
Time bar (total: 24.6s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 1.1s | 8 256× | 0 | valid |
ival-cosu: 244.0ms (30.6% of total)ival-sinu: 236.0ms (29.6% of total)ival-pow2: 147.0ms (18.4% of total)ival-mult: 114.0ms (14.3% of total)ival-add: 47.0ms (5.9% of total)ival-true: 5.0ms (0.6% of total)ival-assert: 3.0ms (0.4% of total)adjust: 2.0ms (0.3% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 123 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 122 | 0 | - | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 1 | 0 | - | 1 | (-1.9169233420907938e+124 -4.070978512389956e+258 1.5102980880818795e-308) | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 123 | 0 |
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 122 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 63 | 0 |
| - | 60 | 133 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 63 | 0 | 0 |
| - | 60 | 0 | 133 |
| number | freq |
|---|---|
| 0 | 133 |
| 1 | 1 |
| 2 | 122 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 75.0ms | 512× | 0 | valid |
Compiled 191 to 49 computations (74.3% saved)
ival-sinu: 16.0ms (29.6% of total)ival-cosu: 11.0ms (20.3% of total)ival-mult: 9.0ms (16.6% of total)ival-pow2: 9.0ms (16.6% of total)ival-div: 4.0ms (7.4% of total)ival-pi: 2.0ms (3.7% of total)ival-add: 2.0ms (3.7% of total)exact: 1.0ms (1.8% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 198 |
| 1 | 131 | 192 |
| 2 | 438 | 192 |
| 3 | 1316 | 192 |
| 4 | 3133 | 192 |
| 5 | 5237 | 192 |
| 0 | 15 | 21 |
| 0 | 25 | 21 |
| 1 | 40 | 21 |
| 2 | 98 | 21 |
| 3 | 265 | 21 |
| 4 | 677 | 21 |
| 5 | 1661 | 21 |
| 6 | 2801 | 21 |
| 7 | 4203 | 21 |
| 0 | 8555 | 21 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(abs angle)
(abs b)
(abs a)
Compiled 21 to 15 computations (28.6% saved)
Compiled 0 to 3 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Compiled 21 to 15 computations (28.6% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 83 |
| 0 | 25 | 83 |
| 1 | 40 | 83 |
| 2 | 98 | 83 |
| 3 | 265 | 83 |
| 4 | 677 | 83 |
| 5 | 1661 | 83 |
| 6 | 2801 | 83 |
| 7 | 4203 | 83 |
| 0 | 8555 | 83 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.2631154375180394 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | |
| accuracy | 0.34765625 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| accuracy | 25.936528236487074 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 26.016247049148625 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 59.0ms | 256× | 0 | valid |
Compiled 85 to 17 computations (80% saved)
ival-cosu: 27.0ms (55.1% of total)ival-mult: 6.0ms (12.2% of total)ival-sinu: 6.0ms (12.2% of total)ival-pow2: 4.0ms (8.2% of total)ival-div: 2.0ms (4.1% of total)ival-pi: 1.0ms (2% of total)ival-add: 1.0ms (2% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 22.0ms | a | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 4.0ms | angle | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 2.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 2.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 179 | 659 |
| 1 | 652 | 647 |
| 2 | 3141 | 609 |
| 0 | 8137 | 573 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(pow b 2) |
(*.f64 b b) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 b b)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/180 (* a (* angle (PI)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) a) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 a (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))) (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))))) angle) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 56 |
| 0 | 25 | 56 |
| 1 | 87 | 56 |
| 2 | 529 | 56 |
| 3 | 5897 | 56 |
| 0 | 8578 | 56 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 8 binary64)) (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 12 binary64)))) (fma.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (-.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 8 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a (*.f64 (neg.f64 b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
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(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
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(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (-.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (-.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 a) a)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a)) (fabs.f64 a)) |
(*.f64 (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (fabs.f64 (*.f64 a a))) |
(*.f64 (fabs.f64 (*.f64 a a)) (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (fabs.f64 a) (fabs.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 a (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (-.f64 (*.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))))))) |
(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))))) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) |
(fabs.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) #s(literal 1 binary64)))) |
(+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (neg.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (fabs.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (fabs.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (exp.f64 (log.f64 a))) |
(*.f64 (exp.f64 (log.f64 a)) (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) a)) |
(fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
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(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
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(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
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(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
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(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) |
(*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (neg.f64 (PI.f64))) |
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(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (neg.f64 angle) (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) angle)) #s(literal 180 binary64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(neg.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(+.f64 (log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)))) (log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64))))) |
(+.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(log.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) |
(log.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
Compiled 17 934 to 1 492 computations (91.7% saved)
51 alts after pruning (51 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 367 | 51 | 418 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 368 | 51 | 419 |
| Status | Accuracy | Program |
|---|---|---|
| 23.3% | (fma.f64 (/.f64 (pow.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (/.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a (*.f64 (neg.f64 b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| ▶ | 74.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
| 80.4% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 66.7% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 72.0% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 23.2% | (fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| 12.7% | (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 66.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 65.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 65.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| ▶ | 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 76.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 73.6% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.8% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 46.4% | (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| ▶ | 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 48.0% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 39.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| 53.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 55.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ▶ | 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
Compiled 4 076 to 2 350 computations (42.3% saved)
| 1× | egg-herbie |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) | |
| cost-diff | 0 | (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| cost-diff | 0 | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 2 | (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) | |
| cost-diff | 0 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| cost-diff | 0 | (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) | |
| cost-diff | 1 | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 b b) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) | |
| cost-diff | 0 | #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) | |
| cost-diff | 0 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 59 | 532 |
| 0 | 102 | 529 |
| 1 | 172 | 527 |
| 2 | 367 | 527 |
| 3 | 1199 | 527 |
| 4 | 4055 | 527 |
| 0 | 8186 | 527 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
b |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
a |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
b |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) |
b |
(cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(cbrt.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
(*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
b |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
a |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
b |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) b) |
b |
(cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))) |
(cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(cbrt.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.98828125 | (sqrt.f64 (PI.f64)) | |
| accuracy | 0.98828125 | (cbrt.f64 (PI.f64)) | |
| accuracy | 25.2858179777185 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 25.343755209422902 | (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))) | |
| accuracy | 2.4759501485604183 | (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) | |
| accuracy | 25.2858179777185 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 25.343755209422902 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 33.37869975548116 | (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| accuracy | 0.9765911555359984 | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| accuracy | 4.502614155013321 | (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) | |
| accuracy | 25.2858179777185 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 25.343755209422902 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 0.0 | (*.f64 b b) | |
| accuracy | 28.92733873944744 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) | |
| accuracy | 0.34765625 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| accuracy | 0.7265448115444642 | (PI.f64) | |
| accuracy | 25.2858179777185 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 25.343755209422902 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 136.0ms | 118× | 1 | valid |
| 48.0ms | 135× | 0 | valid |
| 2.0ms | 1× | 5 | exit |
| 1.0ms | 2× | 0 | invalid |
Compiled 503 to 49 computations (90.3% saved)
