Linear.Projection:infinitePerspective from linear-1.19.1.3, A

Percentage Accurate: 76.1% → 76.1%
Time: 445.0ms
Alternatives: 1
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 1 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 76.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Alternative 1: 76.1% accurate, 1.0× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \frac{2 \cdot x}{z\_m \cdot y - t \cdot z\_m} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (* z_s (/ (* 2.0 x) (- (* z_m y) (* t z_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	return z_s * ((2.0 * x) / ((z_m * y) - (t * z_m)));
}
z\_m =     private
z\_s =     private
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(z_s, x, y, z_m, t)
use fmin_fmax_functions
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    code = z_s * ((2.0d0 * x) / ((z_m * y) - (t * z_m)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	return z_s * ((2.0 * x) / ((z_m * y) - (t * z_m)));
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	return z_s * ((2.0 * x) / ((z_m * y) - (t * z_m)))
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	return Float64(z_s * Float64(Float64(2.0 * x) / Float64(Float64(z_m * y) - Float64(t * z_m))))
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp = code(z_s, x, y, z_m, t)
	tmp = z_s * ((2.0 * x) / ((z_m * y) - (t * z_m)));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 * x), $MachinePrecision] / N[(N[(z$95$m * y), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \frac{2 \cdot x}{z\_m \cdot y - t \cdot z\_m}
\end{array}
Derivation
  1. Initial program 90.4%

    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
  2. Add Preprocessing
  3. Final simplification90.4%

    \[\leadsto \frac{2 \cdot x}{z \cdot y - t \cdot z} \]
  4. Add Preprocessing

Developer Target 1: 76.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\ t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\ \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
        (t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
   (if (< t_2 -2.559141628295061e-13)
     t_1
     (if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / ((y - t) * z)) * 2.0;
	double t_2 = (x * 2.0) / ((y * z) - (t * z));
	double tmp;
	if (t_2 < -2.559141628295061e-13) {
		tmp = t_1;
	} else if (t_2 < 1.045027827330126e-269) {
		tmp = ((x / z) * 2.0) / (y - t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (x / ((y - t) * z)) * 2.0d0
    t_2 = (x * 2.0d0) / ((y * z) - (t * z))
    if (t_2 < (-2.559141628295061d-13)) then
        tmp = t_1
    else if (t_2 < 1.045027827330126d-269) then
        tmp = ((x / z) * 2.0d0) / (y - t)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (x / ((y - t) * z)) * 2.0;
	double t_2 = (x * 2.0) / ((y * z) - (t * z));
	double tmp;
	if (t_2 < -2.559141628295061e-13) {
		tmp = t_1;
	} else if (t_2 < 1.045027827330126e-269) {
		tmp = ((x / z) * 2.0) / (y - t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x / ((y - t) * z)) * 2.0
	t_2 = (x * 2.0) / ((y * z) - (t * z))
	tmp = 0
	if t_2 < -2.559141628295061e-13:
		tmp = t_1
	elif t_2 < 1.045027827330126e-269:
		tmp = ((x / z) * 2.0) / (y - t)
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0)
	t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
	tmp = 0.0
	if (t_2 < -2.559141628295061e-13)
		tmp = t_1;
	elseif (t_2 < 1.045027827330126e-269)
		tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x / ((y - t) * z)) * 2.0;
	t_2 = (x * 2.0) / ((y * z) - (t * z));
	tmp = 0.0;
	if (t_2 < -2.559141628295061e-13)
		tmp = t_1;
	elseif (t_2 < 1.045027827330126e-269)
		tmp = ((x / z) * 2.0) / (y - t);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024345 
(FPCore (x y z t)
  :name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))

  (/ (* x 2.0) (- (* y z) (* t z))))