Octave 3.8, oct_fill_randg

Percentage Accurate: 99.8% → 99.8%
Time: 7.8s
Alternatives: 8
Speedup: 2.4×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Alternative 1: 99.8% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right) \end{array} \]
(FPCore (a rand)
 :precision binary64
 (fma
  (/ rand (sqrt (* (- a 0.3333333333333333) 9.0)))
  (- a 0.3333333333333333)
  (- a 0.3333333333333333)))
double code(double a, double rand) {
	return fma((rand / sqrt(((a - 0.3333333333333333) * 9.0))), (a - 0.3333333333333333), (a - 0.3333333333333333));
}
function code(a, rand)
	return fma(Float64(rand / sqrt(Float64(Float64(a - 0.3333333333333333) * 9.0))), Float64(a - 0.3333333333333333), Float64(a - 0.3333333333333333))
end
code[a_, rand_] := N[(N[(rand / N[Sqrt[N[(N[(a - 0.3333333333333333), $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(a - 0.3333333333333333), $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)
\end{array}
Derivation
  1. Initial program 99.7%

    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    2. *-commutativeN/A

      \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right)} \]
    3. lift-+.f64N/A

      \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \cdot \left(a - \frac{1}{3}\right) \]
    4. +-commutativeN/A

      \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \cdot \left(a - \frac{1}{3}\right) \]
    5. distribute-lft1-inN/A

      \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \left(a - \frac{1}{3}\right)} \]
    6. lower-fma.f6499.8

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
  5. Add Preprocessing

Alternative 2: 99.8% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot 0.3333333333333333, \frac{rand}{\sqrt{a - 0.3333333333333333}}, a - 0.3333333333333333\right) \end{array} \]
(FPCore (a rand)
 :precision binary64
 (fma
  (* (- a 0.3333333333333333) 0.3333333333333333)
  (/ rand (sqrt (- a 0.3333333333333333)))
  (- a 0.3333333333333333)))
double code(double a, double rand) {
	return fma(((a - 0.3333333333333333) * 0.3333333333333333), (rand / sqrt((a - 0.3333333333333333))), (a - 0.3333333333333333));
}
function code(a, rand)
	return fma(Float64(Float64(a - 0.3333333333333333) * 0.3333333333333333), Float64(rand / sqrt(Float64(a - 0.3333333333333333))), Float64(a - 0.3333333333333333))
end
code[a_, rand_] := N[(N[(N[(a - 0.3333333333333333), $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * N[(rand / N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot 0.3333333333333333, \frac{rand}{\sqrt{a - 0.3333333333333333}}, a - 0.3333333333333333\right)
\end{array}
Derivation
  1. Initial program 99.7%

    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    2. lift-+.f64N/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    3. +-commutativeN/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \]
    4. distribute-lft-inN/A

      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) + \left(a - \frac{1}{3}\right) \cdot 1} \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot 0.3333333333333333, \frac{rand}{\sqrt{a - 0.3333333333333333}}, a - 0.3333333333333333\right)} \]
  5. Add Preprocessing

