
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* x1 x1) x1))
(t_1 (- (* (* x1 x1) 3.0) x1))
(t_2 (* (* 3.0 x1) x1))
(t_3 (+ (* x1 x1) 1.0))
(t_4 (/ (- (+ t_2 (* 2.0 x2)) x1) t_3))
(t_5
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_4) (- t_4 3.0))
(* (* x1 x1) (- (* 4.0 t_4) 6.0)))
t_3)
(* t_2 t_4))
t_0)
x1))
(t_6 (* 3.0 (/ (- (- t_2 (* 2.0 x2)) x1) t_3)))
(t_7 (+ x1 (+ t_5 t_6)))
(t_8 (+ x1 (+ t_5 (* 3.0 (* -2.0 x2))))))
(if (<= t_7 -2e+36)
t_8
(if (<= t_7 5e+49)
(+
x1
(+
(+
(+
(fma
(fma
(/ (* (- (/ t_1 (fma x1 x1 1.0)) 3.0) t_1) (fma x1 x1 1.0))
(* 2.0 x1)
(* (- (/ (* 4.0 t_1) (fma x1 x1 1.0)) 6.0) (* x1 x1)))
(fma x1 x1 1.0)
(* (/ (* (* t_1 x1) x1) (fma x1 x1 1.0)) 3.0))
t_0)
x1)
t_6))
(if (<= t_7 INFINITY) t_8 (* (* x1 x1) (* (* 6.0 x1) x1)))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = ((x1 * x1) * 3.0) - x1;
double t_2 = (3.0 * x1) * x1;
double t_3 = (x1 * x1) + 1.0;
double t_4 = ((t_2 + (2.0 * x2)) - x1) / t_3;
double t_5 = (((((((2.0 * x1) * t_4) * (t_4 - 3.0)) + ((x1 * x1) * ((4.0 * t_4) - 6.0))) * t_3) + (t_2 * t_4)) + t_0) + x1;
double t_6 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_3);
double t_7 = x1 + (t_5 + t_6);
double t_8 = x1 + (t_5 + (3.0 * (-2.0 * x2)));
double tmp;
if (t_7 <= -2e+36) {
tmp = t_8;
} else if (t_7 <= 5e+49) {
tmp = x1 + (((fma(fma(((((t_1 / fma(x1, x1, 1.0)) - 3.0) * t_1) / fma(x1, x1, 1.0)), (2.0 * x1), ((((4.0 * t_1) / fma(x1, x1, 1.0)) - 6.0) * (x1 * x1))), fma(x1, x1, 1.0), ((((t_1 * x1) * x1) / fma(x1, x1, 1.0)) * 3.0)) + t_0) + x1) + t_6);
} else if (t_7 <= ((double) INFINITY)) {
tmp = t_8;
} else {
tmp = (x1 * x1) * ((6.0 * x1) * x1);
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) * x1) t_1 = Float64(Float64(Float64(x1 * x1) * 3.0) - x1) t_2 = Float64(Float64(3.0 * x1) * x1) t_3 = Float64(Float64(x1 * x1) + 1.0) t_4 = Float64(Float64(Float64(t_2 + Float64(2.0 * x2)) - x1) / t_3) t_5 = Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_4) * Float64(t_4 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_4) - 6.0))) * t_3) + Float64(t_2 * t_4)) + t_0) + x1) t_6 = Float64(3.0 * Float64(Float64(Float64(t_2 - Float64(2.0 * x2)) - x1) / t_3)) t_7 = Float64(x1 + Float64(t_5 + t_6)) t_8 = Float64(x1 + Float64(t_5 + Float64(3.0 * Float64(-2.0 * x2)))) tmp = 0.0 if (t_7 <= -2e+36) tmp = t_8; elseif (t_7 <= 5e+49) tmp = Float64(x1 + Float64(Float64(Float64(fma(fma(Float64(Float64(Float64(Float64(t_1 / fma(x1, x1, 1.0)) - 3.0) * t_1) / fma(x1, x1, 1.0)), Float64(2.0 * x1), Float64(Float64(Float64(Float64(4.0 * t_1) / fma(x1, x1, 1.0)) - 6.0) * Float64(x1 * x1))), fma(x1, x1, 1.0), Float64(Float64(Float64(Float64(t_1 * x1) * x1) / fma(x1, x1, 1.0)) * 3.0)) + t_0) + x1) + t_6)); elseif (t_7 <= Inf) tmp = t_8; else tmp = Float64(Float64(x1 * x1) * Float64(Float64(6.0 * x1) * x1)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(x1 * x1), $MachinePrecision] * 3.0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$2 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(t$95$2 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$4), $MachinePrecision] * N[(t$95$4 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$4), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$3), $MachinePrecision] + N[(t$95$2 * t$95$4), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision]}, Block[{t$95$6 = N[(3.0 * N[(N[(N[(t$95$2 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[(x1 + N[(t$95$5 + t$95$6), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$8 = N[(x1 + N[(t$95$5 + N[(3.0 * N[(-2.