
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_2)))
(if (<= t_3 0.0)
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
0.5)
(if (<= t_3 1.99999998)
(+ (- (+ (pow (+ t_1 (sqrt y)) -1.0) (sqrt (+ 1.0 x))) (sqrt x)) t_2)
(if (<= t_3 2.999999)
(-
(+ (+ 1.0 t_1) (pow (+ (sqrt (+ 1.0 z)) (sqrt z)) -1.0))
(+ (sqrt y) (sqrt x)))
(+
(+ (+ (- 1.0 (sqrt x)) (- 1.0 (sqrt y))) (- 1.0 (sqrt z)))
t_2))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_2;
double tmp;
if (t_3 <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0)))) * 0.5;
} else if (t_3 <= 1.99999998) {
tmp = ((pow((t_1 + sqrt(y)), -1.0) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
} else if (t_3 <= 2.999999) {
tmp = ((1.0 + t_1) + pow((sqrt((1.0 + z)) + sqrt(z)), -1.0)) - (sqrt(y) + sqrt(x));
} else {
tmp = (((1.0 - sqrt(x)) + (1.0 - sqrt(y))) + (1.0 - sqrt(z))) + t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((t + 1.0d0)) - sqrt(t)
t_3 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + t_2
if (t_3 <= 0.0d0) then
tmp = (sqrt((x ** (-1.0d0))) + (sqrt((y ** (-1.0d0))) + sqrt((t ** (-1.0d0))))) * 0.5d0
else if (t_3 <= 1.99999998d0) then
tmp = ((((t_1 + sqrt(y)) ** (-1.0d0)) + sqrt((1.0d0 + x))) - sqrt(x)) + t_2
else if (t_3 <= 2.999999d0) then
tmp = ((1.0d0 + t_1) + ((sqrt((1.0d0 + z)) + sqrt(z)) ** (-1.0d0))) - (sqrt(y) + sqrt(x))
else
tmp = (((1.0d0 - sqrt(x)) + (1.0d0 - sqrt(y))) + (1.0d0 - sqrt(z))) + t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_3 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + t_2;
double tmp;
if (t_3 <= 0.0) {
tmp = (Math.sqrt(Math.pow(x, -1.0)) + (Math.sqrt(Math.pow(y, -1.0)) + Math.sqrt(Math.pow(t, -1.0)))) * 0.5;
} else if (t_3 <= 1.99999998) {
tmp = ((Math.pow((t_1 + Math.sqrt(y)), -1.0) + Math.sqrt((1.0 + x))) - Math.sqrt(x)) + t_2;
} else if (t_3 <= 2.999999) {
tmp = ((1.0 + t_1) + Math.pow((Math.sqrt((1.0 + z)) + Math.sqrt(z)), -1.0)) - (Math.sqrt(y) + Math.sqrt(x));
} else {
tmp = (((1.0 - Math.sqrt(x)) + (1.0 - Math.sqrt(y))) + (1.0 - Math.sqrt(z))) + t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((t + 1.0)) - math.sqrt(t) t_3 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + t_2 tmp = 0 if t_3 <= 0.0: tmp = (math.sqrt(math.pow(x, -1.0)) + (math.sqrt(math.pow(y, -1.0)) + math.sqrt(math.pow(t, -1.0)))) * 0.5 elif t_3 <= 1.99999998: tmp = ((math.pow((t_1 + math.sqrt(y)), -1.0) + math.sqrt((1.0 + x))) - math.sqrt(x)) + t_2 elif t_3 <= 2.999999: tmp = ((1.0 + t_1) + math.pow((math.sqrt((1.0 + z)) + math.sqrt(z)), -1.0)) - (math.sqrt(y) + math.sqrt(x)) else: tmp = (((1.0 - math.sqrt(x)) + (1.0 - math.sqrt(y))) + (1.0 - math.sqrt(z))) + t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_2) tmp = 0.0 if (t_3 <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5); elseif (t_3 <= 1.99999998) tmp = Float64(Float64(Float64((Float64(t_1 + sqrt(y)) ^ -1.0) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_2); elseif (t_3 <= 2.999999) tmp = Float64(Float64(Float64(1.0 + t_1) + (Float64(sqrt(Float64(1.0 + z)) + sqrt(z)) ^ -1.0)) - Float64(sqrt(y) + sqrt(x))); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(1.0 - sqrt(y))) + Float64(1.0 - sqrt(z))) + t_2); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((t + 1.0)) - sqrt(t);
t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_2;
tmp = 0.0;
if (t_3 <= 0.0)
tmp = (sqrt((x ^ -1.0)) + (sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5;
elseif (t_3 <= 1.99999998)
tmp = ((((t_1 + sqrt(y)) ^ -1.0) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
elseif (t_3 <= 2.999999)
tmp = ((1.0 + t_1) + ((sqrt((1.0 + z)) + sqrt(z)) ^ -1.0)) - (sqrt(y) + sqrt(x));
else
tmp = (((1.0 - sqrt(x)) + (1.0 - sqrt(y))) + (1.0 - sqrt(z))) + t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$3, 1.99999998], N[(N[(N[(N[Power[N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 2.999999], N[(N[(N[(1.0 + t$95$1), $MachinePrecision] + N[Power[N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_2\\
\mathbf{if}\;t\_3 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\right)\right) \cdot 0.5\\
\mathbf{elif}\;t\_3 \leq 1.99999998:\\
\;\;\;\;\left(\left({\left(t\_1 + \sqrt{y}\right)}^{-1} + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_2\\
\mathbf{elif}\;t\_3 \leq 2.999999:\\
\;\;\;\;\left(\left(1 + t\_1\right) + {\left(\sqrt{1 + z} + \sqrt{z}\right)}^{-1}\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + \left(1 - \sqrt{z}\right)\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.9999999799999999Initial program 96.7%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.5
Applied rewrites97.5%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6452.2
