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 #s(literal 0 binary64) a) #s(literal -1 binary64))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(*.f64 (-.f64 (/.f64 (neg.f64 b) a) #s(literal 1 binary64)) (neg.f64 a))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a))) (neg.f64 a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (/.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle))) (neg.f64 a))) (*.f64 a a))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) a))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal -2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 b b) a)) #s(literal -2 binary64))) (neg.f64 a))) (*.f64 a a))
(* -1 (* a (+ (* -2 (/ (* b (sin (* 1/180 (* angle (PI))))) a)) (* 2 (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 b a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (neg.f64 a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 #s(literal 0 binary64) b)) b (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
(- b a)
(-.f64 b a)
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (+.f64 b #s(literal 0 binary64)))) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 b #s(literal 0 binary64)))) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(/ 1 (pow b 2))
(/.f64 #s(literal 1 binary64) (*.f64 b b))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(* 2 (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) #s(literal 2 binary64))
(- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))
(- (* 1/2 (- (pow b 2) (/ 1 (pow b 2)))) (pow a 2))
(fma.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64) (*.f64 (neg.f64 a) a))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b))) b)) (*.f64 b b))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) b)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b))))) (*.f64 b b))
(* b (+ 1 (* -1 (/ a b))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) b))))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 #s(literal -2 binary64) b) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) b)))))) (*.f64 b b))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(*.f64 (fma.f64 (/.f64 #s(literal -2 binary64) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 a a) b)) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 b b))
(* b (+ (* -2 (/ (* a (sin (* 1/180 (* angle (PI))))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b))) b)) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (-.f64 (/.f64 (neg.f64 a) b) #s(literal 1 binary64)) (neg.f64 b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (/.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) (*.f64 (*.f64 (*.f64 a a) angle) (/.f64 (PI.f64) b)))) (neg.f64 b))) (*.f64 b b))
(* -1 (* b (- (/ a b) 1)))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (neg.f64 b))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 a a) b)))) (neg.f64 b))) (*.f64 b b))
(* -1 (* b (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* a (sin (* 1/180 (* angle (PI))))) b)))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 a b)))) (neg.f64 b))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))) (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64)))) (+.f64 (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))))) (*.f64 (neg.f64 a) a))) #s(literal 2 binary64))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))) (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64)))) (+.f64 (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))))) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(* 2 (- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2)))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))) (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64)))) (+.f64 (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))))) (*.f64 (neg.f64 a) a)) #s(literal 2 binary64))
(- (+ (* 1/2 (+ (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))))) (pow a 2))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))) (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64)))) (+.f64 (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))))) (*.f64 (neg.f64 a) a))
(- (* 1/2 (- (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))) (/ 1 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))))) (pow a 2))
(fma.f64 (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))) (exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))) #s(literal -2 binary64)))) #s(literal 1/2 binary64) (*.f64 (neg.f64 a) a))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 (*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) (*.f64 (*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (-.f64 b a))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) #s(literal 1/1417176000000 binary64) (*.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (* -1/30855889612800000000 (* (pow (PI) 7) (* (+ a b) (- b a))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) #s(literal 1/1417176000000 binary64) (*.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) (*.f64 (*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 b b (*.f64 (neg.f64 a) a)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/11337408000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 b b (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 b b (*.f64 (neg.f64 a) a))))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- b a))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 b a))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/11337408000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 b a) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) #s(literal 1/90 binary64))
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) #s(literal -1/4374000 binary64)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) #s(literal 1/1417176000000 binary64) (*.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (+ (* 1/2 (+ (/ 1 (pow b 2)) (pow b 2))) (* 1/2 (- (pow b 2) (/ 1 (pow b 2))))) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (*.f64 (neg.f64 a) a))))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (PI))
(*.f64 (PI.f64) angle)
(* -1/4374000 (pow angle 2))
(*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a))))
(*.f64 (*.f64 (fma.f64 b b (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b a)) #s(literal 2 binary64))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))

rewrite303.0ms (2.6%)

Memory
-11.7MiB live, 174.9MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
081465
0125448
1380412
22494412
010120412
Stop Event
iter limit
node limit
iter limit
Counts
30 → 528
Calls
Call 1
Inputs
(/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
(-.f64 b a)
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (*.f64 b b))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))))
(sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))
(*.f64 (PI.f64) angle)
#s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
(pow.f64 (PI.f64) #s(literal 3 binary64))
(*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64)))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (PI.f64) (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) (neg.f64 angle)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (neg.f64 (*.f64 angle (PI.f64))))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) (neg.f64 angle)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (neg.f64 (*.f64 angle (PI.f64))))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal 180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) (neg.f64 angle)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (neg.f64 (*.f64 angle (PI.f64))))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal 180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) (neg.f64 angle)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal 180 binary64) (neg.f64 (*.f64 angle (PI.f64))))) #s(literal -32400 binary64))
(/.f64 (-.f64 (*.f64 angle (PI.f64)) (neg.f64 (*.f64 angle (PI.f64)))) #s(literal 180 binary64))
(/.f64 (-.f64 (*.f64 (neg.f64 angle) (PI.f64)) (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (-.f64 (*.f64 (PI.f64) (neg.f64 angle)) (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (-.f64 (neg.f64 (*.f64 angle (PI.f64))) (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))) (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (*.f64 angle (PI.f64)))) #s(literal 180 binary64))
(/.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal -180 binary64)))
(fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (fma.f64 a a (*.f64 (neg.f64 b) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (fma.f64 a a (*.f64 (neg.f64 b) b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (+.f64 b a))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (fma.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (fma.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (fma.f64 a a (*.f64 (neg.f64 b) b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)))
(/.f64 (fma.f64 a a (*.f64 (neg.f64 b) b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)))
(/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(fma.f64 (neg.f64 (sqrt.f64 a)) (neg.f64 (sqrt.f64 a)) b)
(fma.f64 (neg.f64 (sqrt.f64 b)) (neg.f64 (sqrt.f64 b)) a)
(fma.f64 (fabs.f64 (sqrt.f64 b)) (fabs.f64 (sqrt.f64 b)) a)
(fma.f64 (fabs.f64 (sqrt.f64 a)) (fabs.f64 (sqrt.f64 a)) b)
(fma.f64 (sqrt.f64 (neg.f64 (neg.f64 b))) (sqrt.f64 (neg.f64 (neg.f64 b))) a)
(fma.f64 (sqrt.f64 (neg.f64 b)) (sqrt.f64 (neg.f64 b)) a)
(fma.f64 (sqrt.f64 (neg.f64 (neg.f64 a))) (sqrt.f64 (neg.f64 (neg.f64 a))) b)
(fma.f64 (sqrt.f64 (neg.f64 a)) (sqrt.f64 (neg.f64 a)) b)
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (*.f64 b b) (pow.f64 b #s(literal -1 binary64)) a)
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(+.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(+.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(+.f64 b a)
(+.f64 a b)
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) angle) (PI.f64))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) angle) (PI.f64))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))
(*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))
(*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)
(*.f64 (*.f64 #s(literal -1/90 binary64) a) (*.f64 a (*.f64 angle (PI.f64))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)))
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (*.f64 a a) #s(literal -1/90 binary64)))
(*.f64 angle (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle (*.f64 (*.f64 a a) #s(literal -1/90 binary64))))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) angle)))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 (*.f64 a a) #s(literal -1/90 binary64))))
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) a) (*.f64 #s(literal -1/90 binary64) a)) angle))
(*.f64 (*.f64 #s(literal -1/90 binary64) (neg.f64 a)) (neg.f64 a))
(*.f64 (*.f64 #s(literal -1/90 binary64) a) a)
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) #s(literal -1/90 binary64)))
(*.f64 (*.f64 a a) #s(literal -1/90 binary64))
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
(*.f64 a (*.f64 #s(literal -1/90 binary64) a))
(*.f64 (*.f64 (+.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
(*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) (+.f64 b a))
(*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 b a) (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (fma.f64 a a (*.f64 (neg.f64 b) b)) (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) (fma.f64 a a (*.f64 (neg.f64 b) b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(fma.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) b (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) a (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) b))
(fma.f64 b (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) (*.f64 a (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))))
(fma.f64 a (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) (*.f64 b (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))) (*.f64 a (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))) (*.f64 b (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) b) (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) a) (*.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a)) b))
(*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 b a))
(*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 a a (*.f64 (neg.f64 b) b))) (-.f64 a b))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (+.f64 b a)))
(/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 b a))
(-.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b b (*.f64 a (+.f64 b a)))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(-.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))
(-.f64 b a)
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (fma.f64 a a (*.f64 (neg.f64 b) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (fma.f64 a a (*.f64 (neg.f64 b) b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (fma.f64 a a (*.f64 (neg.f64 b) b)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 a a (*.f64 (neg.f64 b) b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(fma.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(+.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (+.f64 b a))
(*.f64 (fabs.f64 (pow.f64 b #s(literal -1 binary64))) (fabs.f64 (pow.f64 b #s(literal -1 binary64))))
(*.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal -1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 b) #s(literal -2 binary64)) (pow.f64 (sqrt.f64 b) #s(literal -2 binary64)))
(*.f64 (neg.f64 (pow.f64 b #s(literal -1 binary64))) (neg.f64 (pow.f64 b #s(literal -1 binary64))))
(*.f64 (pow.f64 b #s(literal -1 binary64)) (pow.f64 b #s(literal -1 binary64)))
(pow.f64 (exp.f64 #s(literal -2 binary64)) (log.f64 b))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal -1 binary64)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (neg.f64 (log.f64 b)))
(pow.f64 (pow.f64 b #s(literal -1 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal -1/2 binary64))
(pow.f64 (neg.f64 b) #s(literal -2 binary64))
(pow.f64 (*.f64 b b) #s(literal -1 binary64))
(pow.f64 b #s(literal -2 binary64))
(/.f64 (-.f64 (neg.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))))) #s(literal -2 binary64))
(/.f64 (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64)))) #s(literal 2 binary64))
(/.f64 (fabs.f64 (neg.f64 (pow.f64 b #s(literal -1 binary64)))) b)
(/.f64 (fabs.f64 (pow.f64 b #s(literal -1 binary64))) b)
(/.f64 (neg.f64 (pow.f64 b #s(literal -1 binary64))) (neg.f64 b))
(/.f64 (pow.f64 b #s(literal -1 binary64)) (neg.f64 b))
(/.f64 (pow.f64 b #s(literal -1 binary64)) b)
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 b) b))
(/.f64 #s(literal 1 binary64) (*.f64 b b))
(neg.f64 (/.f64 #s(literal -1 binary64) (*.f64 b b)))
(sqrt.f64 (pow.f64 b #s(literal -4 binary64)))
(-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
(fabs.f64 (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))
(fabs.f64 (/.f64 #s(literal -1 binary64) (*.f64 b b)))
(fabs.f64 (neg.f64 (pow.f64 b #s(literal -2 binary64))))
(fabs.f64 (pow.f64 b #s(literal -2 binary64)))
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))
(+.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (sinh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))) #s(literal 2 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(fma.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(fma.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(+.f64 (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))))
(/.f64 (fma.f64 (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (fma.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))))) (pow.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))))
(/.f64 (fma.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) #s(literal 2 binary64)) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal 8 binary64) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)) (*.f64 #s(literal 8 binary64) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)) (pow.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (-.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(/.f64 (+.f64 (pow.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 3 binary64)) (pow.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)) (pow.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 (+.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (*.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))))) (pow.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(fma.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (+.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (log.f64 b) (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)) (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (log.f64 b) (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)) (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (log.f64 b) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (neg.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 (log.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))) (cosh.f64 (/.f64 (-.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(fma.f64 #s(literal 2 binary64) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 (neg.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(-.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 #s(literal -2 binary64) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(+.f64 (+.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))
(+.f64 (+.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (fma.f64 b b (pow.f64 b #s(literal -2 binary64))))
(+.f64 (fma.f64 b b (pow.f64 b #s(literal -2 binary64))) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(+.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))
(+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (+.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(+.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 4 binary64))
(neg.f64 (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal -180 binary64))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
#s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
(*.f64 (neg.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (neg.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 3/4 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 3/2 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)) #s(literal 3/2 binary64)) (PI.f64))
(*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3/2 binary64)) (pow.f64 (neg.f64 (PI.f64)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 3/4 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 3/2 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 5/2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (PI.f64) (PI.f64))))
(*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))
(*.f64 (PI.f64) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 3/2 binary64)))
(*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (PI.f64)))
(pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 6 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1 binary64))
(pow.f64 (PI.f64) #s(literal 3 binary64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 9 binary64)))
(fabs.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64))))
(exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) (log.f64 (PI.f64))))
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 2 binary64) (log.f64 (PI.f64))))
(exp.f64 (+.f64 (log.f64 (PI.f64)) (log.f64 (*.f64 (PI.f64) (PI.f64)))))
(exp.f64 (+.f64 (log.f64 (PI.f64)) (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64))))
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 3/2 binary64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))))
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 (*.f64 #s(literal -1/4374000 binary64) (neg.f64 angle)) (neg.f64 angle))
(*.f64 (*.f64 #s(literal -1/4374000 binary64) angle) angle)
(*.f64 (neg.f64 angle) (*.f64 (neg.f64 angle) #s(literal -1/4374000 binary64)))
(*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64))
(*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle))
(*.f64 angle (*.f64 #s(literal -1/4374000 binary64) angle))
(fma.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(cos.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (fma.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (pow.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (*.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))))))
(/.f64 (+.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64))) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(+.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 3 binary64)) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))) (/.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (fma.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (-.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)))))
(+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))))
(+.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
#s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64)))

eval170.0ms (1.4%)

