
Time bar (total: 12.1s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 1.2s | 8 256× | 0 | valid |
ival-cosu: 267.0ms (27.4% of total)ival-mult: 227.0ms (23.3% of total)ival-pow2: 219.0ms (22.5% of total)ival-sinu: 197.0ms (20.2% of total)ival-add: 53.0ms (5.4% of total)ival-true: 6.0ms (0.6% of total)ival-assert: 3.0ms (0.3% of total)adjust: 2.0ms (0.2% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 137 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 137 | 0 | - | 1 | (2.981044192018515e-122 -5.790800845422828e-161 -47342.440104039895) | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
sin.f64 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 137 | 0 |
cos.f64 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 136 | 1 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 73 | 0 |
| - | 64 | 119 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 73 | 0 | 0 |
| - | 64 | 0 | 119 |
| number | freq |
|---|---|
| 0 | 119 |
| 1 | 1 |
| 2 | 136 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 81.0ms | 512× | 0 | valid |
Compiled 191 to 49 computations (74.3% saved)
ival-sinu: 15.0ms (25.1% of total)ival-cosu: 13.0ms (21.8% of total)ival-pow2: 12.0ms (20.1% of total)ival-mult: 10.0ms (16.7% of total)ival-div: 4.0ms (6.7% of total)ival-pi: 2.0ms (3.3% of total)ival-add: 2.0ms (3.3% of total)exact: 1.0ms (1.7% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 198 |
| 1 | 131 | 192 |
| 2 | 434 | 192 |
| 3 | 1301 | 192 |
| 4 | 3114 | 192 |
| 5 | 5260 | 192 |
| 0 | 15 | 21 |
| 0 | 25 | 21 |
| 1 | 40 | 21 |
| 2 | 96 | 21 |
| 3 | 264 | 21 |
| 4 | 672 | 21 |
| 5 | 1679 | 21 |
| 6 | 2820 | 21 |
| 7 | 4223 | 21 |
| 0 | 8578 | 21 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(abs angle)
(abs b)
(abs a)
Compiled 21 to 15 computations (28.6% saved)
Compiled 0 to 3 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 21 to 15 computations (28.6% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 83 |
| 0 | 25 | 83 |
| 1 | 40 | 83 |
| 2 | 96 | 83 |
| 3 | 264 | 83 |
| 4 | 672 | 83 |
| 5 | 1679 | 83 |
| 6 | 2820 | 83 |
| 7 | 4223 | 83 |
| 0 | 8578 | 83 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.24609375 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) | |
| accuracy | 0.2584762695368841 | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| accuracy | 30.175423871254345 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 30.35797424054393 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 65.0ms | 256× | 0 | valid |
Compiled 85 to 17 computations (80% saved)
ival-cosu: 27.0ms (49.4% of total)ival-sinu: 14.0ms (25.6% of total)ival-mult: 5.0ms (9.1% of total)ival-pow2: 5.0ms (9.1% of total)ival-div: 2.0ms (3.7% of total)ival-pi: 1.0ms (1.8% of total)ival-add: 1.0ms (1.8% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180))) |
| 4.0ms | a | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180))) |
| 2.0ms | angle | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180))) |
| 2.0ms | angle | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 186 | 728 |
| 1 | 676 | 716 |
| 2 | 3303 | 668 |
| 0 | 8465 | 626 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (*.f64 a (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle))) (*.f64 angle angle) a) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle)) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) angle) angle) #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 angle angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 66 |
| 0 | 25 | 66 |
| 1 | 87 | 66 |
| 2 | 525 | 66 |
| 3 | 5821 | 66 |
| 0 | 8478 | 66 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Outputs |
|---|
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 8 binary64)) (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 12 binary64)))) (fma.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (-.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 8 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
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(fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 a (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(fma.f64 a (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(fma.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (-.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (-.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 a) a)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (neg.f64 b) b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (neg.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (fabs.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a)) (fabs.f64 a)) |
(*.f64 (fabs.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (fabs.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (fabs.f64 (*.f64 a a))) |
(*.f64 (fabs.f64 (*.f64 a a)) (fabs.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (fabs.f64 a) (fabs.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a) |
(*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 a (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
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(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))))) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(sqrt.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) |
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(fabs.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
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(+.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
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(*.f64 (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
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(*.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
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(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a)) |
(fma.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(sqrt.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
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(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
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(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
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(fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal 180 binary64) (PI.f64)) #s(literal 360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal 180 binary64) (PI.f64)) #s(literal 360 binary64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
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(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
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(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
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(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64) (PI.f64))) #s(literal 1 binary64))) |
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(cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
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(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
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(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
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(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
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(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b))) |
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(*.f64 (fabs.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
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(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) #s(literal 1 binary64)) b) |
(*.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 b (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) #s(literal 1 binary64))) |
(*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b)) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (-.f64 (*.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))))) |
(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) |
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(*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (neg.f64 (PI.f64))) |
(*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal -180 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (neg.f64 angle) (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) angle)) #s(literal 180 binary64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(neg.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) |
(fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(+.f64 (log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64)))) (log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2 binary64))))) |
(+.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(log.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) |
(log.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
Compiled 19 357 to 1 600 computations (91.7% saved)
49 alts after pruning (49 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 411 | 49 | 460 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 412 | 49 | 461 |
| Status | Accuracy | Program |
|---|---|---|
| 73.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 62.2% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 72.6% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 22.1% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) | |
| 57.6% | (+.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 77.2% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| 53.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 70.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) | |
| 61.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) | |
| 76.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 61.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) angle) angle) #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) | |
| 62.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 57.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 75.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 52.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 28.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) | |
| 70.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 37.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) | |
| 63.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 56.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 30.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ▶ | 60.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
Compiled 3 288 to 2 186 computations (33.5% saved)
| 1× | egg-herbie |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 6 | (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) | |
| cost-diff | 5 | (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) | |
| cost-diff | 0 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 a a) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) | |
| cost-diff | 0 | (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 1 | (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 61 | 671 |
| 0 | 106 | 611 |
| 1 | 194 | 611 |
| 2 | 487 | 610 |
| 3 | 1661 | 610 |
| 4 | 5597 | 610 |
| 0 | 8937 | 606 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
a |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
a |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) |
a |
(cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(neg.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
(/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) |
(*.f64 (cbrt.f64 (PI.f64)) angle) |
angle |
#s(literal 180 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
(*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) |
a |
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
a |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
a |
(cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64))))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)) angle) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(neg.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
a |
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
(/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) |
(*.f64 (cbrt.f64 (PI.f64)) angle) |
angle |
#s(literal 180 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 1.0 | (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) | |
| accuracy | 1.0 | (cbrt.f64 (PI.f64)) | |
| accuracy | 30.175423871254345 | (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) | |
| accuracy | 30.35797424054393 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 0.34765625 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) | |
| accuracy | 1.0 | (sqrt.f64 (PI.f64)) | |
| accuracy | 30.175423871254345 | (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64))))) | |
| accuracy | 30.35797424054393 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 0.24609375 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) | |
| accuracy | 0.2584762695368841 | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| accuracy | 30.175423871254345 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) | |
| accuracy | 30.35797424054393 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 0.0 | (*.f64 a a) | |
| accuracy | 25.59240847000258 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) | |
| accuracy | 30.015138352475653 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) | |
| accuracy | 30.07636884193921 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) | |
| accuracy | 30.149452104170393 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) | |
| accuracy | 30.35797424054393 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 244.0ms | 136× | 1 | valid |
| 90.0ms | 120× | 0 | valid |
Compiled 669 to 56 computations (91.6% saved)
ival-mult: 80.0ms (27.4% of total)ival-cos: 48.0ms (16.4% of total)ival-pow2: 24.0ms (8.2% of total)ival-cosh: 20.0ms (6.8% of total)ival-sin: 20.0ms (6.8% of total)adjust: 19.0ms (6.5% of total)ival-sinh: 17.0ms (5.8% of total)ival-log: 14.0ms (4.8% of total)ival-sinu: 12.0ms (4.1% of total)ival-cosu: 10.0ms (3.4% of total)ival-div: 8.0ms (2.7% of total)ival-add: 8.0ms (2.7% of total)ival-sqrt: 3.0ms (1% of total)ival-cbrt: 3.0ms (1% of total)ival-sub: 2.0ms (0.7% of total)ival-neg: 2.0ms (0.7% of total)ival-pi: 2.0ms (0.7% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64))))) |
(sqrt.f64 (PI.f64)) |
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(* a (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
1 |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))))) (pow a 2)) |
a |
(+ a (* a (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) |
(+ a (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))))) |
(+ a (* (pow angle 2) (+ (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* a (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* -1/180 (* angle (sqrt (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 53.0ms | a | @ | 0 | ((- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (* (/ angle 180) (neg (sqrt (PI)))) (+ (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)) (+ (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) (sin (* (PI) (/ angle 180))) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180)) (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI))))) (sqrt (PI)) (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 50.0ms | b | @ | -inf | ((- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (* (/ angle 180) (neg (sqrt (PI)))) (+ (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)) (+ (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) (sin (* (PI) (/ angle 180))) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180)) (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI))))) (sqrt (PI)) (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 16.0ms | a | @ | inf | ((- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (* (/ angle 180) (neg (sqrt (PI)))) (+ (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)) (+ (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) (sin (* (PI) (/ angle 180))) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180)) (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI))))) (sqrt (PI)) (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 12.0ms | a | @ | -inf | ((- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (* (/ angle 180) (neg (sqrt (PI)))) (+ (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)) (+ (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) (sin (* (PI) (/ angle 180))) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180)) (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI))))) (sqrt (PI)) (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 10.0ms | angle | @ | 0 | ((- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (* (/ angle 180) (neg (sqrt (PI)))) (+ (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))))) 2) (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)) (+ (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) 2) (* a (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180)))) (sin (* (PI) (/ angle 180))) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (cosh (log (PI))))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (PI) (/ angle 180)) (cos (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI))))) (sqrt (PI)) (cos (* (pow (cbrt (PI)) 2) (/ (* (cbrt (PI)) angle) 180))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 441 | 3330 |
