Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A

Percentage Accurate: 99.8% → 100.0%
Time: 7.0s
Alternatives: 8
Speedup: 1.5×

Specification

?
\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Alternative 1: 100.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 4.0))
double code(double x, double y, double z) {
	return fma(((x - z) / y), 4.0, 4.0);
}
function code(x, y, z)
	return fma(Float64(Float64(x - z) / y), 4.0, 4.0)
end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 4.0), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)
\end{array}
Derivation
  1. Initial program 99.9%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in y around 0

    \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
  4. Step-by-step derivation
    1. distribute-lft-outN/A

      \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
    2. associate-/l*N/A

      \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
    3. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
    4. +-commutativeN/A

      \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
    5. div-addN/A

      \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
    6. *-inversesN/A

      \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
    7. distribute-lft1-inN/A

      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
    8. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
    9. lower-/.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
    10. lower--.f64100.0

      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
  5. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
  6. Add Preprocessing

Alternative 2: 67.4% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{y} \cdot 4\\ t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ t_2 := \frac{z}{y} \cdot -4\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+199}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq -50000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5:\\ \;\;\;\;4\\ \mathbf{elif}\;t\_1 \leq 10^{+256}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ x y) 4.0))
        (t_1 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
        (t_2 (* (/ z y) -4.0)))
   (if (<= t_1 -1e+199)
     t_0
     (if (<= t_1 -50000000.0)
       t_2
       (if (<= t_1 5.0) 4.0 (if (<= t_1 1e+256) t_2 t_0))))))
double code(double x, double y, double z) {
	double t_0 = (x / y) * 4.0;
	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	double t_2 = (z / y) * -4.0;
	double tmp;
	if (t_1 <= -1e+199) {
		tmp = t_0;
	} else if (t_1 <= -50000000.0) {
		tmp = t_2;
	} else if (t_1 <= 5.0) {
		tmp = 4.0;
	} else if (t_1 <= 1e+256) {
		tmp = t_2;
	} else {
		tmp = t_0;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = (x / y) * 4.0d0
    t_1 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
    t_2 = (z / y) * (-4.0d0)
    if (t_1 <= (-1d+199)) then
        tmp = t_0
    else if (t_1 <= (-50000000.0d0)) then
        tmp = t_2
    else if (t_1 <= 5.0d0) then
        tmp = 4.0d0
    else if (t_1 <= 1d+256) then
        tmp = t_2
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x / y) * 4.0;
	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	double t_2 = (z / y) * -4.0;
	double tmp;
	if (t_1 <= -1e+199) {
		tmp = t_0;
	} else if (t_1 <= -50000000.0) {
		tmp = t_2;
	} else if (t_1 <= 5.0) {
		tmp = 4.0;
	} else if (t_1 <= 1e+256) {
		tmp = t_2;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x / y) * 4.0
	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
	t_2 = (z / y) * -4.0
	tmp = 0
	if t_1 <= -1e+199:
		tmp = t_0
	elif t_1 <= -50000000.0:
		tmp = t_2
	elif t_1 <= 5.0:
		tmp = 4.0
	elif t_1 <= 1e+256:
		tmp = t_2
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x / y) * 4.0)
	t_1 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
	t_2 = Float64(Float64(z / y) * -4.0)
	tmp = 0.0
	if (t_1 <= -1e+199)
		tmp = t_0;
	elseif (t_1 <= -50000000.0)
		tmp = t_2;
	elseif (t_1 <= 5.0)
		tmp = 4.0;
	elseif (t_1 <= 1e+256)
		tmp = t_2;
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x / y) * 4.0;
	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	t_2 = (z / y) * -4.0;
	tmp = 0.0;
	if (t_1 <= -1e+199)
		tmp = t_0;
	elseif (t_1 <= -50000000.0)
		tmp = t_2;
	elseif (t_1 <= 5.0)
		tmp = 4.0;
	elseif (t_1 <= 1e+256)
		tmp = t_2;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+199], t$95$0, If[LessEqual[t$95$1, -50000000.0], t$95$2, If[LessEqual[t$95$1, 5.0], 4.0, If[LessEqual[t$95$1, 1e+256], t$95$2, t$95$0]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 4\\
t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
t_2 := \frac{z}{y} \cdot -4\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+199}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq -50000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 5:\\
\;\;\;\;4\\