Memory
-17.3MiB live, 122.4MiB allocated; 19ms collecting garbage
Compiler

Compiled 40 503 to 3 340 computations (91.8% saved)

prune180.0ms (1.5%)

Memory
38.4MiB live, 179.6MiB allocated; 4ms collecting garbage
Pruning

116 alts after pruning (115 fresh and 1 done)

PrunedKeptTotal
New73962801
Fresh345387
Picked415
Done101
Total778116894
Accuracy
80.9%
Counts
894 → 116
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.5%
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
15.7%
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
16.7%
(*.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 a a (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
69.4%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
26.6%
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
15.7%
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
63.3%
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
56.2%
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
32.3%
(*.f64 (-.f64 (/.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 b a)) (/.f64 (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (-.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
27.4%
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
69.1%
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
20.6%
(*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
62.7%
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
20.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
62.7%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a)))))
62.7%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a)))))
49.6%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
62.6%
(*.f64 (+.f64 a b) (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a)))))
45.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))))
43.2%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
68.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
67.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
28.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
27.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
46.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
44.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
27.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
44.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
69.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
68.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))
68.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
66.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) #s(literal 180 binary64)))))
69.2%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 180 binary64)))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))))))
68.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
67.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
66.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
68.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
60.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
19.3%
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
37.3%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
39.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
36.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
63.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
44.3%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
38.1%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
22.2%
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
68.8%
(*.f64 (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.8%
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
2.1%
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
18.2%
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
62.9%
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
62.7%
(*.f64 (*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (+.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
22.2%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.5%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
66.0%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
70.0%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
69.4%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
65.1%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
67.7%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
62.9%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
63.2%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
66.3%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
42.6%
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
38.1%
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
59.8%
(*.f64 (*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
56.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
56.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) #s(literal 2 binary64)))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
54.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
2.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
26.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
25.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
28.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
27.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
24.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
27.4%
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
48.5%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
47.1%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
39.5%
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.0%
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
29.1%
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
34.4%
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
41.2%
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
58.6%
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
34.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
61.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
59.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))))
41.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
53.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
63.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
33.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
58.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
41.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
62.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a)))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
54.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
45.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
41.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
34.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
41.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
32.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
29.2%
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
Compiler

Compiled 9 285 to 5 904 computations (36.4% saved)

simplify189.0ms (1.6%)

Memory
13.6MiB live, 158.6MiB allocated; 32ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
cost-diff0
(*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff1
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
cost-diff0
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
cost-diff1
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b))
cost-diff3
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
cost-diff4
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
cost-diff4
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
cost-diff0
(*.f64 (*.f64 #s(literal -1/90 binary64) a) a)
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))
cost-diff0
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
cost-diff6
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
077614
0128605
1249559
2741558
33364558
08180555
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(-.f64 b a)
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 #s(literal -1/90 binary64) a) a)
(*.f64 #s(literal -1/90 binary64) a)
#s(literal -1/90 binary64)
a
(*.f64 (PI.f64) angle)
(PI.f64)
angle
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))
(*.f64 #s(literal 1/90 binary64) angle)
#s(literal 1/90 binary64)
angle
(sqrt.f64 (PI.f64))
(PI.f64)
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 b b)
(*.f64 a a)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 angle #s(literal -180 binary64))
#s(literal -180 binary64)
(/.f64 (PI.f64) #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(-.f64 b a)
b
a
(+.f64 a b)
(/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(pow.f64 b #s(literal 4 binary64))
#s(literal 4 binary64)
(fma.f64 a a (*.f64 b b))
(*.f64 b b)
(/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(pow.f64 a #s(literal 4 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 b a)
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) (PI.f64)) angle) #s(literal -1/90 binary64))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle)))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) (PI.f64)) angle) #s(literal -1/90 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 a a) (PI.f64)) angle) #s(literal -1/90 binary64))
(*.f64 (*.f64 #s(literal -1/90 binary64) a) a)
(*.f64 #s(literal -1/90 binary64) a)
#s(literal -1/90 binary64)
a
(*.f64 (PI.f64) angle)
(PI.f64)
angle
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle)
(*.f64 #s(literal 1/90 binary64) angle)
#s(literal 1/90 binary64)
angle
(sqrt.f64 (PI.f64))
(PI.f64)
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 b a)) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b))
(fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (neg.f64 a) a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 b b)
(*.f64 a a)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (PI.f64) #s(literal -180 binary64)) angle (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 angle #s(literal -180 binary64))
#s(literal -180 binary64)
(/.f64 (PI.f64) #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (fma.f64 b b (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (fma.f64 a a (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (fma.f64 b b (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (fma.f64 a a (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(-.f64 (fma.f64 b b (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (fma.f64 a a (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 b a)
b
a
(+.f64 a b)
(+.f64 b a)
(/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))
(pow.f64 b #s(literal 4 binary64))
#s(literal 4 binary64)
(fma.f64 a a (*.f64 b b))
(fma.f64 b b (*.f64 a a))
(*.f64 b b)
(/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))
(pow.f64 a #s(literal 4 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))

localize403.0ms (3.4%)

Memory
-22.8MiB live, 499.0MiB allocated; 143ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy26.268110025673614
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.54233698497522
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy27.61885416839984
(/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
accuracy31.782840857645233
(/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
accuracy2.5976562500000004
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
accuracy4.110349576137504
(*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy25.886417646919657
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
accuracy26.268110025673614
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy0.2890625
(*.f64 #s(literal 1/90 binary64) angle)
accuracy0.3366012695368841
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
accuracy1.0
(sqrt.f64 (PI.f64))
accuracy26.342004935564265
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
accuracy0.30859375
(*.f64 #s(literal -1/90 binary64) a)
accuracy5.632629160894097
(*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))
accuracy23.410762816406752
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
accuracy32.538418173254925
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle)))
accuracy1.0
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
accuracy1.0
(cbrt.f64 (PI.f64))
accuracy26.268110025673614
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy26.54233698497522
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
Samples
171.0ms119×1valid
138.0ms135×0valid
14.0ms2valid
4.0ms3valid
Compiler

Compiled 603 to 70 computations (88.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 274.0ms
ival-mult: 91.0ms (33.2% of total)
ival-cosu: 40.0ms (14.6% of total)
adjust: 35.0ms (12.8% of total)
ival-add: 21.0ms (7.7% of total)
ival-sin: 20.0ms (7.3% of total)
const: 12.0ms (4.4% of total)
ival-div: 11.0ms (4% of total)
ival-pow2: 9.0ms (3.3% of total)
ival-sinu: 7.0ms (2.6% of total)
ival-sub: 6.0ms (2.2% of total)
ival-cos: 6.0ms (2.2% of total)
ival-pow: 6.0ms (2.2% of total)
ival-sqrt: 3.0ms (1.1% of total)
ival-cbrt: 3.0ms (1.1% of total)
ival-pi: 1.0ms (0.4% of total)
exact: 1.0ms (0.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series70.0ms (0.6%)

Memory
31.4MiB live, 123.5MiB allocated; 15ms collecting garbage
Counts
32 → 245
Calls
Call 1
Inputs
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(+.f64 a b)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 #s(literal -1/90 binary64) a) a)
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cbrt.f64 (PI.f64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 #s(literal -1/90 binary64) a)
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(sqrt.f64 (PI.f64))
(*.f64 #s(literal 1/90 binary64) angle)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
b
(+ a b)
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* -1/90 (pow a 2))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (pow b 2))
(+ (* 2 (pow b 2)) (* a (+ b (* -1 b))))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -2 a) (* -1 b)))))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -1 a) (* -1 b)))))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(+ (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b))))))
(+ (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (+ (* -2 (* a (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -1 b) (* a (- (/ (pow a 2) (pow b 2)) 2))))))
(* -1/90 a)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(+ (* (pow a 2) (- (/ (pow a 2) (pow b 2)) 1)) (pow b 2))
(+ (* (pow a 2) (- (* (pow a 2) (+ (* -1 (/ (pow a 2) (pow b 4))) (/ 1 (pow b 2)))) 1)) (pow b 2))
(/ (pow a 4) (pow b 2))
(* (pow a 4) (+ (* -1 (/ (pow a 2) (pow b 4))) (/ 1 (pow b 2))))
(* (pow a 4) (+ (* (pow a 2) (- (/ (pow a 2) (pow b 6)) (/ 1 (pow b 4)))) (/ 1 (pow b 2))))
(* (pow a 4) (+ (* (pow a 2) (- (* (pow a 2) (+ (* -1 (/ (pow a 2) (pow b 8))) (/ 1 (pow b 6)))) (/ 1 (pow b 4)))) (/ 1 (pow b 2))))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
a
(* a (+ 1 (/ b a)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (pow a 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* 2 (/ (pow b 2) (pow a 2))) (/ b a))) 2))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* 2 (/ (pow b 2) (pow a 2))) (/ b a))) 1))
(* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a)))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* -1 (/ (pow b 4) (pow a 4))) (+ (* 2 (/ (pow b 2) (pow a 2))) (+ (/ b a) (/ (pow b 4) (pow a 4)))))) 2))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4)))) (pow a 4))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4))) (pow a 4))))))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (+ (/ (pow b 2) (pow a 2)) (/ (pow b 4) (pow a 4))))) 1))
(/ (pow b 4) (pow a 2))
(/ (+ (* -1 (/ (pow b 6) (pow a 2))) (pow b 4)) (pow a 2))
(/ (- (+ (/ (pow b 8) (pow a 4)) (pow b 4)) (/ (pow b 6) (pow a 2))) (pow a 2))
(/ (- (+ (* -1 (/ (pow b 10) (pow a 6))) (pow b 4)) (+ (* -1 (/ (pow b 8) (pow a 4))) (/ (pow b 6) (pow a 2)))) (pow a 2))
(pow a 2)
(* (pow a 2) (+ 1 (* -1 (/ (pow b 2) (pow a 2)))))
(* (pow a 2) (- (+ 1 (/ (pow b 4) (pow a 4))) (/ (pow b 2) (pow a 2))))
(* (pow a 2) (- (+ 1 (* -1 (/ (pow b 6) (pow a 6)))) (+ (* -1 (/ (pow b 4) (pow a 4))) (/ (pow b 2) (pow a 2)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 2))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -2 (/ (pow b 2) a)) (* -1 b))) a)) 2))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -2 (/ (pow b 2) a)) (* -1 b))) a)) 1))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) a)) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b))))) a))))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (+ (* -1 (/ (pow b 4) (pow a 2))) (+ (* 2 (pow b 2)) (/ (pow b 4) (pow a 2)))) a)))) a)) 2))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -1 (/ (+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4)))) (pow a 2))) a)) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4))) (pow a 2))) a)) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (+ (/ (pow b 4) (pow a 2)) (pow b 2)) a)))) a)) 1))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- (* -1 (pow a 2)) (pow a 2))
(- (+ (* -1 (pow a 2)) (* b (+ a (* -1 a)))) (pow a 2))
(- (+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* 2 b))))) (pow a 2))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* 2 b)))))
(* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(+ (* b (+ (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(+ (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* b (+ 1 (/ (pow b 2) (pow a 2))))))))
(* (pow b 4) (+ (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2))))
(* (pow b 4) (+ (* (pow b 2) (- (/ (pow b 2) (pow a 6)) (/ 1 (pow a 4)))) (/ 1 (pow a 2))))
(* (pow b 4) (+ (* (pow b 2) (- (* (pow b 2) (+ (* -1 (/ (pow b 2) (pow a 8))) (/ 1 (pow a 6)))) (/ 1 (pow a 4)))) (/ 1 (pow a 2))))
(+ (* -1 (pow b 2)) (pow a 2))
(+ (* (pow b 2) (- (/ (pow b 2) (pow a 2)) 1)) (pow a 2))
(+ (* (pow b 2) (- (* (pow b 2) (+ (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2)))) 1)) (pow a 2))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(* b (+ 1 (/ a b)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ 2 (+ (* -1 (/ a b)) (/ a b))))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(* (pow b 2) (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))) b)))
(* (pow b 2) (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2)))))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (+ (* -1 (pow a 4)) (pow a 4)) (pow b 4))) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b))))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2)))))
(* (pow b 2) (+ (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4)))) (pow b 4))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2))))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) (pow b 2)))))
(* (pow b 2) (+ (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4))) (pow b 4))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) (pow b 2))))))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (+ (/ a b) (/ (pow a 4) (pow b 4)))))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (- (+ 1 (/ (pow a 4) (pow b 4))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (- (+ 1 (* -1 (/ (pow a 6) (pow b 6)))) (+ (* -1 (/ (pow a 4) (pow b 4))) (/ (pow a 2) (pow b 2)))))
(/ (+ (* -1 (/ (pow a 6) (pow b 2))) (pow a 4)) (pow b 2))
(/ (- (+ (/ (pow a 8) (pow b 4)) (pow a 4)) (/ (pow a 6) (pow b 2))) (pow b 2))
(/ (- (+ (* -1 (/ (pow a 10) (pow b 6))) (pow a 4)) (+ (* -1 (/ (pow a 8) (pow b 4))) (/ (pow a 6) (pow b 2)))) (pow b 2))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (* -1 (pow a 2)) (pow a 2)) b))) b))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (/ (pow a 2) b)) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (+ (* -1 (/ (+ (* -1 (pow a 4)) (pow a 4)) (pow b 2))) (* -1 (pow a 2))) (pow a 2)) b))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* -1 (/ (+ (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4)))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* -1 (/ (+ (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4))) (pow b 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (+ (* -1 (pow a 2)) (/ (pow a 4) (pow b 2))) (pow a 2)) b))) b))))
(* 1/180 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a))))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (* -1/30855889612800000000 (* (pow (PI) 7) (* (+ a b) (- b a))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/11337408000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(sin (* 1/2 (PI)))
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))
(* 1/180 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))
(* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))) (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))
(* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))))
(* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (+ (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/3149280000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))))))
(* 1/180 (* angle (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))))))))))))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))) (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))) (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* 1/90 angle)
(* 1/180 (* angle (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))
(* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))
(* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))
(* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))
Calls