| 1 | 1563 | 3276 |
| 2 | 7630 | 3276 |
| 0 | 8124 | 3096 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(* a (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
1 |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))))) (pow a 2)) |
a |
(+ a (* a (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) |
(+ a (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))))) |
(+ a (* (pow angle 2) (+ (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* a (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* -1/180 (* angle (sqrt (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(*.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) a) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(pow a 2) |
(*.f64 a a) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(fma.f64 (fma.f64 (+.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64))) #s(literal -1/259200 binary64) (*.f64 (*.f64 #s(literal -1/129600 binary64) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(fma.f64 (fma.f64 (-.f64 (fma.f64 #s(literal 1/403107840000 binary64) (+.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/67184640000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (*.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal -1/100776960000 binary64))) (*.f64 angle angle) (fma.f64 (+.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64))) #s(literal -1/259200 binary64) (*.f64 (*.f64 #s(literal -1/129600 binary64) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64))))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
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a |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
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(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 angle angle) (*.f64 a a)) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64)) angle) angle)) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) a) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* -1/180 (* angle (sqrt (PI)))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64))) angle) angle (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal 1/725594112000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 5 binary64))) angle) angle (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3949553870438400000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/725594112000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(* 1/360 (* angle (+ (PI) (/ 1 (PI))))) |
(*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 3))) (* 1/360 (+ (PI) (/ 1 (PI)))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64))) angle) angle (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64)))) angle) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal 1/725594112000000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 5 binary64))) angle) angle (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) |
(* angle (+ (* 1/360 (+ (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (+ (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (+ (PI) (/ 1 (PI))) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3949553870438400000000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/725594112000000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) #s(literal 1/403107840000 binary64)) angle) angle (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/259200 binary64))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/1567283281920000000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 6 binary64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) #s(literal 1/403107840000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/259200 binary64))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) b) b) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)) |
(- (* (cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) |
(cos (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 61 | 440 |
| 0 | 106 | 420 |
| 1 | 346 | 270 |
| 2 | 2192 | 270 |
| 0 | 9121 | 269 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64))))) |
(sqrt.f64 (PI.f64)) |
(cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)))) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
| Outputs |
|---|
(pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (neg.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) (neg.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (+.f64 (cos.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))) (cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (+.f64 (cos.f64 (fma.f64 (neg.f64 (cosh.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))) (cos.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))))) |
(/.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))))) #s(literal 4 binary64)) |
(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(fma.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (sinh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (+.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (neg.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (sinh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)))) |
(cos.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)))) |
(cos.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))) |
(cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64))) |
(cos.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (sinh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
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(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
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(*.f64 a (fabs.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))))) |
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(*.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
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(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (neg.f64 a)) #s(literal 2 binary64)) |
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(/.f64 (fabs.f64 (*.f64 a (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)))) (fabs.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 a (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a)) |
(sqrt.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fabs.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)))) |
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a)) |
(+.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 (neg.f64 (neg.f64 (neg.f64 a))) (neg.f64 (neg.f64 (neg.f64 a)))) |
(*.f64 (exp.f64 (log.f64 a)) (exp.f64 (log.f64 a))) |
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a))) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a a) #s(literal 1 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(neg.f64 (*.f64 (neg.f64 a) a)) |
(neg.f64 (*.f64 a (neg.f64 a))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(fabs.f64 (*.f64 (neg.f64 a) a)) |
(fabs.f64 (*.f64 a (neg.f64 a))) |
(fabs.f64 (neg.f64 (*.f64 a a))) |
(fabs.f64 (*.f64 a a)) |
(exp.f64 (*.f64 (log.f64 (neg.f64 a)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) |
(fma.f64 (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) (neg.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (fabs.f64 b) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) b)) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (fabs.f64 (*.f64 b b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 b b)) (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a)) (fabs.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (fabs.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 b) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 1 binary64)) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) b) #s(literal 1 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(fma.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
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(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) (neg.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) a) |
(*.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a)) (fabs.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) |
(*.f64 (fabs.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) (*.f64 a a)) |
(*.f64 (fabs.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (fabs.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (fabs.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(*.f64 a (fabs.f64 (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))))) |
(*.f64 a (fabs.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))))) |
(*.f64 a (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)))) |
(*.f64 a (pow.f64 (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64))) |
(fabs.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
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(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 1 binary64)) |
(/.f64 (fabs.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a)) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(/.f64 (fabs.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) a)) (fabs.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (fabs.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))))) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(/.f64 (fabs.f64 (*.f64 a (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)))) (fabs.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
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(/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 a (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
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(fma.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a)) |
(sqrt.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fabs.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)))) |
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(pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (neg.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) (neg.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))))) #s(literal -2 binary64)) |
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(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))))) |
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(/.f64 (-.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))))) #s(literal 4 binary64)) |
(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
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(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
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(cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64))) |
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(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
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(*.f64 (*.f64 (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) |
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(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal -360 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 angle) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal -720 binary64)) |
(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 360 binary64) (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 720 binary64)) |
(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 180 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 360 binary64)) |
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(*.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
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(exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
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(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
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(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
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(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal -180 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (log.f64 (PI.f64))) (neg.f64 angle)))) #s(literal -360 binary64)) |
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(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal -360 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) (neg.f64 angle)))) #s(literal -720 binary64)) |
(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 360 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) angle))) #s(literal 720 binary64)) |
(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal -360 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 angle) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal -720 binary64)) |
(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 360 binary64) (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal 720 binary64)) |
(/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 180 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 360 binary64)) |
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(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (sinh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))))) #s(literal -360 binary64)) |
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(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (sinh.f64 (log.f64 (PI.f64)))) #s(literal 360 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) angle))) #s(literal -64800 binary64)) |
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(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
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(fma.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) a)) |
(sqrt.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fabs.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
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(cos.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))) |
(cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (neg.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle))) #s(literal 180 binary64))) |
(cos.f64 (/.f64 (-.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (sinh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(*.f64 (fabs.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (fabs.f64 (cbrt.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (neg.f64 (cbrt.f64 (PI.f64)))) (sqrt.f64 (neg.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (cbrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))))) |
(*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))) #s(literal 1/3 binary64)) (pow.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (PI.f64))) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(fabs.f64 (neg.f64 (cbrt.f64 (PI.f64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(exp.f64 (/.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(+.f64 (cosh.f64 (log.f64 (cbrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (neg.f64 (neg.f64 (cbrt.f64 (PI.f64)))) (neg.f64 (neg.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (neg.f64 (PI.f64))) (cbrt.f64 (neg.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (neg.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))) #s(literal 2/3 binary64)) (pow.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))) #s(literal 2/3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (neg.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cbrt.f64 (PI.f64)))) |
(pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 2/9 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 4/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 4/3 binary64)) |
(pow.f64 (PI.f64) #s(literal 2/3 binary64)) |
(cbrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2/3 binary64))) |
(exp.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64)))) |
(+.f64 (cosh.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64)))) (sinh.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))))) |
