Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 70.4% → 94.1%
Time: 11.9s
Alternatives: 10
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 94.1% accurate, 0.1× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9.2 \cdot 10^{+83}:\\ \;\;\;\;2 \cdot {\left({\left(e^{0.25}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \left(-\left(z + y\right)\right)\right)\right)}\right)}^{2}\\ \mathbf{elif}\;y \leq 3.1 \cdot 10^{-267}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -9.2e+83)
   (*
    2.0
    (pow (pow (exp 0.25) (fma (log (/ -1.0 x)) -1.0 (log (- (+ z y))))) 2.0))
   (if (<= y 3.1e-267)
     (* 2.0 (sqrt (* (+ z y) x)))
     (* (/ (* (sqrt (+ x y)) 2.0) (sqrt z)) z))))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -9.2e+83) {
		tmp = 2.0 * pow(pow(exp(0.25), fma(log((-1.0 / x)), -1.0, log(-(z + y)))), 2.0);
	} else if (y <= 3.1e-267) {
		tmp = 2.0 * sqrt(((z + y) * x));
	} else {
		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
	}
	return tmp;
}
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -9.2e+83)
		tmp = Float64(2.0 * ((exp(0.25) ^ fma(log(Float64(-1.0 / x)), -1.0, log(Float64(-Float64(z + y))))) ^ 2.0));
	elseif (y <= 3.1e-267)
		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
	else
		tmp = Float64(Float64(Float64(sqrt(Float64(x + y)) * 2.0) / sqrt(z)) * z);
	end
	return tmp
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -9.2e+83], N[(2.0 * N[Power[N[Power[N[Exp[0.25], $MachinePrecision], N[(N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision] * -1.0 + N[Log[(-N[(z + y), $MachinePrecision])], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.1e-267], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(x + y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.2 \cdot 10^{+83}:\\
\;\;\;\;2 \cdot {\left({\left(e^{0.25}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \left(-\left(z + y\right)\right)\right)\right)}\right)}^{2}\\

\mathbf{elif}\;y \leq 3.1 \cdot 10^{-267}:\\
\;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\

\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -9.1999999999999998e83

    1. Initial program 67.6%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-sqrt.f64N/A

        \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
      2. pow1/2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
      3. sqr-powN/A

        \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
      4. pow2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
      5. lower-pow.f64N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
    4. Applied rewrites67.4%

      \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
    5. Taylor expanded in x around -inf

      \[\leadsto 2 \cdot {\color{blue}{\left(e^{\frac{1}{4} \cdot \left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
    6. Step-by-step derivation
      1. exp-prodN/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
      2. lower-pow.f64N/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
      3. lower-exp.f64N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(e^{\frac{1}{4}}\right)}}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      4. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\color{blue}{\left(-1 \cdot \log \left(\frac{-1}{x}\right) + \log \left(-1 \cdot y + -1 \cdot z\right)\right)}}\right)}^{2} \]
      5. *-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\color{blue}{\log \left(\frac{-1}{x}\right) \cdot -1} + \log \left(-1 \cdot y + -1 \cdot z\right)\right)}\right)}^{2} \]
      6. lower-fma.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\color{blue}{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \left(-1 \cdot y + -1 \cdot z\right)\right)\right)}}\right)}^{2} \]
      7. lower-log.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\mathsf{fma}\left(\color{blue}{\log \left(\frac{-1}{x}\right)}, -1, \log \left(-1 \cdot y + -1 \cdot z\right)\right)\right)}\right)}^{2} \]
      8. lower-/.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\mathsf{fma}\left(\log \color{blue}{\left(\frac{-1}{x}\right)}, -1, \log \left(-1 \cdot y + -1 \cdot z\right)\right)\right)}\right)}^{2} \]
      9. lower-log.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \color{blue}{\log \left(-1 \cdot y + -1 \cdot z\right)}\right)\right)}\right)}^{2} \]
      10. distribute-lft-inN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \color{blue}{\left(-1 \cdot \left(y + z\right)\right)}\right)\right)}\right)}^{2} \]
      11. mul-1-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \color{blue}{\left(\mathsf{neg}\left(\left(y + z\right)\right)\right)}\right)\right)}\right)}^{2} \]
      12. lower-neg.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \color{blue}{\left(-\left(y + z\right)\right)}\right)\right)}\right)}^{2} \]
      13. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \left(-\color{blue}{\left(z + y\right)}\right)\right)\right)}\right)}^{2} \]
      14. lower-+.f6438.7

        \[\leadsto 2 \cdot {\left({\left(e^{0.25}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \left(-\color{blue}{\left(z + y\right)}\right)\right)\right)}\right)}^{2} \]
    7. Applied rewrites38.7%