Applied rewrites52.2%
if 1.9999999799999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.9999989999999999Initial program 96.7%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.3
Applied rewrites97.3%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites24.8%
Taylor expanded in x around 0
Applied rewrites21.2%
if 2.9999989999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.8%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6483.9
Applied rewrites83.9%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6464.7
Applied rewrites64.7%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6444.3
Applied rewrites44.3%
Final simplification38.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_2))
(t_5 (sqrt (+ 1.0 y))))
(if (<= t_4 0.0)
(* (+ (sqrt (pow x -1.0)) t_1) 0.5)
(if (<= t_4 1.0001)
(- (fma 0.5 t_1 t_3) (sqrt x))
(if (<= t_4 2.0)
(- (+ t_3 t_5) (+ (sqrt y) (sqrt x)))
(if (<= t_4 2.999999999999)
(-
(+ (+ t_5 1.0) (sqrt (+ 1.0 z)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x)))
(+
(+ (+ (- 1.0 (sqrt x)) (- 1.0 (sqrt y))) (- 1.0 (sqrt z)))
t_2)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((1.0 + x));
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_2;
double t_5 = sqrt((1.0 + y));
double tmp;
if (t_4 <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + t_1) * 0.5;
} else if (t_4 <= 1.0001) {
tmp = fma(0.5, t_1, t_3) - sqrt(x);
} else if (t_4 <= 2.0) {
tmp = (t_3 + t_5) - (sqrt(y) + sqrt(x));
} else if (t_4 <= 2.999999999999) {
tmp = ((t_5 + 1.0) + sqrt((1.0 + z))) - ((sqrt(z) + sqrt(y)) + sqrt(x));
} else {
tmp = (((1.0 - sqrt(x)) + (1.0 - sqrt(y))) + (1.0 - sqrt(z))) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0))) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_2) t_5 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (t_4 <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + t_1) * 0.5); elseif (t_4 <= 1.0001) tmp = Float64(fma(0.5, t_1, t_3) - sqrt(x)); elseif (t_4 <= 2.0) tmp = Float64(Float64(t_3 + t_5) - Float64(sqrt(y) + sqrt(x))); elseif (t_4 <= 2.999999999999) tmp = Float64(Float64(Float64(t_5 + 1.0) + sqrt(Float64(1.0 + z))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(1.0 - sqrt(y))) + Float64(1.0 - sqrt(z))) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$4, 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$4, 1.0001], N[(N[(0.5 * t$95$1 + t$95$3), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(t$95$3 + t$95$5), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.999999999999], N[(N[(N[(t$95$5 + 1.0), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_2\\
t_5 := \sqrt{1 + y}\\
\mathbf{if}\;t\_4 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + t\_1\right) \cdot 0.5\\
\mathbf{elif}\;t\_4 \leq 1.0001:\\
\;\;\;\;\mathsf{fma}\left(0.5, t\_1, t\_3\right) - \sqrt{x}\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\left(t\_3 + t\_5\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\mathbf{elif}\;t\_4 \leq 2.999999999999:\\
\;\;\;\;\left(\left(t\_5 + 1\right) + \sqrt{1 + z}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + \left(1 - \sqrt{z}\right)\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.5%
Taylor expanded in z around inf
Applied rewrites3.5%
Taylor expanded in y around inf
Applied rewrites19.2%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 97.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.6
Applied rewrites97.6%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites24.2%
Taylor expanded in z around inf
Applied rewrites22.6%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.9999999999989999Initial program 91.5%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6413.3
Applied rewrites13.3%
Taylor expanded in x around 0
Applied rewrites9.4%
if 2.9999999999989999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.7%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6482.7
Applied rewrites82.7%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6465.0
Applied rewrites65.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6447.5
Applied rewrites47.5%
Final simplification29.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_2)))
(if (<= t_3 0.0)
(* (+ (sqrt (pow x -1.0)) t_1) 0.5)
(if (<= t_3 1.0001)
(- (fma 0.5 t_1 (sqrt (+ 1.0 x))) (sqrt x))
(if (<= t_3 2.999999)
(-
(+ (+ 1.0 (sqrt (+ 1.0 y))) (pow (+ (sqrt (+ 1.0 z)) (sqrt z)) -1.0))
(+ (sqrt y) (sqrt x)))
(+
(+ (+ (- 1.0 (sqrt x)) (- 1.0 (sqrt y))) (- 1.0 (sqrt z)))
t_2))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_2;
double tmp;
if (t_3 <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + t_1) * 0.5;
} else if (t_3 <= 1.0001) {