Compiled 34 994 to 4 284 computations (87.8% saved)
72 alts after pruning (71 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 824 | 44 | 868 |
| Fresh | 17 | 27 | 44 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 845 | 72 | 917 |
| Status | Accuracy | Program |
|---|---|---|
| 73.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 75.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 72.6% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 22.1% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) | |
| 76.8% | (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 57.6% | (+.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (/.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (+.f64 (cos.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))) (cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 77.2% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 #s(approx (sin (* (/ angle 180) (cosh (log (PI))))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 77.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 360 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) angle))) #s(literal 129600 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 61.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) | |
| 61.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) | |
| ▶ | 61.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
| 62.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))))))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 62.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 53.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 70.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) | |
| 76.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 62.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 57.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 75.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 52.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.1% | #s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 30.5% | #s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 28.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) | |
| 28.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) | |
| 70.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 37.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) | |
| ▶ | 37.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
| 58.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| 63.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 56.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| ✓ | 60.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 52.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) | |
| 58.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
Compiled 5 879 to 3 705 computations (37% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 1 | (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) | |
| cost-diff | 3 | (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) | |
| cost-diff | 9 | (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| cost-diff | 2 | (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) | |
| cost-diff | 0 | (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) | |
| cost-diff | 0 | (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a)) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) | |
| cost-diff | 0 | (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 1 | (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 77 | 814 |
| 0 | 137 | 747 |
| 1 | 258 | 743 |
| 2 | 686 | 731 |
| 3 | 3431 | 731 |
| 0 | 8590 | 726 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
a |
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)) |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
#s(literal -180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
#s(literal -1/32400 binary64) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(-.f64 (*.f64 a a) (*.f64 b b)) |
(*.f64 a a) |
a |
(*.f64 b b) |
b |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
b |
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 angle (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
b |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
a |
(sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) |
(sinh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
(*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) |
(neg.f64 angle) |
(cosh.f64 (log.f64 (PI.f64))) |
#s(literal -180 binary64) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
(*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) |
a |
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) |
(*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
#s(literal -180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a)) |
(fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 a a)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) |
(*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) |
#s(literal -1/32400 binary64) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(-.f64 (*.f64 a a) (*.f64 b b)) |
(*.f64 (-.f64 a b) (+.f64 b a)) |
(*.f64 a a) |
a |
(*.f64 b b) |
b |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
b |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
a |
(sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (PI.f64) #s(literal -180 binary64)) angle (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 angle (PI.f64)) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) |
(sinh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
(*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) |
(neg.f64 angle) |
(cosh.f64 (log.f64 (PI.f64))) |
#s(literal -180 binary64) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.71875 | (cosh.f64 (log.f64 (PI.f64))) | |
| accuracy | 14.382679817315985 | (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) | |
| accuracy | 14.441401870585063 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 6.4921307027908135 | (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) | |
| accuracy | 14.135344432968797 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) | |
| accuracy | 14.441401870585063 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 0.18425751953688405 | (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| accuracy | 14.135344432968797 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 14.441401870585063 | (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 2.601554243320823 | (-.f64 (*.f64 a a) (*.f64 b b)) | |
| accuracy | 12.283194761225875 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) | |
| accuracy | 15.467757262311727 | (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a)) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 14.34837563124461 | (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) | |
| accuracy | 14.441401870585063 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 14.455785831431612 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) | |
| accuracy | 17.43707547706713 | (PI.f64) |
| 136.0ms | 65× | 1 | valid |
| 73.0ms | 119× | 0 | valid |
| 46.0ms | 72× | 0 | invalid |
Compiled 796 to 70 computations (91.2% saved)
ival-mult: 46.0ms (22.7% of total)ival-sin: 26.0ms (12.8% of total)ival-pow2: 17.0ms (8.4% of total)ival-cos: 16.0ms (7.9% of total)ival-log: 13.0ms (6.4% of total)adjust: 12.0ms (5.9% of total)ival-cosh: 11.0ms (5.4% of total)ival-div: 10.0ms (4.9% of total)ival-add: 9.0ms (4.4% of total)ival-sinu: 9.0ms (4.4% of total)ival-sinh: 8.0ms (4% of total)ival-cosu: 7.0ms (3.5% of total)const: 5.0ms (2.5% of total)ival-sub: 4.0ms (2% of total)ival-neg: 4.0ms (2% of total)ival-exp: 3.0ms (1.5% of total)ival-pi: 1.0ms (0.5% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(PI.f64) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(-.f64 (*.f64 a a) (*.f64 b b)) |
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(cosh.f64 (log.f64 (PI.f64))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(* a (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* -1 (pow b 2)) |
(- (pow a 2) (pow b 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(* (pow a 2) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2))) |
(pow a 2) |
(* (pow a 2) (+ 1 (* -1 (/ (pow b 2) (pow a 2))))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(+ (* -1 (pow b 2)) (pow a 2)) |
(+ (log b) (log (sin (* 1/180 (* angle (PI)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (- (/ (pow a 2) (pow b 2)) 1)) |
(+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))) |
(+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))) |
1 |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))))) (pow a 2)) |
a |
(+ a (* a (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) |
(+ a (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))))) |
(+ a (* (pow angle 2) (+ (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* a (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))) |
(sin (* 1/2 (PI))) |
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) |
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* -1/64800 (* angle (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))))))) |
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* angle (+ (* -1/64800 (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/34992000 (* angle (* (cos (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3))))))))) |
(* 1/2 (PI)) |
(+ (* -1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI))) |
(* (pow a 2) (pow (sin (* 1/2 (PI))) 2)) |
(+ (* -1/90 (* (pow a 2) (* angle (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(+ (* angle (+ (* -1/90 (* (pow a 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (sin (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/32400 (* (pow (cos (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(+ (* angle (+ (* -1/90 (* (pow a 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* 1/17496000 (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 1/5832000 (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (sin (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/32400 (* (pow (cos (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(+ (log angle) (log (* 1/180 (* b (PI))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow a 2) (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) |
(* -1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) |
(* angle (+ (* -1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))) (* 1/2 (/ (PI) angle)))) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(log (* b (sin (* 1/180 (* angle (PI)))))) |
(* -1 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(* 1/180 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 39.0ms | b | @ | -inf | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2))) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2))) (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)) (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (PI) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (- (* a a) (* b b)) (sin (/ (* angle (PI)) 180)) (pow (* b (sin (/ (* angle (PI)) 180))) 2) (cos (/ (* angle (PI)) 180)) (log (* (sin (* (PI) (/ angle 180))) b)) (cosh (log (PI)))) |
| 37.0ms | angle | @ | inf | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2))) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2))) (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)) (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (PI) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (- (* a a) (* b b)) (sin (/ (* angle (PI)) 180)) (pow (* b (sin (/ (* angle (PI)) 180))) 2) (cos (/ (* angle (PI)) 180)) (log (* (sin (* (PI) (/ angle 180))) b)) (cosh (log (PI)))) |
| 32.0ms | angle | @ | -inf | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2))) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2))) (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)) (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (PI) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (- (* a a) (* b b)) (sin (/ (* angle (PI)) 180)) (pow (* b (sin (/ (* angle (PI)) 180))) 2) (cos (/ (* angle (PI)) 180)) (log (* (sin (* (PI) (/ angle 180))) b)) (cosh (log (PI)))) |
| 30.0ms | b | @ | 0 | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2))) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2))) (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)) (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (PI) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (- (* a a) (* b b)) (sin (/ (* angle (PI)) 180)) (pow (* b (sin (/ (* angle (PI)) 180))) 2) (cos (/ (* angle (PI)) 180)) (log (* (sin (* (PI) (/ angle 180))) b)) (cosh (log (PI)))) |
| 30.0ms | a | @ | 0 | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* -1/32400 (* (PI) (PI))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (PI) (/ angle 180))) b)) 2))) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2))) (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)) (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (PI) (sin (* (/ angle 180) (sinh (log (PI))))) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (- (* a a) (* b b)) (sin (/ (* angle (PI)) 180)) (pow (* b (sin (/ (* angle (PI)) 180))) 2) (cos (/ (* angle (PI)) 180)) (log (* (sin (* (PI) (/ angle 180))) b)) (cosh (log (PI)))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 620 | 4518 |
| 1 | 2174 | 4337 |
| 0 | 8776 | 4143 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(* a (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* -1 (pow b 2)) |
(- (pow a 2) (pow b 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(* (pow a 2) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2))) |
(pow a 2) |
(* (pow a 2) (+ 1 (* -1 (/ (pow b 2) (pow a 2))))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(+ (* -1 (pow b 2)) (pow a 2)) |
(+ (log b) (log (sin (* 1/180 (* angle (PI)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (- (/ (pow a 2) (pow b 2)) 1)) |
(+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))) |
(+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))) |
1 |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
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(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))))) (pow a 2)) |
a |
(+ a (* a (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) |
(+ a (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))))) |
(+ a (* (pow angle 2) (+ (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* a (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))) |
(sin (* 1/2 (PI))) |
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) |
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* -1/64800 (* angle (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))))))) |
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* angle (+ (* -1/64800 (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/34992000 (* angle (* (cos (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3))))))))) |
(* 1/2 (PI)) |
(+ (* -1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI))) |
(* (pow a 2) (pow (sin (* 1/2 (PI))) 2)) |
(+ (* -1/90 (* (pow a 2) (* angle (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(+ (* angle (+ (* -1/90 (* (pow a 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (sin (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/32400 (* (pow (cos (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(+ (* angle (+ (* -1/90 (* (pow a 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* 1/17496000 (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 1/5832000 (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (sin (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/32400 (* (pow (cos (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(+ (log angle) (log (* 1/180 (* b (PI))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow a 2) (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) |
(* -1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) |
(* angle (+ (* -1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))) (* 1/2 (/ (PI) angle)))) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(log (* b (sin (* 1/180 (* angle (PI)))))) |
(* -1 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(* 1/180 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(*.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) a) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a)) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64)) |
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1 |
#s(literal 1 binary64) |
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a |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a)) |