Alternative 3: 91.2% accurate, 2.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq -5.4 \cdot 10^{+83} \lor \neg \left(rand \leq 1.4 \cdot 10^{+86}\right):\\ \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{else}:\\ \;\;\;\;1 \cdot a\\ \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (if (or (<= rand -5.4e+83) (not (<= rand 1.4e+86)))
   (* (* (sqrt a) 0.3333333333333333) rand)
   (* 1.0 a)))
double code(double a, double rand) {
	double tmp;
	if ((rand <= -5.4e+83) || !(rand <= 1.4e+86)) {
		tmp = (sqrt(a) * 0.3333333333333333) * rand;
	} else {
		tmp = 1.0 * a;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: tmp
    if ((rand <= (-5.4d+83)) .or. (.not. (rand <= 1.4d+86))) then
        tmp = (sqrt(a) * 0.3333333333333333d0) * rand
    else
        tmp = 1.0d0 * a
    end if
    code = tmp
end function
public static double code(double a, double rand) {
	double tmp;
	if ((rand <= -5.4e+83) || !(rand <= 1.4e+86)) {
		tmp = (Math.sqrt(a) * 0.3333333333333333) * rand;
	} else {
		tmp = 1.0 * a;
	}
	return tmp;
}
def code(a, rand):
	tmp = 0
	if (rand <= -5.4e+83) or not (rand <= 1.4e+86):
		tmp = (math.sqrt(a) * 0.3333333333333333) * rand
	else:
		tmp = 1.0 * a
	return tmp
function code(a, rand)
	tmp = 0.0
	if ((rand <= -5.4e+83) || !(rand <= 1.4e+86))
		tmp = Float64(Float64(sqrt(a) * 0.3333333333333333) * rand);
	else
		tmp = Float64(1.0 * a);
	end
	return tmp
end
function tmp_2 = code(a, rand)
	tmp = 0.0;
	if ((rand <= -5.4e+83) || ~((rand <= 1.4e+86)))
		tmp = (sqrt(a) * 0.3333333333333333) * rand;
	else
		tmp = 1.0 * a;
	end
	tmp_2 = tmp;
end
code[a_, rand_] := If[Or[LessEqual[rand, -5.4e+83], N[Not[LessEqual[rand, 1.4e+86]], $MachinePrecision]], N[(N[(N[Sqrt[a], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * rand), $MachinePrecision], N[(1.0 * a), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;rand \leq -5.4 \cdot 10^{+83} \lor \neg \left(rand \leq 1.4 \cdot 10^{+86}\right):\\
\;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\

\mathbf{else}:\\
\;\;\;\;1 \cdot a\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if rand < -5.40000000000000014e83 or 1.40000000000000002e86 < rand

    1. Initial program 99.5%

      \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right)} \]
      3. lift-+.f64N/A

        \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \cdot \left(a - \frac{1}{3}\right) \]
      4. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \cdot \left(a - \frac{1}{3}\right) \]
      5. distribute-lft1-inN/A

        \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \left(a - \frac{1}{3}\right)} \]
      6. lower-fma.f6499.5

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
    4. Applied rewrites99.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
    5. Taylor expanded in rand around inf

      \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)} \]
    6. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right)} \cdot \sqrt{a - \frac{1}{3}} \]
      4. lower-sqrt.f64N/A

        \[\leadsto \left(\frac{1}{3} \cdot rand\right) \cdot \color{blue}{\sqrt{a - \frac{1}{3}}} \]
      5. lower--.f6495.3

        \[\leadsto \left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{\color{blue}{a - 0.3333333333333333}} \]
    7. Applied rewrites95.3%

      \[\leadsto \color{blue}{\left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a - 0.3333333333333333}} \]
    8. Taylor expanded in a around inf

      \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
    9. Step-by-step derivation
      1. Applied rewrites93.5%

        \[\leadsto \left(\sqrt{a} \cdot rand\right) \cdot \color{blue}{0.3333333333333333} \]
      2. Step-by-step derivation
        1. Applied rewrites93.6%

          \[\leadsto \left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand \]

        if -5.40000000000000014e83 < rand < 1.40000000000000002e86

        1. Initial program 99.9%

          \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
          2. *-commutativeN/A

            \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right)} \]
          3. lift-+.f64N/A

            \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \cdot \left(a - \frac{1}{3}\right) \]
          4. +-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \cdot \left(a - \frac{1}{3}\right) \]
          5. distribute-lft1-inN/A

            \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \left(a - \frac{1}{3}\right)} \]
          6. lower-fma.f6499.9

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
        4. Applied rewrites99.9%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
        5. Applied rewrites99.9%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{a - 0.3333333333333333}}, \left(a - 0.3333333333333333\right) \cdot 0.3333333333333333, a - 0.3333333333333333\right)} \]
        6. Taylor expanded in a around inf

          \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
        7. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
          3. +-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right) + 1\right)} \cdot a \]
          4. *-commutativeN/A