\mathbf{elif}\;t\_1 \leq 10^{+256}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1.0000000000000001e199 or 1e256 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
      3. lower-/.f6459.3

        \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
    5. Applied rewrites59.3%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

    if -1.0000000000000001e199 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -5e7 or 5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 1e256

    1. Initial program 99.9%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
      4. lower--.f6496.8

        \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
    5. Applied rewrites96.8%

      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
    6. Taylor expanded in x around 0

      \[\leadsto -4 \cdot \color{blue}{\frac{z}{y}} \]
    7. Step-by-step derivation
      1. Applied rewrites57.5%

        \[\leadsto \frac{z}{y} \cdot \color{blue}{-4} \]

      if -5e7 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 5

      1. Initial program 99.8%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{4} \]
      4. Step-by-step derivation
        1. Applied rewrites97.1%

          \[\leadsto \color{blue}{4} \]
      5. Recombined 3 regimes into one program.
      6. Add Preprocessing

      Alternative 3: 98.6% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -50000000 \lor \neg \left(t\_0 \leq 200000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
         (if (or (<= t_0 -50000000.0) (not (<= t_0 200000000.0)))
           (* (/ (- x z) y) 4.0)
           (fma (/ -4.0 y) z 4.0))))
      double code(double x, double y, double z) {
      	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
      	double tmp;
      	if ((t_0 <= -50000000.0) || !(t_0 <= 200000000.0)) {
      		tmp = ((x - z) / y) * 4.0;
      	} else {
      		tmp = fma((-4.0 / y), z, 4.0);
      	}
      	return tmp;
      }
      
      function code(x, y, z)
      	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
      	tmp = 0.0
      	if ((t_0 <= -50000000.0) || !(t_0 <= 200000000.0))
      		tmp = Float64(Float64(Float64(x - z) / y) * 4.0);
      	else
      		tmp = fma(Float64(-4.0 / y), z, 4.0);
      	end
      	return tmp
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -50000000.0], N[Not[LessEqual[t$95$0, 200000000.0]], $MachinePrecision]], N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(-4.0 / y), $MachinePrecision] * z + 4.0), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
      \mathbf{if}\;t\_0 \leq -50000000 \lor \neg \left(t\_0 \leq 200000000\right):\\
      \;\;\;\;\frac{x - z}{y} \cdot 4\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -5e7 or 2e8 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
          4. lower--.f6499.2

            \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
        5. Applied rewrites99.2%

          \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]

        if -5e7 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 2e8

        1. Initial program 99.8%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
        4. Step-by-step derivation
          1. distribute-lft-outN/A

            \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
          3. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
          4. +-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
          5. div-addN/A

            \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
          6. *-inversesN/A

            \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
          7. distribute-lft1-inN/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
          8. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
          9. lower-/.f64N/A

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
          10. lower--.f64100.0

            \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
        6. Taylor expanded in x around 0

          \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
        7. Step-by-step derivation
          1. Applied rewrites99.5%

            \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
          2. Taylor expanded in x around 0

            \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
          3. Step-by-step derivation
            1. Applied rewrites99.5%

              \[\leadsto \mathsf{fma}\left(\frac{-4}{y}, \color{blue}{z}, 4\right) \]
          4. Recombined 2 regimes into one program.
          5. Final simplification99.3%

            \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -50000000 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 200000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \]
          6. Add Preprocessing