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(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) a) a (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) (pow a 2)) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
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(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64)) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
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(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
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(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
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(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
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(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) b) b (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) b) b) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) angle) |
(sin (* 1/2 (PI))) |
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* -1/64800 (* angle (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))))))) |
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(+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (cos (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* angle (+ (* -1/64800 (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/34992000 (* angle (* (cos (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3))))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/34992000 binary64) angle) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal -1/64800 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)))) angle (*.f64 (*.f64 #s(literal -1/180 binary64) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(* 1/2 (PI)) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
(+ (* -1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI))) |
(fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(* (pow a 2) (pow (sin (* 1/2 (PI))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
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(fma.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) angle) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64))))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) |
(+ (* angle (+ (* -1/90 (* (pow a 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (sin (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/32400 (* (pow (cos (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) a) a (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 a a))) angle (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64))))))) angle)) |
(+ (* angle (+ (* -1/90 (* (pow a 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* 1/17496000 (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3)))) (* 1/5832000 (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 3))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (sin (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2))) (* 1/32400 (* (pow (cos (* 1/2 (PI))) 2) (pow (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) a) a (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a a) (fma.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 angle (*.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) #s(literal 1/4374000 binary64))))) angle (*.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64))))))) angle)) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/279936000 binary64)) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/725594112000000 binary64)) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 5 binary64)) (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3949553870438400000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/725594112000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64))) angle) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/34992000 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/22674816000000 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) #s(literal 1/403107840000 binary64)) angle) angle (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/259200 binary64))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/1567283281920000000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 6 binary64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) #s(literal 1/403107840000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/259200 binary64))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ (log angle) (log (* 1/180 (* b (PI))))) |
(+.f64 (log.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64))) (log.f64 angle)) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/194400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) (+.f64 (log.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64))) (log.f64 angle))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64)) angle) angle (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (+.f64 (log.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64))) (log.f64 angle))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/194400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/133923132000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64))) (*.f64 angle angle))) (*.f64 angle angle) (+.f64 (log.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64))) (log.f64 angle))) |
(- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow a 2) (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(sin (+ (* -1/180 (- (* 1/2 (* angle (- (PI) (/ 1 (PI))))) (* -1/2 (* angle (+ (PI) (/ 1 (PI))))))) (* 1/2 (PI)))) |
(sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(* -1/180 (* angle (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI))))))) |
(*.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64))))) |
(* angle (+ (* -1/180 (- (* 1/2 (- (PI) (/ 1 (PI)))) (* -1/2 (+ (PI) (/ 1 (PI)))))) (* 1/2 (/ (PI) angle)))) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal -1/180 binary64))) angle) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) |
(log (* b (sin (* 1/180 (* angle (PI)))))) |
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b)) |
(* -1 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(*.f64 (neg.f64 angle) (*.f64 #s(literal -1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64))))) |
(* 1/180 (* angle (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 #s(literal -1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64))))) |
(* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (- (* -1/2 (- (PI) (/ 1 (PI)))) (* 1/2 (+ (PI) (/ 1 (PI))))))))) |
(*.f64 (neg.f64 angle) (fma.f64 (*.f64 #s(literal -1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) #s(literal -1/180 binary64) (*.f64 (/.f64 (PI.f64) angle) #s(literal -1/2 binary64)))) |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 77 | 486 |
| 0 | 137 | 744 |
| 1 | 486 | 328 |
| 2 | 3256 | 328 |
| 0 | 8296 | 328 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a)) |
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(PI.f64) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(-.f64 (*.f64 a a) (*.f64 b b)) |
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(cosh.f64 (log.f64 (PI.f64))) |
| Outputs |
|---|
(pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(/.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) #s(literal 4 binary64)) |
(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(fma.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(cos.f64 (neg.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))))) |
(cos.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
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(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 1 binary64)) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 a (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a)) |
(fma.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a (*.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a)) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)))) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (pow.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
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(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 1 binary64)) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 a (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a)) |
(fma.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a (*.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a)) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)))) |
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a)) |
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a)) |
(+.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
(+.f64 (*.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(/.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) #s(literal 4 binary64)) |
(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(fma.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
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(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(cos.f64 (neg.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))))) |
(cos.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
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(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
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(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) b) |
(*.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) #s(literal 1 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
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(*.f64 (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
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(*.f64 (pow.f64 (fabs.f64 b) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
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(*.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 b (pow.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 b)) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 (fabs.f64 b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))))) |
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(exp.f64 (fma.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
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(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
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(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) |
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(fma.f64 (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64)) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (pow.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) #s(literal 1 binary64)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 a) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 1 binary64)) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (*.f64 a (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a)) |
(fma.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a (*.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a)) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)))) |
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a)) |
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) a)) |
(+.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
(+.f64 (*.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 3 binary64)) (pow.f64 (*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 angle (cosh.f64 (log.f64 (PI.f64)))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64))) (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)))) |
(fma.f64 (sinh.f64 (log.f64 (PI.f64))) angle (*.f64 (neg.f64 (cosh.f64 (log.f64 (PI.f64)))) (neg.f64 angle))) |
(fma.f64 (sinh.f64 (log.f64 (PI.f64))) angle (*.f64 angle (cosh.f64 (log.f64 (PI.f64))))) |
(fma.f64 angle (sinh.f64 (log.f64 (PI.f64))) (*.f64 (neg.f64 (cosh.f64 (log.f64 (PI.f64)))) (neg.f64 angle))) |
(fma.f64 angle (sinh.f64 (log.f64 (PI.f64))) (*.f64 angle (cosh.f64 (log.f64 (PI.f64))))) |
(fma.f64 angle (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) |
(fma.f64 (cosh.f64 (log.f64 (PI.f64))) angle (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)) (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle))) (/.f64 (pow.f64 (*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 3 binary64)) (fma.f64 (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) #s(literal 3 binary64)) (fma.f64 (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64)))) (fma.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal 2 binary64))))) |
(-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) |
(+.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 (cosh.f64 (log.f64 (PI.f64)))) (neg.f64 angle))) |
(+.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 angle (cosh.f64 (log.f64 (PI.f64))))) |
(+.f64 (*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle)) |
(pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(/.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) #s(literal 4 binary64)) |
(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(fma.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(cos.f64 (neg.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))))) |
(cos.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(/.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (fma.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64) (*.f64 #s(literal -180 binary64) (PI.f64)))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -2 binary64) (neg.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -2 binary64) (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal -2 binary64) (*.f64 #s(literal 180 binary64) (neg.f64 (PI.f64)))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -2 binary64) (*.f64 #s(literal -180 binary64) (neg.f64 (PI.f64)))) #s(literal 360 binary64)) |
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64))) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)))) |
(/.f64 (fma.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64) (*.f64 #s(literal -180 binary64) (PI.f64))) #s(literal -360 binary64)) |
(fma.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
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(fma.f64 b (pow.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))))) |
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(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) (pow.f64 (*.f64 (neg.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 (neg.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (neg.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (fabs.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (fabs.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(pow.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (neg.f64 (PI.f64))) |
(fabs.f64 (PI.f64)) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(*.f64 (+.f64 (neg.f64 a) (neg.f64 b)) (-.f64 (neg.f64 a) (neg.f64 b))) |
(*.f64 (+.f64 (neg.f64 a) (fabs.f64 b)) (-.f64 (neg.f64 a) (fabs.f64 b))) |
(*.f64 (+.f64 (neg.f64 a) b) (-.f64 (neg.f64 a) b)) |
(*.f64 (+.f64 (fabs.f64 a) (neg.f64 b)) (-.f64 (fabs.f64 a) (neg.f64 b))) |
(*.f64 (+.f64 (fabs.f64 a) (fabs.f64 b)) (-.f64 (fabs.f64 a) (fabs.f64 b))) |
(*.f64 (+.f64 (fabs.f64 a) b) (-.f64 (fabs.f64 a) b)) |
(*.f64 (+.f64 a (neg.f64 b)) (-.f64 a (neg.f64 b))) |
(*.f64 (+.f64 a (fabs.f64 b)) (-.f64 a (fabs.f64 b))) |
(*.f64 (-.f64 a b) (+.f64 b a)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) |
(fma.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a)) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b))) |
(fma.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a)) (*.f64 (neg.f64 (fabs.f64 b)) (fabs.f64 b))) |
(fma.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a)) (*.f64 (neg.f64 b) b)) |
(fma.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a)) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b))) |
(fma.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a)) (*.f64 (neg.f64 (fabs.f64 b)) (fabs.f64 b))) |
(fma.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a)) (*.f64 (neg.f64 b) b)) |
(fma.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a)) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b))) |
(fma.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a)) (*.f64 (neg.f64 (fabs.f64 b)) (fabs.f64 b))) |
(fma.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a)) (*.f64 (neg.f64 b) b)) |
(fma.f64 (neg.f64 a) (neg.f64 a) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b))) |
(fma.f64 (neg.f64 a) (neg.f64 a) (*.f64 (neg.f64 (fabs.f64 b)) (fabs.f64 b))) |
