Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Percentage Accurate: 99.9% → 100.0%
Time: 6.1s
Alternatives: 7
Speedup: 1.5×

Specification

?
\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}

Alternative 1: 100.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 2.0))
double code(double x, double y, double z) {
	return fma(((x - z) / y), 4.0, 2.0);
}
function code(x, y, z)
	return fma(Float64(Float64(x - z) / y), 4.0, 2.0)
end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{1}{4} \cdot y - z}{y}\right)} \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
  5. Add Preprocessing

Alternative 2: 66.2% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{z}{y} \cdot -4\\ t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\\ t_2 := \frac{x}{y} \cdot 4\\ \mathbf{if}\;t\_1 \leq -3 \cdot 10^{+58}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq -20:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 4:\\ \;\;\;\;2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+280}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ z y) -4.0))
        (t_1 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
        (t_2 (* (/ x y) 4.0)))
   (if (<= t_1 -3e+58)
     t_0
     (if (<= t_1 -20.0)
       t_2
       (if (<= t_1 4.0) 2.0 (if (<= t_1 5e+280) t_0 t_2))))))
double code(double x, double y, double z) {
	double t_0 = (z / y) * -4.0;
	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
	double t_2 = (x / y) * 4.0;
	double tmp;
	if (t_1 <= -3e+58) {
		tmp = t_0;
	} else if (t_1 <= -20.0) {
		tmp = t_2;
	} else if (t_1 <= 4.0) {
		tmp = 2.0;
	} else if (t_1 <= 5e+280) {
		tmp = t_0;
	} else {
		tmp = t_2;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = (z / y) * (-4.0d0)
    t_1 = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
    t_2 = (x / y) * 4.0d0
    if (t_1 <= (-3d+58)) then
        tmp = t_0
    else if (t_1 <= (-20.0d0)) then
        tmp = t_2
    else if (t_1 <= 4.0d0) then
        tmp = 2.0d0
    else if (t_1 <= 5d+280) then
        tmp = t_0
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (z / y) * -4.0;
	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
	double t_2 = (x / y) * 4.0;
	double tmp;
	if (t_1 <= -3e+58) {
		tmp = t_0;
	} else if (t_1 <= -20.0) {
		tmp = t_2;
	} else if (t_1 <= 4.0) {
		tmp = 2.0;
	} else if (t_1 <= 5e+280) {
		tmp = t_0;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (z / y) * -4.0
	t_1 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
	t_2 = (x / y) * 4.0
	tmp = 0
	if t_1 <= -3e+58:
		tmp = t_0
	elif t_1 <= -20.0:
		tmp = t_2
	elif t_1 <= 4.0:
		tmp = 2.0
	elif t_1 <= 5e+280:
		tmp = t_0
	else:
		tmp = t_2
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(z / y) * -4.0)
	t_1 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
	t_2 = Float64(Float64(x / y) * 4.0)
	tmp = 0.0
	if (t_1 <= -3e+58)
		tmp = t_0;
	elseif (t_1 <= -20.0)
		tmp = t_2;
	elseif (t_1 <= 4.0)
		tmp = 2.0;
	elseif (t_1 <= 5e+280)
		tmp = t_0;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (z / y) * -4.0;
	t_1 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
	t_2 = (x / y) * 4.0;
	tmp = 0.0;
	if (t_1 <= -3e+58)
		tmp = t_0;
	elseif (t_1 <= -20.0)
		tmp = t_2;
	elseif (t_1 <= 4.0)
		tmp = 2.0;
	elseif (t_1 <= 5e+280)
		tmp = t_0;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, If[LessEqual[t$95$1, -3e+58], t$95$0, If[LessEqual[t$95$1, -20.0], t$95$2, If[LessEqual[t$95$1, 4.0], 2.0, If[LessEqual[t$95$1, 5e+280], t$95$0, t$95$2]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{z}{y} \cdot -4\\
t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\\
t_2 := \frac{x}{y} \cdot 4\\
\mathbf{if}\;t\_1 \leq -3 \cdot 10^{+58}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq -20:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 4:\\
\;\;\;\;2\\

\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+280}:\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < -3.0000000000000002e58 or 4 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < 5.0000000000000002e280

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
      4. lower--.f6499.9

        \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
    6. Taylor expanded in x around 0

      \[\leadsto -4 \cdot \color{blue}{\frac{z}{y}} \]
    7. Step-by-step derivation
      1. Applied rewrites60.7%

        \[\leadsto \frac{z}{y} \cdot \color{blue}{-4} \]

      if -3.0000000000000002e58 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < -20 or 5.0000000000000002e280 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))