            \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left(rand \cdot \sqrt{\frac{1}{a}}\right)} + 1\right) \cdot a \]
          5. associate-*r*N/A

            \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{\frac{1}{a}}} + 1\right) \cdot a \]
          6. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\frac{1}{a}}, 1\right)} \cdot a \]
          7. lower-*.f64N/A

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{\frac{1}{a}}, 1\right) \cdot a \]
          8. lower-sqrt.f64N/A

            \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{\frac{1}{a}}}, 1\right) \cdot a \]
          9. lower-/.f6498.2

            \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\color{blue}{\frac{1}{a}}}, 1\right) \cdot a \]
        8. Applied rewrites98.2%

          \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
        9. Taylor expanded in rand around 0

          \[\leadsto 1 \cdot a \]
        10. Step-by-step derivation
          1. Applied rewrites93.4%

            \[\leadsto 1 \cdot a \]
        11. Recombined 2 regimes into one program.
        12. Final simplification93.5%

          \[\leadsto \begin{array}{l} \mathbf{if}\;rand \leq -5.4 \cdot 10^{+83} \lor \neg \left(rand \leq 1.4 \cdot 10^{+86}\right):\\ \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{else}:\\ \;\;\;\;1 \cdot a\\ \end{array} \]
        13. Add Preprocessing

        Alternative 4: 91.2% accurate, 2.1× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq -5.4 \cdot 10^{+83} \lor \neg \left(rand \leq 1.4 \cdot 10^{+86}\right):\\ \;\;\;\;\left(rand \cdot 0.3333333333333333\right) \cdot \sqrt{a}\\ \mathbf{else}:\\ \;\;\;\;1 \cdot a\\ \end{array} \end{array} \]
        (FPCore (a rand)
         :precision binary64
         (if (or (<= rand -5.4e+83) (not (<= rand 1.4e+86)))
           (* (* rand 0.3333333333333333) (sqrt a))
           (* 1.0 a)))
        double code(double a, double rand) {
        	double tmp;
        	if ((rand <= -5.4e+83) || !(rand <= 1.4e+86)) {
        		tmp = (rand * 0.3333333333333333) * sqrt(a);
        	} else {
        		tmp = 1.0 * a;
        	}
        	return tmp;
        }
        
        module fmin_fmax_functions
            implicit none
            private
            public fmax
            public fmin
        
            interface fmax
                module procedure fmax88
                module procedure fmax44
                module procedure fmax84
                module procedure fmax48
            end interface
            interface fmin
                module procedure fmin88
                module procedure fmin44
                module procedure fmin84
                module procedure fmin48
            end interface
        contains
            real(8) function fmax88(x, y) result (res)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
            end function
            real(4) function fmax44(x, y) result (res)
                real(4), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
            end function
            real(8) function fmax84(x, y) result(res)
                real(8), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
            end function
            real(8) function fmax48(x, y) result(res)
                real(4), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
            end function
            real(8) function fmin88(x, y) result (res)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
            end function
            real(4) function fmin44(x, y) result (res)
                real(4), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
            end function
            real(8) function fmin84(x, y) result(res)
                real(8), intent (in) :: x
                real(4), intent (in) :: y
                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
            end function
            real(8) function fmin48(x, y) result(res)
                real(4), intent (in) :: x
                real(8), intent (in) :: y
                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
            end function
        end module
        
        real(8) function code(a, rand)
        use fmin_fmax_functions
            real(8), intent (in) :: a
            real(8), intent (in) :: rand
            real(8) :: tmp
            if ((rand <= (-5.4d+83)) .or. (.not. (rand <= 1.4d+86))) then
                tmp = (rand * 0.3333333333333333d0) * sqrt(a)
            else
                tmp = 1.0d0 * a
            end if
            code = tmp
        end function
        
