
(FPCore (J l K U) :precision binary64 (+ (* (* J (- (exp l) (exp (- l)))) (cos (/ K 2.0))) U))
double code(double J, double l, double K, double U) {
return ((J * (exp(l) - exp(-l))) * cos((K / 2.0))) + U;
}
real(8) function code(j, l, k, u)
real(8), intent (in) :: j
real(8), intent (in) :: l
real(8), intent (in) :: k
real(8), intent (in) :: u
code = ((j * (exp(l) - exp(-l))) * cos((k / 2.0d0))) + u
end function
public static double code(double J, double l, double K, double U) {
return ((J * (Math.exp(l) - Math.exp(-l))) * Math.cos((K / 2.0))) + U;
}
def code(J, l, K, U): return ((J * (math.exp(l) - math.exp(-l))) * math.cos((K / 2.0))) + U
function code(J, l, K, U) return Float64(Float64(Float64(J * Float64(exp(l) - exp(Float64(-l)))) * cos(Float64(K / 2.0))) + U) end
function tmp = code(J, l, K, U) tmp = ((J * (exp(l) - exp(-l))) * cos((K / 2.0))) + U; end
code[J_, l_, K_, U_] := N[(N[(N[(J * N[(N[Exp[l], $MachinePrecision] - N[Exp[(-l)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + U), $MachinePrecision]
\begin{array}{l}
\\
\left(J \cdot \left(e^{\ell} - e^{-\ell}\right)\right) \cdot \cos \left(\frac{K}{2}\right) + U
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (J l K U) :precision binary64 (+ (* (* J (- (exp l) (exp (- l)))) (cos (/ K 2.0))) U))
double code(double J, double l, double K, double U) {
return ((J * (exp(l) - exp(-l))) * cos((K / 2.0))) + U;
}
real(8) function code(j, l, k, u)
real(8), intent (in) :: j
real(8), intent (in) :: l
real(8), intent (in) :: k
real(8), intent (in) :: u
code = ((j * (exp(l) - exp(-l))) * cos((k / 2.0d0))) + u
end function
public static double code(double J, double l, double K, double U) {
return ((J * (Math.exp(l) - Math.exp(-l))) * Math.cos((K / 2.0))) + U;
}
def code(J, l, K, U): return ((J * (math.exp(l) - math.exp(-l))) * math.cos((K / 2.0))) + U
function code(J, l, K, U) return Float64(Float64(Float64(J * Float64(exp(l) - exp(Float64(-l)))) * cos(Float64(K / 2.0))) + U) end
function tmp = code(J, l, K, U) tmp = ((J * (exp(l) - exp(-l))) * cos((K / 2.0))) + U; end
code[J_, l_, K_, U_] := N[(N[(N[(J * N[(N[Exp[l], $MachinePrecision] - N[Exp[(-l)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + U), $MachinePrecision]
\begin{array}{l}
\\
\left(J \cdot \left(e^{\ell} - e^{-\ell}\right)\right) \cdot \cos \left(\frac{K}{2}\right) + U
\end{array}
(FPCore (J l K U) :precision binary64 (+ U (* (cos (/ K 2.0)) (* (- (exp l) (exp (- l))) J))))
double code(double J, double l, double K, double U) {
return U + (cos((K / 2.0)) * ((exp(l) - exp(-l)) * J));
}
real(8) function code(j, l, k, u)
real(8), intent (in) :: j
real(8), intent (in) :: l
real(8), intent (in) :: k
real(8), intent (in) :: u
code = u + (cos((k / 2.0d0)) * ((exp(l) - exp(-l)) * j))
end function
public static double code(double J, double l, double K, double U) {
return U + (Math.cos((K / 2.0)) * ((Math.exp(l) - Math.exp(-l)) * J));
}
def code(J, l, K, U): return U + (math.cos((K / 2.0)) * ((math.exp(l) - math.exp(-l)) * J))
function code(J, l, K, U) return Float64(U + Float64(cos(Float64(K / 2.0)) * Float64(Float64(exp(l) - exp(Float64(-l))) * J))) end
function tmp = code(J, l, K, U) tmp = U + (cos((K / 2.0)) * ((exp(l) - exp(-l)) * J)); end
code[J_, l_, K_, U_] := N[(U + N[(N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(N[Exp[l], $MachinePrecision] - N[Exp[(-l)], $MachinePrecision]), $MachinePrecision] * J), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
U + \cos \left(\frac{K}{2}\right) \cdot \left(\left(e^{\ell} - e^{-\ell}\right) \cdot J\right)
\end{array}
Initial program 84.2%
Final simplification84.2%
herbie shell --seed 2024343
(FPCore (J l K U)
:name "Maksimov and Kolovsky, Equation (4)"
:precision binary64
(+ (* (* J (- (exp l) (exp (- l)))) (cos (/ K 2.0))) U))