      1. Initial program 100.0%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
        3. lower-/.f6465.6

          \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
      5. Applied rewrites65.6%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

      if -20 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < 4

      1. Initial program 99.9%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{2} \]
      4. Step-by-step derivation
        1. Applied rewrites96.1%

          \[\leadsto \color{blue}{2} \]
      5. Recombined 3 regimes into one program.
      6. Add Preprocessing

      Alternative 3: 98.2% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+20} \lor \neg \left(t\_0 \leq 50000000000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y))))
         (if (or (<= t_0 -5e+20) (not (<= t_0 50000000000000.0)))
           (* (/ (- x z) y) 4.0)
           (fma (/ z y) -4.0 2.0))))
      double code(double x, double y, double z) {
      	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
      	double tmp;
      	if ((t_0 <= -5e+20) || !(t_0 <= 50000000000000.0)) {
      		tmp = ((x - z) / y) * 4.0;
      	} else {
      		tmp = fma((z / y), -4.0, 2.0);
      	}
      	return tmp;
      }
      
      function code(x, y, z)
      	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
      	tmp = 0.0
      	if ((t_0 <= -5e+20) || !(t_0 <= 50000000000000.0))
      		tmp = Float64(Float64(Float64(x - z) / y) * 4.0);
      	else
      		tmp = fma(Float64(z / y), -4.0, 2.0);
      	end
      	return tmp
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+20], N[Not[LessEqual[t$95$0, 50000000000000.0]], $MachinePrecision]], N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 2.0), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\\
      \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+20} \lor \neg \left(t\_0 \leq 50000000000000\right):\\
      \;\;\;\;\frac{x - z}{y} \cdot 4\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < -5e20 or 5e13 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
          4. lower--.f64100.0

            \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]

        if -5e20 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < 5e13

        1. Initial program 99.9%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{1}{4} \cdot y - z}{y}\right)} \]
        4. Applied rewrites100.0%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
        5. Taylor expanded in x around 0

          \[\leadsto 2 + \color{blue}{-4 \cdot \frac{z}{y}} \]
        6. Applied rewrites96.8%

          \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 2\right) \]
      3. Recombined 2 regimes into one program.
      4. Final simplification99.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \leq -5 \cdot 10^{+20} \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \leq 50000000000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\ \end{array} \]
      5. Add Preprocessing

      Alternative 4: 66.8% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 4\right):\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y))))
         (if (or (<= t_0 -20.0) (not (<= t_0 4.0))) (* (/ z y) -4.0) 2.0)))
      double code(double x, double y, double z) {
      	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
      	double tmp;
      	if ((t_0 <= -20.0) || !(t_0 <= 4.0)) {
      		tmp = (z / y) * -4.0;
      	} else {
      		tmp = 2.0;
      	}
      	return tmp;
      }
      
      module fmin_fmax_functions
          implicit none
          private
          public fmax
          public fmin
      
          interface fmax
              module procedure fmax88
              module procedure fmax44
              module procedure fmax84
              module procedure fmax48
          end interface
          interface fmin
              module procedure fmin88
              module procedure fmin44
              module procedure fmin84
              module procedure fmin48
          end interface
      contains
          real(8) function fmax88(x, y) result (res)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
          end function
          real(4) function fmax44(x, y) result (res)
              real(4), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
          end function
          real(8) function fmax84(x, y) result(res)
              real(8), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
          end function
          real(8) function fmax48(x, y) result(res)
              real(4), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
          end function
          real(8) function fmin88(x, y) result (res)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
          end function
          real(4) function fmin44(x, y) result (res)
              real(4), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
          end function
          real(8) function fmin84(x, y) result(res)
              real(8), intent (in) :: x
              real(4), intent (in) :: y
              res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
          end function
          real(8) function fmin48(x, y) result(res)
              real(4), intent (in) :: x
              real(8), intent (in) :: y
              res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
          end function
      end module
      
      real(8) function code(x, y, z)
      use fmin_fmax_functions
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
          if ((t_0 <= (-20.0d0)) .or. (.not. (t_0 <= 4.0d0))) then
              tmp = (z / y) * (-4.0d0)
          else
              tmp = 2.0d0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
      	double tmp;
      	if ((t_0 <= -20.0) || !(t_0 <= 4.0)) {
      		tmp = (z / y) * -4.0;
      	} else {
      		tmp = 2.0;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
      	tmp = 0
      	if (t_0 <= -20.0) or not (t_0 <= 4.0):
      		tmp = (z / y) * -4.0
      	else:
      		tmp = 2.0
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
      	tmp = 0.0
      	if ((t_0 <= -20.0) || !(t_0 <= 4.0))
      		tmp = Float64(Float64(z / y) * -4.0);
      	else
      		tmp = 2.0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
      	tmp = 0.0;
      	if ((t_0 <= -20.0) || ~((t_0 <= 4.0)))
      		tmp = (z / y) * -4.0;
      	else
      		tmp = 2.0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -20.0], N[Not[LessEqual[t$95$0, 4.0]], $MachinePrecision]], N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision], 2.0]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\\
      \mathbf{if}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 4\right):\\
      \;\;\;\;\frac{z}{y} \cdot -4\\
      