        public static double code(double a, double rand) {
        	double tmp;
        	if ((rand <= -5.4e+83) || !(rand <= 1.4e+86)) {
        		tmp = (rand * 0.3333333333333333) * Math.sqrt(a);
        	} else {
        		tmp = 1.0 * a;
        	}
        	return tmp;
        }
        
        def code(a, rand):
        	tmp = 0
        	if (rand <= -5.4e+83) or not (rand <= 1.4e+86):
        		tmp = (rand * 0.3333333333333333) * math.sqrt(a)
        	else:
        		tmp = 1.0 * a
        	return tmp
        
        function code(a, rand)
        	tmp = 0.0
        	if ((rand <= -5.4e+83) || !(rand <= 1.4e+86))
        		tmp = Float64(Float64(rand * 0.3333333333333333) * sqrt(a));
        	else
        		tmp = Float64(1.0 * a);
        	end
        	return tmp
        end
        
        function tmp_2 = code(a, rand)
        	tmp = 0.0;
        	if ((rand <= -5.4e+83) || ~((rand <= 1.4e+86)))
        		tmp = (rand * 0.3333333333333333) * sqrt(a);
        	else
        		tmp = 1.0 * a;
        	end
        	tmp_2 = tmp;
        end
        
        code[a_, rand_] := If[Or[LessEqual[rand, -5.4e+83], N[Not[LessEqual[rand, 1.4e+86]], $MachinePrecision]], N[(N[(rand * 0.3333333333333333), $MachinePrecision] * N[Sqrt[a], $MachinePrecision]), $MachinePrecision], N[(1.0 * a), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;rand \leq -5.4 \cdot 10^{+83} \lor \neg \left(rand \leq 1.4 \cdot 10^{+86}\right):\\
        \;\;\;\;\left(rand \cdot 0.3333333333333333\right) \cdot \sqrt{a}\\
        
        \mathbf{else}:\\
        \;\;\;\;1 \cdot a\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if rand < -5.40000000000000014e83 or 1.40000000000000002e86 < rand

          1. Initial program 99.5%

            \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-*.f64N/A

              \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
            2. *-commutativeN/A

              \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right)} \]
            3. lift-+.f64N/A

              \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \cdot \left(a - \frac{1}{3}\right) \]
            4. +-commutativeN/A

              \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \cdot \left(a - \frac{1}{3}\right) \]
            5. distribute-lft1-inN/A

              \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \left(a - \frac{1}{3}\right)} \]
            6. lower-fma.f6499.5

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
          4. Applied rewrites99.6%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
          5. Taylor expanded in rand around inf

            \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)} \]
          6. Step-by-step derivation
            1. associate-*r*N/A

              \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right)} \cdot \sqrt{a - \frac{1}{3}} \]
            4. lower-sqrt.f64N/A

              \[\leadsto \left(\frac{1}{3} \cdot rand\right) \cdot \color{blue}{\sqrt{a - \frac{1}{3}}} \]
            5. lower--.f6495.3

              \[\leadsto \left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{\color{blue}{a - 0.3333333333333333}} \]
          7. Applied rewrites95.3%

            \[\leadsto \color{blue}{\left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a - 0.3333333333333333}} \]
          8. Taylor expanded in a around inf

            \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
          9. Step-by-step derivation
            1. Applied rewrites93.5%

              \[\leadsto \left(\sqrt{a} \cdot rand\right) \cdot \color{blue}{0.3333333333333333} \]
            2. Step-by-step derivation
              1. Applied rewrites93.5%

                \[\leadsto \left(rand \cdot 0.3333333333333333\right) \cdot \sqrt{a} \]

              if -5.40000000000000014e83 < rand < 1.40000000000000002e86

              1. Initial program 99.9%

                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-*.f64N/A

                  \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                2. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right)} \]
                3. lift-+.f64N/A

                  \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \cdot \left(a - \frac{1}{3}\right) \]
                4. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \cdot \left(a - \frac{1}{3}\right) \]
                5. distribute-lft1-inN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \left(a - \frac{1}{3}\right)} \]
                6. lower-fma.f6499.9