ival-mult: 43.0ms (28.6% of total)ival-pow2: 22.0ms (14.7% of total)adjust: 18.0ms (12% of total)ival-sinu: 12.0ms (8% of total)ival-cosu: 9.0ms (6% of total)ival-cos: 8.0ms (5.3% of total)const: 6.0ms (4% of total)ival-cbrt: 6.0ms (4% of total)ival-add: 6.0ms (4% of total)ival-sin: 6.0ms (4% of total)ival-div: 4.0ms (2.7% of total)ival-log: 4.0ms (2.7% of total)ival-sqrt: 3.0ms (2% of total)ival-pi: 1.0ms (0.7% of total)ival->: 1.0ms (0.7% of total)ival-true: 0.0ms (0% of total)ival-then: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(PI.f64) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (PI.f64)) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* a (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(pow b 2) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* a (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* a (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* a (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* a (pow (PI) 4))) (* a (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* a (pow (PI) 4))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* a (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* 1/180 (* angle (PI)))) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(log (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 51.0ms | a | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (* (* (pow (sin (* (PI) (/ angle 180))) 2) a) a) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (* (pow (sin (* (PI) (/ angle 180))) 2) a) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI)))))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) 1/180) angle)) (PI) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI))))) (cbrt (PI)) (sqrt (PI))) |
| 31.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (* (* (pow (sin (* (PI) (/ angle 180))) 2) a) a) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (* (pow (sin (* (PI) (/ angle 180))) 2) a) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI)))))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) 1/180) angle)) (PI) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI))))) (cbrt (PI)) (sqrt (PI))) |
| 29.0ms | b | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (* (* (pow (sin (* (PI) (/ angle 180))) 2) a) a) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (* (pow (sin (* (PI) (/ angle 180))) 2) a) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI)))))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) 1/180) angle)) (PI) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI))))) (cbrt (PI)) (sqrt (PI))) |
| 21.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (* (* (pow (sin (* (PI) (/ angle 180))) 2) a) a) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (* (pow (sin (* (PI) (/ angle 180))) 2) a) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI)))))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) 1/180) angle)) (PI) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI))))) (cbrt (PI)) (sqrt (PI))) |
| 9.0ms | a | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (* (* (pow (sin (* (PI) (/ angle 180))) 2) a) a) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (* (pow (sin (* (PI) (/ angle 180))) 2) a) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (+ (exp (log (pow (* (sin (* (PI) (/ angle 180))) a) 2))) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI)))))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))) (sin (* (* (PI) 1/180) angle)) (PI) (* (/ angle 180) (PI)) (cos (* (PI) (/ angle 180))) (cos (* (* (/ (* (pow (cbrt (PI)) 2) angle) 180) (cbrt (sqrt (PI)))) (cbrt (sqrt (PI))))) (cbrt (PI)) (sqrt (PI))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 276 | 1114 |
| 1 | 1026 | 1096 |
| 2 | 5117 | 1096 |
| 0 | 8192 | 1028 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(* a (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(pow b 2) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* a (* (pow angle 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* a (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* a (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* a (pow (PI) 4))) (* a (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* a (pow (PI) 4))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* a (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* 1/180 (* angle (PI)))) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(log (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(* a (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) a) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(pow b 2) |
(*.f64 b b) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) b) b (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) b) b (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (PI.f64)) (PI.f64))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/180 (* a (* angle (PI)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) a) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) a)) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) a)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* 1/32400 (* a (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64))) |
(* (pow angle 2) (+ (* -1/3149280000 (* a (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* a (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal -1/3149280000 binary64)) angle) angle)) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* a (pow (PI) 4))) (* a (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* a (pow (PI) 4))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* a (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) a) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 angle angle) a) (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (* 2 (log angle))) |
(fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (PI.f64)) (PI.f64)))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64))) angle) angle (fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (PI.f64)) (PI.f64))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/97200 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (PI.f64))) (*.f64 #s(literal -1/18895680000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) angle) angle (fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (PI.f64)) (PI.f64))))) |
(+ (log (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/97200 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 (/.f64 (*.f64 #s(literal 23328000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (PI.f64)) (/.f64 #s(literal -1/347128758144000000000 binary64) (PI.f64)) (fma.f64 #s(literal -1/3826375200000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/3188646000000 binary64)))) (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (PI.f64))) (*.f64 #s(literal -1/18895680000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle))) angle) angle (fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) a) (PI.f64)) (PI.f64))))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle)) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) |
(log (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 59 | 304 |
| 0 | 102 | 280 |
| 1 | 314 | 277 |
| 2 | 1607 | 277 |
| 0 | 8264 | 277 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(PI.f64) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (PI.f64)) |
| Outputs |
|---|
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) (fma.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (fma.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b)) (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b)))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (*.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (fma.f64 (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (neg.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (fma.f64 (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b)) (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b)) (*.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b)))))) |
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(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 a a))) |
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(*.f64 (*.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (*.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) |
(exp.f64 (+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
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(*.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) |
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) (-.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))))) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))))))) |
(/.f64 (neg.f64 (-.f64 (cos.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (cos.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
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(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(exp.f64 (*.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (fabs.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fabs.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
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(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
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(fabs.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
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(+.f64 (cosh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sinh.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (*.f64 (neg.f64 a) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) |
(*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (*.f64 (fabs.f64 a) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (*.f64 (fabs.f64 a) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) |
(*.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) |
(*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (neg.f64 a))) |
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(pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
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(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
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(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(fabs.f64 (neg.f64 (cbrt.f64 (PI.f64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(exp.f64 (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64) (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)))) |
(exp.f64 (/.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(+.f64 (cosh.f64 (log.f64 (cbrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)))) |
(*.f64 (sqrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (sqrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/6 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/2 binary64)) |
(sqrt.f64 (PI.f64)) |
(fabs.f64 (neg.f64 (sqrt.f64 (PI.f64)))) |
(fabs.f64 (sqrt.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (sqrt.f64 (PI.f64)))) |
(+.f64 (cosh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (sqrt.f64 (PI.f64))))) |
Compiled 54 236 to 6 144 computations (88.7% saved)
71 alts after pruning (68 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 286 | 41 | 1 327 |
| Fresh | 19 | 27 | 46 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 307 | 71 | 1 378 |
| Status | Accuracy | Program |
|---|---|---|
| 18.5% | (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 4 binary64)) (-.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 74.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| ✓ | 74.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
| 80.5% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) | |
| 65.4% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.4% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.3% | (fma.f64 (*.f64 (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 66.7% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.1% | (fma.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 72.0% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 69.8% | (fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 69.8% | (fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| 66.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 65.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| ✓ | 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 76.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 65.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 73.6% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 46.4% | (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| 62.0% | (+.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.7% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 73.6% | (+.f64 (exp.f64 #s(approx (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 48.0% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 40.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) | |