tmp = fma(0.5, t_1, sqrt((1.0 + x))) - sqrt(x);
} else if (t_3 <= 2.999999) {
tmp = ((1.0 + sqrt((1.0 + y))) + pow((sqrt((1.0 + z)) + sqrt(z)), -1.0)) - (sqrt(y) + sqrt(x));
} else {
tmp = (((1.0 - sqrt(x)) + (1.0 - sqrt(y))) + (1.0 - sqrt(z))) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0))) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_2) tmp = 0.0 if (t_3 <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + t_1) * 0.5); elseif (t_3 <= 1.0001) tmp = Float64(fma(0.5, t_1, sqrt(Float64(1.0 + x))) - sqrt(x)); elseif (t_3 <= 2.999999) tmp = Float64(Float64(Float64(1.0 + sqrt(Float64(1.0 + y))) + (Float64(sqrt(Float64(1.0 + z)) + sqrt(z)) ^ -1.0)) - Float64(sqrt(y) + sqrt(x))); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(1.0 - sqrt(y))) + Float64(1.0 - sqrt(z))) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$3, 1.0001], N[(N[(0.5 * t$95$1 + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.999999], N[(N[(N[(1.0 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Power[N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_2\\
\mathbf{if}\;t\_3 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + t\_1\right) \cdot 0.5\\
\mathbf{elif}\;t\_3 \leq 1.0001:\\
\;\;\;\;\mathsf{fma}\left(0.5, t\_1, \sqrt{1 + x}\right) - \sqrt{x}\\
\mathbf{elif}\;t\_3 \leq 2.999999:\\
\;\;\;\;\left(\left(1 + \sqrt{1 + y}\right) + {\left(\sqrt{1 + z} + \sqrt{z}\right)}^{-1}\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + \left(1 - \sqrt{z}\right)\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.5%
Taylor expanded in z around inf
Applied rewrites3.5%
Taylor expanded in y around inf
Applied rewrites19.2%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.9999989999999999Initial program 96.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.0
Applied rewrites97.0%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites23.9%
Taylor expanded in x around 0
Applied rewrites20.3%
if 2.9999989999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.8%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6483.9
Applied rewrites83.9%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6464.7
Applied rewrites64.7%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6444.3
Applied rewrites44.3%
Final simplification28.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_2)))
(if (<= t_3 0.0)
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
0.5)
(if (<= t_3 1.5)
(+ (- (+ (pow (+ t_1 (sqrt y)) -1.0) (sqrt (+ 1.0 x))) (sqrt x)) t_2)
(+
(+
1.0
(-
(+ (pow (+ (sqrt (+ 1.0 z)) (sqrt z)) -1.0) t_1)
(+ (sqrt y) (sqrt x))))
t_2)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_2;
double tmp;
if (t_3 <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0)))) * 0.5;
} else if (t_3 <= 1.5) {
tmp = ((pow((t_1 + sqrt(y)), -1.0) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
} else {
tmp = (1.0 + ((pow((sqrt((1.0 + z)) + sqrt(z)), -1.0) + t_1) - (sqrt(y) + sqrt(x)))) + t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((t + 1.0d0)) - sqrt(t)
t_3 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + t_2
if (t_3 <= 0.0d0) then
tmp = (sqrt((x ** (-1.0d0))) + (sqrt((y ** (-1.0d0))) + sqrt((t ** (-1.0d0))))) * 0.5d0
else if (t_3 <= 1.5d0) then
tmp = ((((t_1 + sqrt(y)) ** (-1.0d0)) + sqrt((1.0d0 + x))) - sqrt(x)) + t_2
else
tmp = (1.0d0 + ((((sqrt((1.0d0 + z)) + sqrt(z)) ** (-1.0d0)) + t_1) - (sqrt(y) + sqrt(x)))) + t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_3 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + t_2;
double tmp;
if (t_3 <= 0.0) {
tmp = (Math.sqrt(Math.pow(x, -1.0)) + (Math.sqrt(Math.pow(y, -1.0)) + Math.sqrt(Math.pow(t, -1.0)))) * 0.5;
} else if (t_3 <= 1.5) {
tmp = ((Math.pow((t_1 + Math.sqrt(y)), -1.0) + Math.sqrt((1.0 + x))) - Math.sqrt(x)) + t_2;
} else {
tmp = (1.0 + ((Math.pow((Math.sqrt((1.0 + z)) + Math.sqrt(z)), -1.0) + t_1) - (Math.sqrt(y) + Math.sqrt(x)))) + t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((t + 1.0)) - math.sqrt(t) t_3 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + t_2 tmp = 0 if t_3 <= 0.0: tmp = (math.sqrt(math.pow(x, -1.0)) + (math.sqrt(math.pow(y, -1.0)) + math.sqrt(math.pow(t, -1.0)))) * 0.5 elif t_3 <= 1.5: tmp = ((math.pow((t_1 + math.sqrt(y)), -1.0) + math.sqrt((1.0 + x))) - math.sqrt(x)) + t_2 else: tmp = (1.0 + ((math.pow((math.sqrt((1.0 + z)) + math.sqrt(z)), -1.0) + t_1) - (math.sqrt(y) + math.sqrt(x)))) + t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_2) tmp = 0.0 if (t_3 <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5); elseif (t_3 <= 1.5) tmp = Float64(Float64(Float64((Float64(t_1 + sqrt(y)) ^ -1.0) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_2); else tmp = Float64(Float64(1.0 + Float64(Float64((Float64(sqrt(Float64(1.0 + z)) + sqrt(z)) ^ -1.0) + t_1) - Float64(sqrt(y) + sqrt(x)))) + t_2); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((t + 1.0)) - sqrt(t);