      \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{0.25}\right)}^{\left(\mathsf{fma}\left(\log \left(\frac{-1}{x}\right), -1, \log \left(-\left(z + y\right)\right)\right)\right)}\right)}}^{2} \]

    if -9.1999999999999998e83 < y < 3.1000000000000001e-267

    1. Initial program 85.2%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
    4. Step-by-step derivation
      1. lower-sqrt.f64N/A

        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
      2. *-commutativeN/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
      3. lower-*.f64N/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
      4. +-commutativeN/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
      5. lower-+.f6459.0

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
    5. Applied rewrites59.0%

      \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

    if 3.1000000000000001e-267 < y

    1. Initial program 66.5%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-sqrt.f64N/A

        \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
      2. pow1/2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
      3. sqr-powN/A

        \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
      4. pow2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
      5. lower-pow.f64N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
    4. Applied rewrites66.4%

      \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
    5. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
    6. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
    7. Applied rewrites45.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{{z}^{3}}}{x + y}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z} \]
    8. Taylor expanded in z around inf

      \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
    9. Step-by-step derivation
      1. Applied rewrites51.9%

        \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
      2. Step-by-step derivation
        1. Applied rewrites55.2%

          \[\leadsto \frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z \]
      3. Recombined 3 regimes into one program.
      4. Add Preprocessing

      Alternative 2: 84.6% accurate, 0.7× speedup?

      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 3.1 \cdot 10^{-267}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      (FPCore (x y z)
       :precision binary64
       (if (<= y 3.1e-267)
         (* 2.0 (sqrt (* (+ z y) x)))
         (* (/ (* (sqrt (+ x y)) 2.0) (sqrt z)) z)))
      assert(x < y && y < z);
      double code(double x, double y, double z) {
      	double tmp;
      	if (y <= 3.1e-267) {
      		tmp = 2.0 * sqrt(((z + y) * x));
      	} else {
      		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
      	}
      	return tmp;
      }
      
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      module fmin_fmax_functions
          implicit none
          private
          public fmax
          public fmin
      
          interface fmax
              module procedure fmax88
              module procedure fmax44
              module procedure fmax84
              module procedure fmax48
          end interface
          interface fmin
              module procedure fmin88
              module procedure fmin44
              module procedure fmin84
              module procedure fmin48
          end interface
      contains
          real(8) function fmax88(x, y) result (res)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
          end function
          real(4) function fmax44(x, y) result (res)
              real(4), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
          end function
          real(8) function fmax84(x, y) result(res)
              real(8), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
          end function
          real(8) function fmax48(x, y) result(res)
              real(4), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
          end function
          real(8) function fmin88(x, y) result (res)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
          end function
          real(4) function fmin44(x, y) result (res)
              real(4), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
          end function
          real(8) function fmin84(x, y) result(res)
              real(8), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
          end function
          real(8) function fmin48(x, y) result(res)
              real(4), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
          end function
      end module
      
      real(8) function code(x, y, z)
      use fmin_fmax_functions
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if (y <= 3.1d-267) then
              tmp = 2.0d0 * sqrt(((z + y) * x))
          else
              tmp = ((sqrt((x + y)) * 2.0d0) / sqrt(z)) * z
          end if
          code = tmp
      end function
      
      assert x < y && y < z;
      public static double code(double x, double y, double z) {
      	double tmp;
      	if (y <= 3.1e-267) {
      		tmp = 2.0 * Math.sqrt(((z + y) * x));
      	} else {
      		tmp = ((Math.sqrt((x + y)) * 2.0) / Math.sqrt(z)) * z;
      	}
      	return tmp;
      }
      
      [x, y, z] = sort([x, y, z])
      def code(x, y, z):
      	tmp = 0
      	if y <= 3.1e-267:
      		tmp = 2.0 * math.sqrt(((z + y) * x))
      	else:
      		tmp = ((math.sqrt((x + y)) * 2.0) / math.sqrt(z)) * z
      	return tmp
      
      x, y, z = sort([x, y, z])
      function code(x, y, z)
      	tmp = 0.0
      	if (y <= 3.1e-267)
      		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
      	else
      		tmp = Float64(Float64(Float64(sqrt(Float64(x + y)) * 2.0) / sqrt(z)) * z);
      	end
      	return tmp
      end
      
      x, y, z = num2cell(sort([x, y, z])){:}
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if (y <= 3.1e-267)
      		tmp = 2.0 * sqrt(((z + y) * x));
      	else
      		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      code[x_, y_, z_] := If[LessEqual[y, 3.1e-267], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(x + y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
      
      \begin{array}{l}
      [x, y, z] = \mathsf{sort}([x, y, z])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;y \leq 3.1 \cdot 10^{-267}:\\
      \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < 3.1000000000000001e-267