(fma.f64 (neg.f64 a) (neg.f64 a) (*.f64 (neg.f64 b) b)) |
(fma.f64 (neg.f64 b) b (*.f64 a a)) |
(fma.f64 (fabs.f64 a) (fabs.f64 a) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b))) |
(fma.f64 (fabs.f64 a) (fabs.f64 a) (*.f64 (neg.f64 (fabs.f64 b)) (fabs.f64 b))) |
(fma.f64 (fabs.f64 a) (fabs.f64 a) (*.f64 (neg.f64 b) b)) |
(fma.f64 b (neg.f64 b) (*.f64 a a)) |
(fma.f64 a a (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b))) |
(fma.f64 a a (*.f64 (neg.f64 (fabs.f64 b)) (fabs.f64 b))) |
(fma.f64 a a (*.f64 (neg.f64 b) b)) |
(-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) |
(-.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64))))) |
(-.f64 (*.f64 a a) (*.f64 (neg.f64 (neg.f64 b)) b)) |
(-.f64 (*.f64 a a) (*.f64 b b)) |
(+.f64 (*.f64 (neg.f64 b) b) (*.f64 a a)) |
(+.f64 (*.f64 a a) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 b))) |
(+.f64 (*.f64 a a) (*.f64 (neg.f64 (fabs.f64 b)) (fabs.f64 b))) |
(+.f64 (*.f64 a a) (*.f64 (neg.f64 b) b)) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
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(*.f64 (pow.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 b (pow.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))))) |
(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) (sin.f64 (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
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(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
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(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(fma.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(cos.f64 (neg.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(cos.f64 (neg.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))))) |
(cos.f64 (neg.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64))))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (cos.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64)))) (*.f64 (cos.f64 (/.f64 (*.f64 (*.f64 angle (+.f64 (sinh.f64 (log.f64 (PI.f64))) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 2 binary64)) #s(literal -360 binary64))) (sin.f64 (/.f64 (*.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -360 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(*.f64 #s(literal 1 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(/.f64 (-.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (log.f64 b) #s(literal 2 binary64))) (log.f64 (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 b))))) |
(+.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (log.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (log.f64 (exp.f64 (log.f64 b)))) |
(+.f64 (log.f64 b) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 b)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64))) #s(literal -2 binary64)) |
(/.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) #s(literal 2 binary64)) |
(fma.f64 (cosh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (cosh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (sqrt.f64 (PI.f64)))))) |
(fma.f64 (cosh.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (cbrt.f64 (PI.f64)))) (*.f64 (sinh.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (cbrt.f64 (PI.f64)))))) |
(fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) |
(cosh.f64 (neg.f64 (neg.f64 (neg.f64 (log.f64 (PI.f64)))))) |
(cosh.f64 (neg.f64 (neg.f64 (log.f64 (PI.f64))))) |
(cosh.f64 (neg.f64 (log.f64 (PI.f64)))) |
(cosh.f64 (log.f64 (PI.f64))) |
(+.f64 (*.f64 (cosh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (cosh.f64 (log.f64 (sqrt.f64 (PI.f64))))) (*.f64 (sinh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (sqrt.f64 (PI.f64)))))) |
(+.f64 (*.f64 (cosh.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (cbrt.f64 (PI.f64))))) (*.f64 (sinh.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (cbrt.f64 (PI.f64)))))) |
(+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) |
Compiled 56 898 to 6 845 computations (88% saved)
104 alts after pruning (103 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 184 | 61 | 1 245 |
| Fresh | 24 | 42 | 66 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 213 | 104 | 1 317 |
| Status | Accuracy | Program |
|---|---|---|
| 73.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 75.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 77.0% | (fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 72.6% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 57.6% | (+.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (/.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (+.f64 (cos.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))) (cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 77.2% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 61.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 27.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) | |
| ▶ | 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
| 61.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| ▶ | 61.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
| 58.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 62.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 61.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 61.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 61.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) | |
| 60.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (log.f64 b))) #s(literal 2 binary64)))) | |
| 76.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 62.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 62.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 53.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 76.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 76.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 62.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 57.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 75.3% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 52.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.1% | #s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 30.5% | #s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.7% | #s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 59.8% | #s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 28.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) | |
| 28.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) | |
| 70.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 39.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) | |
| 44.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) | |
| 44.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) | |
| 37.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) | |
| 37.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) | |
| 62.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) | |
| 38.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 62.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) | |
| 58.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| 63.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 56.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 56.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| ✓ | 60.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 52.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) | |
| 58.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 27.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) | |
| 40.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) | |
| ▶ | 29.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
| 20.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
Compiled 8 927 to 5 805 computations (35% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| cost-diff | 2 | (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) | |
| cost-diff | 3 | (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) | |
| cost-diff | 4 | (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) | |
| cost-diff | 0 | (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) | |
| cost-diff | 0 | (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| cost-diff | 0 | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 2 | (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) | |
| cost-diff | 0 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) | |
| cost-diff | 0 | (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) | |
| cost-diff | 0 | #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| cost-diff | 0 | (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 1 | (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 101 | 984 |
| 0 | 167 | 901 |
| 1 | 327 | 893 |
| 2 | 945 | 893 |
| 3 | 4497 | 893 |
| 0 | 8179 | 887 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) |
a |
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)) |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
#s(literal -180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle) |
(*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) |
(-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) |
(/.f64 #s(literal 1 binary64) (PI.f64)) |
#s(literal 1 binary64) |
#s(literal 1/360 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(*.f64 angle angle) |
angle |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) b) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
b |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
b |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal -180 binary64) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b) |
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(cbrt.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
#s(literal 3 binary64) |
(/.f64 angle #s(literal 180 binary64)) |
b |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) |
(*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) |
a |
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)) |
(*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
(*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) |
(*.f64 angle (cosh.f64 (log.f64 (PI.f64)))) |
(cosh.f64 (log.f64 (PI.f64))) |
(log.f64 (PI.f64)) |
(PI.f64) |
angle |
#s(literal -180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))) |
(*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(sinh.f64 (log.f64 (PI.f64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))) |
(*.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))))) |
(*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/360 binary64) angle) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))) |
(*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) |
(*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))) |
(-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) |
(/.f64 #s(literal 1 binary64) (PI.f64)) |
#s(literal 1 binary64) |
#s(literal 1/360 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) b) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) b) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) |
(*.f64 angle angle) |
angle |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) b) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
b |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) |
b |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal -180 binary64) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
a |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(PI.f64) |
(pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(sqrt.f64 (PI.f64)) |
(cbrt.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
#s(literal 3 binary64) |
(/.f64 angle #s(literal 180 binary64)) |
b |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 6.4921307027908135 | (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) | |
| accuracy | 14.135344432968797 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) | |
| accuracy | 14.441401870585063 | (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 14.135344432968797 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) | |
| accuracy | 14.441401870585063 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 20.335978199954397 | (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| accuracy | 0.18425751953688405 | (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) | |
| accuracy | 14.135344432968797 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) | |
| accuracy | 14.441401870585063 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 9.37415548516651 | (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) | |
| accuracy | 12.283194761225875 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| accuracy | 17.43707547706713 | (PI.f64) | |
| accuracy | 28.81299980837037 | #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) | |
| accuracy | 14.34837563124461 | (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) | |
| accuracy | 14.441401870585063 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 14.455785831431612 | (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) | |
| accuracy | 17.43707547706713 | (PI.f64) |
| 305.0ms | 61× | 2 | valid |
| 194.0ms | 64× | 1 | invalid |
| 135.0ms | 6× | 5 | exit |
| 93.0ms | 119× | 0 | valid |
| 20.0ms | 4× | 1 | valid |
| 2.0ms | 2× | 0 | invalid |
Compiled 842 to 89 computations (89.4% saved)
ival-sin: 233.0ms (34.1% of total)ival-mult: 84.0ms (12.3% of total)ival-cos: 61.0ms (8.9% of total)ival-cosh: 49.0ms (7.2% of total)adjust: 46.0ms (6.7% of total)ival-log: 36.0ms (5.3% of total)const: 27.0ms (4% of total)ival-div: 23.0ms (3.4% of total)ival-pow2: 21.0ms (3.1% of total)ival-sinh: 18.0ms (2.6% of total)ival-sinu: 15.0ms (2.2% of total)ival-pi: 13.0ms (1.9% of total)ival-cosu: 13.0ms (1.9% of total)ival-add: 13.0ms (1.9% of total)ival-exp: 8.0ms (1.2% of total)ival-sub: 6.0ms (0.9% of total)ival-pow: 5.0ms (0.7% of total)ival-cbrt: 5.0ms (0.7% of total)ival-sqrt: 4.0ms (0.6% of total)exact: 1.0ms (0.1% of total)ival->: 1.0ms (0.1% of total)ival-then: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(PI.f64) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(* a (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(+ (log b) (log (sin (* 1/180 (* angle (PI)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))) |
(+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))) |
1 |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))))) (pow a 2)) |
a |
(+ a (* a (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) |
(+ a (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))))) |
(+ a (* (pow angle 2) (+ (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* a (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) (pow a 2)) |
(* 1/32400 (pow angle 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(log (pow a 2)) |
(+ (log (pow a 2)) (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(+ (log (pow a 2)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/87480000 (pow (PI) 4)) (* 24 (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
(+ (log (pow a 2)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/141717600000 (pow (PI) 6)) (+ (* 1/45 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 720 (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))) (* 1/24 (+ (* -1/87480000 (pow (PI) 4)) (* 24 (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(+ (log angle) (log (* 1/180 (* b (PI))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow a 2) (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(cos (* 1/180 (* angle (PI)))) |
(log (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* -1/180 (* angle (PI)))) |
(log (* b (sin (* 1/180 (* angle (PI)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 85.0ms | angle | @ | inf | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (+ (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (cos (/ (* angle (PI)) -180)) a) 2) (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (pow (cbrt (sqrt (PI))) 3) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2))) (PI) (sin (* (* (- (PI) (/ 1 (PI))) 1/360) angle)) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (sin (* (* 1/180 (PI)) angle)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (cos (/ (* angle (PI)) -180)) (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b))) |
| 46.0ms | angle | @ | -inf | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (+ (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (cos (/ (* angle (PI)) -180)) a) 2) (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (pow (cbrt (sqrt (PI))) 3) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2))) (PI) (sin (* (* (- (PI) (/ 1 (PI))) 1/360) angle)) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (sin (* (* 1/180 (PI)) angle)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (cos (/ (* angle (PI)) -180)) (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b))) |