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
              4. Applied rewrites99.9%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
              5. Applied rewrites99.9%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{a - 0.3333333333333333}}, \left(a - 0.3333333333333333\right) \cdot 0.3333333333333333, a - 0.3333333333333333\right)} \]
              6. Taylor expanded in a around inf

                \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
              7. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right) + 1\right)} \cdot a \]
                4. *-commutativeN/A

                  \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left(rand \cdot \sqrt{\frac{1}{a}}\right)} + 1\right) \cdot a \]
                5. associate-*r*N/A

                  \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{\frac{1}{a}}} + 1\right) \cdot a \]
                6. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\frac{1}{a}}, 1\right)} \cdot a \]
                7. lower-*.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{\frac{1}{a}}, 1\right) \cdot a \]
                8. lower-sqrt.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{\frac{1}{a}}}, 1\right) \cdot a \]
                9. lower-/.f6498.2

                  \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\color{blue}{\frac{1}{a}}}, 1\right) \cdot a \]
              8. Applied rewrites98.2%

                \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
              9. Taylor expanded in rand around 0

                \[\leadsto 1 \cdot a \]
              10. Step-by-step derivation
                1. Applied rewrites93.4%

                  \[\leadsto 1 \cdot a \]
              11. Recombined 2 regimes into one program.
              12. Final simplification93.4%

                \[\leadsto \begin{array}{l} \mathbf{if}\;rand \leq -5.4 \cdot 10^{+83} \lor \neg \left(rand \leq 1.4 \cdot 10^{+86}\right):\\ \;\;\;\;\left(rand \cdot 0.3333333333333333\right) \cdot \sqrt{a}\\ \mathbf{else}:\\ \;\;\;\;1 \cdot a\\ \end{array} \]
              13. Add Preprocessing

              Alternative 5: 99.8% accurate, 2.4× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right) \end{array} \]
              (FPCore (a rand)
               :precision binary64
               (fma
                (* 0.3333333333333333 rand)
                (sqrt (- a 0.3333333333333333))
                (- a 0.3333333333333333)))
              double code(double a, double rand) {
              	return fma((0.3333333333333333 * rand), sqrt((a - 0.3333333333333333)), (a - 0.3333333333333333));
              }
              
              function code(a, rand)
              	return fma(Float64(0.3333333333333333 * rand), sqrt(Float64(a - 0.3333333333333333)), Float64(a - 0.3333333333333333))
              end
              
              code[a_, rand_] := N[(N[(0.3333333333333333 * rand), $MachinePrecision] * N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right)
              \end{array}
              
              Derivation
              1. Initial program 99.7%

                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
              2. Add Preprocessing
              3. Taylor expanded in rand around 0

                \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + a\right)} - \frac{1}{3} \]
                2. associate--l+N/A

                  \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + \left(a - \frac{1}{3}\right)} \]
                3. associate-*r*N/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} + \left(a - \frac{1}{3}\right) \]
                4. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right)} \]
                5. lower-*.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right) \]
                6. lower-sqrt.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                7. lower--.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\color{blue}{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                8. lower--.f6499.8

                  \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, \color{blue}{a - 0.3333333333333333}\right) \]
              5. Applied rewrites99.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right)} \]
              6. Add Preprocessing

              Alternative 6: 98.9% accurate, 2.7× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a}, a - 0.3333333333333333\right) \end{array} \]
              (FPCore (a rand)
               :precision binary64
               (fma (* 0.3333333333333333 rand) (sqrt a) (- a 0.3333333333333333)))
              double code(double a, double rand) {
              	return fma((0.3333333333333333 * rand), sqrt(a), (a - 0.3333333333333333));
              }
              
              function code(a, rand)
              	return fma(Float64(0.3333333333333333 * rand), sqrt(a), Float64(a - 0.3333333333333333))
              end
              
              code[a_, rand_] := N[(N[(0.3333333333333333 * rand), $MachinePrecision] * N[Sqrt[a], $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a}, a - 0.3333333333333333\right)
              \end{array}
              