        1. Initial program 79.4%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
        4. Step-by-step derivation
          1. lower-sqrt.f64N/A

            \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
          2. *-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
          3. lower-*.f64N/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
          4. +-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
          5. lower-+.f6447.3

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
        5. Applied rewrites47.3%

          \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

        if 3.1000000000000001e-267 < y

        1. Initial program 66.5%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-sqrt.f64N/A

            \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
          2. pow1/2N/A

            \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
          3. sqr-powN/A

            \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
          4. pow2N/A

            \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
          5. lower-pow.f64N/A

            \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
        4. Applied rewrites66.4%

          \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
        5. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
        6. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
        7. Applied rewrites45.3%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{{z}^{3}}}{x + y}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z} \]
        8. Taylor expanded in z around inf

          \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
        9. Step-by-step derivation
          1. Applied rewrites51.9%

            \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
          2. Step-by-step derivation
            1. Applied rewrites55.2%

              \[\leadsto \frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z \]
          3. Recombined 2 regimes into one program.
          4. Add Preprocessing

          Alternative 3: 83.5% accurate, 0.8× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 2.8 \cdot 10^{-266}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{elif}\;y \leq 9.2 \cdot 10^{+31}:\\ \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z)
           :precision binary64
           (if (<= y 2.8e-266)
             (* 2.0 (sqrt (* (+ z y) x)))
             (if (<= y 9.2e+31)
               (* 2.0 (sqrt (* (+ y x) z)))
               (* (* (sqrt (/ (+ y x) z)) 2.0) z))))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= 2.8e-266) {
          		tmp = 2.0 * sqrt(((z + y) * x));
          	} else if (y <= 9.2e+31) {
          		tmp = 2.0 * sqrt(((y + x) * z));
          	} else {
          		tmp = (sqrt(((y + x) / z)) * 2.0) * z;
          	}
          	return tmp;
          }
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          module fmin_fmax_functions
              implicit none
              private
              public fmax
              public fmin
          
              interface fmax
                  module procedure fmax88
                  module procedure fmax44
                  module procedure fmax84
                  module procedure fmax48
              end interface
              interface fmin
                  module procedure fmin88
                  module procedure fmin44
                  module procedure fmin84
                  module procedure fmin48
              end interface
          contains
              real(8) function fmax88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(4) function fmax44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(8) function fmax84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmax48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
              end function
              real(8) function fmin88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(4) function fmin44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(8) function fmin84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmin48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
              end function
          end module
          
          real(8) function code(x, y, z)
          use fmin_fmax_functions
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: tmp
              if (y <= 2.8d-266) then
                  tmp = 2.0d0 * sqrt(((z + y) * x))
              else if (y <= 9.2d+31) then
                  tmp = 2.0d0 * sqrt(((y + x) * z))
              else
                  tmp = (sqrt(((y + x) / z)) * 2.0d0) * z
              end if
              code = tmp
          end function
          
          assert x < y && y < z;
          public static double code(double x, double y, double z) {
          	double tmp;
          	if (y <= 2.8e-266) {
          		tmp = 2.0 * Math.sqrt(((z + y) * x));
          	} else if (y <= 9.2e+31) {
          		tmp = 2.0 * Math.sqrt(((y + x) * z));
          	} else {
          		tmp = (Math.sqrt(((y + x) / z)) * 2.0) * z;
          	}
          	return tmp;
          }
          
          [x, y, z] = sort([x, y, z])
          def code(x, y, z):
          	tmp = 0
          	if y <= 2.8e-266:
          		tmp = 2.0 * math.sqrt(((z + y) * x))
          	elif y <= 9.2e+31:
          		tmp = 2.0 * math.sqrt(((y + x) * z))
          	else:
          		tmp = (math.sqrt(((y + x) / z)) * 2.0) * z
          	return tmp
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= 2.8e-266)
          		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
          	elseif (y <= 9.2e+31)
          		tmp = Float64(2.0 * sqrt(Float64(Float64(y + x) * z)));
          	else
          		tmp = Float64(Float64(sqrt(Float64(Float64(y + x) / z)) * 2.0) * z);
          	end
          	return tmp
          end
          
          x, y, z = num2cell(sort([x, y, z])){:}
          function tmp_2 = code(x, y, z)
          	tmp = 0.0;
          	if (y <= 2.8e-266)
          		tmp = 2.0 * sqrt(((z + y) * x));
          	elseif (y <= 9.2e+31)
          		tmp = 2.0 * sqrt(((y + x) * z));
          	else
          		tmp = (sqrt(((y + x) / z)) * 2.0) * z;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := If[LessEqual[y, 2.8e-266], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9.2e+31], N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq 2.8 \cdot 10^{-266}:\\
          \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
          