| ▶ | 39.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
| 52.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) | |
| 53.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 55.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ✓ | 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 47.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) | |
| 52.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
Compiled 5 401 to 3 385 computations (37.3% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 1 | (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) | |
| cost-diff | 3 | (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) | |
| cost-diff | 3 | (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) | |
| cost-diff | 5 | (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 3 | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) | |
| cost-diff | 0 | (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) | |
| cost-diff | 0 | (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) | |
| cost-diff | 0 | (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) | |
| cost-diff | 0 | (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| cost-diff | 0 | #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) | |
| cost-diff | 0 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 86 | 809 |
| 0 | 150 | 785 |
| 1 | 259 | 779 |
| 2 | 651 | 720 |
| 3 | 3162 | 684 |
| 0 | 8256 | 680 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) |
b |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64))) |
(/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1/6 binary64)) |
#s(literal 1/6 binary64) |
(*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(pow.f64 (PI.f64) #s(literal 5/6 binary64)) |
#s(literal 5/6 binary64) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
#s(literal -1/32400 binary64) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
b |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
a |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(PI.f64) |
#s(literal 3 binary64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) |
b |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(neg.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
(/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal -180 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
(*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal -180 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal -180 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) b) |
b |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64))) |
(cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal -180 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)) |
(*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) #s(literal 180 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(pow.f64 (PI.f64) #s(literal 1/6 binary64)) |
#s(literal 1/6 binary64) |
(*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) |
(pow.f64 (PI.f64) #s(literal 5/6 binary64)) |
#s(literal 5/6 binary64) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (*.f64 (fma.f64 (neg.f64 b) b (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(fma.f64 (*.f64 angle angle) (*.f64 (fma.f64 (neg.f64 b) b (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 (fma.f64 (neg.f64 b) b (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) |
#s(literal -1/32400 binary64) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 (-.f64 b a) (+.f64 b a)) |
(*.f64 b b) |
b |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) |
(*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(PI.f64) |
#s(literal 3 binary64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) b) #s(literal 2 binary64)) |
(*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) |
(*.f64 (fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) b) |
b |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
#s(literal 0 binary64) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal -2 binary64)) |
(neg.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
(/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 #s(literal -1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
#s(literal -1 binary64) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.616507801149604 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 0.616507801149604 | (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) | |
| accuracy | 28.5774292540823 | (PI.f64) | |
| accuracy | 33.37902292394222 | (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) | |
| accuracy | 0.5390625 | (pow.f64 (PI.f64) #s(literal 3 binary64)) | |
| accuracy | 0.5390625 | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) | |
| accuracy | 0.616507801149604 | (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 28.5774292540823 | (PI.f64) | |
| accuracy | 0.18359375 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| accuracy | 0.4976984794939985 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 0.616507801149604 | (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) | |
| accuracy | 28.5774292540823 | (PI.f64) | |
| accuracy | 0.740793811088725 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| accuracy | 1.4492084291510292 | (-.f64 (*.f64 b b) (*.f64 a a)) | |
| accuracy | 12.367748281502223 | (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) | |
| accuracy | 28.5774292540823 | (PI.f64) | |
| accuracy | 0.14453125 | (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) | |
| accuracy | 0.4976984794939985 | (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64))) | |
| accuracy | 0.616507801149604 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 28.5774292540823 | (PI.f64) |
| 13.8s | 118× | 5 | exit |
| 866.0ms | 138× | 2 | valid |
Compiled 723 to 71 computations (90.2% saved)
ival-sin: 12.8s (87.8% of total)ival-cos: 726.0ms (5% of total)ival-pow2: 416.0ms (2.9% of total)adjust: 224.0ms (1.5% of total)ival-mult: 178.0ms (1.2% of total)ival-pow: 80.0ms (0.5% of total)const: 47.0ms (0.3% of total)ival-div: 26.0ms (0.2% of total)ival-add: 21.0ms (0.1% of total)ival-sinu: 18.0ms (0.1% of total)ival-cosu: 12.0ms (0.1% of total)ival-sqrt: 10.0ms (0.1% of total)ival-cbrt: 8.0ms (0.1% of total)ival-sub: 7.0ms (0% of total)ival-pi: 5.0ms (0% of total)ival-neg: 4.0ms (0% of total)exact: 1.0ms (0% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(PI.f64) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* -1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) |
(pow b 2) |
(+ (* -1 (pow a 2)) (pow b 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(* 1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))) |
(* -1 (pow a 2)) |
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(- (pow b 2) (pow a 2)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))) |
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* -1 (sin (* -1/2 (PI)))) |
(- (* -1/180 (* angle (* (PI) (cos (* -1/2 (PI)))))) (sin (* -1/2 (PI)))) |
(- (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* 1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI)))))))) (sin (* -1/2 (PI)))) |
(- (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (- (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI)))))) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) (sin (* -1/2 (PI)))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* angle (PI)) |
(* -1/180 (* angle (PI))) |
(* angle (+ (* -1/180 (PI)) (* 1/34992000 (* (pow angle 2) (pow (PI) 3))))) |
(* angle (+ (* -1/180 (PI)) (* (pow angle 2) (+ (* -1/22674816000000 (* (pow angle 2) (pow (PI) 5))) (* 1/34992000 (pow (PI) 3)))))) |
(* angle (+ (* -1/180 (PI)) (* (pow angle 2) (+ (* 1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/22674816000000 (pow (PI) 5)) (* 1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))))))))) |
(sin (* 1/180 (* angle (PI)))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(- (* (cos (* -1/2 (PI))) (sin (* -1/180 (* angle (PI))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* -1/2 (PI))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* -1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 31.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (- (* (sin (* (/ angle -180) (PI))) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)))) (* (cos (* (PI) (/ angle 180))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))))) (PI) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) (- (* b b) (* a a)) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (* (* (cbrt (pow (PI) 3)) 1/180) angle)) (pow (PI) 3) (sin (* (/ angle -180) (PI))) (sin (* (/ angle 180) (PI)))) |
| 5.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (- (* (sin (* (/ angle -180) (PI))) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)))) (* (cos (* (PI) (/ angle 180))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))))) (PI) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) (- (* b b) (* a a)) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (* (* (cbrt (pow (PI) 3)) 1/180) angle)) (pow (PI) 3) (sin (* (/ angle -180) (PI))) (sin (* (/ angle 180) (PI)))) |
| 4.0ms | angle | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (- (* (sin (* (/ angle -180) (PI))) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)))) (* (cos (* (PI) (/ angle 180))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))))) (PI) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) (- (* b b) (* a a)) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (* (* (cbrt (pow (PI) 3)) 1/180) angle)) (pow (PI) 3) (sin (* (/ angle -180) (PI))) (sin (* (/ angle 180) (PI)))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (- (* (sin (* (/ angle -180) (PI))) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)))) (* (cos (* (PI) (/ angle 180))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))))) (PI) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) (- (* b b) (* a a)) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (* (* (cbrt (pow (PI) 3)) 1/180) angle)) (pow (PI) 3) (sin (* (/ angle -180) (PI))) (sin (* (/ angle 180) (PI)))) |
| 3.0ms | a | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))) (- (* (sin (* (/ angle -180) (PI))) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)))) (* (cos (* (PI) (/ angle 180))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))))) (PI) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) (- (* b b) (* a a)) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (* (* (cbrt (pow (PI) 3)) 1/180) angle)) (pow (PI) 3) (sin (* (/ angle -180) (PI))) (sin (* (/ angle 180) (PI)))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 281 | 1225 |
| 1 | 992 | 1175 |
| 2 | 4627 | 1169 |
| 0 | 8462 | 1108 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* -1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) |
(pow b 2) |
(+ (* -1 (pow a 2)) (pow b 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(* 1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))) |
(* -1 (pow a 2)) |
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(- (pow b 2) (pow a 2)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))) |
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* -1 (sin (* -1/2 (PI)))) |
(- (* -1/180 (* angle (* (PI) (cos (* -1/2 (PI)))))) (sin (* -1/2 (PI)))) |
(- (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* 1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI)))))))) (sin (* -1/2 (PI)))) |
(- (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (- (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI)))))) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) (sin (* -1/2 (PI)))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* angle (PI)) |