9 calls:

TimeVariablePointExpression
12.0ms
angle
@inf
((* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (+ a b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* (* -1/90 a) a) (* (PI) angle)) (* (* -1/90 a) a) (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (+ (* (+ b a) (- b a)) (* b b)) (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (sin (* (/ angle 180) (PI))) (cbrt (PI)) (pow (cbrt (PI)) 2) (* -1/90 a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* 1/90 angle) (sin (* (PI) (/ angle 180))) (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (/ (pow b 4) (+ (* a a) (* b b))) (/ (pow a 4) (+ (* a a) (* b b))) (cos (* (PI) (/ angle 180))))
9.0ms
b
@0
((* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (+ a b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* (* -1/90 a) a) (* (PI) angle)) (* (* -1/90 a) a) (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (+ (* (+ b a) (- b a)) (* b b)) (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (sin (* (/ angle 180) (PI))) (cbrt (PI)) (pow (cbrt (PI)) 2) (* -1/90 a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* 1/90 angle) (sin (* (PI) (/ angle 180))) (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (/ (pow b 4) (+ (* a a) (* b b))) (/ (pow a 4) (+ (* a a) (* b b))) (cos (* (PI) (/ angle 180))))
8.0ms
angle
@0
((* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (+ a b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* (* -1/90 a) a) (* (PI) angle)) (* (* -1/90 a) a) (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (+ (* (+ b a) (- b a)) (* b b)) (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (sin (* (/ angle 180) (PI))) (cbrt (PI)) (pow (cbrt (PI)) 2) (* -1/90 a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* 1/90 angle) (sin (* (PI) (/ angle 180))) (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (/ (pow b 4) (+ (* a a) (* b b))) (/ (pow a 4) (+ (* a a) (* b b))) (cos (* (PI) (/ angle 180))))
7.0ms
a
@0
((* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (+ a b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* (* -1/90 a) a) (* (PI) angle)) (* (* -1/90 a) a) (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (+ (* (+ b a) (- b a)) (* b b)) (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (sin (* (/ angle 180) (PI))) (cbrt (PI)) (pow (cbrt (PI)) 2) (* -1/90 a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* 1/90 angle) (sin (* (PI) (/ angle 180))) (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (/ (pow b 4) (+ (* a a) (* b b))) (/ (pow a 4) (+ (* a a) (* b b))) (cos (* (PI) (/ angle 180))))
6.0ms
angle
@-inf
((* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (+ a b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (* (* (* -1/90 a) a) (* (PI) angle)) (* (* -1/90 a) a) (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (+ (* (+ b a) (- b a)) (* b b)) (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (sin (* (/ angle 180) (PI))) (cbrt (PI)) (pow (cbrt (PI)) 2) (* -1/90 a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* 1/90 angle) (sin (* (PI) (/ angle 180))) (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (/ (pow b 4) (+ (* a a) (* b b))) (/ (pow a 4) (+ (* a a) (* b b))) (cos (* (PI) (/ angle 180))))

simplify224.0ms (1.9%)