          \mathbf{elif}\;y \leq 9.2 \cdot 10^{+31}:\\
          \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\
          
          \mathbf{else}:\\
          \;\;\;\;\left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if y < 2.8e-266

            1. Initial program 79.4%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
            4. Step-by-step derivation
              1. lower-sqrt.f64N/A

                \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
              2. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              3. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              4. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
              5. lower-+.f6447.3

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
            5. Applied rewrites47.3%

              \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

            if 2.8e-266 < y < 9.1999999999999998e31

            1. Initial program 81.9%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
              2. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
              3. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
              4. lower-+.f6459.2

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
            5. Applied rewrites59.2%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]

            if 9.1999999999999998e31 < y

            1. Initial program 50.0%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-sqrt.f64N/A

                \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
              2. pow1/2N/A

                \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
              3. sqr-powN/A

                \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
              4. pow2N/A

                \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
              5. lower-pow.f64N/A

                \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
            4. Applied rewrites50.5%

              \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
            5. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
            6. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
            7. Applied rewrites47.9%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{{z}^{3}}}{x + y}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z} \]
            8. Taylor expanded in z around inf

              \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
            9. Step-by-step derivation
              1. Applied rewrites54.9%

                \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
            10. Recombined 3 regimes into one program.
            11. Add Preprocessing

            Alternative 4: 82.8% accurate, 0.8× speedup?

            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 2.8 \cdot 10^{-266}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{elif}\;y \leq 6.2 \cdot 10^{+60}:\\ \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            (FPCore (x y z)
             :precision binary64
             (if (<= y 2.8e-266)
               (* 2.0 (sqrt (* (+ z y) x)))
               (if (<= y 6.2e+60)
                 (* 2.0 (sqrt (* (+ y x) z)))
                 (* (* (sqrt (/ y z)) 2.0) z))))
            assert(x < y && y < z);
            double code(double x, double y, double z) {
            	double tmp;
            	if (y <= 2.8e-266) {
            		tmp = 2.0 * sqrt(((z + y) * x));
            	} else if (y <= 6.2e+60) {
            		tmp = 2.0 * sqrt(((y + x) * z));
            	} else {
            		tmp = (sqrt((y / z)) * 2.0) * z;
            	}
            	return tmp;
            }
            
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            module fmin_fmax_functions
                implicit none
                private
                public fmax
                public fmin
            
                interface fmax
                    module procedure fmax88
                    module procedure fmax44
                    module procedure fmax84
                    module procedure fmax48
                end interface
                interface fmin
                    module procedure fmin88
                    module procedure fmin44
                    module procedure fmin84
                    module procedure fmin48
                end interface
            contains
                real(8) function fmax88(x, y) result (res)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                end function
                real(4) function fmax44(x, y) result (res)
                    real(4), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                end function
                real(8) function fmax84(x, y) result(res)
                    real(8), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                end function
                real(8) function fmax48(x, y) result(res)
                    real(4), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                end function
                real(8) function fmin88(x, y) result (res)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                end function
                real(4) function fmin44(x, y) result (res)
                    real(4), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                end function
                real(8) function fmin84(x, y) result(res)
                    real(8), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                end function
                real(8) function fmin48(x, y) result(res)
                    real(4), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                end function
            end module
            
            real(8) function code(x, y, z)
            use fmin_fmax_functions
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if (y <= 2.8d-266) then
                    tmp = 2.0d0 * sqrt(((z + y) * x))
                else if (y <= 6.2d+60) then
                    tmp = 2.0d0 * sqrt(((y + x) * z))
                else
                    tmp = (sqrt((y / z)) * 2.0d0) * z
                end if
                code = tmp
            end function
            
            assert x < y && y < z;
            public static double code(double x, double y, double z) {
            	double tmp;
            	if (y <= 2.8e-266) {
            		tmp = 2.0 * Math.sqrt(((z + y) * x));
            	} else if (y <= 6.2e+60) {
            		tmp = 2.0 * Math.sqrt(((y + x) * z));
            	} else {
            		tmp = (Math.sqrt((y / z)) * 2.0) * z;
            	}
            	return tmp;
            }
            