(* -1/180 (* angle (PI))) |
(* angle (+ (* -1/180 (PI)) (* 1/34992000 (* (pow angle 2) (pow (PI) 3))))) |
(* angle (+ (* -1/180 (PI)) (* (pow angle 2) (+ (* -1/22674816000000 (* (pow angle 2) (pow (PI) 5))) (* 1/34992000 (pow (PI) 3)))))) |
(* angle (+ (* -1/180 (PI)) (* (pow angle 2) (+ (* 1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/22674816000000 (pow (PI) 5)) (* 1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))))))))) |
(sin (* 1/180 (* angle (PI)))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(- (* (cos (* -1/2 (PI))) (sin (* -1/180 (* angle (PI))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* -1/2 (PI))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* -1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b)) |
(* -1/32400 (* (pow b 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) b) b) |
(+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) |
(pow b 2) |
(*.f64 b b) |
(+ (* -1 (pow a 2)) (pow b 2)) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)) (*.f64 a a))) (*.f64 a a)) |
(* 1/32400 (* (pow a 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64)) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (fma.f64 (*.f64 (/.f64 (PI.f64) a) b) (*.f64 (/.f64 (PI.f64) a) b) (*.f64 (PI.f64) (neg.f64 (PI.f64))))) (*.f64 a a)) |
(* -1 (pow a 2)) |
(*.f64 (neg.f64 a) a) |
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)) |
(*.f64 (-.f64 (*.f64 (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b)) |
(- (pow b 2) (pow a 2)) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 angle (/.f64 (PI.f64) b)) (*.f64 angle (/.f64 (PI.f64) b))))) #s(literal 1 binary64)) (*.f64 b b)) |
(* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (/.f64 (PI.f64) b) a) (*.f64 (/.f64 (PI.f64) b) a)))) (*.f64 b b)) |
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))) |
(*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) b) b (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) b) b (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 #s(literal -1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 b b)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/180 (* a (* angle (PI)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) |
(* -1 (sin (* -1/2 (PI)))) |
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(- (* -1/180 (* angle (* (PI) (cos (* -1/2 (PI)))))) (sin (* -1/2 (PI)))) |
(-.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(- (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* 1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI)))))))) (sin (* -1/2 (PI)))) |
(-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(- (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (- (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI)))))) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) (sin (* -1/2 (PI)))) |
(-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle)) angle) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle)) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* angle (PI)) |
(*.f64 (PI.f64) angle) |
(* -1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/180 (PI)) (* 1/34992000 (* (pow angle 2) (pow (PI) 3))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* -1/180 (PI)) (* (pow angle 2) (+ (* -1/22674816000000 (* (pow angle 2) (pow (PI) 5))) (* 1/34992000 (pow (PI) 3)))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal -1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) angle) angle (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* -1/180 (PI)) (* (pow angle 2) (+ (* 1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/22674816000000 (pow (PI) 5)) (* 1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(*.f64 (fma.f64 (/.f64 b angle) (/.f64 b angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle)) |
(- (* (cos (* -1/2 (PI))) (sin (* -1/180 (* angle (PI))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* -1/2 (PI))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(sin (* -1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 81 | 406 |
| 0 | 138 | 382 |
| 1 | 429 | 367 |
| 2 | 2438 | 325 |
| 0 | 8734 | 325 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(PI.f64) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 6 binary64)))) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)))) |
(fma.f64 (neg.f64 (neg.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a))) (neg.f64 (neg.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b))) (neg.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) a)) (fabs.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) b)) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (fabs.f64 (*.f64 a (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (fabs.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) b) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) (neg.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (fabs.f64 (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 b (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (fabs.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 b (fabs.f64 (*.f64 (neg.f64 b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 b (fabs.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 b (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 a (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (fabs.f64 (*.f64 (neg.f64 a) (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(fma.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
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(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) a) |
(*.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a)) (fabs.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (fabs.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 a a)) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (fabs.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (fabs.f64 (*.f64 (neg.f64 a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))))) |
(*.f64 a (fabs.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))))) |
(*.f64 a (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) |
(fabs.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (neg.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (fabs.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (fabs.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (exp.f64 (log.f64 a)) (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(*.f64 a (fabs.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fabs.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (sqrt.f64 (neg.f64 (neg.f64 (PI.f64)))) (sqrt.f64 (neg.f64 (neg.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (neg.f64 (PI.f64))) (sqrt.f64 (neg.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (neg.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) (cbrt.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64)))) (cbrt.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (cbrt.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) |
(*.f64 (cbrt.f64 (neg.f64 (PI.f64))) (cbrt.f64 (*.f64 (neg.f64 (PI.f64)) (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (neg.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (PI.f64) (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (PI.f64))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) (pow.f64 (PI.f64) #s(literal 1/12 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (pow.f64 (PI.f64) #s(literal 5/12 binary64))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/6 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2/3 binary64)) |
(pow.f64 (neg.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (neg.f64 (neg.f64 (PI.f64)))) |
(fabs.f64 (neg.f64 (PI.f64))) |
(fabs.f64 (PI.f64)) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 5/6 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 5/6 binary64)))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(+.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
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(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (neg.f64 (neg.f64 (PI.f64)))) |
(fabs.f64 (neg.f64 (PI.f64))) |
(fabs.f64 (PI.f64)) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 5/6 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 5/6 binary64)))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(+.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64)))))) |
(/.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (neg.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64)))) (neg.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))))) |
(fma.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 #s(literal -1 binary64) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64)) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (/.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) |
(-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) #s(literal -1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 5/12 binary64))) (pow.f64 (PI.f64) #s(literal 5/12 binary64))) |
(*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 1/12 binary64))) (pow.f64 (PI.f64) #s(literal 1/12 binary64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle)) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
(*.f64 (+.f64 (neg.f64 b) (neg.f64 a)) (-.f64 (neg.f64 b) (neg.f64 a))) |
(*.f64 (+.f64 (neg.f64 b) a) (-.f64 (neg.f64 b) a)) |
(*.f64 (+.f64 b (neg.f64 a)) (-.f64 b (neg.f64 a))) |
(*.f64 (-.f64 b a) (+.f64 b a)) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(/.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) |
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
(fma.f64 (neg.f64 (neg.f64 (neg.f64 b))) (neg.f64 (neg.f64 (neg.f64 b))) (*.f64 (neg.f64 a) a)) |
(fma.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
(fma.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 a) a (*.f64 b b)) |
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a)) |
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
(fma.f64 b b (*.f64 (neg.f64 a) a)) |
(fma.f64 a (neg.f64 a) (*.f64 b b)) |
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) |
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) |
(-.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) a)) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)) |
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a))) |
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (cos.f64 (+.f64 (/.f64 (+.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64)))))) |
(/.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) (neg.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64)))) (neg.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))))) |
(fma.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 #s(literal -1 binary64) (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64)) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (/.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) |
(-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64)))) #s(literal -1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (/.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) (/.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) angle)) #s(literal 180 binary64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(neg.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) (neg.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) |
(*.f64 (neg.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64)))) (neg.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64))))) |
(*.f64 (neg.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (neg.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) |
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (PI.f64) (neg.f64 (PI.f64))) (neg.f64 (PI.f64))) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64)))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 3/2 binary64))) |