          Alternative 4: 66.9% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -50000000 \lor \neg \left(t\_0 \leq 5\right):\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
             (if (or (<= t_0 -50000000.0) (not (<= t_0 5.0))) (* (/ z y) -4.0) 4.0)))
          double code(double x, double y, double z) {
          	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
          	double tmp;
          	if ((t_0 <= -50000000.0) || !(t_0 <= 5.0)) {
          		tmp = (z / y) * -4.0;
          	} else {
          		tmp = 4.0;
          	}
          	return tmp;
          }
          
          module fmin_fmax_functions
              implicit none
              private
              public fmax
              public fmin
          
              interface fmax
                  module procedure fmax88
                  module procedure fmax44
                  module procedure fmax84
                  module procedure fmax48
              end interface
              interface fmin
                  module procedure fmin88
                  module procedure fmin44
                  module procedure fmin84
                  module procedure fmin48
              end interface
          contains
              real(8) function fmax88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(4) function fmax44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(8) function fmax84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmax48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
              end function
              real(8) function fmin88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(4) function fmin44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(8) function fmin84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmin48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
              end function
          end module
          
          real(8) function code(x, y, z)
          use fmin_fmax_functions
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: tmp
              t_0 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
              if ((t_0 <= (-50000000.0d0)) .or. (.not. (t_0 <= 5.0d0))) then
                  tmp = (z / y) * (-4.0d0)
              else
                  tmp = 4.0d0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
          	double tmp;
          	if ((t_0 <= -50000000.0) || !(t_0 <= 5.0)) {
          		tmp = (z / y) * -4.0;
          	} else {
          		tmp = 4.0;
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
          	tmp = 0
          	if (t_0 <= -50000000.0) or not (t_0 <= 5.0):
          		tmp = (z / y) * -4.0
          	else:
          		tmp = 4.0
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
          	tmp = 0.0
          	if ((t_0 <= -50000000.0) || !(t_0 <= 5.0))
          		tmp = Float64(Float64(z / y) * -4.0);
          	else
          		tmp = 4.0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
          	tmp = 0.0;
          	if ((t_0 <= -50000000.0) || ~((t_0 <= 5.0)))
          		tmp = (z / y) * -4.0;
          	else
          		tmp = 4.0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -50000000.0], N[Not[LessEqual[t$95$0, 5.0]], $MachinePrecision]], N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision], 4.0]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
          \mathbf{if}\;t\_0 \leq -50000000 \lor \neg \left(t\_0 \leq 5\right):\\
          \;\;\;\;\frac{z}{y} \cdot -4\\
          
          \mathbf{else}:\\
          \;\;\;\;4\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -5e7 or 5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
              4. lower--.f6498.6

                \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
            5. Applied rewrites98.6%

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
            6. Taylor expanded in x around 0

              \[\leadsto -4 \cdot \color{blue}{\frac{z}{y}} \]
            7. Step-by-step derivation
              1. Applied rewrites52.5%

                \[\leadsto \frac{z}{y} \cdot \color{blue}{-4} \]

              if -5e7 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 5

              1. Initial program 99.8%

                \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{4} \]
              4. Step-by-step derivation
                1. Applied rewrites97.1%

                  \[\leadsto \color{blue}{4} \]
              5. Recombined 2 regimes into one program.
              6. Final simplification67.7%

                \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -50000000 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 5\right):\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \]
              7. Add Preprocessing

              Alternative 5: 85.7% accurate, 1.0× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -5.8 \cdot 10^{+75} \lor \neg \left(x \leq 2.05 \cdot 10^{-38}\right):\\ \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (or (<= x -5.8e+75) (not (<= x 2.05e-38)))
                 (fma 4.0 (/ x y) 4.0)
                 (fma (/ z y) -4.0 4.0)))
              double code(double x, double y, double z) {
              	double tmp;
              	if ((x <= -5.8e+75) || !(x <= 2.05e-38)) {
              		tmp = fma(4.0, (x / y), 4.0);
              	} else {
              		tmp = fma((z / y), -4.0, 4.0);
              	}
              	return tmp;
              }
              
              function code(x, y, z)
              	tmp = 0.0
              	if ((x <= -5.8e+75) || !(x <= 2.05e-38))
              		tmp = fma(4.0, Float64(x / y), 4.0);
              	else
              		tmp = fma(Float64(z / y), -4.0, 4.0);
              	end
              	return tmp
              end
              
              code[x_, y_, z_] := If[Or[LessEqual[x, -5.8e+75], N[Not[LessEqual[x, 2.05e-38]], $MachinePrecision]], N[(4.0 * N[(x / y), $MachinePrecision] + 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;x \leq -5.8 \cdot 10^{+75} \lor \neg \left(x \leq 2.05 \cdot 10^{-38}\right):\\
              \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if x < -5.7999999999999997e75 or 2.0499999999999999e-38 < x