t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_2;
tmp = 0.0;
if (t_3 <= 0.0)
tmp = (sqrt((x ^ -1.0)) + (sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5;
elseif (t_3 <= 1.5)
tmp = ((((t_1 + sqrt(y)) ^ -1.0) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
else
tmp = (1.0 + ((((sqrt((1.0 + z)) + sqrt(z)) ^ -1.0) + t_1) - (sqrt(y) + sqrt(x)))) + t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$3, 1.5], N[(N[(N[(N[Power[N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(1.0 + N[(N[(N[Power[N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + t$95$1), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_2\\
\mathbf{if}\;t\_3 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\right)\right) \cdot 0.5\\
\mathbf{elif}\;t\_3 \leq 1.5:\\
\;\;\;\;\left(\left({\left(t\_1 + \sqrt{y}\right)}^{-1} + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(\left({\left(\sqrt{1 + z} + \sqrt{z}\right)}^{-1} + t\_1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 96.3%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.2
Applied rewrites97.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6454.8
Applied rewrites54.8%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6498.0
Applied rewrites98.0%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6448.1
Applied rewrites48.1%
Final simplification50.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y))))
(if (<= (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3) t_1) t_2) 0.0)
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
0.5)
(+ (+ (+ (fma 0.5 x (- 1.0 (sqrt x))) t_3) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0)))) * 0.5;
} else {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + t_3) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5); else tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + t_3) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\right)\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.3%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6452.6
Applied rewrites52.6%
Final simplification53.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_2)))
(if (<= t_3 0.0)
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
0.5)
(if (<= t_3 1.999999999999985)
(+
(-
(+ (pow (+ (sqrt (+ 1.0 y)) (sqrt y)) -1.0) (sqrt (+ 1.0 x)))
(sqrt x))
t_2)
(+
(+
(+ (- 1.0 (sqrt x)) (- (fma (fma -0.125 y 0.5) y 1.0) (sqrt y)))
t_1)
t_2)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
double tmp;
if (t_3 <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0)))) * 0.5;
} else if (t_3 <= 1.999999999999985) {
tmp = ((pow((sqrt((1.0 + y)) + sqrt(y)), -1.0) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
} else {
tmp = (((1.0 - sqrt(x)) + (fma(fma(-0.125, y, 0.5), y, 1.0) - sqrt(y))) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2) tmp = 0.0 if (t_3 <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5); elseif (t_3 <= 1.999999999999985) tmp = Float64(Float64(Float64((Float64(sqrt(Float64(1.0 + y)) + sqrt(y)) ^ -1.0) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_2); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(fma(fma(-0.125, y, 0.5), y, 1.0) - sqrt(y))) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$3, 1.999999999999985], N[(N[(N[(N[Power[N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.125 * y + 0.5), $MachinePrecision] * y + 1.0), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{if}\;t\_3 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\right)\right) \cdot 0.5\\
\mathbf{elif}\;t\_3 \leq 1.999999999999985:\\
\;\;\;\;\left(\left({\left(\sqrt{1 + y} + \sqrt{y}\right)}^{-1} + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(\mathsf{fma}\left(\mathsf{fma}\left(-0.125, y, 0.5\right), y, 1\right) - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.9999999999999849Initial program 96.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.5
Applied rewrites97.5%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6450.7
Applied rewrites50.7%
if 1.9999999999999849 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.6%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6463.5
Applied rewrites63.5%
Taylor expanded in y around 0
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6439.1
Applied rewrites39.1%
Final simplification43.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (pow t -1.0)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_3)))