(*.f64 (neg.f64 (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 5/2 binary64))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) |
(*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (PI.f64))) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 9 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 6 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) |
(fabs.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (neg.f64 (PI.f64)))) |
(fabs.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 (PI.f64) (PI.f64)))) |
(fabs.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 2 binary64) (log.f64 (PI.f64)))) |
(exp.f64 (+.f64 (log.f64 (PI.f64)) (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))) |
(log.f64 (pow.f64 (exp.f64 (neg.f64 (PI.f64))) (*.f64 (PI.f64) (neg.f64 (PI.f64))))) |
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
Compiled 25 355 to 3 026 computations (88.1% saved)
77 alts after pruning (72 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 591 | 23 | 614 |
| Fresh | 14 | 49 | 63 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 3 | 3 |
| Total | 608 | 77 | 685 |
| Status | Accuracy | Program |
|---|---|---|
| 18.5% | (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 4 binary64)) (-.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 74.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| ✓ | 74.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
| 80.5% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) | |
| 65.4% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.4% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.3% | (fma.f64 (*.f64 (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 66.7% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.1% | (fma.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 72.0% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 69.8% | (fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| ▶ | 80.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 #s(approx (sin (* (/ angle -180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 65.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| ✓ | 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (- (* (sin (* (/ angle -180) (PI))) (cos (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2)))) (* (cos (* (PI) (/ angle 180))) (sin (* (neg (sqrt (PI))) (/ (sqrt (PI)) 2))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 76.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ✓ | 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
| ▶ | 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) #s(literal 2 binary64))) | |
| ▶ | 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 73.6% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 46.4% | (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) | |
| 62.0% | (+.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.7% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 73.6% | (+.f64 (exp.f64 #s(approx (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 53.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 55.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 46.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) | |
| 46.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) | |
| 39.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| 42.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) | |
| 42.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) | |
| 62.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) | |
| 52.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) | |
| ✓ | 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 47.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) | |
| 52.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) | |
| 38.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) | |
| 27.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) | |
| ▶ | 36.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
Compiled 6 084 to 3 877 computations (36.3% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| cost-diff | 1 | (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) | |
| cost-diff | 0 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| cost-diff | 3 | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) | |
| cost-diff | 0 | #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) | |
| cost-diff | 0 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) | |
| cost-diff | 0 | (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) | |
| cost-diff | 0 | #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64)))) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) | |
| cost-diff | 0 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| cost-diff | 4 | (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 90 | 962 |
| 0 | 147 | 944 |
| 1 | 276 | 920 |
| 2 | 756 | 920 |
| 3 | 3878 | 920 |
| 0 | 8596 | 910 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) |
b |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64))) |
(/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) |
(pow.f64 (PI.f64) #s(literal 1/12 binary64)) |
#s(literal 1/12 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) |
(pow.f64 (PI.f64) #s(literal 5/6 binary64)) |
#s(literal 5/6 binary64) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) |
#s(literal 1/32400 binary64) |
(*.f64 a (*.f64 (*.f64 angle angle) a)) |
a |
(*.f64 (*.f64 angle angle) a) |
(*.f64 angle angle) |
angle |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
b |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 (PI.f64) angle) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) |
b |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) |
(+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) |
(/.f64 angle #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(/.f64 (PI.f64) #s(literal -2 binary64)) |
#s(literal -2 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) |
(+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) |
(sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (/.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) #s(literal -180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
(*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (/.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) #s(literal -180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (/.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) #s(literal -180 binary64)))) b) |
b |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64))) |
(cos.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (/.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) #s(literal -180 binary64)))) |
(/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)) |
(*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(pow.f64 (PI.f64) #s(literal 1/12 binary64)) |
#s(literal 1/12 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) angle) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) |
(pow.f64 (PI.f64) #s(literal 5/6 binary64)) |
#s(literal 5/6 binary64) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) a) angle) (*.f64 angle a)))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) a) angle) (*.f64 angle a))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) a) angle) (*.f64 angle a)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) |
(*.f64 (*.f64 (*.f64 (*.f64 angle angle) a) a) #s(literal 1/32400 binary64)) |
#s(literal 1/32400 binary64) |
(*.f64 a (*.f64 (*.f64 angle angle) a)) |
(*.f64 (*.f64 (*.f64 angle angle) a) a) |
a |
(*.f64 (*.f64 angle angle) a) |
(*.f64 angle angle) |
angle |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
(*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) angle) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
(*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) |
a |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (-.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (/.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (-.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (/.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)) |
(*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (-.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (/.f64 b #s(literal 2 binary64))) |
b |
(/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) |
(-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) |
(-.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) |
(+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) |
(/.f64 angle #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(/.f64 (PI.f64) #s(literal -2 binary64)) |
#s(literal -2 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) |
(+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) |
(+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) |
(sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 25.936528236487074 | (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) | |
| accuracy | 25.98004353982595 | (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) | |
| accuracy | 26.016247049148625 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | |
| accuracy | 26.445103213186712 | (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) | |
| accuracy | 1.0 | (pow.f64 (PI.f64) #s(literal 3 binary64)) | |
| accuracy | 1.0 | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) | |
| accuracy | 25.936528236487074 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) | |
| accuracy | 26.016247049148625 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 0.2631154375180394 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) | |
| accuracy | 0.2734375 | (*.f64 (PI.f64) angle) | |
| accuracy | 25.936528236487074 | (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) | |
| accuracy | 26.016247049148625 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 3.7967736642635987 | (*.f64 a (*.f64 (*.f64 angle angle) a)) | |
| accuracy | 8.370226118088663 | (*.f64 (*.f64 angle angle) a) | |
| accuracy | 23.02525783565005 | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) | |
| accuracy | 35.34089740279985 | #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64)))) | |
| accuracy | 0.2631154375180394 | (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) | |
| accuracy | 0.32421875 | (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) | |
| accuracy | 25.936528236487074 | (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64))) | |
| accuracy | 26.016247049148625 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
| 463.0ms | 143× | 2 | valid |
| 341.0ms | 113× | 1 | valid |
Compiled 844 to 79 computations (90.6% saved)
ival-sin: 159.0ms (22.1% of total)ival-mult: 116.0ms (16.1% of total)ival-pow: 107.0ms (14.9% of total)adjust: 83.0ms (11.6% of total)const: 44.0ms (6.1% of total)ival-add: 41.0ms (5.7% of total)ival-div: 41.0ms (5.7% of total)ival-pow2: 33.0ms (4.6% of total)ival-cosu: 32.0ms (4.5% of total)ival-cos: 29.0ms (4% of total)ival-sinu: 16.0ms (2.2% of total)ival-sub: 8.0ms (1.1% of total)ival-cbrt: 5.0ms (0.7% of total)ival-pi: 3.0ms (0.4% of total)exact: 1.0ms (0.1% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64))) |
(*.f64 (*.f64 angle angle) a) |
(*.f64 a (*.f64 (*.f64 angle angle) a)) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(*.f64 (PI.f64) angle) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* 1/32400 (* (pow a 2) (pow angle 2))) |
(* 1/4 (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2))) |
(+ (* 1/4 (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* a (pow angle 2)) |
(* (pow a 2) (pow angle 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(* (pow b 2) (+ (* 1/4 (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(* angle (PI)) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* -1/2 (PI)) |
(+ (* -1/2 (PI)) (* 1/180 (* angle (PI)))) |
(* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) |
(+ (* -1/360 (* angle (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI))))))))) (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2)))) |