Memory
-36.9MiB live, 264.7MiB allocated; 57ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
011978414
145927296
089836976
Stop Event
iter limit
node limit
Counts
245 → 243
Calls
Call 1
Inputs
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
b
(+ a b)
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* -1/90 (pow a 2))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (pow b 2))
(+ (* 2 (pow b 2)) (* a (+ b (* -1 b))))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -2 a) (* -1 b)))))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -1 a) (* -1 b)))))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(+ (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b))))))
(+ (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (+ (* -2 (* a (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -1 b) (* a (- (/ (pow a 2) (pow b 2)) 2))))))
(* -1/90 a)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(+ (* (pow a 2) (- (/ (pow a 2) (pow b 2)) 1)) (pow b 2))
(+ (* (pow a 2) (- (* (pow a 2) (+ (* -1 (/ (pow a 2) (pow b 4))) (/ 1 (pow b 2)))) 1)) (pow b 2))
(/ (pow a 4) (pow b 2))
(* (pow a 4) (+ (* -1 (/ (pow a 2) (pow b 4))) (/ 1 (pow b 2))))
(* (pow a 4) (+ (* (pow a 2) (- (/ (pow a 2) (pow b 6)) (/ 1 (pow b 4)))) (/ 1 (pow b 2))))
(* (pow a 4) (+ (* (pow a 2) (- (* (pow a 2) (+ (* -1 (/ (pow a 2) (pow b 8))) (/ 1 (pow b 6)))) (/ 1 (pow b 4)))) (/ 1 (pow b 2))))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
a
(* a (+ 1 (/ b a)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (pow a 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* 2 (/ (pow b 2) (pow a 2))) (/ b a))) 2))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* 2 (/ (pow b 2) (pow a 2))) (/ b a))) 1))
(* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a)))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* -1 (/ (pow b 4) (pow a 4))) (+ (* 2 (/ (pow b 2) (pow a 2))) (+ (/ b a) (/ (pow b 4) (pow a 4)))))) 2))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4)))) (pow a 4))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4))) (pow a 4))))))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (+ (/ (pow b 2) (pow a 2)) (/ (pow b 4) (pow a 4))))) 1))
(/ (pow b 4) (pow a 2))
(/ (+ (* -1 (/ (pow b 6) (pow a 2))) (pow b 4)) (pow a 2))
(/ (- (+ (/ (pow b 8) (pow a 4)) (pow b 4)) (/ (pow b 6) (pow a 2))) (pow a 2))
(/ (- (+ (* -1 (/ (pow b 10) (pow a 6))) (pow b 4)) (+ (* -1 (/ (pow b 8) (pow a 4))) (/ (pow b 6) (pow a 2)))) (pow a 2))
(pow a 2)
(* (pow a 2) (+ 1 (* -1 (/ (pow b 2) (pow a 2)))))
(* (pow a 2) (- (+ 1 (/ (pow b 4) (pow a 4))) (/ (pow b 2) (pow a 2))))
(* (pow a 2) (- (+ 1 (* -1 (/ (pow b 6) (pow a 6)))) (+ (* -1 (/ (pow b 4) (pow a 4))) (/ (pow b 2) (pow a 2)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 2))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -2 (/ (pow b 2) a)) (* -1 b))) a)) 2))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -2 (/ (pow b 2) a)) (* -1 b))) a)) 1))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) a)) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b))))) a))))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (+ (* -1 (/ (pow b 4) (pow a 2))) (+ (* 2 (pow b 2)) (/ (pow b 4) (pow a 2)))) a)))) a)) 2))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -1 (/ (+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4)))) (pow a 2))) a)) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4))) (pow a 2))) a)) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (+ (/ (pow b 4) (pow a 2)) (pow b 2)) a)))) a)) 1))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- (* -1 (pow a 2)) (pow a 2))
(- (+ (* -1 (pow a 2)) (* b (+ a (* -1 a)))) (pow a 2))
(- (+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* 2 b))))) (pow a 2))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* 2 b)))))
(* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(+ (* b (+ (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(+ (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* b (+ 1 (/ (pow b 2) (pow a 2))))))))
(* (pow b 4) (+ (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2))))
(* (pow b 4) (+ (* (pow b 2) (- (/ (pow b 2) (pow a 6)) (/ 1 (pow a 4)))) (/ 1 (pow a 2))))
(* (pow b 4) (+ (* (pow b 2) (- (* (pow b 2) (+ (* -1 (/ (pow b 2) (pow a 8))) (/ 1 (pow a 6)))) (/ 1 (pow a 4)))) (/ 1 (pow a 2))))
(+ (* -1 (pow b 2)) (pow a 2))
(+ (* (pow b 2) (- (/ (pow b 2) (pow a 2)) 1)) (pow a 2))
(+ (* (pow b 2) (- (* (pow b 2) (+ (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2)))) 1)) (pow a 2))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(* b (+ 1 (/ a b)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ 2 (+ (* -1 (/ a b)) (/ a b))))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(* (pow b 2) (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))) b)))
(* (pow b 2) (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2)))))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (+ (* -1 (pow a 4)) (pow a 4)) (pow b 4))) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b))))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2)))))
(* (pow b 2) (+ (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4)))) (pow b 4))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2))))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) (pow b 2)))))
(* (pow b 2) (+ (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4))) (pow b 4))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) (pow b 2))))))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (+ (/ a b) (/ (pow a 4) (pow b 4)))))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (- (+ 1 (/ (pow a 4) (pow b 4))) (/ (pow a 2) (pow b 2))))
(* (pow b 2) (- (+ 1 (* -1 (/ (pow a 6) (pow b 6)))) (+ (* -1 (/ (pow a 4) (pow b 4))) (/ (pow a 2) (pow b 2)))))
(/ (+ (* -1 (/ (pow a 6) (pow b 2))) (pow a 4)) (pow b 2))
(/ (- (+ (/ (pow a 8) (pow b 4)) (pow a 4)) (/ (pow a 6) (pow b 2))) (pow b 2))
(/ (- (+ (* -1 (/ (pow a 10) (pow b 6))) (pow a 4)) (+ (* -1 (/ (pow a 8) (pow b 4))) (/ (pow a 6) (pow b 2)))) (pow b 2))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (* -1 (pow a 2)) (pow a 2)) b))) b))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (/ (pow a 2) b)) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (+ (* -1 (/ (+ (* -1 (pow a 4)) (pow a 4)) (pow b 2))) (* -1 (pow a 2))) (pow a 2)) b))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* -1 (/ (+ (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4)))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* -1 (/ (+ (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4))) (pow b 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (+ (* -1 (pow a 2)) (/ (pow a 4) (pow b 2))) (pow a 2)) b))) b))))
(* 1/180 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a))))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (* -1/30855889612800000000 (* (pow (PI) 7) (* (+ a b) (- b a))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/11337408000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(sin (* 1/2 (PI)))
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))
(* 1/180 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))
(* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))) (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))
(* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))))
(* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (+ (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/3149280000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))))))
(* 1/180 (* angle (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))))))))))))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))) (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))) (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* 1/90 angle)
(* 1/180 (* angle (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))
(* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))
(* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))
(* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))
Outputs
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal -2 binary64) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) a (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fma.f64 #s(literal -2 binary64) a #s(literal 0 binary64))) a (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
b
(+ a b)
(+.f64 b a)
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 #s(literal 1/90 binary64) (fma.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) a (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle))) a (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(* -1/90 (pow a 2))
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 #s(literal -1 binary64) a #s(literal 0 binary64))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (pow b 2))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(+ (* 2 (pow b 2)) (* a (+ b (* -1 b))))
(fma.f64 (*.f64 b b) #s(literal 2 binary64) #s(literal 0 binary64))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -2 a) (* -1 b)))))
(fma.f64 (fma.f64 #s(literal -2 binary64) a #s(literal 0 binary64)) a (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -1 a) (* -1 b)))))
(fma.f64 (fma.f64 #s(literal -1 binary64) a #s(literal 0 binary64)) a (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))))) a (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
(+ (* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (+ (* -2 (* a (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))))))
(fma.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64))) a (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))
(fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal -2 binary64) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) a (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fma.f64 #s(literal -2 binary64) a #s(literal 0 binary64))) a (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* 2 (pow b 2)) (* a (+ b (+ (* -1 b) (* a (- (/ (pow a 2) (pow b 2)) 2))))))
(fma.f64 (fma.f64 (-.f64 (*.f64 (/.f64 a b) (/.f64 a b)) #s(literal 2 binary64)) a #s(literal 0 binary64)) a (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(* -1/90 a)
(*.f64 #s(literal -1/90 binary64) a)
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(+ (* (pow a 2) (- (/ (pow a 2) (pow b 2)) 1)) (pow b 2))
(fma.f64 (-.f64 (*.f64 (/.f64 a b) (/.f64 a b)) #s(literal 1 binary64)) (*.f64 a a) (*.f64 b b))
(+ (* (pow a 2) (- (* (pow a 2) (+ (* -1 (/ (pow a 2) (pow b 4))) (/ 1 (pow b 2)))) 1)) (pow b 2))
(fma.f64 (-.f64 (*.f64 (fma.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 a a) (*.f64 b b))
(/ (pow a 4) (pow b 2))
(/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b))
(* (pow a 4) (+ (* -1 (/ (pow a 2) (pow b 4))) (/ 1 (pow b 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(* (pow a 4) (+ (* (pow a 2) (- (/ (pow a 2) (pow b 6)) (/ 1 (pow b 4)))) (/ 1 (pow b 2))))
(*.f64 (fma.f64 (-.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)))) (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (pow.f64 a #s(literal 4 binary64)))
(* (pow a 4) (+ (* (pow a 2) (- (* (pow a 2) (+ (* -1 (/ (pow a 2) (pow b 8))) (/ 1 (pow b 6)))) (/ 1 (pow b 4)))) (/ 1 (pow b 2))))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 8 binary64))) #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 6 binary64)))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)))) (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (pow.f64 a #s(literal 4 binary64)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)))))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
(*.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(*.f64 (+.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) (*.f64 a a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (PI.f64) angle) (*.f64 angle (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a) (*.f64 (/.f64 (PI.f64) a) (/.f64 (*.f64 b b) a)))))) (*.f64 a a))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 b b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) (*.f64 a a))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (fma.f64 b (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) a)
(* -2 (pow a 2))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 2))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* 2 (/ (pow b 2) (pow a 2))) (/ b a))) 2))
(*.f64 (-.f64 (fma.f64 (/.f64 #s(literal 2 binary64) a) (/.f64 (*.f64 b b) a) #s(literal 0 binary64)) #s(literal 2 binary64)) (*.f64 a a))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* 2 (/ (pow b 2) (pow a 2))) (/ b a))) 1))
(*.f64 (-.f64 (fma.f64 (/.f64 #s(literal 2 binary64) a) (/.f64 (*.f64 b b) a) #s(literal 0 binary64)) #s(literal 1 binary64)) (*.f64 a a))
(* -2 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a)))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))))) a)) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) a) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) (fma.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))))) a))) (*.f64 a a))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (* -1 (/ (pow b 4) (pow a 4))) (+ (* 2 (/ (pow b 2) (pow a 2))) (+ (/ b a) (/ (pow b 4) (pow a 4)))))) 2))
(*.f64 (-.f64 (fma.f64 (/.f64 b a) #s(literal -1 binary64) (+.f64 (fma.f64 (/.f64 #s(literal 2 binary64) a) (/.f64 (*.f64 b b) a) (/.f64 b a)) (/.f64 #s(literal 0 binary64) (pow.f64 a #s(literal 4 binary64))))) #s(literal 2 binary64)) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4)))) (pow a 4))))))
(*.f64 (fma.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (+.f64 (/.f64 #s(literal 0 binary64) (pow.f64 a #s(literal 4 binary64))) #s(literal 0 binary64))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4))) (pow a 4))))))
(*.f64 (+.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 0 binary64) (pow.f64 a #s(literal 4 binary64))))) (*.f64 a a))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(*.f64 (-.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 0 binary64)) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (+ (/ (pow b 2) (pow a 2)) (/ (pow b 4) (pow a 4))))) 1))
(*.f64 (-.f64 (+.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 0 binary64)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 1 binary64)) (*.f64 a a))
(/ (pow b 4) (pow a 2))
(/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a))
(/ (+ (* -1 (/ (pow b 6) (pow a 2))) (pow b 4)) (pow a 2))
(/.f64 (fma.f64 (/.f64 #s(literal -1 binary64) a) (/.f64 (pow.f64 b #s(literal 6 binary64)) a) (pow.f64 b #s(literal 4 binary64))) (*.f64 a a))
(/ (- (+ (/ (pow b 8) (pow a 4)) (pow b 4)) (/ (pow b 6) (pow a 2))) (pow a 2))
(/.f64 (-.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 a a))) (*.f64 a a))
(/ (- (+ (* -1 (/ (pow b 10) (pow a 6))) (pow b 4)) (+ (* -1 (/ (pow b 8) (pow a 4))) (/ (pow b 6) (pow a 2)))) (pow a 2))
(/.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal -1 binary64) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 a a)))) (*.f64 a a))
(pow a 2)
(*.f64 a a)
(* (pow a 2) (+ 1 (* -1 (/ (pow b 2) (pow a 2)))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 b a) (/.f64 b a))) (*.f64 a a))
(* (pow a 2) (- (+ 1 (/ (pow b 4) (pow a 4))) (/ (pow b 2) (pow a 2))))
(*.f64 (-.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (/.f64 b a) (/.f64 b a))) (*.f64 a a))
(* (pow a 2) (- (+ 1 (* -1 (/ (pow b 6) (pow a 6)))) (+ (* -1 (/ (pow b 4) (pow a 4))) (/ (pow b 2) (pow a 2)))))
(*.f64 (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (/.f64 b a) (/.f64 b a) (/.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal -2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 b b)) a) #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))) (neg.f64 a))) (*.f64 a a))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(*.f64 (-.f64 (/.f64 (neg.f64 b) a) #s(literal 1 binary64)) (neg.f64 a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (/.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 2))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -2 (/ (pow b 2) a)) (* -1 b))) a)) 2))
(*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 (*.f64 b b) a) #s(literal -2 binary64) #s(literal 0 binary64)) (neg.f64 a)) #s(literal 2 binary64)) (*.f64 a a))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -2 (/ (pow b 2) a)) (* -1 b))) a)) 1))
(*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 (*.f64 b b) a) #s(literal -2 binary64) #s(literal 0 binary64)) (neg.f64 a)) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))))) a)) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) a)) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ b (* -1 b))))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) a) #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (+ (* -1 (/ (pow b 4) (pow a 2))) (+ (* 2 (pow b 2)) (/ (pow b 4) (pow a 2)))) a)))) a)) 2))
(*.f64 (-.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (fma.f64 (*.f64 b b) #s(literal 2 binary64) (/.f64 #s(literal 0 binary64) (*.f64 a a))) a)) (neg.f64 a)) #s(literal 2 binary64)) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a) #s(literal -2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -1 (/ (+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4)))) (pow a 2))) a)) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(*.f64 (-.f64 (*.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (fma.f64 (/.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (neg.f64 a))) a)) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 b b)) a) #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow b 4)) (pow b 4))) (pow a 2))) a)) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (/.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (neg.f64 a))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(*.f64 (-.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b b) a)) (neg.f64 a)) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (+ (/ (pow b 4) (pow a 2)) (pow b 2)) a)))) a)) 1))
(*.f64 (-.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (fma.f64 b b (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a))) a)) (neg.f64 a)) #s(literal 1 binary64)) (*.f64 a a))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (+.f64 #s(literal 0 binary64) b))) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fma.f64 #s(literal 2 binary64) b #s(literal 0 binary64))) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 #s(literal 0 binary64) b)) b (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(- (* -1 (pow a 2)) (pow a 2))
(fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a))
(- (+ (* -1 (pow a 2)) (* b (+ a (* -1 a)))) (pow a 2))
(fma.f64 (neg.f64 a) a (fma.f64 (neg.f64 a) a #s(literal 0 binary64)))
(- (+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* 2 b))))) (pow a 2))
(fma.f64 (neg.f64 a) a (fma.f64 (fma.f64 #s(literal 2 binary64) b #s(literal 0 binary64)) b (*.f64 (neg.f64 a) a)))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(fma.f64 (neg.f64 a) a #s(literal 0 binary64))
(+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* 2 b)))))
(fma.f64 (fma.f64 #s(literal 2 binary64) b #s(literal 0 binary64)) b (*.f64 (neg.f64 a) a))
(* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))))) b (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* b (+ (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(fma.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) b (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (+.f64 #s(literal 0 binary64) b))) b (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))
(*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 0 binary64) (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fma.f64 #s(literal 2 binary64) b #s(literal 0 binary64))) b (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(fma.f64 (+.f64 #s(literal 0 binary64) b) b (*.f64 (neg.f64 a) a))
(+ (* -1 (pow a 2)) (* b (+ a (+ (* -1 a) (* b (+ 1 (/ (pow b 2) (pow a 2))))))))
(fma.f64 (fma.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64)) b #s(literal 0 binary64)) b (*.f64 (neg.f64 a) a))
(* (pow b 4) (+ (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2))))
(*.f64 (fma.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 a a))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* (pow b 2) (- (/ (pow b 2) (pow a 6)) (/ 1 (pow a 4)))) (/ 1 (pow a 2))))
(*.f64 (fma.f64 (-.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 a a))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* (pow b 2) (- (* (pow b 2) (+ (* -1 (/ (pow b 2) (pow a 8))) (/ 1 (pow a 6)))) (/ 1 (pow a 4)))) (/ 1 (pow a 2))))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 8 binary64))) #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 6 binary64)))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 a a))) (pow.f64 b #s(literal 4 binary64)))
(+ (* -1 (pow b 2)) (pow a 2))
(fma.f64 (neg.f64 b) b (*.f64 a a))
(+ (* (pow b 2) (- (/ (pow b 2) (pow a 2)) 1)) (pow a 2))
(fma.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 b b) (*.f64 a a))
(+ (* (pow b 2) (- (* (pow b 2) (+ (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2)))) 1)) (pow a 2))
(fma.f64 (-.f64 (*.f64 (fma.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 a a))) (*.f64 b b)) #s(literal 1 binary64)) (*.f64 b b) (*.f64 a a))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)))) (*.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) b))) (*.f64 b b))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (*.f64 b b)) #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))
(* b (+ 1 (/ a b)))
(*.f64 (+.f64 (/.f64 a b) #s(literal 1 binary64)) b)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b))))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (*.f64 (neg.f64 a) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 b b))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (neg.f64 a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(* (pow b 2) (+ 2 (+ (* -1 (/ a b)) (/ a b))))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))) (/ (pow a 2) (pow b 2))))
(*.f64 (-.f64 (+.f64 #s(literal 2 binary64) (/.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b))
(* (pow b 2) (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(*.f64 (+.f64 #s(literal 2 binary64) (/.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))) (*.f64 b b))
(* (pow b 2) (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))) b)))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))))) b)) (*.f64 b b))
(* (pow b 2) (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a)))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2)))))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fma.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) b) (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) b) (/.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) b)))) (*.f64 b b))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (+ (* -1 (pow a 4)) (pow a 4)) (pow b 4))) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b))))) (/ (pow a 2) (pow b 2))))
(*.f64 (-.f64 (+.f64 (+.f64 #s(literal 2 binary64) (/.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))) (/.f64 #s(literal 0 binary64) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64))))) (*.f64 b b))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (+.f64 (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (*.f64 b b)) #s(literal 0 binary64))))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4)))) (pow b 4))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b) (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) (pow b 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (+.f64 (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (*.f64 b b)) #s(literal 0 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 0 binary64) (pow.f64 b #s(literal 4 binary64))))))) (*.f64 b b))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) (pow b 2)))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4))) (pow b 4))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b) (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) (pow b 2))))))
(*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 #s(literal 0 binary64) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 b b))
(* (pow b 2) (- (+ 2 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (+ (/ a b) (/ (pow a 4) (pow b 4)))))) (/ (pow a 2) (pow b 2))))
(*.f64 (-.f64 (+.f64 (+.f64 #s(literal 2 binary64) (/.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b))
(* (pow b 2) (- (+ 1 (/ (pow a 4) (pow b 4))) (/ (pow a 2) (pow b 2))))
(*.f64 (-.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b))
(* (pow b 2) (- (+ 1 (* -1 (/ (pow a 6) (pow b 6)))) (+ (* -1 (/ (pow a 4) (pow b 4))) (/ (pow a 2) (pow b 2)))))
(*.f64 (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (fma.f64 (/.f64 a b) (/.f64 a b) (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 b b))
(/ (+ (* -1 (/ (pow a 6) (pow b 2))) (pow a 4)) (pow b 2))
(/.f64 (fma.f64 (/.f64 #s(literal -1 binary64) b) (/.f64 (pow.f64 a #s(literal 6 binary64)) b) (pow.f64 a #s(literal 4 binary64))) (*.f64 b b))
(/ (- (+ (/ (pow a 8) (pow b 4)) (pow a 4)) (/ (pow a 6) (pow b 2))) (pow b 2))
(/.f64 (-.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 b b))) (*.f64 b b))
(/ (- (+ (* -1 (/ (pow a 10) (pow b 6))) (pow a 4)) (+ (* -1 (/ (pow a 8) (pow b 4))) (/ (pow a 6) (pow b 2)))) (pow b 2))
(/.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 b #s(literal 6 binary64))) #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 b b)))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) b))) (neg.f64 b))) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (-.f64 (/.f64 (neg.f64 a) b) #s(literal 1 binary64)) (neg.f64 b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (/.f64 (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) (*.f64 (*.f64 a a) (/.f64 (*.f64 (PI.f64) angle) b)))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) b)) b)) (*.f64 b b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 a (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) (neg.f64 b))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (* -1 (pow a 2)) (pow a 2)) b))) b))))
(*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) b)) b)) (*.f64 b b))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (/ (pow a 2) b)) b))))
(*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (+ a (* -1 a))))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (/.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) b)))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (+ (* -1 (/ (+ (* -1 (pow a 4)) (pow a 4)) (pow b 2))) (* -1 (pow a 2))) (pow a 2)) b))) b))))
(*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (fma.f64 (/.f64 #s(literal -1 binary64) b) #s(literal 0 binary64) (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a))) b)) b)) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (+.f64 #s(literal 0 binary64) (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) b))))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* -1 (/ (+ (* -1 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4)))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (fma.f64 (/.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (neg.f64 b))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64) (/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (+.f64 #s(literal 0 binary64) (/.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) b)))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* -1 (/ (+ (* -1 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (pow a 4)) (pow a 4))) (pow b 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* -1 (pow a 2)) (pow a 2)))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64) (/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (/.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 0 binary64) (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (neg.f64 b))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ 2 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (* -1 (/ (- (+ (* -1 (pow a 2)) (/ (pow a 4) (pow b 2))) (pow a 2)) b))) b))))
(*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (fma.f64 (neg.f64 a) a (fma.f64 (neg.f64 a) a (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)))) b)) b)) (*.f64 b b))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b))))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* -1/34992000 (* (pow (PI) 3) (* (+ a b) (- b a)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (* (+ a b) (- b a)))) (* -1/30855889612800000000 (* (pow (PI) 7) (* (+ a b) (- b a))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (* (+ a b) (- b a)))) (* 1/2267481600000 (* (pow (PI) 5) (* (+ a b) (- b a)))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) #s(literal 1/1417176000000 binary64) (*.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/11337408000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (fma.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) #s(literal 1/1417176000000 binary64) (*.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (*.f64 b b))) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 (neg.f64 a) a (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 b a))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 b a))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(sin (* 1/2 (PI)))
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))
(fma.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/34992000 binary64) angle) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle)) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(* 1/180 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))))
(* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))) (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle)
(* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal -1/8748000 binary64)) angle (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle)
(* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (+ (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/3149280000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal -1/8748000 binary64))) angle (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle)
(* 1/180 (* angle (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (PI.f64)))
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))
(*.f64 (fma.f64 (*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/8748000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) angle)
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal 1/1417176000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/8748000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) angle)
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))))))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal 1/1417176000000 binary64) (*.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (pow.f64 (PI.f64) #s(literal 7 binary64))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/8748000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) angle)
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))) (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) #s(literal -1/34992000 binary64))) angle)
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) angle)
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))) (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) #s(literal -1/30855889612800000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) angle)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* 1/90 angle)
(*.f64 #s(literal 1/90 binary64) angle)
(* 1/180 (* angle (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal 1/180 binary64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))))) angle)
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))))) angle)
(* angle (+ (* 1/180 (* (PI) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))))) angle)
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (* (+ a b) (- b a))))
(*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))
(sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))
(* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2))))
(*.f64 (*.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))
(* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (/ (pow b 4) (+ (pow a 2) (pow b 2)))) (/ (pow a 4) (+ (pow a 2) (pow b 2)))))
(*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* (sin (* 1/180 (* angle (PI)))) (- (+ (* (+ a b) (- b a)) (pow b 2)) (pow a 2)))
(*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))