(if (<= t_4 0.0)
(* (+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) t_2)) 0.5)
(if (<= t_4 2.0)
(+ 1.0 (- (fma 0.5 t_2 t_1) (+ (sqrt y) (sqrt x))))
(if (<= t_4 2.999999999999)
(-
(+ (+ t_1 1.0) (sqrt (+ 1.0 z)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x)))
(+
(+ (+ (- 1.0 (sqrt x)) (- 1.0 (sqrt y))) (- 1.0 (sqrt z)))
t_3))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt(pow(t, -1.0));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_3;
double tmp;
if (t_4 <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + t_2)) * 0.5;
} else if (t_4 <= 2.0) {
tmp = 1.0 + (fma(0.5, t_2, t_1) - (sqrt(y) + sqrt(x)));
} else if (t_4 <= 2.999999999999) {
tmp = ((t_1 + 1.0) + sqrt((1.0 + z))) - ((sqrt(z) + sqrt(y)) + sqrt(x));
} else {
tmp = (((1.0 - sqrt(x)) + (1.0 - sqrt(y))) + (1.0 - sqrt(z))) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt((t ^ -1.0)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_3) tmp = 0.0 if (t_4 <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + t_2)) * 0.5); elseif (t_4 <= 2.0) tmp = Float64(1.0 + Float64(fma(0.5, t_2, t_1) - Float64(sqrt(y) + sqrt(x)))); elseif (t_4 <= 2.999999999999) tmp = Float64(Float64(Float64(t_1 + 1.0) + sqrt(Float64(1.0 + z))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(1.0 - sqrt(y))) + Float64(1.0 - sqrt(z))) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(1.0 + N[(N[(0.5 * t$95$2 + t$95$1), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.999999999999], N[(N[(N[(t$95$1 + 1.0), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{{t}^{-1}}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_3\\
\mathbf{if}\;t\_4 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + t\_2\right)\right) \cdot 0.5\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, t\_2, t\_1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{elif}\;t\_4 \leq 2.999999999999:\\
\;\;\;\;\left(\left(t\_1 + 1\right) + \sqrt{1 + z}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + \left(1 - \sqrt{z}\right)\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 97.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites5.5%
Taylor expanded in z around inf
Applied rewrites16.2%
Taylor expanded in x around 0
Applied rewrites28.7%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.9999999999989999Initial program 91.5%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6413.3
Applied rewrites13.3%
Taylor expanded in x around 0
Applied rewrites9.4%
if 2.9999999999989999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.7%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6482.7
Applied rewrites82.7%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6465.0
Applied rewrites65.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6447.5
Applied rewrites47.5%
Final simplification33.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_3 (sqrt (pow t -1.0))))
(if (<= t_2 0.0)
(* (+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) t_3)) 0.5)
(if (<= t_2 2.0)
(+ 1.0 (- (fma 0.5 t_3 t_1) (+ (sqrt y) (sqrt x))))
(-
(+ (+ t_1 1.0) (sqrt (+ 1.0 z)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_3 = sqrt(pow(t, -1.0));
double tmp;
if (t_2 <= 0.0) {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + t_3)) * 0.5;
} else if (t_2 <= 2.0) {
tmp = 1.0 + (fma(0.5, t_3, t_1) - (sqrt(y) + sqrt(x)));
} else {
tmp = ((t_1 + 1.0) + sqrt((1.0 + z))) - ((sqrt(z) + sqrt(y)) + sqrt(x));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_3 = sqrt((t ^ -1.0)) tmp = 0.0 if (t_2 <= 0.0) tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + t_3)) * 0.5); elseif (t_2 <= 2.0) tmp = Float64(1.0 + Float64(fma(0.5, t_3, t_1) - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(Float64(Float64(t_1 + 1.0) + sqrt(Float64(1.0 + z))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 0.0], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(1.0 + N[(N[(0.5 * t$95$3 + t$95$1), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$1 + 1.0), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_3 := \sqrt{{t}^{-1}}\\
\mathbf{if}\;t\_2 \leq 0:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + t\_3\right)\right) \cdot 0.5\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, t\_3, t\_1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_1 + 1\right) + \sqrt{1 + z}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.4%
Taylor expanded in z around inf
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in x around inf
Applied rewrites62.9%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 97.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites5.5%