                1. Initial program 99.9%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{1 + 4 \cdot \frac{x + \frac{3}{4} \cdot y}{y}} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{4 \cdot \frac{x + \frac{3}{4} \cdot y}{y} + 1} \]
                  2. div-addN/A

                    \[\leadsto 4 \cdot \color{blue}{\left(\frac{x}{y} + \frac{\frac{3}{4} \cdot y}{y}\right)} + 1 \]
                  3. distribute-rgt-inN/A

                    \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot 4 + \frac{\frac{3}{4} \cdot y}{y} \cdot 4\right)} + 1 \]
                  4. *-commutativeN/A

                    \[\leadsto \left(\color{blue}{4 \cdot \frac{x}{y}} + \frac{\frac{3}{4} \cdot y}{y} \cdot 4\right) + 1 \]
                  5. *-commutativeN/A

                    \[\leadsto \left(4 \cdot \frac{x}{y} + \color{blue}{4 \cdot \frac{\frac{3}{4} \cdot y}{y}}\right) + 1 \]
                  6. associate-*r/N/A

                    \[\leadsto \left(4 \cdot \frac{x}{y} + \color{blue}{\frac{4 \cdot \left(\frac{3}{4} \cdot y\right)}{y}}\right) + 1 \]
                  7. associate-*r*N/A

                    \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{\left(4 \cdot \frac{3}{4}\right) \cdot y}}{y}\right) + 1 \]
                  8. metadata-evalN/A

                    \[\leadsto \left(4 \cdot \frac{x}{y} + \frac{\color{blue}{3} \cdot y}{y}\right) + 1 \]
                  9. associate-+l+N/A

                    \[\leadsto \color{blue}{4 \cdot \frac{x}{y} + \left(\frac{3 \cdot y}{y} + 1\right)} \]
                  10. associate-*r/N/A

                    \[\leadsto \color{blue}{\frac{4 \cdot x}{y}} + \left(\frac{3 \cdot y}{y} + 1\right) \]
                  11. associate-*l/N/A

                    \[\leadsto \color{blue}{\frac{4}{y} \cdot x} + \left(\frac{3 \cdot y}{y} + 1\right) \]
                  12. metadata-evalN/A

                    \[\leadsto \frac{\color{blue}{4 \cdot 1}}{y} \cdot x + \left(\frac{3 \cdot y}{y} + 1\right) \]
                  13. associate-*r/N/A

                    \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right)} \cdot x + \left(\frac{3 \cdot y}{y} + 1\right) \]
                  14. metadata-evalN/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{\left(4 \cdot \frac{3}{4}\right)} \cdot y}{y} + 1\right) \]
                  15. associate-*r*N/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\frac{\color{blue}{4 \cdot \left(\frac{3}{4} \cdot y\right)}}{y} + 1\right) \]
                  16. associate-*r/N/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\color{blue}{4 \cdot \frac{\frac{3}{4} \cdot y}{y}} + 1\right) \]
                  17. *-commutativeN/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\color{blue}{\frac{\frac{3}{4} \cdot y}{y} \cdot 4} + 1\right) \]
                  18. associate-/l*N/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\color{blue}{\left(\frac{3}{4} \cdot \frac{y}{y}\right)} \cdot 4 + 1\right) \]
                  19. *-inversesN/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\left(\frac{3}{4} \cdot \color{blue}{1}\right) \cdot 4 + 1\right) \]
                  20. metadata-evalN/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\color{blue}{\frac{3}{4}} \cdot 4 + 1\right) \]
                  21. metadata-evalN/A

                    \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \left(\color{blue}{3} + 1\right) \]
                5. Applied rewrites86.6%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{4}{y}, x, 4\right)} \]
                6. Step-by-step derivation
                  1. Applied rewrites86.8%

                    \[\leadsto \mathsf{fma}\left(4, \color{blue}{\frac{x}{y}}, 4\right) \]

                  if -5.7999999999999997e75 < x < 2.0499999999999999e-38

                  1. Initial program 99.9%

                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
                  4. Step-by-step derivation
                    1. distribute-lft-outN/A