            [x, y, z] = sort([x, y, z])
            def code(x, y, z):
            	tmp = 0
            	if y <= 2.8e-266:
            		tmp = 2.0 * math.sqrt(((z + y) * x))
            	elif y <= 6.2e+60:
            		tmp = 2.0 * math.sqrt(((y + x) * z))
            	else:
            		tmp = (math.sqrt((y / z)) * 2.0) * z
            	return tmp
            
            x, y, z = sort([x, y, z])
            function code(x, y, z)
            	tmp = 0.0
            	if (y <= 2.8e-266)
            		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
            	elseif (y <= 6.2e+60)
            		tmp = Float64(2.0 * sqrt(Float64(Float64(y + x) * z)));
            	else
            		tmp = Float64(Float64(sqrt(Float64(y / z)) * 2.0) * z);
            	end
            	return tmp
            end
            
            x, y, z = num2cell(sort([x, y, z])){:}
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if (y <= 2.8e-266)
            		tmp = 2.0 * sqrt(((z + y) * x));
            	elseif (y <= 6.2e+60)
            		tmp = 2.0 * sqrt(((y + x) * z));
            	else
            		tmp = (sqrt((y / z)) * 2.0) * z;
            	end
            	tmp_2 = tmp;
            end
            
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            code[x_, y_, z_] := If[LessEqual[y, 2.8e-266], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.2e+60], N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
            
            \begin{array}{l}
            [x, y, z] = \mathsf{sort}([x, y, z])\\
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq 2.8 \cdot 10^{-266}:\\
            \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
            
            \mathbf{elif}\;y \leq 6.2 \cdot 10^{+60}:\\
            \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\
            
            \mathbf{else}:\\
            \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if y < 2.8e-266

              1. Initial program 79.4%

                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
              4. Step-by-step derivation
                1. lower-sqrt.f64N/A

                  \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                2. *-commutativeN/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                3. lower-*.f64N/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                4. +-commutativeN/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                5. lower-+.f6447.3

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
              5. Applied rewrites47.3%

                \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

              if 2.8e-266 < y < 6.2000000000000001e60

              1. Initial program 80.4%

                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                2. lower-*.f64N/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                3. +-commutativeN/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                4. lower-+.f6458.0

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
              5. Applied rewrites58.0%

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]

              if 6.2000000000000001e60 < y

              1. Initial program 48.9%

                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-sqrt.f64N/A

                  \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                2. pow1/2N/A

                  \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
                3. sqr-powN/A

                  \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
                4. pow2N/A

                  \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
                5. lower-pow.f64N/A

                  \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
              4. Applied rewrites49.4%

                \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
              5. Taylor expanded in z around inf

                \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
              6. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
              7. Applied rewrites46.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{{z}^{3}}}{x + y}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z} \]
              8. Taylor expanded in x around 0

                \[\leadsto \left(2 \cdot \sqrt{\frac{y}{z}}\right) \cdot z \]
              9. Step-by-step derivation
                1. Applied rewrites51.0%

                  \[\leadsto \left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z \]
              10. Recombined 3 regimes into one program.
              11. Add Preprocessing

              Alternative 5: 83.7% accurate, 0.9× speedup?

              \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 9.2 \cdot 10^{+31}:\\ \;\;\;\;2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
              NOTE: x, y, and z should be sorted in increasing order before calling this function.
              (FPCore (x y z)
               :precision binary64
               (if (<= y 9.2e+31)
                 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z))))
                 (* (* (sqrt (/ (+ y x) z)) 2.0) z)))
              assert(x < y && y < z);
              double code(double x, double y, double z) {
              	double tmp;
              	if (y <= 9.2e+31) {
              		tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
              	} else {
              		tmp = (sqrt(((y + x) / z)) * 2.0) * z;
              	}
              	return tmp;
              }
              
              NOTE: x, y, and z should be sorted in increasing order before calling this function.
              module fmin_fmax_functions
                  implicit none
                  private
                  public fmax
                  public fmin
              
                  interface fmax
                      module procedure fmax88
                      module procedure fmax44
                      module procedure fmax84
                      module procedure fmax48
                  end interface
                  interface fmin
                      module procedure fmin88
                      module procedure fmin44
                      module procedure fmin84
                      module procedure fmin48
                  end interface
              contains
                  real(8) function fmax88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmax44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmax84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmax48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                  end function
                  real(8) function fmin88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmin44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmin84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmin48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                  end function
              end module
              
              real(8) function code(x, y, z)
              use fmin_fmax_functions
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if (y <= 9.2d+31) then
                      tmp = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
                  else
                      tmp = (sqrt(((y + x) / z)) * 2.0d0) * z
                  end if
                  code = tmp
              end function
              
              assert x < y && y < z;
              public static double code(double x, double y, double z) {
              	double tmp;
              	if (y <= 9.2e+31) {
              		tmp = 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
              	} else {
              		tmp = (Math.sqrt(((y + x) / z)) * 2.0) * z;
              	}
              	return tmp;
              }
              