              Derivation
              1. Initial program 99.7%

                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
              2. Add Preprocessing
              3. Taylor expanded in rand around 0

                \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + a\right)} - \frac{1}{3} \]
                2. associate--l+N/A

                  \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + \left(a - \frac{1}{3}\right)} \]
                3. associate-*r*N/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} + \left(a - \frac{1}{3}\right) \]
                4. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right)} \]
                5. lower-*.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right) \]
                6. lower-sqrt.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                7. lower--.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\color{blue}{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                8. lower--.f6499.8

                  \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, \color{blue}{a - 0.3333333333333333}\right) \]
              5. Applied rewrites99.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right)} \]
              6. Taylor expanded in a around inf

                \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{a}, a - \frac{1}{3}\right) \]
              7. Step-by-step derivation
                1. Applied rewrites98.8%

                  \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a}, a - 0.3333333333333333\right) \]
                2. Add Preprocessing

                Alternative 7: 97.7% accurate, 3.1× speedup?

                \[\begin{array}{l} \\ \mathsf{fma}\left(\sqrt{a} \cdot rand, 0.3333333333333333, a\right) \end{array} \]
                (FPCore (a rand)
                 :precision binary64
                 (fma (* (sqrt a) rand) 0.3333333333333333 a))
                double code(double a, double rand) {
                	return fma((sqrt(a) * rand), 0.3333333333333333, a);
                }
                
                function code(a, rand)
                	return fma(Float64(sqrt(a) * rand), 0.3333333333333333, a)
                end
                
                code[a_, rand_] := N[(N[(N[Sqrt[a], $MachinePrecision] * rand), $MachinePrecision] * 0.3333333333333333 + a), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                \mathsf{fma}\left(\sqrt{a} \cdot rand, 0.3333333333333333, a\right)
                \end{array}
                
                Derivation
                1. Initial program 99.7%

                  \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-*.f64N/A

                    \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                  2. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right)} \]
                  3. lift-+.f64N/A

                    \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \cdot \left(a - \frac{1}{3}\right) \]
                  4. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \cdot \left(a - \frac{1}{3}\right) \]
                  5. distribute-lft1-inN/A

                    \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \left(a - \frac{1}{3}\right)} \]
                  6. lower-fma.f6499.8

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
                4. Applied rewrites99.8%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
                5. Applied rewrites99.8%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{a - 0.3333333333333333}}, \left(a - 0.3333333333333333\right) \cdot 0.3333333333333333, a - 0.3333333333333333\right)} \]
                6. Taylor expanded in a around inf

                  \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
                7. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
                  3. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right) + 1\right)} \cdot a \]
                  4. *-commutativeN/A

                    \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left(rand \cdot \sqrt{\frac{1}{a}}\right)} + 1\right) \cdot a \]
                  5. associate-*r*N/A

                    \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{\frac{1}{a}}} + 1\right) \cdot a \]
                  6. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\frac{1}{a}}, 1\right)} \cdot a \]
                  7. lower-*.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{\frac{1}{a}}, 1\right) \cdot a \]
                  8. lower-sqrt.f64N/A

                    \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{\frac{1}{a}}}, 1\right) \cdot a \]
                  9. lower-/.f6498.0

                    \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\color{blue}{\frac{1}{a}}}, 1\right) \cdot a \]
                8. Applied rewrites98.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
                9. Taylor expanded in a around 0

                  \[\leadsto a + \color{blue}{\frac{1}{3} \cdot \left(\sqrt{a} \cdot rand\right)} \]
                10. Step-by-step derivation
                  1. Applied rewrites98.0%

                    \[\leadsto \mathsf{fma}\left(\sqrt{a} \cdot rand, \color{blue}{0.3333333333333333}, a\right) \]
                  2. Add Preprocessing

                  Alternative 8: 61.6% accurate, 11.3× speedup?

