
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
(FPCore (alpha u0) :precision binary32 (* (log (- 1.0 u0)) (* (- alpha) alpha)))
float code(float alpha, float u0) {
return logf((1.0f - u0)) * (-alpha * alpha);
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = log((1.0e0 - u0)) * (-alpha * alpha)
end function
function code(alpha, u0) return Float32(log(Float32(Float32(1.0) - u0)) * Float32(Float32(-alpha) * alpha)) end
function tmp = code(alpha, u0) tmp = log((single(1.0) - u0)) * (-alpha * alpha); end
\begin{array}{l}
\\
\log \left(1 - u0\right) \cdot \left(\left(-\alpha\right) \cdot \alpha\right)
\end{array}
Initial program 56.7%
Final simplification56.7%
herbie shell --seed 2024343
(FPCore (alpha u0)
:name "Beckmann Distribution sample, tan2theta, alphax == alphay"
:precision binary32
:pre (and (and (<= 0.0001 alpha) (<= alpha 1.0)) (and (<= 2.328306437e-10 u0) (<= u0 1.0)))
(* (* (- alpha) alpha) (log (- 1.0 u0))))