Taylor expanded in z around inf
Applied rewrites16.2%
Taylor expanded in x around 0
Applied rewrites28.7%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6425.7
Applied rewrites25.7%
Taylor expanded in x around 0
Applied rewrites24.2%
Final simplification28.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= x 4.8e+24)
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(/ (- (+ z 1.0) z) (+ (sqrt z) (sqrt (+ z 1.0)))))
(- (sqrt (+ t 1.0)) (sqrt t)))
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
0.5)))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 4.8e+24) {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (((z + 1.0) - z) / (sqrt(z) + sqrt((z + 1.0))))) + (sqrt((t + 1.0)) - sqrt(t));
} else {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0)))) * 0.5;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= 4.8d+24) then
tmp = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (((z + 1.0d0) - z) / (sqrt(z) + sqrt((z + 1.0d0))))) + (sqrt((t + 1.0d0)) - sqrt(t))
else
tmp = (sqrt((x ** (-1.0d0))) + (sqrt((y ** (-1.0d0))) + sqrt((t ** (-1.0d0))))) * 0.5d0
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= 4.8e+24) {
tmp = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (((z + 1.0) - z) / (Math.sqrt(z) + Math.sqrt((z + 1.0))))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else {
tmp = (Math.sqrt(Math.pow(x, -1.0)) + (Math.sqrt(Math.pow(y, -1.0)) + Math.sqrt(Math.pow(t, -1.0)))) * 0.5;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if x <= 4.8e+24: tmp = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (((z + 1.0) - z) / (math.sqrt(z) + math.sqrt((z + 1.0))))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) else: tmp = (math.sqrt(math.pow(x, -1.0)) + (math.sqrt(math.pow(y, -1.0)) + math.sqrt(math.pow(t, -1.0)))) * 0.5 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (x <= 4.8e+24) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(Float64(Float64(z + 1.0) - z) / Float64(sqrt(z) + sqrt(Float64(z + 1.0))))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); else tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (x <= 4.8e+24)
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (((z + 1.0) - z) / (sqrt(z) + sqrt((z + 1.0))))) + (sqrt((t + 1.0)) - sqrt(t));
else
tmp = (sqrt((x ^ -1.0)) + (sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[x, 4.8e+24], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z + 1.0), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.8 \cdot 10^{+24}:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \frac{\left(z + 1\right) - z}{\sqrt{z} + \sqrt{z + 1}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\right)\right) \cdot 0.5\\
\end{array}
\end{array}
if x < 4.8000000000000001e24Initial program 97.0%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.1
Applied rewrites97.1%
if 4.8000000000000001e24 < x Initial program 89.1%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites4.4%
Taylor expanded in z around inf
Applied rewrites3.9%
Taylor expanded in y around inf
Applied rewrites4.5%
Taylor expanded in x around inf
Applied rewrites12.1%
Final simplification56.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= x 5.6)
(+
(+
(+ (- 1.0 (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))))
0.5)))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 5.6) {
tmp = (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
} else {
tmp = (sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0)))) * 0.5;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= 5.6d0) then
tmp = (((1.0d0 - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
else
tmp = (sqrt((x ** (-1.0d0))) + (sqrt((y ** (-1.0d0))) + sqrt((t ** (-1.0d0))))) * 0.5d0
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= 5.6) {
tmp = (((1.0 - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else {
tmp = (Math.sqrt(Math.pow(x, -1.0)) + (Math.sqrt(Math.pow(y, -1.0)) + Math.sqrt(Math.pow(t, -1.0)))) * 0.5;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if x <= 5.6: tmp = (((1.0 - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) else: tmp = (math.sqrt(math.pow(x, -1.0)) + (math.sqrt(math.pow(y, -1.0)) + math.sqrt(math.pow(t, -1.0)))) * 0.5 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (x <= 5.6) tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); else tmp = Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (x <= 5.6)
tmp = (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
else
tmp = (sqrt((x ^ -1.0)) + (sqrt((y ^ -1.0)) + sqrt((t ^ -1.0)))) * 0.5;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[x, 5.6], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5.6:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\right)\right) \cdot 0.5\\