              [x, y, z] = sort([x, y, z])
              def code(x, y, z):
              	tmp = 0
              	if y <= 9.2e+31:
              		tmp = 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
              	else:
              		tmp = (math.sqrt(((y + x) / z)) * 2.0) * z
              	return tmp
              
              x, y, z = sort([x, y, z])
              function code(x, y, z)
              	tmp = 0.0
              	if (y <= 9.2e+31)
              		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))));
              	else
              		tmp = Float64(Float64(sqrt(Float64(Float64(y + x) / z)) * 2.0) * z);
              	end
              	return tmp
              end
              
              x, y, z = num2cell(sort([x, y, z])){:}
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if (y <= 9.2e+31)
              		tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
              	else
              		tmp = (sqrt(((y + x) / z)) * 2.0) * z;
              	end
              	tmp_2 = tmp;
              end
              
              NOTE: x, y, and z should be sorted in increasing order before calling this function.
              code[x_, y_, z_] := If[LessEqual[y, 9.2e+31], N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]
              
              \begin{array}{l}
              [x, y, z] = \mathsf{sort}([x, y, z])\\
              \\
              \begin{array}{l}
              \mathbf{if}\;y \leq 9.2 \cdot 10^{+31}:\\
              \;\;\;\;2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}\\
              
              \mathbf{else}:\\
              \;\;\;\;\left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < 9.1999999999999998e31

                1. Initial program 80.2%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing

                if 9.1999999999999998e31 < y

                1. Initial program 50.0%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-sqrt.f64N/A

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                  2. pow1/2N/A

                    \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
                  3. sqr-powN/A

                    \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
                  4. pow2N/A

                    \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
                  5. lower-pow.f64N/A

                    \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
                4. Applied rewrites50.5%

                  \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
                5. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                6. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                7. Applied rewrites47.9%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{{z}^{3}}}{x + y}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z} \]
                8. Taylor expanded in z around inf

                  \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
                9. Step-by-step derivation
                  1. Applied rewrites54.9%

                    \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
                10. Recombined 2 regimes into one program.
                11. Add Preprocessing

                Alternative 6: 70.5% accurate, 1.2× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-293}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\ \end{array} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -5e-293) (* 2.0 (sqrt (* (+ z y) x))) (* 2.0 (sqrt (* (+ y x) z)))))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -5e-293) {
                		tmp = 2.0 * sqrt(((z + y) * x));
                	} else {
                		tmp = 2.0 * sqrt(((y + x) * z));
                	}
                	return tmp;
                }
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(x, y, z)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8) :: tmp
                    if (y <= (-5d-293)) then
                        tmp = 2.0d0 * sqrt(((z + y) * x))
                    else
                        tmp = 2.0d0 * sqrt(((y + x) * z))
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z;
                public static double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -5e-293) {
                		tmp = 2.0 * Math.sqrt(((z + y) * x));
                	} else {
                		tmp = 2.0 * Math.sqrt(((y + x) * z));
                	}
                	return tmp;
                }
                
                [x, y, z] = sort([x, y, z])
                def code(x, y, z):
                	tmp = 0
                	if y <= -5e-293:
                		tmp = 2.0 * math.sqrt(((z + y) * x))
                	else:
                		tmp = 2.0 * math.sqrt(((y + x) * z))
                	return tmp
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -5e-293)
                		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
                	else
                		tmp = Float64(2.0 * sqrt(Float64(Float64(y + x) * z)));
                	end
                	return tmp
                end
                
                x, y, z = num2cell(sort([x, y, z])){:}
                function tmp_2 = code(x, y, z)
                	tmp = 0.0;
                	if (y <= -5e-293)
                		tmp = 2.0 * sqrt(((z + y) * x));
                	else
                		tmp = 2.0 * sqrt(((y + x) * z));
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := If[LessEqual[y, -5e-293], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -5 \cdot 10^{-293}:\\
                \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
                
                \mathbf{else}:\\
                \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -5.0000000000000003e-293