| 45.0ms | a | @ | 0 | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (+ (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (cos (/ (* angle (PI)) -180)) a) 2) (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (pow (cbrt (sqrt (PI))) 3) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2))) (PI) (sin (* (* (- (PI) (/ 1 (PI))) 1/360) angle)) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (sin (* (* 1/180 (PI)) angle)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (cos (/ (* angle (PI)) -180)) (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b))) |
| 37.0ms | a | @ | inf | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (+ (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (cos (/ (* angle (PI)) -180)) a) 2) (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (pow (cbrt (sqrt (PI))) 3) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2))) (PI) (sin (* (* (- (PI) (/ 1 (PI))) 1/360) angle)) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (sin (* (* 1/180 (PI)) angle)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (cos (/ (* angle (PI)) -180)) (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b))) |
| 28.0ms | a | @ | -inf | ((- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ (* angle (PI)) 180))) 2) (* a (cos (/ (* angle (PI)) 180))) (cos (/ (* angle (PI)) 180)) (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (+ (exp (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2))) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (log (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (cos (/ (* angle (PI)) -180)) a) 2) (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (pow (cbrt (sqrt (PI))) 3) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2)) (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (exp (* (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) 2))) (PI) (sin (* (* (- (PI) (/ 1 (PI))) 1/360) angle)) (sin (* (PI) (/ angle 180))) (cos (/ (* (cosh (log (PI))) angle) -180)) (sin (* (* 1/180 (PI)) angle)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (cos (/ (* angle (PI)) -180)) (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 555 | 3835 |
| 1 | 1933 | 3746 |
| 0 | 8952 | 3565 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(* a (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(+ (log b) (log (sin (* 1/180 (* angle (PI)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))) |
(+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))) |
1 |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(+ 1 (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (+ (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
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(+ (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))) (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))))) (pow a 2)) |
a |
(+ a (* a (* (pow angle 2) (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) |
(+ a (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))))) |
(+ a (* (pow angle 2) (+ (* a (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* a (* (pow angle 2) (- (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/104485552128000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/1567283281920000000 (pow (+ (PI) (/ 1 (PI))) 6)) (* -1/1567283281920000000 (pow (- (PI) (/ 1 (PI))) 6))))) (+ (* 1/261213880320000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/261213880320000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/78364164096000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* a (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) (pow a 2)) |
(* 1/32400 (pow angle 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(log (pow a 2)) |
(+ (log (pow a 2)) (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(+ (log (pow a 2)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/87480000 (pow (PI) 4)) (* 24 (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
(+ (log (pow a 2)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/141717600000 (pow (PI) 6)) (+ (* 1/45 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 720 (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))) (* 1/24 (+ (* -1/87480000 (pow (PI) 4)) (* 24 (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(+ (log angle) (log (* 1/180 (* b (PI))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow a 2) (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(cos (* 1/180 (* angle (PI)))) |
(log (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin (* 1/180 (* angle (PI)))) |
(cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos (* -1/180 (* angle (PI)))) |
(log (* b (sin (* 1/180 (* angle (PI)))))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2)) |
(*.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI))))))))) |
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) a) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a)) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* 2 (log a))) |
(fma.f64 (log.f64 a) #s(literal 2 binary64) (log.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle) angle #s(literal 1 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b) (*.f64 angle angle)) (*.f64 a a))) #s(literal 1 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 a)))) |
(fma.f64 (neg.f64 (log.f64 a)) #s(literal -2 binary64) (log.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(+ (log (pow (cos (* -1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 a)))) |
(fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -2 binary64) (log.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle) angle #s(literal 1 binary64)) (*.f64 a a)) |
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1 |
#s(literal 1 binary64) |
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(pow a 2) |
(*.f64 a a) |
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(+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))))) (pow a 2)) |
(*.f64 (fma.f64 (fma.f64 #s(literal -1/129600 binary64) (+.f64 (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64)))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))) (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))))) (pow a 2)) |
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(+ (* (pow angle 2) (+ (* (pow a 2) (- (+ (* -1/129600 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/129600 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/64800 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI))))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (- (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 4))) (+ (* -1/52242776064000000 (* (pow (+ (PI) (/ 1 (PI))) 4) (pow (- (PI) (/ 1 (PI))) 2))) (+ (* -1/783641640960000000 (pow (+ (PI) (/ 1 (PI))) 6)) (+ (* -1/783641640960000000 (pow (- (PI) (/ 1 (PI))) 6)) (* 2 (* (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) (- (+ (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/403107840000 (pow (- (PI) (/ 1 (PI))) 4)) (* 1/67184640000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))))) (+ (* -1/100776960000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/100776960000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI))))))))))))) (+ (* 1/130606940160000000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 5))) (+ (* 1/130606940160000000 (* (pow (+ (PI) (/ 1 (PI))) 5) (- (PI) (/ 1 (PI))))) (* 1/39182082048000000 (* (pow (+ (PI) (/ 1 (PI))) 3) (pow (- (PI) (/ 1 (PI))) 3)))))))) (* (pow a 2) (- (+ (* 1/201553920000 (pow (+ (PI) (/ 1 (PI))) 4)) (+ (* 1/201553920000 (pow (- (PI) (/ 1 (PI))) 4)) (+ (* 1/33592320000 (* (pow (+ (PI) (/ 1 (PI))) 2) (pow (- (PI) (/ 1 (PI))) 2))) (pow (- (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* -1/259200 (pow (- (PI) (/ 1 (PI))) 2))) (* 1/129600 (* (+ (PI) (/ 1 (PI))) (- (PI) (/ 1 (PI)))))) 2)))) (+ (* -1/50388480000 (* (+ (PI) (/ 1 (PI))) (pow (- (PI) (/ 1 (PI))) 3))) (* -1/50388480000 (* (pow (+ (PI) (/ 1 (PI))) 3) (- (PI) (/ 1 (PI)))))))))))) (pow a 2)) |
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a |
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(+ (* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) (pow a 2)) |
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(* 1/32400 (pow angle 2)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
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(fma.f64 (*.f64 a (*.f64 angle angle)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
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(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(log (pow a 2)) |
(log.f64 (*.f64 a a)) |
(+ (log (pow a 2)) (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle) angle (log.f64 (*.f64 a a))) |
(+ (log (pow a 2)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/87480000 (pow (PI) 4)) (* 24 (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
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(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
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(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
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(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) b) b (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) b) b) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/360 (* angle (- (PI) (/ 1 (PI))))) |
(*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle) |
(* angle (+ (* -1/279936000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 3))) (* 1/360 (- (PI) (/ 1 (PI)))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64))) angle) angle (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* 1/725594112000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/725594112000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 5 binary64))) angle) angle (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64))) angle) |
(* angle (+ (* 1/360 (- (PI) (/ 1 (PI)))) (* (pow angle 2) (+ (* -1/279936000 (pow (- (PI) (/ 1 (PI))) 3)) (* (pow angle 2) (+ (* -1/3949553870438400000000 (* (pow angle 2) (pow (- (PI) (/ 1 (PI))) 7))) (* 1/725594112000000 (pow (- (PI) (/ 1 (PI))) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3949553870438400000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/725594112000000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/279936000 binary64) (pow.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64))) angle) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/34992000 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(+ 1 (* -1/259200 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 2)))) |
(fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* 1/403107840000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/403107840000 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/259200 binary64))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/259200 (pow (+ (PI) (/ 1 (PI))) 2)) (* (pow angle 2) (+ (* -1/1567283281920000000 (* (pow angle 2) (pow (+ (PI) (/ 1 (PI))) 6))) (* 1/403107840000 (pow (+ (PI) (/ 1 (PI))) 4))))))) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/1567283281920000000 binary64) (*.f64 angle angle)) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 6 binary64)) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 4 binary64)) #s(literal 1/403107840000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/259200 binary64))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ (log angle) (log (* 1/180 (* b (PI))))) |
(+.f64 (log.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) (log.f64 angle)) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64))) angle) angle (+.f64 (log.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) (log.f64 angle))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/194400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/188956800000 binary64)) angle) angle)) (*.f64 angle angle) (+.f64 (log.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) (log.f64 angle))) |
(+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/194400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/133923132000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/188956800000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) (+.f64 (log.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) (log.f64 angle))) |
(- (* (cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) (cos (* 1/360 (* angle (- (PI) (/ 1 (PI))))))) (* (sin (* 1/360 (* angle (+ (PI) (/ 1 (PI)))))) (sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))))) |
(fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) |
(* -1/32400 (* (pow angle 2) (* (pow (PI) 2) (- (pow a 2) (pow b 2))))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))) |
(* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (- (pow a 2) (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(log (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(log.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
(sin (* 1/360 (* angle (- (PI) (/ 1 (PI)))))) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(cos (* -1/360 (* angle (+ (PI) (/ 1 (PI)))))) |
(cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) |
(cos (* -1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(log (* b (sin (* 1/180 (* angle (PI)))))) |
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 101 | 583 |
| 0 | 167 | 522 |
| 1 | 532 | 516 |
| 2 | 3406 | 510 |
| 0 | 8442 | 504 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(PI.f64) |
(sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) |
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) |
| Outputs |
|---|
(pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 1 binary64)) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (fma.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))) #s(literal 2 binary64))) (fma.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
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(fma.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
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(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (*.f64 a (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(-.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
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(*.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) |
(*.f64 a (*.f64 a (pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (*.f64 a (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(pow.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (neg.f64 a)) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 (neg.f64 a) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) (sqrt.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))))) |
(*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
(*.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) a) |
(pow.f64 (sqrt.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))) #s(literal 2 binary64))) a) (fma.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 3 binary64))) a) (fma.f64 (*.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (fma.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))) #s(literal 2 binary64)))) (fma.f64 #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))))) |
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(fma.f64 a (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) a (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)))) a)) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 1 binary64)) #s(literal 1 binary64))) |
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(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 1 binary64)))) |
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#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
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(*.f64 (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) angle) (*.f64 #s(literal 1/32400 binary64) angle)) |
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(*.f64 (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 angle angle)) |
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(*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle))) |
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(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (fabs.f64 a)) (fabs.f64 a) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 b b) (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
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(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))) |