\end{array}
\end{array}
if x < 5.5999999999999996Initial program 97.8%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6496.4
Applied rewrites96.4%
if 5.5999999999999996 < x Initial program 88.9%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites5.0%
Taylor expanded in z around inf
Applied rewrites4.1%
Taylor expanded in y around inf
Applied rewrites4.6%
Taylor expanded in x around inf
Applied rewrites11.8%
Final simplification53.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y))))
(if (<=
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))
2.0)
(+ 1.0 (- (fma 0.5 (sqrt (pow t -1.0)) t_1) (+ (sqrt y) (sqrt x))))
(- (+ (+ t_1 1.0) (sqrt (+ 1.0 z))) (+ (+ (sqrt z) (sqrt y)) (sqrt x))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t))) <= 2.0) {
tmp = 1.0 + (fma(0.5, sqrt(pow(t, -1.0)), t_1) - (sqrt(y) + sqrt(x)));
} else {
tmp = ((t_1 + 1.0) + sqrt((1.0 + z))) - ((sqrt(z) + sqrt(y)) + sqrt(x));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) <= 2.0) tmp = Float64(1.0 + Float64(fma(0.5, sqrt((t ^ -1.0)), t_1) - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(Float64(Float64(t_1 + 1.0) + sqrt(Float64(1.0 + z))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$1 + 1.0), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \leq 2:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{{t}^{-1}}, t\_1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_1 + 1\right) + \sqrt{1 + z}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 91.4%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites5.4%
Taylor expanded in z around inf
Applied rewrites15.4%
Taylor expanded in x around 0
Applied rewrites27.2%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6425.7
Applied rewrites25.7%
Taylor expanded in x around 0
Applied rewrites24.2%
Final simplification26.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* (+ (sqrt (pow y -1.0)) (sqrt (pow t -1.0))) 0.5))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt(pow(y, -1.0)) + sqrt(pow(t, -1.0))) * 0.5;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((y ** (-1.0d0))) + sqrt((t ** (-1.0d0)))) * 0.5d0
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt(Math.pow(y, -1.0)) + Math.sqrt(Math.pow(t, -1.0))) * 0.5;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt(math.pow(y, -1.0)) + math.sqrt(math.pow(t, -1.0))) * 0.5
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt((y ^ -1.0)) + sqrt((t ^ -1.0))) * 0.5) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((y ^ -1.0)) + sqrt((t ^ -1.0))) * 0.5;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{{y}^{-1}} + \sqrt{{t}^{-1}}\right) \cdot 0.5
\end{array}
Initial program 93.3%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites11.4%
Taylor expanded in z around inf
Applied rewrites13.1%
Taylor expanded in y around inf
Applied rewrites10.6%
Taylor expanded in x around inf
Applied rewrites8.3%
Final simplification8.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ 1.0 (- (fma 0.5 (sqrt (pow t -1.0)) (sqrt (+ 1.0 y))) (+ (sqrt y) (sqrt x)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 + (fma(0.5, sqrt(pow(t, -1.0)), sqrt((1.0 + y))) - (sqrt(y) + sqrt(x)));
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 + Float64(fma(0.5, sqrt((t ^ -1.0)), sqrt(Float64(1.0 + y))) - Float64(sqrt(y) + sqrt(x)))) end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 + N[(N[(0.5 * N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 + \left(\mathsf{fma}\left(0.5, \sqrt{{t}^{-1}}, \sqrt{1 + y}\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)
\end{array}
Initial program 93.3%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites11.4%
Taylor expanded in z around inf
Applied rewrites13.1%
Taylor expanded in x around 0
Applied rewrites21.4%
Final simplification21.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x))))
(if (<= y 1.4e+26)
(- (+ t_1 (sqrt (+ 1.0 y))) (+ (sqrt y) (sqrt x)))
(- (fma 0.5 (sqrt (pow t -1.0)) t_1) (sqrt x)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double tmp;
if (y <= 1.4e+26) {
tmp = (t_1 + sqrt((1.0 + y))) - (sqrt(y) + sqrt(x));
} else {
tmp = fma(0.5, sqrt(pow(t, -1.0)), t_1) - sqrt(x);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (y <= 1.4e+26) tmp = Float64(Float64(t_1 + sqrt(Float64(1.0 + y))) - Float64(sqrt(y) + sqrt(x))); else tmp = Float64(fma(0.5, sqrt((t ^ -1.0)), t_1) - sqrt(x)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, 1.4e+26], N[(N[(t$95$1 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
\mathbf{if}\;y \leq 1.4 \cdot 10^{+26}:\\