      \mathbf{else}:\\
      \;\;\;\;2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < -20 or 4 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
          4. lower--.f6498.7

            \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
        5. Applied rewrites98.7%

          \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
        6. Taylor expanded in x around 0

          \[\leadsto -4 \cdot \color{blue}{\frac{z}{y}} \]
        7. Step-by-step derivation
          1. Applied rewrites56.8%

            \[\leadsto \frac{z}{y} \cdot \color{blue}{-4} \]

          if -20 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) < 4

          1. Initial program 99.9%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{2} \]
          4. Step-by-step derivation
            1. Applied rewrites96.1%

              \[\leadsto \color{blue}{2} \]
          5. Recombined 2 regimes into one program.
          6. Final simplification68.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \leq -20 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \leq 4\right):\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \]
          7. Add Preprocessing

          Alternative 5: 85.1% accurate, 1.0× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -8.4 \cdot 10^{-29} \lor \neg \left(x \leq 0.00088\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 2\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (if (or (<= x -8.4e-29) (not (<= x 0.00088)))
             (fma (/ 4.0 y) x 2.0)
             (fma (/ z y) -4.0 2.0)))
          double code(double x, double y, double z) {
          	double tmp;
          	if ((x <= -8.4e-29) || !(x <= 0.00088)) {
          		tmp = fma((4.0 / y), x, 2.0);
          	} else {
          		tmp = fma((z / y), -4.0, 2.0);
          	}
          	return tmp;
          }
          
          function code(x, y, z)
          	tmp = 0.0
          	if ((x <= -8.4e-29) || !(x <= 0.00088))
          		tmp = fma(Float64(4.0 / y), x, 2.0);
          	else
          		tmp = fma(Float64(z / y), -4.0, 2.0);
          	end
          	return tmp
          end
          
          code[x_, y_, z_] := If[Or[LessEqual[x, -8.4e-29], N[Not[LessEqual[x, 0.00088]], $MachinePrecision]], N[(N[(4.0 / y), $MachinePrecision] * x + 2.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 2.0), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;x \leq -8.4 \cdot 10^{-29} \lor \neg \left(x \leq 0.00088\right):\\
          \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 2\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if x < -8.39999999999999958e-29 or 8.80000000000000031e-4 < x

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{1 + 4 \cdot \frac{x + \frac{1}{4} \cdot y}{y}} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{4 \cdot \frac{x + \frac{1}{4} \cdot y}{y} + 1} \]
              2. div-addN/A

                \[\leadsto 4 \cdot \color{blue}{\left(\frac{x}{y} + \frac{\frac{1}{4} \cdot y}{y}\right)} + 1 \]
              3. distribute-lft-inN/A

                \[\leadsto \color{blue}{\left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{1}{4} \cdot y}{y}\right)} + 1 \]
              4. associate-/l*N/A

                \[\leadsto \left(4 \cdot \frac{x}{y} + 4 \cdot \color{blue}{\left(\frac{1}{4} \cdot \frac{y}{y}\right)}\right) + 1 \]
              5. *-inversesN/A

                \[\leadsto \left(4 \cdot \frac{x}{y} + 4 \cdot \left(\frac{1}{4} \cdot \color{blue}{1}\right)\right) + 1 \]
              6. metadata-evalN/A

                \[\leadsto \left(4 \cdot \frac{x}{y} + 4 \cdot \color{blue}{\frac{1}{4}}\right) + 1 \]
              7. metadata-evalN/A

                \[\leadsto \left(4 \cdot \frac{x}{y} + \color{blue}{1}\right) + 1 \]
              8. associate-+l+N/A

                \[\leadsto \color{blue}{4 \cdot \frac{x}{y} + \left(1 + 1\right)} \]
              9. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{4 \cdot x}{y}} + \left(1 + 1\right) \]
              10. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{4}{y} \cdot x} + \left(1 + 1\right) \]
              11. metadata-evalN/A

                \[\leadsto \frac{\color{blue}{4 \cdot 1}}{y} \cdot x + \left(1 + 1\right) \]
              12. associate-*r/N/A

                \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right)} \cdot x + \left(1 + 1\right) \]
              13. metadata-evalN/A

                \[\leadsto \left(4 \cdot \frac{1}{y}\right) \cdot x + \color{blue}{2} \]
              14. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(4 \cdot \frac{1}{y}, x, 2\right)} \]
              15. associate-*r/N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{4 \cdot 1}{y}}, x, 2\right) \]
              16. metadata-evalN/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{4}}{y}, x, 2\right) \]
              17. lower-/.f6479.7