                      \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
                    2. associate-/l*N/A

                      \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
                    3. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
                    4. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
                    5. div-addN/A

                      \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
                    6. *-inversesN/A

                      \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
                    7. distribute-lft1-inN/A

                      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
                    8. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                    9. lower-/.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
                    10. lower--.f64100.0

                      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
                  5. Applied rewrites100.0%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                  6. Taylor expanded in x around 0

                    \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                  7. Step-by-step derivation
                    1. Applied rewrites91.8%

                      \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
                  8. Recombined 2 regimes into one program.
                  9. Final simplification89.5%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -5.8 \cdot 10^{+75} \lor \neg \left(x \leq 2.05 \cdot 10^{-38}\right):\\ \;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \]
                  10. Add Preprocessing

                  Alternative 6: 79.9% accurate, 1.0× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.4 \cdot 10^{+160} \lor \neg \left(x \leq 2.8 \cdot 10^{+188}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \end{array} \]
                  (FPCore (x y z)
                   :precision binary64
                   (if (or (<= x -1.4e+160) (not (<= x 2.8e+188)))
                     (* (/ x y) 4.0)
                     (fma (/ z y) -4.0 4.0)))
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if ((x <= -1.4e+160) || !(x <= 2.8e+188)) {
                  		tmp = (x / y) * 4.0;
                  	} else {
                  		tmp = fma((z / y), -4.0, 4.0);
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z)
                  	tmp = 0.0
                  	if ((x <= -1.4e+160) || !(x <= 2.8e+188))
                  		tmp = Float64(Float64(x / y) * 4.0);
                  	else
                  		tmp = fma(Float64(z / y), -4.0, 4.0);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_] := If[Or[LessEqual[x, -1.4e+160], N[Not[LessEqual[x, 2.8e+188]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;x \leq -1.4 \cdot 10^{+160} \lor \neg \left(x \leq 2.8 \cdot 10^{+188}\right):\\
                  \;\;\;\;\frac{x}{y} \cdot 4\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if x < -1.4e160 or 2.7999999999999998e188 < x

                    1. Initial program 99.9%

                      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                      3. lower-/.f6485.1

                        \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
                    5. Applied rewrites85.1%

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

                    if -1.4e160 < x < 2.7999999999999998e188

                    1. Initial program 99.9%

                      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
                    4. Step-by-step derivation
                      1. distribute-lft-outN/A

                        \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
                      2. associate-/l*N/A

                        \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
                      3. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
                      4. +-commutativeN/A

                        \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
                      5. div-addN/A

                        \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
                      6. *-inversesN/A

                        \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
                      7. distribute-lft1-inN/A

                        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
                      8. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                      9. lower-/.f64N/A

                        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
                      10. lower--.f64100.0

                        \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
                    5. Applied rewrites100.0%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                    7. Step-by-step derivation
                      1. Applied rewrites83.5%

                        \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
                    8. Recombined 2 regimes into one program.
                    9. Final simplification83.9%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.4 \cdot 10^{+160} \lor \neg \left(x \leq 2.8 \cdot 10^{+188}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 7: 79.8% accurate, 1.0× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.4 \cdot 10^{+160} \lor \neg \left(x \leq 2.8 \cdot 10^{+188}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (or (<= x -1.4e+160) (not (<= x 2.8e+188)))
                       (* (/ x y) 4.0)
                       (fma (/ -4.0 y) z 4.0)))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if ((x <= -1.4e+160) || !(x <= 2.8e+188)) {
                    		tmp = (x / y) * 4.0;
                    	} else {
                    		tmp = fma((-4.0 / y), z, 4.0);
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if ((x <= -1.4e+160) || !(x <= 2.8e+188))
                    		tmp = Float64(Float64(x / y) * 4.0);
                    	else
                    		tmp = fma(Float64(-4.0 / y), z, 4.0);
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_] := If[Or[LessEqual[x, -1.4e+160], N[Not[LessEqual[x, 2.8e+188]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(-4.0 / y), $MachinePrecision] * z + 4.0), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;x \leq -1.4 \cdot 10^{+160} \lor \neg \left(x \leq 2.8 \cdot 10^{+188}\right):\\
                    \;\;\;\;\frac{x}{y} \cdot 4\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if x < -1.4e160 or 2.7999999999999998e188 < x