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(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a)) |
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(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
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(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))))))) |
(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
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(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
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(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
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(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a)) |
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(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
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(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
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(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) |
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (fabs.f64 a)) (fabs.f64 a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 a a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
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(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (log.f64 (exp.f64 #s(literal 2 binary64)))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 #s(literal 1 binary64) (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 2 binary64) (log.f64 (neg.f64 a)) (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 #s(literal 2 binary64) (log.f64 (fabs.f64 a)) (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(fma.f64 #s(literal 2 binary64) (log.f64 a) (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 #s(literal 1 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(-.f64 (log.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (log.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))))))) |
(-.f64 #s(literal 0 binary64) (log.f64 (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))))) |
(+.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (log.f64 a)) |
(+.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (log.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (neg.f64 a))) (log.f64 (neg.f64 a))) |
(+.f64 (log.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (fabs.f64 a))) (log.f64 (fabs.f64 a))) |
(+.f64 (log.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a)) (log.f64 a)) |
(+.f64 (log.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (log.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(+.f64 (log.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (log.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(+.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))))) |
(+.f64 (log.f64 (neg.f64 a)) (log.f64 (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))) |
(+.f64 (log.f64 (fabs.f64 a)) (log.f64 (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(+.f64 (log.f64 a) (log.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))) |
(+.f64 (log.f64 a) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a)) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (fabs.f64 a)) (fabs.f64 a)) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
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(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fabs.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))))))) |
(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (fabs.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (fabs.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3/2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (neg.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(pow.f64 (*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) |
(pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 6 binary64)) |
(pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) #s(literal 6 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2/3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 4 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 6 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(neg.f64 (PI.f64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(-.f64 #s(literal 0 binary64) (PI.f64)) |
(fabs.f64 (PI.f64)) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (log.f64 (sqrt.f64 (PI.f64))))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64) (log.f64 (sqrt.f64 (PI.f64))))) |
(exp.f64 (fma.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64)) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64)) (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 6 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) #s(literal 6 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (neg.f64 (cbrt.f64 (PI.f64)))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64))) (sinh.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (fabs.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (fabs.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)))) |
(*.f64 (fabs.f64 (cbrt.f64 (PI.f64))) (fabs.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(*.f64 (fabs.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (fabs.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (neg.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (PI.f64))) |
(pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) |
(pow.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/6 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3/2 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/2 binary64)) |
(neg.f64 (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
(fabs.f64 (sqrt.f64 (PI.f64))) |
(exp.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 3/2 binary64) (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 3/2 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) (/.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64) (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64)) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 3/2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (sqrt.f64 (PI.f64)))) |
(+.f64 (cosh.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64))) (sinh.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (sqrt.f64 (PI.f64)))) (sinh.f64 (log.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
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(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
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(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
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(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
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(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 a a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (+.f64 (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (fabs.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (fabs.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3/2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (neg.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 5/6 binary64))) |
(pow.f64 (*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) |
(pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 6 binary64)) |
(pow.f64 (neg.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64)))) #s(literal 6 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 2/3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 4 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 6 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(neg.f64 (PI.f64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(-.f64 #s(literal 0 binary64) (PI.f64)) |
(fabs.f64 (PI.f64)) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(exp.f64 (+.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) (log.f64 (sqrt.f64 (PI.f64))))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64) (log.f64 (sqrt.f64 (PI.f64))))) |
(exp.f64 (fma.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64)) (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 #s(literal 1/2 binary64) (log.f64 (PI.f64)) (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(exp.f64 (/.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (/.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (/.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 6 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1/3 binary64)) #s(literal 6 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (neg.f64 (cbrt.f64 (PI.f64)))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64))) (sinh.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))) #s(literal 6 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (PI.f64))) (sinh.f64 (log.f64 (PI.f64)))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal -2 binary64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64)))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b) |
(*.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(*.f64 (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)))) |
(*.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) |
(*.f64 b (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (fabs.f64 b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (neg.f64 b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 1 binary64)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(/.f64 (-.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (log.f64 b) #s(literal 2 binary64))) (log.f64 (/.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 b))))) |
(+.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (log.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (log.f64 (exp.f64 (log.f64 b)))) |
(+.f64 (log.f64 b) (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 b)) |
(log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
Compiled 37 594 to 3 824 computations (89.8% saved)
119 alts after pruning (118 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 730 | 36 | 766 |
| Fresh | 16 | 82 | 98 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 751 | 119 | 870 |
| Status | Accuracy | Program |
|---|---|---|
| 77.1% | (fma.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 73.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 77.1% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.1% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 75.5% | (fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 74.9% | (fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 73.2% | (fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (/.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.4% | (+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (+.f64 (cos.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))) (cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.2% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 61.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 27.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) | |
| 61.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) | |
| 24.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 61.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 25.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 59.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 26.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 27.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (neg.f64 (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 58.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 62.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 24.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 61.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 60.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (log.f64 b))) #s(literal 2 binary64)))) | |
| 60.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) #s(literal 2 binary64)))) | |
| 62.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 62.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 53.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 76.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 76.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) | |
| 76.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) | |
| 62.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 77.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 57.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 57.6% | (+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 57.6% | (+.f64 (exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 57.8% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.1% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 75.2% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.1% | (+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 52.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.0% | #s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 30.4% | #s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) | |
| 30.5% | #s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.7% | #s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 59.8% | #s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 28.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) | |
| 28.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) | |
| 70.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 39.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) | |
| 44.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) | |
| 44.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) | |
| 37.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) | |
| 62.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) | |
| 38.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 62.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) | |
| 58.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| 63.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 56.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 56.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| ✓ | 60.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 52.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) | |
| 58.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 27.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) | |
| 40.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) | |
| 32.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) | |
| 30.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) | |
| 29.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) | |
| 29.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
Compiled 13 281 to 4 718 computations (64.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) angle) angle) #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))))))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 360 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) angle))) #s(literal 129600 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
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#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (neg.f64 (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (+.f64 (cos.f64 (fma.f64 (sinh.f64 (neg.f64 (log.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))) (cos.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle)) #s(literal -180 binary64)))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) #s(literal 3 binary64))) #s(literal 8 binary64)) a) (fma.f64 (*.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 91.0ms | b |
| 54.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 53.0ms | angle |
| 48.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 48.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.2% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.2% | 1 | a |
| 77.2% | 1 | b |
| 77.2% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) angle) angle) #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 360 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) angle))) #s(literal 129600 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
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#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
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#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (neg.f64 (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 #s(approx (sin (* (/ angle 180) (cosh (log (PI))))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal -2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 56.0ms | b |
| 44.0ms | a |