rewrite201.0ms (1.7%)

Memory
24.4MiB live, 299.5MiB allocated; 47ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
077465
0128353
1416353
22972325
08921324
Stop Event
iter limit
node limit
iter limit
Counts
32 → 916
Calls
Call 1
Inputs
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(+.f64 a b)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 #s(literal -1/90 binary64) a) a)
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cbrt.f64 (PI.f64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 #s(literal -1/90 binary64) a)
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(sqrt.f64 (PI.f64))
(*.f64 #s(literal 1/90 binary64) angle)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (neg.f64 (*.f64 (*.f64 angle (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))
(/.f64 (neg.f64 (*.f64 (PI.f64) (neg.f64 angle))) #s(literal 180 binary64))
(/.f64 (neg.f64 (neg.f64 (*.f64 angle (PI.f64)))) #s(literal 180 binary64))
(/.f64 (*.f64 (*.f64 angle (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 180 binary64))
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(neg.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (+.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 b a))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 a) a)))
(fma.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(fma.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (+.f64 b a))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a))
(fma.f64 (neg.f64 (sqrt.f64 a)) (neg.f64 (sqrt.f64 a)) b)
(fma.f64 (neg.f64 (sqrt.f64 b)) (neg.f64 (sqrt.f64 b)) a)
(fma.f64 (fabs.f64 (sqrt.f64 a)) (fabs.f64 (sqrt.f64 a)) b)
(fma.f64 (fabs.f64 (sqrt.f64 b)) (fabs.f64 (sqrt.f64 b)) a)
(fma.f64 (sqrt.f64 (neg.f64 (neg.f64 b))) (sqrt.f64 (neg.f64 (neg.f64 b))) a)
(fma.f64 (sqrt.f64 (neg.f64 b)) (sqrt.f64 (neg.f64 b)) a)
(fma.f64 (sqrt.f64 (neg.f64 (neg.f64 a))) (sqrt.f64 (neg.f64 (neg.f64 a))) b)
(fma.f64 (sqrt.f64 (neg.f64 a)) (sqrt.f64 (neg.f64 a)) b)
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(+.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 (-.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (-.f64 b a) b (*.f64 a a))))
(+.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (-.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 (-.f64 b a) b (*.f64 a a))))
(+.f64 (/.f64 (*.f64 (-.f64 b a) a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 b a) b) (-.f64 b a)))
(+.f64 b a)
(+.f64 a b)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) angle) (PI.f64))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 #s(literal -1/90 binary64) a))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (*.f64 #s(literal -1/90 binary64) a) a))
(*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal -1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) a))
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 a a) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))
(*.f64 a (*.f64 (*.f64 #s(literal -1/90 binary64) a) (*.f64 angle (PI.f64))))
(*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))
(*.f64 angle (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle (*.f64 (*.f64 #s(literal -1/90 binary64) a) a)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) angle)))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal -1/90 binary64) a) a)))
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a)) angle))
(*.f64 (*.f64 #s(literal -1/90 binary64) (neg.f64 a)) (neg.f64 a))
(*.f64 (*.f64 a a) #s(literal -1/90 binary64))
(*.f64 (*.f64 #s(literal -1/90 binary64) a) a)
(*.f64 #s(literal -1/90 binary64) (*.f64 a a))
(*.f64 a (*.f64 #s(literal -1/90 binary64) a))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) b))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (+.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))))) (neg.f64 (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))))) (neg.f64 (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 b b (*.f64 a a))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a))))))
(/.f64 (-.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 b b (*.f64 a a))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (neg.f64 b) (neg.f64 b) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (neg.f64 b) (neg.f64 b) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (neg.f64 a) a (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a))) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (-.f64 b a) a (fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) (+.f64 b a))))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 b b (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 b b (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 a (neg.f64 a) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)))
(fma.f64 a (-.f64 b a) (fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) (+.f64 b a))))
(fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b)))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) (/.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))) (/.f64 (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (neg.f64 b) b (*.f64 a a)))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (*.f64 (neg.f64 b) b) (*.f64 (neg.f64 a) a)))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 (-.f64 b a)) (+.f64 b a)))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 (neg.f64 a)) a))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 a a))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 b a))))
(+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (-.f64 b a) a) (fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) (+.f64 b a))))
(+.f64 (*.f64 (neg.f64 a) a) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)))
(+.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a)))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a))
(+.f64 (*.f64 b b) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(+.f64 (*.f64 b b) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))))
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 (-.f64 b a) (+.f64 b a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))))) (neg.f64 (neg.f64 (-.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 b) b))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 (-.f64 b a) (+.f64 b a))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 b) b)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a))))
(/.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (neg.f64 (neg.f64 b)) b))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 b b))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (neg.f64 (neg.f64 b)) b))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 b b))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (neg.f64 (neg.f64 b)) b))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (*.f64 b b))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (*.f64 (neg.f64 (neg.f64 b)) b))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (*.f64 b b))
(fma.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)) (*.f64 (neg.f64 (neg.f64 b)) b))
(fma.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)) (*.f64 b b))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 (neg.f64 b)) b))
(fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b))
(fma.f64 (-.f64 b a) a (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (neg.f64 b) b)))
(fma.f64 (-.f64 b a) a (fma.f64 (-.f64 b a) b (*.f64 b b)))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (neg.f64 (neg.f64 b)) b))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b))
(fma.f64 b b (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 a (-.f64 b a) (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (neg.f64 b) b)))
(fma.f64 a (-.f64 b a) (fma.f64 (-.f64 b a) b (*.f64 b b)))
(-.f64 (fma.f64 b b (*.f64 b b)) (*.f64 a a))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a)))))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b)))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 b) b))
(-.f64 (*.f64 b b) (*.f64 (neg.f64 (-.f64 b a)) (+.f64 b a)))
(-.f64 (*.f64 b b) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(-.f64 (*.f64 b b) (*.f64 (+.f64 b a) (-.f64 a b)))
(+.f64 (fma.f64 b b (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))))
(+.f64 (*.f64 (-.f64 b a) a) (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (neg.f64 b) b)))
(+.f64 (*.f64 (-.f64 b a) a) (fma.f64 (-.f64 b a) b (*.f64 b b)))
(+.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 (neg.f64 b)) b))
(+.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 b b))
(+.f64 (*.f64 b b) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (+.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 b a))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (+.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))))) (neg.f64 (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))))) (neg.f64 (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 b b (*.f64 a a))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a))))))
(/.f64 (-.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 b b (*.f64 a a))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a)))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (neg.f64 b) (neg.f64 b) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 (neg.f64 b) (neg.f64 b) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 (neg.f64 a) a (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a))) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (-.f64 b a) a (fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) (+.f64 b a))))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 b b (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(fma.f64 b b (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(fma.f64 a (neg.f64 a) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)))
(fma.f64 a (-.f64 b a) (fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) (+.f64 b a))))
(fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b)))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) (/.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))) (/.f64 (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (neg.f64 b) b (*.f64 a a)))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (*.f64 (neg.f64 b) b) (*.f64 (neg.f64 a) a)))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 (-.f64 b a)) (+.f64 b a)))
(-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 (neg.f64 a)) a))
(-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 a a))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (-.f64 b a) (+.f64 b a))))
(+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (-.f64 b a) a) (fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) (+.f64 b a))))
(+.f64 (*.f64 (neg.f64 a) a) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)))
(+.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a)))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a))
(+.f64 (*.f64 b b) (-.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 a a)))
(+.f64 (*.f64 b b) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (neg.f64 a) a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (+.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 b a))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 a) a)))
(fma.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(fma.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(/.f64 (neg.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))))) (neg.f64 (neg.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (neg.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (neg.f64 (pow.f64 b #s(literal 4 binary64)))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 b #s(literal 4 binary64)))))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (fma.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (neg.f64 (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (fma.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (neg.f64 (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a))))
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))) (neg.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))))
(/.f64 (neg.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (neg.f64 (pow.f64 b #s(literal 4 binary64))))) (*.f64 (fma.f64 b b (*.f64 a a)) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 b #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (fma.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)) (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (fma.f64 b b (*.f64 a a))))
(/.f64 (fma.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (+.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))) (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64))))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(fma.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(fma.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 b a) (+.f64 b a)))
(fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(fma.f64 (-.f64 b a) a (fma.f64 (-.f64 b a) b (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(fma.f64 a (-.f64 b a) (fma.f64 (-.f64 b a) b (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(-.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 b b)) (*.f64 a a))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) (/.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (neg.f64 (-.f64 b a)) (+.f64 b a)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(+.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))) (/.f64 (/.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))) (+.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))))
(+.f64 (*.f64 (-.f64 b a) a) (fma.f64 (-.f64 b a) b (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(+.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 b a) (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))))
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))))
(*.f64 (fabs.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (fabs.f64 (cbrt.f64 (cbrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (neg.f64 (cbrt.f64 (PI.f64)))) (sqrt.f64 (neg.f64 (cbrt.f64 (PI.f64)))))
(*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (PI.f64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (PI.f64) #s(literal 1/3 binary64))
(cbrt.f64 (PI.f64))
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (cbrt.f64 (PI.f64))))
(fabs.f64 (cbrt.f64 (PI.f64)))
(exp.f64 (/.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64)))
(exp.f64 (log.f64 (cbrt.f64 (PI.f64))))
(+.f64 (cosh.f64 (log.f64 (cbrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (cbrt.f64 (PI.f64)))))
(*.f64 (neg.f64 (neg.f64 (cbrt.f64 (PI.f64)))) (neg.f64 (neg.f64 (cbrt.f64 (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (neg.f64 (PI.f64))) (cbrt.f64 (neg.f64 (PI.f64))))
(*.f64 (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (neg.f64 (PI.f64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2/3 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2/3 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (neg.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 2/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 4/3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (PI.f64) #s(literal 2/3 binary64))
(cbrt.f64 (*.f64 (PI.f64) (PI.f64)))
(fabs.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 3 binary64)))
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3 binary64)))
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2/3 binary64)))
(exp.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))))
(+.f64 (cosh.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64)))) (sinh.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64)))))
(*.f64 #s(literal -1/90 binary64) a)
(*.f64 a #s(literal -1/90 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))))
(*.f64 (sqrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (sqrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/6 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3/2 binary64))
(pow.f64 (PI.f64) #s(literal 1/2 binary64))
(sqrt.f64 (PI.f64))
(fabs.f64 (neg.f64 (sqrt.f64 (PI.f64))))
(fabs.f64 (sqrt.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (log.f64 (sqrt.f64 (PI.f64))))
(+.f64 (cosh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (sqrt.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 angle #s(literal 1/90 binary64))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))))) (neg.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))))) (neg.f64 (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 (-.f64 b a) (+.f64 b a) (fma.f64 b b (*.f64 a a))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) #s(literal 2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))))
(/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 3 binary64)) (/.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 3 binary64))))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 a) a)))
(fma.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(fma.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(fma.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(fma.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(fma.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 a (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(+.f64 (*.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a))
(+.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 b b))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (-.f64 b a))))
(*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))
(*.f64 (*.f64 b b) (/.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))))) (neg.f64 (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(neg.f64 (/.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(neg.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))
(*.f64 (*.f64 a a) (/.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a))))))
(/.f64 (neg.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(neg.f64 (/.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))))
(neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))))))
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))))))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))))