(+ (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) (* angle (+ (* -1/360 (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI)))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/4 (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* -1/2 (PI))) 2))) (* 2 (* (- 1 (sin (* -1/2 (PI)))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI)))))))))))))))) |
(+ (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) (* angle (+ (* -1/360 (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI)))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/4 (* angle (* (pow b 2) (+ (* -1/90 (* (PI) (* (cos (* -1/2 (PI))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) (* 1/17496000 (* (pow (PI) 3) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI))))))))))) (* 1/4 (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* -1/2 (PI))) 2))) (* 2 (* (- 1 (sin (* -1/2 (PI)))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))))))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* -1/2 (PI))) |
(+ (sin (* -1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* -1/2 (PI))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI)))))) (* 1/180 (* (PI) (cos (* -1/2 (PI)))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI))))))))))) |
(+ (sin (* -1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* -1/2 (PI))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI))))))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(sin (* 1/180 (* angle (PI)))) |
(* angle (- (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI))))) |
(sin (+ (* -1/2 (PI)) (* -1/180 (* angle (PI))))) |
(cos (* -1/180 (* angle (PI)))) |
(* -1 (* angle (- (* 1/2 (/ (PI) angle)) (* 1/180 (PI))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 71.0ms | a | @ | 0 | ((* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a (* (* angle angle) a))) (* (PI) (PI))) (* 1/32400 (* a (* (* angle angle) a))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (PI) angle) 180))) 2)) (sin (* (/ angle 180) (PI))) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (cbrt (pow (PI) 3))))) 2)) (- (/ (PI) -2) (* (/ angle -180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (* (* angle angle) a) (* a (* (* angle angle) a)) (cos (/ (* (PI) angle) 180)) (* (PI) angle) (cos (* (/ angle 180) (cbrt (pow (PI) 3)))) (pow (PI) 3) (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (* (/ angle 180) (PI))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) |
| 58.0ms | angle | @ | 0 | ((* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a (* (* angle angle) a))) (* (PI) (PI))) (* 1/32400 (* a (* (* angle angle) a))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (PI) angle) 180))) 2)) (sin (* (/ angle 180) (PI))) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (cbrt (pow (PI) 3))))) 2)) (- (/ (PI) -2) (* (/ angle -180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (* (* angle angle) a) (* a (* (* angle angle) a)) (cos (/ (* (PI) angle) 180)) (* (PI) angle) (cos (* (/ angle 180) (cbrt (pow (PI) 3)))) (pow (PI) 3) (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (* (/ angle 180) (PI))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) |
| 53.0ms | angle | @ | inf | ((* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a (* (* angle angle) a))) (* (PI) (PI))) (* 1/32400 (* a (* (* angle angle) a))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (PI) angle) 180))) 2)) (sin (* (/ angle 180) (PI))) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (cbrt (pow (PI) 3))))) 2)) (- (/ (PI) -2) (* (/ angle -180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (* (* angle angle) a) (* a (* (* angle angle) a)) (cos (/ (* (PI) angle) 180)) (* (PI) angle) (cos (* (/ angle 180) (cbrt (pow (PI) 3)))) (pow (PI) 3) (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (* (/ angle 180) (PI))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) |
| 47.0ms | angle | @ | -inf | ((* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a (* (* angle angle) a))) (* (PI) (PI))) (* 1/32400 (* a (* (* angle angle) a))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (PI) angle) 180))) 2)) (sin (* (/ angle 180) (PI))) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (cbrt (pow (PI) 3))))) 2)) (- (/ (PI) -2) (* (/ angle -180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (* (* angle angle) a) (* a (* (* angle angle) a)) (cos (/ (* (PI) angle) 180)) (* (PI) angle) (cos (* (/ angle 180) (cbrt (pow (PI) 3)))) (pow (PI) 3) (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (* (/ angle 180) (PI))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) |
| 36.0ms | b | @ | inf | ((* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (* (* 1/32400 (* a (* (* angle angle) a))) (* (PI) (PI))) (* 1/32400 (* a (* (* angle angle) a))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (PI) angle) 180))) 2)) (sin (* (/ angle 180) (PI))) (cbrt (pow (PI) 3)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (cbrt (pow (PI) 3))))) 2)) (- (/ (PI) -2) (* (/ angle -180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (* (PI) 1/180) angle)) (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (* (* angle angle) a) (* a (* (* angle angle) a)) (cos (/ (* (PI) angle) 180)) (* (PI) angle) (cos (* (/ angle 180) (cbrt (pow (PI) 3)))) (pow (PI) 3) (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (* (/ angle 180) (PI))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 324 | 1578 |
| 1 | 1152 | 1526 |
| 2 | 5501 | 1520 |
| 0 | 8834 | 1432 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(* 1/32400 (* (pow a 2) (pow angle 2))) |
(* 1/4 (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2))) |
(+ (* 1/4 (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* a (pow angle 2)) |
(* (pow a 2) (pow angle 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
(* (pow b 2) (+ (* 1/4 (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(* angle (PI)) |
(pow b 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/180 (* a (* angle (PI)))) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* -1/2 (PI)) |
(+ (* -1/2 (PI)) (* 1/180 (* angle (PI)))) |
(* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) |
(+ (* -1/360 (* angle (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI))))))))) (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2)))) |
(+ (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) (* angle (+ (* -1/360 (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI)))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/4 (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* -1/2 (PI))) 2))) (* 2 (* (- 1 (sin (* -1/2 (PI)))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI)))))))))))))))) |
(+ (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) (* angle (+ (* -1/360 (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI)))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/4 (* angle (* (pow b 2) (+ (* -1/90 (* (PI) (* (cos (* -1/2 (PI))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) (* 1/17496000 (* (pow (PI) 3) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI))))))))))) (* 1/4 (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* -1/2 (PI))) 2))) (* 2 (* (- 1 (sin (* -1/2 (PI)))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))))))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(sin (* -1/2 (PI))) |
(+ (sin (* -1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* -1/2 (PI))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI)))))) (* 1/180 (* (PI) (cos (* -1/2 (PI)))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI))))))))))) |
(+ (sin (* -1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* -1/2 (PI))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI))))))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(sin (* 1/180 (* angle (PI)))) |
(* angle (- (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI))))) |
(sin (+ (* -1/2 (PI)) (* -1/180 (* angle (PI))))) |
(cos (* -1/180 (* angle (PI)))) |
(* -1 (* angle (- (* 1/2 (/ (PI) angle)) (* 1/180 (PI))))) |
| Outputs |
|---|
(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)) |
(* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64))) |
(* 1/32400 (* (pow a 2) (pow angle 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) angle) angle) |
(* 1/4 (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64))) |
(+ (* 1/4 (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a))) |
(* a (pow angle 2)) |
(*.f64 (*.f64 angle angle) a) |
(* (pow a 2) (pow angle 2)) |
(*.f64 (*.f64 (*.f64 a a) angle) angle) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)) (*.f64 a a))) (*.f64 a a)) |
(* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)) a) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) a) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)) |
(+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)) |
(* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2)))))) |
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(* (pow b 2) (+ (* 1/4 (pow (- (cos (* -1/180 (* angle (PI)))) (sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI)))))) 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(*.f64 (fma.f64 (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)) #s(literal 1/4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)))) (*.f64 b b)) |
(* angle (PI)) |
(*.f64 (PI.f64) angle) |
(pow b 2) |
(*.f64 b b) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) b) b (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal -1/32400 binary64))))) (*.f64 angle angle) (*.f64 b b)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) a))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle) (*.f64 a a) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 a a)) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/180 (* a (* angle (PI)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)) |
(* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) (pow b 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(* -1/2 (PI)) |
(*.f64 #s(literal -1/2 binary64) (PI.f64)) |
(+ (* -1/2 (PI)) (* 1/180 (* angle (PI)))) |
(*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))) |
(* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(+ (* -1/360 (* angle (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI))))))))) (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2)))) |
(fma.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1/360 binary64) angle) (*.f64 (*.f64 b b) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))))) |
(+ (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) (* angle (+ (* -1/360 (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI)))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/4 (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* -1/2 (PI))) 2))) (* 2 (* (- 1 (sin (* -1/2 (PI)))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI)))))))))))))))) |
(fma.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 b b)) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (fma.f64 (PI.f64) (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64)))) #s(literal -1/64800 binary64)) (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) angle)) angle)) |
(+ (* 1/4 (* (pow b 2) (pow (- 1 (sin (* -1/2 (PI)))) 2))) (* angle (+ (* -1/360 (* (pow b 2) (* (PI) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI)))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/4 (* angle (* (pow b 2) (+ (* -1/90 (* (PI) (* (cos (* -1/2 (PI))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) (* 1/17496000 (* (pow (PI) 3) (* (cos (* -1/2 (PI))) (- 1 (sin (* -1/2 (PI))))))))))) (* 1/4 (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* -1/2 (PI))) 2))) (* 2 (* (- 1 (sin (* -1/2 (PI)))) (- (* -1/64800 (pow (PI) 2)) (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))))))))))))))) |