                  \[\begin{array}{l} \\ 1 \cdot a \end{array} \]
                  (FPCore (a rand) :precision binary64 (* 1.0 a))
                  double code(double a, double rand) {
                  	return 1.0 * a;
                  }
                  
                  module fmin_fmax_functions
                      implicit none
                      private
                      public fmax
                      public fmin
                  
                      interface fmax
                          module procedure fmax88
                          module procedure fmax44
                          module procedure fmax84
                          module procedure fmax48
                      end interface
                      interface fmin
                          module procedure fmin88
                          module procedure fmin44
                          module procedure fmin84
                          module procedure fmin48
                      end interface
                  contains
                      real(8) function fmax88(x, y) result (res)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                      end function
                      real(4) function fmax44(x, y) result (res)
                          real(4), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                      end function
                      real(8) function fmax84(x, y) result(res)
                          real(8), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                      end function
                      real(8) function fmax48(x, y) result(res)
                          real(4), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                      end function
                      real(8) function fmin88(x, y) result (res)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                      end function
                      real(4) function fmin44(x, y) result (res)
                          real(4), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                      end function
                      real(8) function fmin84(x, y) result(res)
                          real(8), intent (in) :: x
                          real(4), intent (in) :: y
                          res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                      end function
                      real(8) function fmin48(x, y) result(res)
                          real(4), intent (in) :: x
                          real(8), intent (in) :: y
                          res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                      end function
                  end module
                  
                  real(8) function code(a, rand)
                  use fmin_fmax_functions
                      real(8), intent (in) :: a
                      real(8), intent (in) :: rand
                      code = 1.0d0 * a
                  end function
                  
                  public static double code(double a, double rand) {
                  	return 1.0 * a;
                  }
                  
                  def code(a, rand):
                  	return 1.0 * a
                  
                  function code(a, rand)
                  	return Float64(1.0 * a)
                  end
                  
                  function tmp = code(a, rand)
                  	tmp = 1.0 * a;
                  end
                  
                  code[a_, rand_] := N[(1.0 * a), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  1 \cdot a
                  \end{array}
                  
                  Derivation
                  1. Initial program 99.7%

                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right)} \]
                    3. lift-+.f64N/A

                      \[\leadsto \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \cdot \left(a - \frac{1}{3}\right) \]
                    4. +-commutativeN/A

                      \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \cdot \left(a - \frac{1}{3}\right) \]
                    5. distribute-lft1-inN/A

                      \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \left(a - \frac{1}{3}\right)} \]
                    6. lower-fma.f6499.8

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
                  4. Applied rewrites99.8%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
                  5. Applied rewrites99.8%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{a - 0.3333333333333333}}, \left(a - 0.3333333333333333\right) \cdot 0.3333333333333333, a - 0.3333333333333333\right)} \]
                  6. Taylor expanded in a around inf

                    \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
                  7. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \cdot a} \]
                    3. +-commutativeN/A

                      \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right) + 1\right)} \cdot a \]
                    4. *-commutativeN/A

                      \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left(rand \cdot \sqrt{\frac{1}{a}}\right)} + 1\right) \cdot a \]
                    5. associate-*r*N/A

                      \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{\frac{1}{a}}} + 1\right) \cdot a \]
                    6. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\frac{1}{a}}, 1\right)} \cdot a \]
                    7. lower-*.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{\frac{1}{a}}, 1\right) \cdot a \]
                    8. lower-sqrt.f64N/A

                      \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{\frac{1}{a}}}, 1\right) \cdot a \]
                    9. lower-/.f6498.0

                      \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\color{blue}{\frac{1}{a}}}, 1\right) \cdot a \]
                  8. Applied rewrites98.0%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
                  9. Taylor expanded in rand around 0

                    \[\leadsto 1 \cdot a \]
                  10. Step-by-step derivation
                    1. Applied rewrites59.0%

                      \[\leadsto 1 \cdot a \]
                    2. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024346 
                    (FPCore (a rand)
                      :name "Octave 3.8, oct_fill_randg"
                      :precision binary64
                      (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))