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{4}{y}}, x, 2\right) \]
            5. Applied rewrites79.7%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{4}{y}, x, 2\right)} \]

            if -8.39999999999999958e-29 < x < 8.80000000000000031e-4

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{1}{4} \cdot y - z}{y}\right)} \]
            4. Applied rewrites100.0%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
            5. Taylor expanded in x around 0

              \[\leadsto 2 + \color{blue}{-4 \cdot \frac{z}{y}} \]
            6. Applied rewrites97.1%

              \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 2\right) \]
          3. Recombined 2 regimes into one program.
          4. Final simplification88.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -8.4 \cdot 10^{-29} \lor \neg \left(x \leq 0.00088\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 2\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\ \end{array} \]
          5. Add Preprocessing

          Alternative 6: 80.6% accurate, 1.0× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3.2 \cdot 10^{+120} \lor \neg \left(x \leq 5.4 \cdot 10^{+164}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (if (or (<= x -3.2e+120) (not (<= x 5.4e+164)))
             (* (/ x y) 4.0)
             (fma (/ z y) -4.0 2.0)))
          double code(double x, double y, double z) {
          	double tmp;
          	if ((x <= -3.2e+120) || !(x <= 5.4e+164)) {
          		tmp = (x / y) * 4.0;
          	} else {
          		tmp = fma((z / y), -4.0, 2.0);
          	}
          	return tmp;
          }
          
          function code(x, y, z)
          	tmp = 0.0
          	if ((x <= -3.2e+120) || !(x <= 5.4e+164))
          		tmp = Float64(Float64(x / y) * 4.0);
          	else
          		tmp = fma(Float64(z / y), -4.0, 2.0);
          	end
          	return tmp
          end
          
          code[x_, y_, z_] := If[Or[LessEqual[x, -3.2e+120], N[Not[LessEqual[x, 5.4e+164]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 2.0), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;x \leq -3.2 \cdot 10^{+120} \lor \neg \left(x \leq 5.4 \cdot 10^{+164}\right):\\
          \;\;\;\;\frac{x}{y} \cdot 4\\
          
          \mathbf{else}:\\
          \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if x < -3.19999999999999982e120 or 5.40000000000000011e164 < x

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
              3. lower-/.f6479.0

                \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
            5. Applied rewrites79.0%

              \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

            if -3.19999999999999982e120 < x < 5.40000000000000011e164

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{1}{4} \cdot y - z}{y}\right)} \]
            4. Applied rewrites100.0%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
            5. Taylor expanded in x around 0

              \[\leadsto 2 + \color{blue}{-4 \cdot \frac{z}{y}} \]
            6. Applied rewrites85.4%

              \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 2\right) \]
          3. Recombined 2 regimes into one program.
          4. Final simplification83.8%

            \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.2 \cdot 10^{+120} \lor \neg \left(x \leq 5.4 \cdot 10^{+164}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\ \end{array} \]
          5. Add Preprocessing

          Alternative 7: 33.9% accurate, 31.0× speedup?

          \[\begin{array}{l} \\ 2 \end{array} \]
          (FPCore (x y z) :precision binary64 2.0)
          double code(double x, double y, double z) {
          	return 2.0;
          }
          
          module fmin_fmax_functions
              implicit none
              private
              public fmax
              public fmin
          
              interface fmax
                  module procedure fmax88
                  module procedure fmax44
                  module procedure fmax84
                  module procedure fmax48
              end interface
              interface fmin
                  module procedure fmin88
                  module procedure fmin44
                  module procedure fmin84
                  module procedure fmin48
              end interface
          contains
              real(8) function fmax88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(4) function fmax44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(8) function fmax84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmax48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
              end function
              real(8) function fmin88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(4) function fmin44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(8) function fmin84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmin48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
              end function
          end module
          
          real(8) function code(x, y, z)
          use fmin_fmax_functions
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = 2.0d0
          end function
          
          public static double code(double x, double y, double z) {
          	return 2.0;
          }
          
          def code(x, y, z):
          	return 2.0
          
          function code(x, y, z)
          	return 2.0
          end
          
          function tmp = code(x, y, z)
          	tmp = 2.0;
          end
          
          code[x_, y_, z_] := 2.0
          
          \begin{array}{l}
          
          \\
          2
          \end{array}
          
          Derivation
          1. Initial program 100.0%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{2} \]
          4. Step-by-step derivation
            1. Applied rewrites30.9%

              \[\leadsto \color{blue}{2} \]
            2. Add Preprocessing

            Reproduce

            ?
            herbie shell --seed 2024347 
            (FPCore (x y z)
              :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
              :precision binary64
              (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))