                  1. Initial program 78.2%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                  4. Step-by-step derivation
                    1. lower-sqrt.f64N/A

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                    2. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    3. lower-*.f64N/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    4. +-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                    5. lower-+.f6443.9

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                  5. Applied rewrites43.9%

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                  if -5.0000000000000003e-293 < y

                  1. Initial program 68.5%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                    2. lower-*.f64N/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                    3. +-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                    4. lower-+.f6450.4

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                  5. Applied rewrites50.4%

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 7: 69.3% accurate, 1.2× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 2.6 \cdot 10^{-266}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot y}\\ \end{array} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y 2.6e-266) (* 2.0 (sqrt (* (+ z y) x))) (* 2.0 (sqrt (* z y)))))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= 2.6e-266) {
                		tmp = 2.0 * sqrt(((z + y) * x));
                	} else {
                		tmp = 2.0 * sqrt((z * y));
                	}
                	return tmp;
                }
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(x, y, z)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8) :: tmp
                    if (y <= 2.6d-266) then
                        tmp = 2.0d0 * sqrt(((z + y) * x))
                    else
                        tmp = 2.0d0 * sqrt((z * y))
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z;
                public static double code(double x, double y, double z) {
                	double tmp;
                	if (y <= 2.6e-266) {
                		tmp = 2.0 * Math.sqrt(((z + y) * x));
                	} else {
                		tmp = 2.0 * Math.sqrt((z * y));
                	}
                	return tmp;
                }
                
                [x, y, z] = sort([x, y, z])
                def code(x, y, z):
                	tmp = 0
                	if y <= 2.6e-266:
                		tmp = 2.0 * math.sqrt(((z + y) * x))
                	else:
                		tmp = 2.0 * math.sqrt((z * y))
                	return tmp
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= 2.6e-266)
                		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
                	else
                		tmp = Float64(2.0 * sqrt(Float64(z * y)));
                	end
                	return tmp
                end
                
                x, y, z = num2cell(sort([x, y, z])){:}
                function tmp_2 = code(x, y, z)
                	tmp = 0.0;
                	if (y <= 2.6e-266)
                		tmp = 2.0 * sqrt(((z + y) * x));
                	else
                		tmp = 2.0 * sqrt((z * y));
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := If[LessEqual[y, 2.6e-266], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq 2.6 \cdot 10^{-266}:\\
                \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
                
                \mathbf{else}:\\
                \;\;\;\;2 \cdot \sqrt{z \cdot y}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < 2.6e-266

                  1. Initial program 79.4%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                  4. Step-by-step derivation
                    1. lower-sqrt.f64N/A

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                    2. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    3. lower-*.f64N/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    4. +-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                    5. lower-+.f6447.3

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                  5. Applied rewrites47.3%

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                  if 2.6e-266 < y

                  1. Initial program 66.5%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                    2. lower-*.f6428.5

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                  5. Applied rewrites28.5%

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 8: 68.5% accurate, 1.4× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot y}\\ \end{array} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -4e-310) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* z y)))))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -4e-310) {
                		tmp = 2.0 * sqrt((y * x));
                	} else {
                		tmp = 2.0 * sqrt((z * y));
                	}
                	return tmp;
                }
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(x, y, z)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8) :: tmp
                    if (y <= (-4d-310)) then
                        tmp = 2.0d0 * sqrt((y * x))
                    else
                        tmp = 2.0d0 * sqrt((z * y))
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z;
                public static double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -4e-310) {
                		tmp = 2.0 * Math.sqrt((y * x));
                	} else {
                		tmp = 2.0 * Math.sqrt((z * y));
                	}
                	return tmp;
                }
                
                [x, y, z] = sort([x, y, z])
                def code(x, y, z):
                	tmp = 0
                	if y <= -4e-310:
                		tmp = 2.0 * math.sqrt((y * x))
                	else:
                		tmp = 2.0 * math.sqrt((z * y))
                	return tmp
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -4e-310)
                		tmp = Float64(2.0 * sqrt(Float64(y * x)));
                	else
                		tmp = Float64(2.0 * sqrt(Float64(z * y)));
                	end
                	return tmp
                end
                
                x, y, z = num2cell(sort([x, y, z])){:}
                function tmp_2 = code(x, y, z)
                	tmp = 0.0;
                	if (y <= -4e-310)
                		tmp = 2.0 * sqrt((y * x));
                	else
                		tmp = 2.0 * sqrt((z * y));
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := If[LessEqual[y, -4e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\
                \;\;\;\;2 \cdot \sqrt{y \cdot x}\\
                