(fma.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 b b)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64))) (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 b b) angle) (fma.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (fma.f64 (PI.f64) (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64)))) #s(literal -1/64800 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (fma.f64 (PI.f64) (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64)))) #s(literal -1/64800 binary64)) (-.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b))) #s(literal 1/4 binary64))) angle)) angle)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(sin (* -1/2 (PI))) |
(sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) |
(+ (sin (* -1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* -1/2 (PI))))))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI)))))) (* 1/180 (* (PI) (cos (* -1/2 (PI)))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) angle (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI))))))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) angle (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) angle (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(+ (sin (* -1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* -1/2 (PI))))))) |
(fma.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* -1/2 (PI))))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(+ (sin (* -1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* -1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* -1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* -1/2 (PI))))))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) angle)) angle (sin.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2))))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (/ (pow b 2) (pow angle 2)))) |
(*.f64 (fma.f64 (/.f64 b angle) (/.f64 b angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(* angle (- (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal -1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin (- (* -1/2 (PI)) (* -1/180 (* angle (PI))))) |
(sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64)))) |
(sin (+ (* -1/2 (PI)) (* -1/180 (* angle (PI))))) |
(sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal -1/2 binary64)))) |
(cos (* -1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(* -1 (* angle (- (* 1/2 (/ (PI) angle)) (* 1/180 (PI))))) |
(*.f64 (neg.f64 angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 90 | 440 |
| 0 | 147 | 490 |
| 1 | 530 | 445 |
| 2 | 3671 | 378 |
| 0 | 8419 | 375 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64))) |
(*.f64 (*.f64 angle angle) a) |
(*.f64 a (*.f64 (*.f64 angle angle) a)) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(*.f64 (PI.f64) angle) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
| Outputs |
|---|
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) angle) (pow.f64 (PI.f64) #s(literal 1/24 binary64))) (pow.f64 (PI.f64) #s(literal 1/24 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 1/12 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/24 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/24 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) angle))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) angle) (pow.f64 (PI.f64) #s(literal 1/12 binary64))) |
(*.f64 (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 angle (PI.f64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) angle)) |
(*.f64 (PI.f64) angle) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
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(pow.f64 (*.f64 (neg.f64 a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
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(exp.f64 (fma.f64 (log.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a)) #s(literal 1 binary64)))) |
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(*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) |
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(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
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(fma.f64 b (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
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(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
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(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
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(exp.f64 (+.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/12 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/12 binary64))) (*.f64 (log.f64 (PI.f64)) #s(literal 5/6 binary64)))) |
(exp.f64 (fma.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/12 binary64)) #s(literal 2 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 5/6 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
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(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
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(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
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(PI.f64) |
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(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b)) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(+.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 a (neg.f64 angle)) (neg.f64 angle)) |
(*.f64 (*.f64 a (fabs.f64 angle)) (fabs.f64 angle)) |
(*.f64 (*.f64 a angle) angle) |
(*.f64 (neg.f64 angle) (*.f64 (neg.f64 angle) a)) |
(*.f64 (fabs.f64 angle) (*.f64 (fabs.f64 angle) a)) |
(*.f64 (*.f64 angle angle) a) |
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(*.f64 angle (*.f64 a angle)) |
(*.f64 (*.f64 a angle) (*.f64 a angle)) |
(*.f64 (*.f64 a a) (*.f64 angle angle)) |
(*.f64 (*.f64 (*.f64 angle angle) a) a) |
(*.f64 (*.f64 angle angle) (*.f64 a a)) |
(*.f64 a (*.f64 (*.f64 angle angle) a)) |
(*.f64 angle (*.f64 (*.f64 a angle) a)) |
(pow.f64 (*.f64 (neg.f64 a) (neg.f64 angle)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (neg.f64 angle)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (fabs.f64 angle)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (fabs.f64 angle)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) angle) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) angle) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 angle) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 angle) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 angle) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 angle) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 angle) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 angle) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (neg.f64 angle)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (fabs.f64 angle)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a angle) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 angle) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 angle) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
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(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) angle) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
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(*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 1/12 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/24 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/24 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) angle))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) angle) (pow.f64 (PI.f64) #s(literal 1/12 binary64))) |
(*.f64 (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 angle (PI.f64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 11/12 binary64)) angle)) |
(*.f64 (PI.f64) angle) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64)))) |
(*.f64 (*.f64 (PI.f64) (neg.f64 (PI.f64))) (neg.f64 (PI.f64))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (fabs.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 3/2 binary64))) |
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(*.f64 (sqrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 5/2 binary64))) |
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(*.f64 (*.f64 (PI.f64) (PI.f64)) (neg.f64 (PI.f64))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) |
(*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 (PI.f64)) (neg.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 6 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 9 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 2 binary64) (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 2 binary64) (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 2 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 2 binary64) (log.f64 (PI.f64)))) |
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(exp.f64 (+.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64)) (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64) (log.f64 (*.f64 (PI.f64) (PI.f64))))) |
(exp.f64 (fma.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1 binary64) (log.f64 (*.f64 (PI.f64) (PI.f64))))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (PI.f64)) (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3/2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (neg.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1 binary64)) (*.f64 (PI.f64) (neg.f64 (PI.f64))))) |
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(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (/.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) #s(literal 2 binary64))) (sin.f64 (/.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (/.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) #s(literal 2 binary64))) (sin.f64 (/.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64))))))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(-.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (PI.f64))) #s(literal -1 binary64))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
Compiled 29 726 to 2 891 computations (90.3% saved)
89 alts after pruning (84 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 565 | 29 | 594 |
| Fresh | 12 | 55 | 67 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 5 | 5 |
| Total | 582 | 89 | 671 |
| Status | Accuracy | Program |
|---|---|---|
| 80.3% | (fma.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 18.5% | (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 4 binary64)) (-.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 74.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 74.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| ✓ | 74.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
| 80.5% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) | |
| 65.4% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.4% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 65.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 72.0% | (fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 63.8% | (fma.f64 (exp.f64 (log.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b))) (exp.f64 (log.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 63.6% | (fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) | |
| 69.8% | (fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) #s(literal 180 binary64)) #s(literal 360 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(approx (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal -1/180 binary64) angle #s(literal -1/2 binary64))))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 #s(approx (- (/ (PI) -2) (* (/ angle -180) (PI))) (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 #s(approx (- (/ (PI) -2) (* (/ angle -180) (PI))) (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) #s(approx (cos (* (/ angle -180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 #s(approx (sin (* (/ angle -180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| ✓ | 80.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 76.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ✓ | 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 73.6% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 62.0% | (+.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 78.7% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 73.6% | (+.f64 (exp.f64 #s(approx (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 55.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)))) | |