eval184.0ms (1.6%)

Memory
8.9MiB live, 298.0MiB allocated; 68ms collecting garbage
Compiler

Compiled 43 730 to 4 199 computations (90.4% saved)

prune251.0ms (2.1%)

Memory
-14.4MiB live, 454.4MiB allocated; 62ms collecting garbage
Pruning

130 alts after pruning (127 fresh and 3 done)

PrunedKeptTotal
New88741928
Fresh2486110
Picked325
Done011
Total9141301 044
Accuracy
81.0%
Counts
1 044 → 130
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.5%
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
15.7%
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
16.7%
(*.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 a a (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
69.4%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
68.8%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
22.5%
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (-.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
63.3%
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
56.2%
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
32.3%
(*.f64 (-.f64 (/.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 b a)) (/.f64 (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (-.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
27.4%
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
69.1%
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
68.9%
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
20.6%
(*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
62.7%
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
20.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
62.7%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a)))))
62.7%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a)))))
49.6%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
62.6%
(*.f64 (+.f64 a b) (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a)))))
45.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))))
43.2%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
68.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
67.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
28.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
27.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
46.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
27.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
44.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
69.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
68.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))
69.2%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 180 binary64)))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))))))
68.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))))))
66.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
68.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))))
68.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
69.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))))
60.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
19.3%
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
37.3%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
39.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
36.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
63.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
44.3%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
38.1%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
39.9%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (fma.f64 b (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) a)))
11.1%
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
68.8%
(*.f64 (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
70.0%
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
68.8%
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
5.5%
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
2.1%
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
19.5%
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
18.2%
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
17.9%
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
54.5%
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
57.2%
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
54.6%
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))))
5.8%
(*.f64 (*.f64 (-.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 b) b))))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
6.9%
(*.f64 (*.f64 (-.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
23.7%
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (fma.f64 (+.f64 #s(literal 0 binary64) b) b (*.f64 (neg.f64 a) a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
48.9%
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (+ b a) (- b a)) (* b b)) (*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
62.9%
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
59.8%
(*.f64 (*.f64 (+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
62.7%
(*.f64 (*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (+.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
22.2%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.5%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
66.0%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
66.8%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
66.0%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64))))))
70.0%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
69.5%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
69.4%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
67.7%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 #s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
65.1%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
62.9%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(literal 1 binary64)))
63.2%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
66.3%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
42.6%
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
38.1%
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
56.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) #s(literal 2 binary64)))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
57.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
2.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
26.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
28.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
27.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
24.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
27.4%
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
48.5%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
47.1%
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
18.2%
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
39.5%
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.0%
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
58.0%
(*.f64 #s(approx (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal 1/180 binary64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
43.9%
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
34.4%
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
41.2%
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
15.8%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) (*.f64 a a)))
58.6%
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
34.4%
#s(approx (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
34.0%
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
34.0%
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
41.2%
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
41.2%
#s(approx (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
59.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))))
53.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
63.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
33.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
58.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
58.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
54.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
45.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
41.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
41.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
32.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
34.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
34.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
29.2%
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
Compiler

Compiled 14 329 to 4 591 computations (68% saved)

regimes691.0ms (5.8%)

Memory
16.4MiB live, 1 223.5MiB allocated; 232ms collecting garbage
Counts
225 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle angle)) #s(literal -1/4374000 binary64))) angle))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal 1/180 binary64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a)))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (fma.f64 b (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 #s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) (*.f64 a a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (+.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (+ b a) (- b a)) (* b b)) (*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (-.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 a a) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (fma.f64 (+.f64 #s(literal 0 binary64) b) b (*.f64 (neg.f64 a) a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))) (*.f64 b b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
(*.f64 (-.f64 (/.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 b a)) (/.f64 (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (-.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 a a (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (*.f64 b b) (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (-.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 b) b))))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) #s(literal 2 binary64)))
(*.f64 (*.f64 (/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (pow.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))))
Outputs
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
Calls

10 calls:

126.0ms
b
94.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
80.0ms
a
64.0ms
angle
57.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
74.1%3(/.f64 angle #s(literal 180 binary64))
74.1%3(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
70.0%1(pow.f64 a #s(literal 2 binary64))
70.0%1(pow.f64 b #s(literal 2 binary64))
70.0%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
70.0%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
71.8%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
70.0%1a
72.4%2b
74.1%3angle
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes175.0ms (1.5%)

Memory
20.6MiB live, 348.6MiB allocated; 12ms collecting garbage
Counts
218 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle angle)) #s(literal -1/4374000 binary64))) angle))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal 1/180 binary64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a)))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (fma.f64 b (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 #s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) (*.f64 a a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (+.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (+ b a) (- b a)) (* b b)) (*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (-.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 a a) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (fma.f64 (+.f64 #s(literal 0 binary64) b) b (*.f64 (neg.f64 a) a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))) (*.f64 b b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
(*.f64 (-.f64 (/.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 b a)) (/.f64 (-.f64 (*.f64 a a) (cosh.f64 (*.f64 (log.f64 b) #s(literal -2 binary64)))) (-.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 a a (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (+.f64 a b)) (-.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (-.f64 (*.f64 b b) (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (-.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (neg.f64 b) b))))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (+.f64 (pow.f64 b #s(literal -2 binary64)) (*.f64 a a))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) #s(literal 2 binary64)))
(*.f64 (*.f64 (/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (fma.f64 a a (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
Outputs
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
Calls

3 calls:

55.0ms
(/.f64 angle #s(literal 180 binary64))
54.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
54.0ms
angle
Results
AccuracySegmentsBranch
72.5%2(/.f64 angle #s(literal 180 binary64))
72.5%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
72.5%2angle
Compiler

Compiled 9 to 15 computations (-66.7% saved)

regimes211.0ms (1.8%)

Memory
-22.7MiB live, 307.9MiB allocated; 23ms collecting garbage
Counts
191 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle angle)) #s(literal -1/4374000 binary64))) angle))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal 1/180 binary64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a)))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (fma.f64 b (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 #s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) (*.f64 a a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (+.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (+ b a) (- b a)) (* b b)) (*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (-.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 a a) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (fma.f64 (+.f64 #s(literal 0 binary64) b) b (*.f64 (neg.f64 a) a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))) (*.f64 b b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) #s(literal 4 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
Outputs
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
Calls

4 calls:

55.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
49.0ms
(/.f64 angle #s(literal 180 binary64))
48.0ms
b
46.0ms
angle
Results
AccuracySegmentsBranch
72.4%2b
72.3%2(/.f64 angle #s(literal 180 binary64))
72.3%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
72.3%2angle
Compiler

Compiled 10 to 18 computations (-80% saved)

regimes235.0ms (2%)