                \mathbf{else}:\\
                \;\;\;\;2 \cdot \sqrt{z \cdot y}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -3.999999999999988e-310

                  1. Initial program 78.8%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                  4. Step-by-step derivation
                    1. lower-sqrt.f64N/A

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                    2. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                    3. lower-*.f6424.3

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                  5. Applied rewrites24.3%

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]

                  if -3.999999999999988e-310 < y

                  1. Initial program 67.5%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                    2. lower-*.f6427.7

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                  5. Applied rewrites27.7%

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 9: 35.5% accurate, 1.8× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ 2 \cdot \sqrt{y \cdot x} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	return 2.0 * sqrt((y * x));
                }
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(x, y, z)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = 2.0d0 * sqrt((y * x))
                end function
                
                assert x < y && y < z;
                public static double code(double x, double y, double z) {
                	return 2.0 * Math.sqrt((y * x));
                }
                
                [x, y, z] = sort([x, y, z])
                def code(x, y, z):
                	return 2.0 * math.sqrt((y * x))
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	return Float64(2.0 * sqrt(Float64(y * x)))
                end
                
                x, y, z = num2cell(sort([x, y, z])){:}
                function tmp = code(x, y, z)
                	tmp = 2.0 * sqrt((y * x));
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                2 \cdot \sqrt{y \cdot x}
                \end{array}
                
                Derivation
                1. Initial program 73.3%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                4. Step-by-step derivation
                  1. lower-sqrt.f64N/A

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                  2. *-commutativeN/A

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                  3. lower-*.f6422.7

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                5. Applied rewrites22.7%

                  \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]
                6. Add Preprocessing

                Alternative 10: 0.0% accurate, 3.1× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \frac{0}{0} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z) :precision binary64 (/ 0.0 0.0))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	return 0.0 / 0.0;
                }
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(x, y, z)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = 0.0d0 / 0.0d0
                end function
                
                assert x < y && y < z;
                public static double code(double x, double y, double z) {
                	return 0.0 / 0.0;
                }
                
                [x, y, z] = sort([x, y, z])
                def code(x, y, z):
                	return 0.0 / 0.0
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	return Float64(0.0 / 0.0)
                end
                
                x, y, z = num2cell(sort([x, y, z])){:}
                function tmp = code(x, y, z)
                	tmp = 0.0 / 0.0;
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := N[(0.0 / 0.0), $MachinePrecision]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                \frac{0}{0}
                \end{array}
                
                Derivation
                1. Initial program 73.3%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-*.f64N/A

                    \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                  2. count-2-revN/A

                    \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} + \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                  3. flip-+N/A

                    \[\leadsto \color{blue}{\frac{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} - \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} - \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}}} \]
                4. Applied rewrites0.0%

                  \[\leadsto \color{blue}{\frac{0}{0}} \]
                5. Add Preprocessing

                Developer Target 1: 83.1% accurate, 0.0× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (let* ((t_0
                         (+
                          (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                          (* (pow z 0.25) (pow y 0.25)))))
                   (if (< z 7.636950090573675e+176)
                     (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
                     (* (* t_0 t_0) 2.0))))
                double code(double x, double y, double z) {
                	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
                	double tmp;
                	if (z < 7.636950090573675e+176) {
                		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                	} else {
                		tmp = (t_0 * t_0) * 2.0;
                	}
                	return tmp;
                }
                
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(x, y, z)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8) :: t_0
                    real(8) :: tmp
                    t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
                    if (z < 7.636950090573675d+176) then
                        tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
                    else
                        tmp = (t_0 * t_0) * 2.0d0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z) {
                	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
                	double tmp;
                	if (z < 7.636950090573675e+176) {
                		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
                	} else {
                		tmp = (t_0 * t_0) * 2.0;
                	}
                	return tmp;
                }
                
                def code(x, y, z):
                	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
                	tmp = 0
                	if z < 7.636950090573675e+176:
                		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
                	else:
                		tmp = (t_0 * t_0) * 2.0
                	return tmp
                
                function code(x, y, z)
                	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
                	tmp = 0.0
                	if (z < 7.636950090573675e+176)
                		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
                	else
                		tmp = Float64(Float64(t_0 * t_0) * 2.0);
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z)
                	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
                	tmp = 0.0;
                	if (z < 7.636950090573675e+176)
                		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                	else
                		tmp = (t_0 * t_0) * 2.0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
                \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
                \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
                
                \mathbf{else}:\\
                \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
                
                
                \end{array}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024359 
                (FPCore (x y z)
                  :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
                
                  (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))