                      1. Initial program 99.9%

                        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                        3. lower-/.f6485.1

                          \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
                      5. Applied rewrites85.1%

                        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

                      if -1.4e160 < x < 2.7999999999999998e188

                      1. Initial program 99.9%

                        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
                      4. Step-by-step derivation
                        1. distribute-lft-outN/A

                          \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
                        2. associate-/l*N/A

                          \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
                        3. *-commutativeN/A

                          \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
                        4. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
                        5. div-addN/A

                          \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
                        6. *-inversesN/A

                          \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
                        7. distribute-lft1-inN/A

                          \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
                        8. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                        9. lower-/.f64N/A

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
                        10. lower--.f64100.0

                          \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
                      5. Applied rewrites100.0%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                      7. Step-by-step derivation
                        1. Applied rewrites83.5%

                          \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
                        2. Taylor expanded in x around 0

                          \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                        3. Step-by-step derivation
                          1. Applied rewrites83.3%

                            \[\leadsto \mathsf{fma}\left(\frac{-4}{y}, \color{blue}{z}, 4\right) \]
                        4. Recombined 2 regimes into one program.
                        5. Final simplification83.8%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.4 \cdot 10^{+160} \lor \neg \left(x \leq 2.8 \cdot 10^{+188}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \]
                        6. Add Preprocessing

                        Alternative 8: 34.1% accurate, 31.0× speedup?

                        \[\begin{array}{l} \\ 4 \end{array} \]
                        (FPCore (x y z) :precision binary64 4.0)
                        double code(double x, double y, double z) {
                        	return 4.0;
                        }
                        
                        module fmin_fmax_functions
                            implicit none
                            private
                            public fmax
                            public fmin
                        
                            interface fmax
                                module procedure fmax88
                                module procedure fmax44
                                module procedure fmax84
                                module procedure fmax48
                            end interface
                            interface fmin
                                module procedure fmin88
                                module procedure fmin44
                                module procedure fmin84
                                module procedure fmin48
                            end interface
                        contains
                            real(8) function fmax88(x, y) result (res)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                            end function
                            real(4) function fmax44(x, y) result (res)
                                real(4), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                            end function
                            real(8) function fmax84(x, y) result(res)
                                real(8), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                            end function
                            real(8) function fmax48(x, y) result(res)
                                real(4), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                            end function
                            real(8) function fmin88(x, y) result (res)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                            end function
                            real(4) function fmin44(x, y) result (res)
                                real(4), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                            end function
                            real(8) function fmin84(x, y) result(res)
                                real(8), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                            end function
                            real(8) function fmin48(x, y) result(res)
                                real(4), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                            end function
                        end module
                        
                        real(8) function code(x, y, z)
                        use fmin_fmax_functions
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            code = 4.0d0
                        end function
                        
                        public static double code(double x, double y, double z) {
                        	return 4.0;
                        }
                        
                        def code(x, y, z):
                        	return 4.0
                        
                        function code(x, y, z)
                        	return 4.0
                        end
                        
                        function tmp = code(x, y, z)
                        	tmp = 4.0;
                        end
                        
                        code[x_, y_, z_] := 4.0
                        
                        \begin{array}{l}
                        
                        \\
                        4
                        \end{array}
                        
                        Derivation
                        1. Initial program 99.9%

                          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{4} \]
                        4. Step-by-step derivation
                          1. Applied rewrites34.8%

                            \[\leadsto \color{blue}{4} \]
                          2. Add Preprocessing

                          Reproduce

                          ?
                          herbie shell --seed 2024359 
                          (FPCore (x y z)
                            :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
                            :precision binary64
                            (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))