
(FPCore (x n) :precision binary64 (- (pow (+ x 1.0) (/ 1.0 n)) (pow x (/ 1.0 n))))
double code(double x, double n) {
return pow((x + 1.0), (1.0 / n)) - pow(x, (1.0 / n));
}
real(8) function code(x, n)
real(8), intent (in) :: x
real(8), intent (in) :: n
code = ((x + 1.0d0) ** (1.0d0 / n)) - (x ** (1.0d0 / n))
end function
public static double code(double x, double n) {
return Math.pow((x + 1.0), (1.0 / n)) - Math.pow(x, (1.0 / n));
}
def code(x, n): return math.pow((x + 1.0), (1.0 / n)) - math.pow(x, (1.0 / n))
function code(x, n) return Float64((Float64(x + 1.0) ^ Float64(1.0 / n)) - (x ^ Float64(1.0 / n))) end
function tmp = code(x, n) tmp = ((x + 1.0) ^ (1.0 / n)) - (x ^ (1.0 / n)); end
code[x_, n_] := N[(N[Power[N[(x + 1.0), $MachinePrecision], N[(1.0 / n), $MachinePrecision]], $MachinePrecision] - N[Power[x, N[(1.0 / n), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + 1\right)}^{\left(\frac{1}{n}\right)} - {x}^{\left(\frac{1}{n}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x n) :precision binary64 (- (pow (+ x 1.0) (/ 1.0 n)) (pow x (/ 1.0 n))))
double code(double x, double n) {
return pow((x + 1.0), (1.0 / n)) - pow(x, (1.0 / n));
}
real(8) function code(x, n)
real(8), intent (in) :: x
real(8), intent (in) :: n
code = ((x + 1.0d0) ** (1.0d0 / n)) - (x ** (1.0d0 / n))
end function
public static double code(double x, double n) {
return Math.pow((x + 1.0), (1.0 / n)) - Math.pow(x, (1.0 / n));
}
def code(x, n): return math.pow((x + 1.0), (1.0 / n)) - math.pow(x, (1.0 / n))
function code(x, n) return Float64((Float64(x + 1.0) ^ Float64(1.0 / n)) - (x ^ Float64(1.0 / n))) end
function tmp = code(x, n) tmp = ((x + 1.0) ^ (1.0 / n)) - (x ^ (1.0 / n)); end
code[x_, n_] := N[(N[Power[N[(x + 1.0), $MachinePrecision], N[(1.0 / n), $MachinePrecision]], $MachinePrecision] - N[Power[x, N[(1.0 / n), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + 1\right)}^{\left(\frac{1}{n}\right)} - {x}^{\left(\frac{1}{n}\right)}
\end{array}
(FPCore (x n) :precision binary64 (- (pow (+ 1.0 x) (/ 1.0 n)) (pow x (/ 1.0 n))))
double code(double x, double n) {
return pow((1.0 + x), (1.0 / n)) - pow(x, (1.0 / n));
}
real(8) function code(x, n)
real(8), intent (in) :: x
real(8), intent (in) :: n
code = ((1.0d0 + x) ** (1.0d0 / n)) - (x ** (1.0d0 / n))
end function
public static double code(double x, double n) {
return Math.pow((1.0 + x), (1.0 / n)) - Math.pow(x, (1.0 / n));
}
def code(x, n): return math.pow((1.0 + x), (1.0 / n)) - math.pow(x, (1.0 / n))
function code(x, n) return Float64((Float64(1.0 + x) ^ Float64(1.0 / n)) - (x ^ Float64(1.0 / n))) end
function tmp = code(x, n) tmp = ((1.0 + x) ^ (1.0 / n)) - (x ^ (1.0 / n)); end
code[x_, n_] := N[(N[Power[N[(1.0 + x), $MachinePrecision], N[(1.0 / n), $MachinePrecision]], $MachinePrecision] - N[Power[x, N[(1.0 / n), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(1 + x\right)}^{\left(\frac{1}{n}\right)} - {x}^{\left(\frac{1}{n}\right)}
\end{array}
Initial program 49.8%
Final simplification49.8%
herbie shell --seed 2024343
(FPCore (x n)
:name "2nthrt (problem 3.4.6)"
:precision binary64
(- (pow (+ x 1.0) (/ 1.0 n)) (pow x (/ 1.0 n))))