| 69.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 53.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 55.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 55.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) | |
| 46.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) | |
| 46.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) | |
| 39.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) | |
| 42.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) | |
| 42.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) | |
| 52.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) | |
| ✓ | 54.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 47.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) | |
| 52.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) | |
| 38.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) | |
| 40.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) | |
| 40.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) | |
| 40.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) | |
| 36.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) | |
| 40.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) | |
| 36.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) | |
| 40.1% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) | |
| 39.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) | |
| 40.9% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) | |
| 37.5% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
Compiled 10 075 to 3 510 computations (65.2% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal -2 binary64)) (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (sin.f64 (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) (+.f64 (/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal -2 binary64))))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b))) (exp.f64 (log.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (pow.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (/.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a (*.f64 (neg.f64 b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (pow.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 4 binary64)) (-.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (-.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64))))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
6 calls:
| 38.0ms | a |
| 38.0ms | angle |
| 36.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 36.0ms | b |
| 36.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.5% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.5% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.5% | 1 | a |
| 80.5% | 1 | b |
| 80.5% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (exp.f64 #s(approx (log (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
6 calls:
| 25.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 25.0ms | a |
| 24.0ms | b |
| 24.0ms | angle |
| 22.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.5% | 1 | a |
| 80.5% | 1 | b |
| 80.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.5% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.5% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.5% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
6 calls:
| 49.0ms | b |
| 23.0ms | a |
| 21.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 18.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 18.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.5% | 1 | a |
| 80.5% | 1 | b |
| 80.5% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.5% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.5% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
6 calls:
| 14.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 14.0ms | a |
| 11.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 11.0ms | angle |
| 11.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.5% | 1 | a |
| 80.5% | 1 | b |
| 80.5% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.5% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.5% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
6 calls:
| 16.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 10.0ms | angle |
| 10.0ms | a |
| 10.0ms | b |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.3% | 1 | b |
| 80.3% | 1 | a |
| 80.3% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.3% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.3% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.3% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180)) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (/ (- (+ (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))) (cos (* (/ angle -180) (PI)))) (+ (sin (- (/ (PI) -2) (* (/ angle -180) (PI)))) (sin (+ (* (/ angle -180) (PI)) (/ (PI) -2))))) 2)) 2)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal -1/2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
6 calls:
| 13.0ms | a |
| 12.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 10.0ms | b |
| 10.0ms | angle |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.6% | 1 | a |
| 79.6% | 1 | b |
| 79.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 79.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 79.6% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 79.6% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) a) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
(fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
6 calls:
| 11.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 10.0ms | angle |
| 8.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 8.0ms | b |
| 8.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 3 | a |
| 69.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 69.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 69.8% | 1 | angle |
| 73.4% | 2 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 73.5% | 2 | b |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (/ (* (pow (PI) 1/6) (* angle (pow (PI) 5/6))) 180))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
3 calls:
| 10.0ms | b |
| 7.0ms | a |
| 7.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 72.3% | 2 | a |
| 67.9% | 3 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 68.1% | 2 | b |
Compiled 23 to 21 computations (8.7% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) (*.f64 angle angle)) a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) a) a (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) |
1 calls:
| 10.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.7% | 2 | a |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) a)) (*.f64 (*.f64 angle angle) a)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64))))) |
4 calls:
| 3.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 2.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 2.0ms | angle |
| 2.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.0% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 59.0% | 3 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 59.0% | 3 | angle |
| 71.4% | 2 | a |
Compiled 10 to 18 computations (-80% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 a angle) a))) (*.f64 (PI.f64) (PI.f64))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
1 calls:
| 2.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.3% | 2 | a |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64))))) |
2 calls:
| 1.0ms | b |
| 1.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 62.1% | 2 | b |
| 66.9% | 2 | a |
Compiled 2 to 6 computations (-200% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
6 calls:
| 2.0ms | a |
| 1.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 1.0ms | b |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 54.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 54.4% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 54.4% | 1 | angle |
| 54.4% | 1 | b |
| 54.4% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 54.4% | 1 | a |
Compiled 32 to 36 computations (-12.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 23.0ms | 1.04356288893908e-128 | 1.5663244701727933e-125 |
| 13.0ms | 128× | 0 | valid |
Compiled 752 to 528 computations (29.8% saved)
ival-sinu: 3.0ms (29.7% of total)ival-mult: 2.0ms (19.8% of total)ival-cosu: 2.0ms (19.8% of total)ival-pow2: 2.0ms (19.8% of total)ival-add: 1.0ms (9.9% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 16.0ms | 1.0848910526432602e+71 | 3.52272610070326e+72 |
| 12.0ms | 112× | 0 | valid |
Compiled 661 to 450 computations (31.9% saved)
ival-sinu: 3.0ms (34% of total)ival-cosu: 2.0ms (22.6% of total)ival-pow2: 2.0ms (22.6% of total)ival-mult: 1.0ms (11.3% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.0848910526432602e+71 | 3.52272610070326e+72 |
Compiled 598 to 394 computations (34.1% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.0848910526432602e+71 | 3.52272610070326e+72 |
Compiled 598 to 387 computations (35.3% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.0848910526432602e+71 | 3.52272610070326e+72 |
Compiled 598 to 394 computations (34.1% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.0848910526432602e+71 | 3.52272610070326e+72 |
Compiled 654 to 415 computations (36.5% saved)
| 1× | egg-herbie |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 149 | 771 |
| 1 | 223 | 769 |
| 2 | 529 | 769 |
| 3 | 2791 | 769 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 1024323743072435/97554642197374757230674913431036447054643691958280348464348654988292866838117675628759565720734124098744591597543956965482749239977758915821568 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (/ (* (pow (PI) 1/12) (* (pow (PI) 1/12) (* (pow (PI) 5/6) angle))) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 1024323743072435/97554642197374757230674913431036447054643691958280348464348654988292866838117675628759565720734124098744591597543956965482749239977758915821568 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) 2) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) a)) (*.f64 (PI.f64) (PI.f64)))) a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) a) angle) (*.f64 a angle)) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a angle) (*.f64 a angle))) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (*.f64 a angle) angle))) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 a #s(literal 2900000000000000170496281443921671548542263082066874896915592274115559424 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* b b) (* a a))) (* angle angle)) (* b b)) (*.f64 (*.f64 #s(literal 1/32400 binary64) #s(approx (* a (* (* angle angle) a)) (*.f64 (*.f64 (*.f64 a a) angle) angle))) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 324 | 1578 |
| 1 | 1152 | 1526 |
| 2 | 5501 | 1520 |
| 0 | 8834 | 1432 |
| 0 | 179 | 659 |
| 1 | 652 | 647 |
| 2 | 3141 | 609 |
| 0 | 8137 | 573 |
| 0 | 90 | 440 |
| 0 | 147 | 490 |
| 1 | 530 | 445 |
| 2 | 3671 | 378 |
| 0 | 8419 | 375 |
| 0 | 276 | 1114 |
| 1 | 1026 | 1096 |
| 2 | 5117 | 1096 |
| 0 | 8192 | 1028 |
| 0 | 281 | 1225 |
| 1 | 992 | 1175 |
| 2 | 4627 | 1169 |
| 0 | 8462 | 1108 |
| 0 | 81 | 406 |
| 0 | 138 | 382 |
| 1 | 429 | 367 |
| 2 | 2438 | 325 |
| 0 | 8734 | 325 |
| 0 | 59 | 304 |
| 0 | 102 | 280 |
| 1 | 314 | 277 |
| 2 | 1607 | 277 |
| 0 | 8264 | 277 |
| 0 | 15 | 56 |
| 0 | 25 | 56 |
| 1 | 87 | 56 |
| 2 | 529 | 56 |
| 3 | 5897 | 56 |
| 0 | 8578 | 56 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
Compiled 771 to 153 computations (80.2% saved)
(abs a)
(abs b)
(abs angle)
Compiled 1 812 to 516 computations (71.5% saved)
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