| 42.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 42.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 41.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.2% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.2% | 1 | b |
| 77.2% | 1 | a |
| 77.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.2% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) angle) angle) #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
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(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 360 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) angle))) #s(literal 129600 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
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(fma.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/360 binary64) (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))) (*.f64 (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64)))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 73.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 43.0ms | b |
| 41.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 40.0ms | angle |
| 40.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.2% | 1 | a |
| 77.2% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.2% | 1 | b |
| 77.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.2% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) angle) angle) #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))))))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (fma.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) #s(literal 360 binary64) (*.f64 #s(literal 360 binary64) (*.f64 (+.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (PI.f64)) angle))) #s(literal 129600 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal 2 binary64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)) (*.f64 (sin.f64 (*.f64 #s(literal -1/360 binary64) (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
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#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)) (cos.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))) (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle))) (sin.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)) angle))))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (neg.f64 (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal 3 binary64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (neg.f64 (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (PI.f64))))) #s(literal 3 binary64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (PI.f64) #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (-.f64 (*.f64 (sinh.f64 (log.f64 (PI.f64))) angle) (*.f64 (neg.f64 angle) (cosh.f64 (log.f64 (PI.f64))))) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 #s(approx (sin (* (/ angle 180) (cosh (log (PI))))) (sin.f64 (*.f64 (fma.f64 #s(literal 1/360 binary64) (PI.f64) (/.f64 #s(literal 1/360 binary64) (PI.f64))) angle))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 43.0ms | a |
| 39.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 39.0ms | angle |
| 38.0ms | b |
| 37.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.2% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.2% | 1 | a |
| 77.2% | 1 | b |
| 77.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.2% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) angle) angle) #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64))))) (sqrt.f64 (neg.f64 (neg.f64 (sqrt.f64 (PI.f64)))))))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (sin (* (* (pow (cbrt (sqrt (PI))) 3) (pow (cbrt (sqrt (PI))) 3)) (/ angle 180))) b)) (+.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 29.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 28.0ms | angle |
| 28.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 27.0ms | a |
| 26.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.1% | 1 | a |
| 77.1% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.1% | 1 | b |
| 77.1% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.1% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.1% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (* (/ angle 180) (neg (sqrt (PI)))) (neg (sqrt (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 b (*.f64 b (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal -2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(approx (* (/ angle 180) (neg (sqrt (PI)))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 22.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 21.0ms | angle |
| 20.0ms | b |
| 19.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 18.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.1% | 1 | a |
| 77.1% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.1% | 1 | b |
| 77.1% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.1% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.1% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (/ (* angle (PI)) 180))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
6 calls:
| 14.0ms | b |
| 12.0ms | angle |
| 12.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 10.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.1% | 1 | a |
| 77.1% | 1 | b |
| 77.1% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.1% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.1% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.1% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI))))))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 14.0ms | angle |
| 13.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 11.0ms | a |
| 10.0ms | b |
| 10.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.0% | 1 | a |
| 77.0% | 1 | b |
| 77.0% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 77.0% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 77.0% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.0% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (+ (/ (- (* (sinh (log (PI))) angle) (* (neg angle) (cosh (log (PI))))) -180) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) (+.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (neg.f64 (sqrt.f64 (PI.f64)))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
6 calls:
| 10.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 9.0ms | a |
| 9.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 9.0ms | angle |
| 9.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.1% | 3 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 68.9% | 2 | a |
| 70.2% | 2 | b |
| 72.4% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 72.4% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 72.4% | 3 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (* (/ angle 180) (cosh (log (PI))))) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (- (* (cos (/ (* (cosh (log (PI))) angle) -180)) (cos (* (/ angle 180) (sinh (log (PI)))))) (* (sin (* (/ angle 180) (cosh (log (PI))))) (sin (* (/ angle 180) (sinh (log (PI)))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
4 calls:
| 9.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 8.0ms | angle |
| 8.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 7.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.2% | 2 | b |
| 67.4% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 67.4% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 67.4% | 3 | angle |
Compiled 10 to 18 computations (-80% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (/.f64 a angle) (/.f64 a angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
2 calls:
| 6.0ms | b |
| 5.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.9% | 2 | a |
| 68.7% | 2 | b |
Compiled 2 to 6 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (-.f64 (*.f64 a a) (*.f64 b b))) (*.f64 angle angle) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
1 calls:
| 4.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.9% | 2 | a |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (*.f64 (PI.f64) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 angle angle) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a))) |
2 calls:
| 3.0ms | a |
| 3.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.7% | 2 | b |
| 67.8% | 3 | a |
Compiled 2 to 6 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
1 calls:
| 3.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.7% | 2 | b |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (*.f64 (PI.f64) (PI.f64)))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
2 calls:
| 2.0ms | b |
| 2.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 60.0% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 66.5% | 2 | b |
Compiled 22 to 18 computations (18.2% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
1 calls:
| 2.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 66.4% | 2 | b |
Compiled 1 to 3 computations (-200% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
5 calls:
| 1.0ms | b |
| 1.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | angle |
| 1.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 60.0% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 60.0% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 60.0% | 1 | angle |
| 60.0% | 1 | a |
| 60.0% | 1 | b |
Compiled 11 to 21 computations (-90.9% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 9.0ms | 1.289846764368633e+172 | 1.6075796007620725e+172 |
| 20.0ms | 6.920909882115347e-5 | 5.394137896615578 |
| 20.0ms | 192× | 0 | valid |
Compiled 849 to 697 computations (17.9% saved)
ival-cosu: 4.0ms (26.9% of total)ival-mult: 3.0ms (20.1% of total)ival-sinu: 3.0ms (20.1% of total)ival-pow2: 3.0ms (20.1% of total)ival-add: 1.0ms (6.7% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 15.0ms | 1.1319860626273095e+96 | 9.197207993237136e+96 |
| 11.0ms | 96× | 0 | valid |
Compiled 492 to 334 computations (32.1% saved)
ival-cosu: 2.0ms (24.5% of total)ival-sinu: 2.0ms (24.5% of total)ival-pow2: 2.0ms (24.5% of total)ival-mult: 1.0ms (12.3% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 7.0ms | 3.684656235825466e+95 | 4.868393958740983e+95 |
| 5.0ms | 48× | 0 | valid |
Compiled 231 to 157 computations (32% saved)
ival-mult: 1.0ms (26.7% of total)ival-cosu: 1.0ms (26.7% of total)ival-sinu: 1.0ms (26.7% of total)ival-pow2: 1.0ms (26.7% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.684656235825466e+95 | 4.868393958740983e+95 |
Compiled 225 to 154 computations (31.6% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 19.0ms | 4.631072205178813e-55 | 6.089044038898806e-51 |
| 13.0ms | 128× | 0 | valid |
Compiled 600 to 408 computations (32% saved)
ival-cosu: 3.0ms (29.6% of total)ival-sinu: 3.0ms (29.6% of total)ival-mult: 2.0ms (19.7% of total)ival-pow2: 2.0ms (19.7% of total)ival-add: 1.0ms (9.9% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 4.631072205178813e-55 | 6.089044038898806e-51 |
Compiled 640 to 432 computations (32.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 12.0ms | 1.1319860626273095e+96 | 9.197207993237136e+96 |
| 9.0ms | 64× | 0 | valid |
Compiled 516 to 340 computations (34.1% saved)
ival-mult: 2.0ms (27.8% of total)ival-cosu: 2.0ms (27.8% of total)ival-sinu: 2.0ms (27.8% of total)ival-pow2: 1.0ms (13.9% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.1319860626273095e+96 | 9.197207993237136e+96 |
Compiled 516 to 340 computations (34.1% saved)
| 1× | egg-herbie |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 206 | 989 |
| 1 | 302 | 988 |
| 2 | 612 | 987 |
| 3 | 2620 | 987 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 angle #s(literal 8782019273372467/2251799813685248 binary64)) (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (if (<=.f64 angle #s(literal 14999999999999999524108027823934606769179215677380048687130976427422654742851170297673301646769247814435878798421259788199317252381385149768716365840998872200111261740957696 binary64)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))) |
(if (<=.f64 b #s(literal 5500000000000000214953547155993019536688132345463333012787678969557967406843898972563002208813056 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(if (<=.f64 a #s(literal 459999999999999994479296976115262600527918227566552355704819316653689645248584829292120406753280 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))) |
(if (<=.f64 a #s(literal 459999999999999994479296976115262600527918227566552355704819316653689645248584829292120406753280 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))) |
(if (<=.f64 b #s(literal 5866484394771979/3450873173395281893717377931138512726225554486085193277581262111899648 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 b #s(literal 5866484394771979/3450873173395281893717377931138512726225554486085193277581262111899648 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 b #s(literal 8999999999999999144472792578050411901988841231085565304940929101732582251443526073326638873968640 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b)))) |
(if (<=.f64 b #s(literal 8999999999999999144472792578050411901988841231085565304940929101732582251443526073326638873968640 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (PI.f64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (cosh.f64 (log.f64 (PI.f64))) angle) #s(literal -180 binary64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sinh.f64 (log.f64 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cosh.f64 (log.f64 (PI.f64))))) #s(approx (sin (* (/ angle 180) (sinh (log (PI))))) (sin.f64 (*.f64 (*.f64 (-.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal -1 binary64))) #s(literal 1/360 binary64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64))) (neg.f64 (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (/ (* angle (PI)) 180)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 angle #s(literal 8782019273372467/2251799813685248 binary64)) (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (if (<=.f64 angle #s(literal 14999999999999999524108027823934606769179215677380048687130976427422654742851170297673301646769247814435878798421259788199317252381385149768716365840998872200111261740957696 binary64)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))) |
(if (<=.f64 b #s(literal 5500000000000000214953547155993019536688132345463333012787678969557967406843898972563002208813056 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(if (<=.f64 a #s(literal 459999999999999994479296976115262600527918227566552355704819316653689645248584829292120406753280 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (neg.f64 angle)) (neg.f64 angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))) |
(if (<=.f64 a #s(literal 459999999999999994479296976115262600527918227566552355704819316653689645248584829292120406753280 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) angle)) angle (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))) |
(if (<=.f64 b #s(literal 5866484394771979/3450873173395281893717377931138512726225554486085193277581262111899648 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) #s(approx (- (* a a) (* b b)) (*.f64 (neg.f64 b) b))) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 b #s(literal 5866484394771979/3450873173395281893717377931138512726225554486085193277581262111899648 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 b #s(literal 8999999999999999144472792578050411901988841231085565304940929101732582251443526073326638873968640 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) b)))) |
(if (<=.f64 b #s(literal 8999999999999999144472792578050411901988841231085565304940929101732582251443526073326638873968640 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* -1/32400 (* (PI) (PI))) (- (* a a) (* b b))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 555 | 3835 |
| 1 | 1933 | 3746 |
| 0 | 8952 | 3565 |
| 0 | 61 | 440 |
| 0 | 106 | 420 |
| 1 | 346 | 270 |
| 2 | 2192 | 270 |
| 0 | 9121 | 269 |
| 0 | 101 | 583 |
| 0 | 167 | 522 |
| 1 | 532 | 516 |
| 2 | 3406 | 510 |
| 0 | 8442 | 504 |
| 0 | 620 | 4518 |
| 1 | 2174 | 4337 |
| 0 | 8776 | 4143 |
| 0 | 77 | 486 |
| 0 | 137 | 744 |
| 1 | 486 | 328 |
| 2 | 3256 | 328 |
| 0 | 8296 | 328 |
| 0 | 441 | 3330 |
| 1 | 1563 | 3276 |
| 2 | 7630 | 3276 |
| 0 | 8124 | 3096 |
| 0 | 186 | 728 |
| 1 | 676 | 716 |
| 2 | 3303 | 668 |
| 0 | 8465 | 626 |
| 0 | 15 | 66 |
| 0 | 25 | 66 |
| 1 | 87 | 66 |
| 2 | 525 | 66 |
| 3 | 5821 | 66 |
| 0 | 8478 | 66 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
Compiled 987 to 206 computations (79.1% saved)
(abs a)
(abs b)
(abs angle)
Compiled 3 216 to 1 138 computations (64.6% saved)
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