Memory
-9.0MiB live, 325.2MiB allocated; 20ms collecting garbage
Counts
185 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle angle)) #s(literal -1/4374000 binary64))) angle))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (fma.f64 (+.f64 b a) (-.f64 b a) (fma.f64 (neg.f64 a) a (*.f64 b b)))) #s(literal 1/180 binary64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) #s(literal -2 binary64)))
#s(approx (* (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a)))))
#s(approx (* (* (- (+ (* (+ b a) (- b a)) (* b b)) (* a a)) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 (neg.f64 a) a)) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal -2 binary64) (fma.f64 a a (*.f64 (neg.f64 b) b)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) #s(approx (* (- b a) (* (sin (* (/ angle 180) (PI))) 2)) (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (fma.f64 b (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) a)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) a)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 #s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64)))) (neg.f64 b))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (fma.f64 (*.f64 b b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (PI.f64)))) (*.f64 a a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (sin (+ (* (/ angle -180) (PI)) (/ (PI) 2))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal 1/2 binary64))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (+.f64 b a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 b a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
#s(approx (* (* (* 2 (+ (cosh (* (log b) 2)) (- (sinh (* (log b) 2)) (* a a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 (fma.f64 b b (/.f64 #s(literal 1 binary64) (*.f64 b b))) (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b)))) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) a) b) (/.f64 a b) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (*.f64 (-.f64 b a) a)) (*.f64 (-.f64 b a) b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 #s(literal 2 binary64) a)) #s(literal 2 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (+ b a) (- b a)) (* b b)) (*.f64 (-.f64 #s(literal 2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 b a)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 b a)) (/.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (/.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (-.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 a a) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (-.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (PI.f64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a))) a)) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 #s(approx (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (fma.f64 (+.f64 #s(literal 0 binary64) b) b (*.f64 (neg.f64 a) a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (+.f64 #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (pow.f64 b #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cosh.f64 (*.f64 #s(literal -2 binary64) (log.f64 b)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fma.f64 b b (*.f64 a a))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 3 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))) (*.f64 b b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (- (+ (* (- b a) (+ a b)) (/ (pow b 4) (+ (* a a) (* b b)))) (/ (pow a 4) (+ (* a a) (* b b)))) (sin (* (PI) (/ angle 180)))) (*.f64 (-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 a b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) #s(approx (- (sinh (* (log b) 2)) (* a a)) (*.f64 (-.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 b b))) #s(literal 1/2 binary64))))) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (+.f64 b a) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (-.f64 (fma.f64 (-.f64 b a) (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))))) #s(literal 4 binary64))))
(*.f64 (*.f64 (fma.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(approx (* (+ a b) (* (- b a) (* (sin (* (/ angle 180) (PI))) 2))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))))
Outputs
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
Calls

5 calls:

48.0ms
angle
45.0ms
b
44.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
44.0ms
(/.f64 angle #s(literal 180 binary64))
42.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Results
AccuracySegmentsBranch
71.8%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
72.6%3(/.f64 angle #s(literal 180 binary64))
72.6%3(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
72.6%3angle
71.2%2b
Compiler

Compiled 33 to 34 computations (-3% saved)

regimes115.0ms (1%)

Memory
33.5MiB live, 175.9MiB allocated; 15ms collecting garbage
Counts
62 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle angle)) #s(literal -1/4374000 binary64))) angle))
(*.f64 (+.f64 a b) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 180 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Calls

7 calls:

19.0ms
(pow.f64 a #s(literal 2 binary64))
18.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
16.0ms
(pow.f64 b #s(literal 2 binary64))
15.0ms
a
15.0ms
b
Results
AccuracySegmentsBranch
71.2%2b
69.5%1(pow.f64 a #s(literal 2 binary64))
69.5%1a
69.5%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.5%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
71.1%2(pow.f64 b #s(literal 2 binary64))
69.5%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 47 to 47 computations (0% saved)

regimes95.0ms (0.8%)

Memory
14.7MiB live, 154.7MiB allocated; 7ms collecting garbage
Counts
51 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
Calls

7 calls:

17.0ms
b
14.0ms
angle
13.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
13.0ms
(/.f64 angle #s(literal 180 binary64))
12.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Results
AccuracySegmentsBranch
69.5%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.5%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
69.5%1(/.f64 angle #s(literal 180 binary64))
69.5%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
69.5%1angle
69.5%1(pow.f64 b #s(literal 2 binary64))
69.5%1b
Compiler

Compiled 29 to 38 computations (-31% saved)

regimes113.0ms (1%)

Memory
-22.0MiB live, 177.9MiB allocated; 10ms collecting garbage
Counts
43 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (PI.f64) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
Outputs
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
Calls

10 calls:

14.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
12.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
12.0ms
a
12.0ms
b
11.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
69.1%1(/.f64 angle #s(literal 180 binary64))
69.1%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
69.1%1angle
69.1%1(pow.f64 a #s(literal 2 binary64))
69.1%1a
69.1%1(pow.f64 b #s(literal 2 binary64))
69.1%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
69.1%1b
69.1%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.1%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes120.0ms (1%)

Memory
-11.5MiB live, 130.6MiB allocated; 8ms collecting garbage
Counts
38 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
Calls

10 calls:

29.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
12.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
10.0ms
a
10.0ms
angle
Results
AccuracySegmentsBranch
68.4%1(/.f64 angle #s(literal 180 binary64))
68.4%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
68.4%1angle
68.4%1(pow.f64 a #s(literal 2 binary64))
68.4%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.4%1a
68.4%1(pow.f64 b #s(literal 2 binary64))
68.4%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
68.4%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
71.9%3b
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes100.0ms (0.8%)

Memory
27.2MiB live, 125.4MiB allocated; 5ms collecting garbage
Counts
37 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
Calls

10 calls:

11.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
10.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
10.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
angle
10.0ms
a
Results
AccuracySegmentsBranch
69.1%2(/.f64 angle #s(literal 180 binary64))
69.1%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
69.1%2angle
66.6%2(pow.f64 a #s(literal 2 binary64))
68.8%3(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
66.6%2a
67.4%2(pow.f64 b #s(literal 2 binary64))
69.2%3(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.2%3(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
69.3%3b
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes61.0ms (0.5%)

Memory
-3.6MiB live, 88.6MiB allocated; 4ms collecting garbage
Counts
36 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
Outputs
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
Calls

6 calls:

13.0ms
angle
10.0ms
b
9.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
9.0ms
(/.f64 angle #s(literal 180 binary64))
9.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Results
AccuracySegmentsBranch
69.2%3(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.2%3(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
67.4%2b
66.4%2(/.f64 angle #s(literal 180 binary64))
66.4%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
66.4%2angle
Compiler

Compiled 26 to 33 computations (-26.9% saved)

regimes64.0ms (0.5%)

Memory
-11.3MiB live, 84.7MiB allocated; 7ms collecting garbage
Counts
34 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
Outputs
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
Calls

7 calls:

11.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
9.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
9.0ms
a
9.0ms
b
8.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
66.3%2(pow.f64 a #s(literal 2 binary64))
66.3%2a
63.3%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
66.6%2(pow.f64 b #s(literal 2 binary64))
66.6%2b
68.8%4(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
68.8%4(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Compiler

Compiled 47 to 47 computations (0% saved)

regimes48.0ms (0.4%)

Memory
-0.9MiB live, 45.4MiB allocated; 2ms collecting garbage
Counts
30 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b b)) a)) a)))) (*.f64 a a))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (/ (* (* (PI) angle) 2) 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
Calls

5 calls:

15.0ms
angle
8.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
8.0ms
(/.f64 angle #s(literal 180 binary64))
8.0ms
b
7.0ms
(pow.f64 b #s(literal 2 binary64))
Results
AccuracySegmentsBranch
66.4%2(/.f64 angle #s(literal 180 binary64))
66.4%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
66.4%2angle
63.3%1(pow.f64 b #s(literal 2 binary64))
63.3%1b
Compiler

Compiled 13 to 23 computations (-76.9% saved)

regimes66.0ms (0.6%)

Memory
16.8MiB live, 107.6MiB allocated; 5ms collecting garbage
Counts
26 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (/ (* (* (PI) angle) 2) 180))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (-.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) a)))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b)))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
Calls

7 calls:

21.0ms
(/.f64 angle #s(literal 180 binary64))
8.0ms
(pow.f64 a #s(literal 2 binary64))
7.0ms
a
7.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
7.0ms
angle
Results
AccuracySegmentsBranch
63.3%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
63.3%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
63.3%1(pow.f64 a #s(literal 2 binary64))
63.3%1a
64.8%2(/.f64 angle #s(literal 180 binary64))
64.8%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
64.8%2angle
Compiler

Compiled 29 to 38 computations (-31% saved)

regimes106.0ms (0.9%)

Memory
-14.7MiB live, 84.7MiB allocated; 117ms collecting garbage
Counts
14 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) angle)) (PI.f64)))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
Calls

10 calls:

64.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
8.0ms
(pow.f64 b #s(literal 2 binary64))
4.0ms
(/.f64 angle #s(literal 180 binary64))
4.0ms
b
4.0ms
a
Results
AccuracySegmentsBranch
58.6%1(pow.f64 a #s(literal 2 binary64))
58.6%1a
58.6%1(pow.f64 b #s(literal 2 binary64))
58.6%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
58.6%1b
61.6%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
61.6%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
58.6%1(/.f64 angle #s(literal 180 binary64))
58.6%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
58.6%1angle
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes8.0ms (0.1%)

Memory
16.4MiB live, 16.4MiB allocated; 0ms collecting garbage
Counts
11 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
Calls

2 calls:

3.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
3.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
61.5%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
61.5%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Compiler

Compiled 16 to 15 computations (6.3% saved)

regimes10.0ms (0.1%)

Memory
-32.7MiB live, 13.7MiB allocated; 4ms collecting garbage
Counts
10 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/90 binary64)) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (PI.f64)) #s(literal -1/90 binary64))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
Calls

2 calls:

6.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
3.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Results
AccuracySegmentsBranch
61.1%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
61.1%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Compiler

Compiled 16 to 15 computations (6.3% saved)

regimes23.0ms (0.2%)

Memory
35.4MiB live, 35.4MiB allocated; 0ms collecting garbage
Counts
6 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) a) a) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal -1/90 binary64) a)) a)))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
Calls

10 calls:

2.0ms
a
2.0ms
angle
2.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
2.0ms
(/.f64 angle #s(literal 180 binary64))
2.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Results
AccuracySegmentsBranch
34.3%1(/.f64 angle #s(literal 180 binary64))
34.3%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
34.3%1angle
34.3%1(pow.f64 a #s(literal 2 binary64))
34.3%1a
34.3%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.3%1(pow.f64 b #s(literal 2 binary64))
34.3%1b
34.3%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
34.3%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes40.0ms (0.3%)

Memory
-25.9MiB live, 21.6MiB allocated; 1ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
Calls

10 calls:

30.0ms
(pow.f64 b #s(literal 2 binary64))
1.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
1.0ms
b
1.0ms
a
1.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
34.3%1(pow.f64 a #s(literal 2 binary64))
34.3%1a
34.3%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.3%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
34.3%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
34.3%1b
34.3%1(pow.f64 b #s(literal 2 binary64))
34.3%1(/.f64 angle #s(literal 180 binary64))
34.3%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
34.3%1angle
Compiler

Compiled 56 to 62 computations (-10.7% saved)

bsearch65.0ms (0.6%)

Memory
10.6MiB live, 65.1MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
32.0ms
2.6268923019854083e+249
2.9036497609141416e+250
29.0ms
4.423904214647876e+170
5.121164335721814e+180
Samples
49.0ms256×0valid
Compiler

Compiled 1 230 to 806 computations (34.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 43.0ms
ival-cosu: 22.0ms (51.5% of total)
ival-sinu: 10.0ms (23.4% of total)
ival-mult: 5.0ms (11.7% of total)
ival-pow2: 5.0ms (11.7% of total)
ival-sub: 1.0ms (2.3% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
4.8MiB live, 4.8MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
2.6268923019854083e+249
2.9036497609141416e+250
Compiler

Compiled 560 to 336 computations (40% saved)

bsearch24.0ms (0.2%)

Memory
-13.5MiB live, 30.3MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
predicate-same
Steps
TimeLeftRight
22.0ms
5.870678729824767e+228
6.902590431477092e+230
Samples
17.0ms112×0valid
Compiler

Compiled 327 to 256 computations (21.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-mult: 6.0ms (41.9% of total)
ival-sinu: 3.0ms (21% of total)
ival-cosu: 2.0ms (14% of total)
ival-pow2: 2.0ms (14% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
2.9MiB live, 2.9MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-inf
-2.4003860775562524e+298
Compiler