\;\;\;\;\left(t\_1 + \sqrt{1 + y}\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, \sqrt{{t}^{-1}}, t\_1\right) - \sqrt{x}\\
\end{array}
\end{array}
if y < 1.4e26Initial program 96.7%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.2
Applied rewrites97.2%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites34.0%
Taylor expanded in z around inf
Applied rewrites23.5%
if 1.4e26 < y Initial program 89.1%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.6%
Taylor expanded in z around inf
Applied rewrites3.7%
Taylor expanded in y around inf
Applied rewrites15.9%
Final simplification20.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x))))
(if (<= z 3.1e+32)
(- (+ t_1 (sqrt (+ 1.0 z))) (+ (sqrt z) (sqrt x)))
(- (fma 0.5 (sqrt (pow t -1.0)) t_1) (sqrt x)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double tmp;
if (z <= 3.1e+32) {
tmp = (t_1 + sqrt((1.0 + z))) - (sqrt(z) + sqrt(x));
} else {
tmp = fma(0.5, sqrt(pow(t, -1.0)), t_1) - sqrt(x);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (z <= 3.1e+32) tmp = Float64(Float64(t_1 + sqrt(Float64(1.0 + z))) - Float64(sqrt(z) + sqrt(x))); else tmp = Float64(fma(0.5, sqrt((t ^ -1.0)), t_1) - sqrt(x)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, 3.1e+32], N[(N[(t$95$1 + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
\mathbf{if}\;z \leq 3.1 \cdot 10^{+32}:\\
\;\;\;\;\left(t\_1 + \sqrt{1 + z}\right) - \left(\sqrt{z} + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, \sqrt{{t}^{-1}}, t\_1\right) - \sqrt{x}\\
\end{array}
\end{array}
if z < 3.09999999999999993e32Initial program 96.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6418.5
Applied rewrites18.5%
Taylor expanded in y around inf
Applied rewrites26.3%
if 3.09999999999999993e32 < z Initial program 89.3%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites3.6%
Taylor expanded in z around inf
Applied rewrites20.7%
Taylor expanded in y around inf
Applied rewrites16.3%
Final simplification22.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (fma 0.5 (sqrt (pow t -1.0)) (sqrt (+ 1.0 x))) (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return fma(0.5, sqrt(pow(t, -1.0)), sqrt((1.0 + x))) - sqrt(x);
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(fma(0.5, sqrt((t ^ -1.0)), sqrt(Float64(1.0 + x))) - sqrt(x)) end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(0.5 * N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\mathsf{fma}\left(0.5, \sqrt{{t}^{-1}}, \sqrt{1 + x}\right) - \sqrt{x}
\end{array}
Initial program 93.3%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites11.4%
Taylor expanded in z around inf
Applied rewrites13.1%
Taylor expanded in y around inf
Applied rewrites11.9%
Final simplification11.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* (sqrt (pow y -1.0)) 0.5))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(pow(y, -1.0)) * 0.5;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((y ** (-1.0d0))) * 0.5d0
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(Math.pow(y, -1.0)) * 0.5;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(math.pow(y, -1.0)) * 0.5
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(sqrt((y ^ -1.0)) * 0.5) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt((y ^ -1.0)) * 0.5;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{{y}^{-1}} \cdot 0.5
\end{array}
Initial program 93.3%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites11.4%
Taylor expanded in z around inf
Applied rewrites13.1%
Taylor expanded in y around inf
Applied rewrites10.6%
Taylor expanded in y around 0
Applied rewrites7.6%
Final simplification7.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ 0.5 (sqrt t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 0.5 / sqrt(t);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.5d0 / sqrt(t)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 0.5 / Math.sqrt(t);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 0.5 / math.sqrt(t)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(0.5 / sqrt(t)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 0.5 / sqrt(t);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(0.5 / N[Sqrt[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{0.5}{\sqrt{t}}
\end{array}
Initial program 93.3%
Taylor expanded in t around inf
lower--.f64N/A
Applied rewrites11.4%
Taylor expanded in t around 0
Applied rewrites7.6%
Applied rewrites7.5%
(FPCore (x y z t)
:precision binary64
(+
(+
(+
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
(/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
herbie shell --seed 2024352
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))