Compiled 26 to 22 computations (15.4% saved)

bsearch20.0ms (0.2%)

Memory
-16.4MiB live, 27.3MiB allocated; 5ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
14.0ms
3.3523829915704926e+162
5.176296709208802e+163
Samples
10.0ms96×0valid
Compiler

Compiled 308 to 258 computations (16.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-mult: 2.0ms (24.9% of total)
ival-cosu: 2.0ms (24.9% of total)
ival-sinu: 2.0ms (24.9% of total)
ival-pow2: 2.0ms (24.9% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch36.0ms (0.3%)

Memory
32.1MiB live, 77.9MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
5.110063554984676e+183
1.2971516131043913e+184
19.0ms
1.3547652327080515e+156
3.080297101908831e+160
Samples
24.0ms208×0valid
Compiler

Compiled 816 to 646 computations (20.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.0ms
ival-sinu: 6.0ms (32.5% of total)
ival-mult: 4.0ms (21.6% of total)
ival-cosu: 4.0ms (21.6% of total)
ival-pow2: 4.0ms (21.6% of total)
ival-sub: 1.0ms (5.4% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch5.0ms (0%)

Memory
10.0MiB live, 10.0MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
predicate-same
Steps
TimeLeftRight
4.0ms
5.839248182850877e-15
1.8842541515913664e-12
Samples
3.0ms32×0valid
Compiler

Compiled 120 to 96 computations (20% saved)

Precisions
Click to see histograms. Total time spent on operations: 2.0ms
ival-mult: 1.0ms (53.2% of total)
ival-pow2: 1.0ms (53.2% of total)
adjust: 0.0ms (0% of total)
ival-cosu: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
ival-sinu: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.6MiB live, 1.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.052192013182532e+306
+inf
0.0ms
2.8324912304047318e-294
8.217307062018879e-294
Compiler

Compiled 26 to 18 computations (30.8% saved)

bsearch26.0ms (0.2%)

Memory
-18.1MiB live, 35.5MiB allocated; 11ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
24.0ms
7.44406029334565e-94
3.0036761884717874e-91
Samples
19.0ms128×0valid
Compiler

Compiled 546 to 418 computations (23.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-cosu: 8.0ms (50.4% of total)
ival-sinu: 3.0ms (18.9% of total)
ival-mult: 2.0ms (12.6% of total)
ival-pow2: 2.0ms (12.6% of total)
ival-sub: 1.0ms (6.3% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch30.0ms (0.2%)

Memory
6.7MiB live, 51.5MiB allocated; 8ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
27.0ms
2.9200336970983787e+27
4.8398945312303667e+30
Samples
17.0ms128×0valid
Compiler

Compiled 650 to 450 computations (30.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-cosu: 4.0ms (28.4% of total)
ival-sinu: 4.0ms (28.4% of total)
ival-mult: 2.0ms (14.2% of total)
ival-pow2: 2.0ms (14.2% of total)
ival-sub: 1.0ms (7.1% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch11.0ms (0.1%)

Memory
-29.3MiB live, 16.5MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
6.0ms
6.699597154197997e+244
7.447284636424377e+244
Samples
5.0ms32×0valid
Compiler

Compiled 194 to 134 computations (30.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-mult: 1.0ms (26.9% of total)
ival-cosu: 1.0ms (26.9% of total)
ival-sinu: 1.0ms (26.9% of total)
ival-pow2: 1.0ms (26.9% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
2.3MiB live, 2.3MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-4.820516454252419e+83
-1.6449979809889243e+81
Compiler

Compiled 26 to 18 computations (30.8% saved)

bsearch0.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-3.232885637742234e+296
-1.247887265458922e+295
Compiler

Compiled 26 to 18 computations (30.8% saved)

bsearch0.0ms (0%)

Memory
2.0MiB live, 2.0MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-7.453563098815546e-212
-2.407845077255465e-247
Compiler

Compiled 26 to 18 computations (30.8% saved)

simplify64.0ms (0.5%)

Memory
27.2MiB live, 74.3MiB allocated; 3ms collecting garbage
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
02181328
12851316
24931312
313891310
453201306
Stop Event
node limit
Calls
Call 1
Inputs
(if (<=.f64 angle #s(literal 43000000000000002525828353835958044561390871087945629355788802506484675586369315058471268646076939937499982263631859213305952578665790317039446781916961594098934981955944448 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (if (<=.f64 angle #s(literal 3300000000000000137064180803590006168067090185338887528808771221791408615088302615586600354475249768261292806902485322248292637751353374823737306351802390445539568538176451030065933617972197644044295722302565053390005881824465671039189986927160852480 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))))
(if (<=.f64 angle #s(literal 3300000000000000137064180803590006168067090185338887528808771221791408615088302615586600354475249768261292806902485322248292637751353374823737306351802390445539568538176451030065933617972197644044295722302565053390005881824465671039189986927160852480 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)))))
(if (<=.f64 b #s(literal 45000000000000002325938329396016484811237241586467556720583514063358344093491433083819620231517268760313786294709113332088246724658251776953456261584618983840174984307781764777669429144295516719451433950796720397825911600235675648 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -inf.0 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))))
(if (<=.f64 b #s(literal 5199999999999999996486737670562871319018287159902863232610221451691012314165970678600914639357023417180824847735427754382826887720363161039840257146768482650554368 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(if (<=.f64 b #s(literal 2499999999999999958397950557979304286400930687543676340917519036151171043752531386328694692364846854378093470860907762668836268370411434333663775925815214080 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (if (<=.f64 b #s(literal 5999999999999999915441889260737704549058322521083738821575004917909095012475429662673270300583864431332882320126365108127984808860056730566819214978768400677240195643978823792001548288 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(if (<=.f64 angle #s(literal 3961408125713217/19807040628566084398385987584 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 449423283715579/89884656743115795386465259539451236680898848947115328636715040578866337902750481566354238661203768010560056939935696678829394884407208311246423715319737062188883946712432742638151109800623047059726541476042502884419075341171231440736956555270413618581675255342293149119973622969239858152417678164812112068608 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 4000000000000000068864258386945819315324351300052955929315568071569522684978300191951681807501838378274424555446793164241244196902131794082787755222845762600490514058677713841427970499872113318202756896701137386920242864355316857021758778520479178186022049662471928573050683451675265451448476618996509048832 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(if (<=.f64 b #s(literal 6693346360905425/1174271291386916613944740298394668513687841274454159935353645485766104512557304221731849499192384351515967488 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(if (<=.f64 angle #s(literal 379999999999999970964410466304 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))))
(if (<=.f64 angle #s(literal 69999999999999994612623648901341217854318699096734530195043150374739841791142405346742777351995456562724409340333563088740509936000758112529982058129347300616872660485614124698808653724376950863632085839108931336933987028333062820776906967744512 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal -400000000000000012322665292386102763108100816030573385384358976277655941165325746176 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal -199999999999999996269735544124600831556311214396411626601969674408936957665590016797685954535657091614747253940080451631455405873740898718200310579203360989977744144478804093683977925289126793169757759029691600098055170422008289289819679252263816717724865805208494558491410210602827611676900065280 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal -4737909217226285/94758184344525691842589080106353915726128296943157752144717531617800961467674370503593652882607817257720198406807316479868870852301929589321550737002025216015896910157522577243058183937475491017166931103132108688408987234729984 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))
Outputs
(if (<=.f64 angle #s(literal 43000000000000002525828353835958044561390871087945629355788802506484675586369315058471268646076939937499982263631859213305952578665790317039446781916961594098934981955944448 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (if (<=.f64 angle #s(literal 3300000000000000137064180803590006168067090185338887528808771221791408615088302615586600354475249768261292806902485322248292637751353374823737306351802390445539568538176451030065933617972197644044295722302565053390005881824465671039189986927160852480 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))))))
(if (<=.f64 angle #s(literal 43000000000000002525828353835958044561390871087945629355788802506484675586369315058471268646076939937499982263631859213305952578665790317039446781916961594098934981955944448 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (if (<=.f64 angle #s(literal 3300000000000000137064180803590006168067090185338887528808771221791408615088302615586600354475249768261292806902485322248292637751353374823737306351802390445539568538176451030065933617972197644044295722302565053390005881824465671039189986927160852480 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))))
(if (<=.f64 angle #s(literal 3300000000000000137064180803590006168067090185338887528808771221791408615088302615586600354475249768261292806902485322248292637751353374823737306351802390445539568538176451030065933617972197644044295722302565053390005881824465671039189986927160852480 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)))))
(if (<=.f64 angle #s(literal 3300000000000000137064180803590006168067090185338887528808771221791408615088302615586600354475249768261292806902485322248292637751353374823737306351802390445539568538176451030065933617972197644044295722302565053390005881824465671039189986927160852480 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))))
(if (<=.f64 b #s(literal 45000000000000002325938329396016484811237241586467556720583514063358344093491433083819620231517268760313786294709113332088246724658251776953456261584618983840174984307781764777669429144295516719451433950796720397825911600235675648 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -inf.0 binary64)) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64))))))
(if (<=.f64 b #s(literal 5199999999999999996486737670562871319018287159902863232610221451691012314165970678600914639357023417180824847735427754382826887720363161039840257146768482650554368 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 180 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (-.f64 b a)))
(if (<=.f64 b #s(literal 2499999999999999958397950557979304286400930687543676340917519036151171043752531386328694692364846854378093470860907762668836268370411434333663775925815214080 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 #s(approx (* 2 (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (if (<=.f64 b #s(literal 5999999999999999915441889260737704549058322521083738821575004917909095012475429662673270300583864431332882320126365108127984808860056730566819214978768400677240195643978823792001548288 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(if (<=.f64 angle #s(literal 3961408125713217/19807040628566084398385987584 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 449423283715579/89884656743115795386465259539451236680898848947115328636715040578866337902750481566354238661203768010560056939935696678829394884407208311246423715319737062188883946712432742638151109800623047059726541476042502884419075341171231440736956555270413618581675255342293149119973622969239858152417678164812112068608 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* 2 (* (/ angle 180) (PI))))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 4000000000000000068864258386945819315324351300052955929315568071569522684978300191951681807501838378274424555446793164241244196902131794082787755222845762600490514058677713841427970499872113318202756896701137386920242864355316857021758778520479178186022049662471928573050683451675265451448476618996509048832 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(if (<=.f64 b #s(literal 6693346360905425/1174271291386916613944740298394668513687841274454159935353645485766104512557304221731849499192384351515967488 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* 2 (* (/ angle 180) (PI)))))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(if (<=.f64 angle #s(literal 379999999999999970964410466304 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* 2 (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))))
(if (<=.f64 angle #s(literal 69999999999999994612623648901341217854318699096734530195043150374739841791142405346742777351995456562724409340333563088740509936000758112529982058129347300616872660485614124698808653724376950863632085839108931336933987028333062820776906967744512 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal -400000000000000012322665292386102763108100816030573385384358976277655941165325746176 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal -199999999999999996269735544124600831556311214396411626601969674408936957665590016797685954535657091614747253940080451631455405873740898718200310579203360989977744144478804093683977925289126793169757759029691600098055170422008289289819679252263816717724865805208494558491410210602827611676900065280 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))))
(if (<=.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal -4737909217226285/94758184344525691842589080106353915726128296943157752144717531617800961467674370503593652882607817257720198406807316479868870852301929589321550737002025216015896910157522577243058183937475491017166931103132108688408987234729984 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 a (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* (* 1/90 angle) (PI)) (* (+ b a) (- b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a)))))

derivations1.7s (14.1%)

Memory
17.2MiB live, 1 536.8MiB allocated; 147ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
01667
02767
18867
252747
3619146
0835946
07215166
129344655
088894501
06384372
125063974
267173951
081463811
0197962
1737853
23585805
08742777
066391
0113339
1349332
22469328
09604324
077465
0128353
1416353
22972325
08921324
081465
0125448
1380412
22494412
010120412
Stop Event
fuel
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 1 306 to 217 computations (83.4% saved)

preprocess268.0ms (2.3%)

Memory
-11.5MiB live, 424.0MiB allocated; 43ms collecting garbage
Remove

(abs a)

(abs b)

Compiler

Compiled 3 650 to 874 computations (76.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...