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$7, -2e+36], t$95$8, If[LessEqual[t$95$7, 5e+49], N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(t$95$1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision] * t$95$1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * N[(2.0 * x1), $MachinePrecision] + N[(N[(N[(N[(4.0 * t$95$1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(N[(N[(N[(t$95$1 * x1), $MachinePrecision] * x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + t$95$6), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$7, Infinity], t$95$8, N[(N[(x1 * x1), $MachinePrecision] * N[(N[(6.0 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x1 \cdot x1\right) \cdot x1\\
t_1 := \left(x1 \cdot x1\right) \cdot 3 - x1\\
t_2 := \left(3 \cdot x1\right) \cdot x1\\
t_3 := x1 \cdot x1 + 1\\
t_4 := \frac{\left(t\_2 + 2 \cdot x2\right) - x1}{t\_3}\\
t_5 := \left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_4\right) \cdot \left(t\_4 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_4 - 6\right)\right) \cdot t\_3 + t\_2 \cdot t\_4\right) + t\_0\right) + x1\\
t_6 := 3 \cdot \frac{\left(t\_2 - 2 \cdot x2\right) - x1}{t\_3}\\
t_7 := x1 + \left(t\_5 + t\_6\right)\\
t_8 := x1 + \left(t\_5 + 3 \cdot \left(-2 \cdot x2\right)\right)\\
\mathbf{if}\;t\_7 \leq -2 \cdot 10^{+36}:\\
\;\;\;\;t\_8\\
\mathbf{elif}\;t\_7 \leq 5 \cdot 10^{+49}:\\
\;\;\;\;x1 + \left(\left(\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{\left(\frac{t\_1}{\mathsf{fma}\left(x1, x1, 1\right)} - 3\right) \cdot t\_1}{\mathsf{fma}\left(x1, x1, 1\right)}, 2 \cdot x1, \left(\frac{4 \cdot t\_1}{\mathsf{fma}\left(x1, x1, 1\right)} - 6\right) \cdot \left(x1 \cdot x1\right)\right), \mathsf{fma}\left(x1, x1, 1\right), \frac{\left(t\_1 \cdot x1\right) \cdot x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot 3\right) + t\_0\right) + x1\right) + t\_6\right)\\
\mathbf{elif}\;t\_7 \leq \infty:\\
\;\;\;\;t\_8\\
\mathbf{else}:\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot \left(\left(6 \cdot x1\right) \cdot x1\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -2.00000000000000008e36 or 5.0000000000000004e49 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.7%
Taylor expanded in x1 around 0
lower-*.f6499.7
Applied rewrites99.7%
if -2.00000000000000008e36 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 5.0000000000000004e49Initial program 98.8%
Taylor expanded in x2 around 0
Applied rewrites98.9%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites62.7%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f64100.0
Applied rewrites100.0%
Applied rewrites100.0%
Applied rewrites100.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- (* 9.0 x1) 1.0))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_0 (* 2.0 x2)) x1) t_2))
(t_4
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* 4.0 t_3) 6.0)))
t_2)
(* t_0 t_3))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_2)))))
(t_5 (* (* (* x2 x1) 8.0) x2)))
(if (<= t_4 -1e+252)
t_5
(if (<= t_4 1e+206)
(fma t_1 x1 (* -6.0 x2))
(if (<= t_4 INFINITY) t_5 (* t_1 x1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (9.0 * x1) - 1.0;
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2;
double t_4 = x1 + (((((((((2.0 * x1) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_2) + (t_0 * t_3)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)));
double t_5 = ((x2 * x1) * 8.0) * x2;
double tmp;
if (t_4 <= -1e+252) {
tmp = t_5;
} else if (t_4 <= 1e+206) {
tmp = fma(t_1, x1, (-6.0 * x2));
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_5;
} else {
tmp = t_1 * x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(9.0 * x1) - 1.0) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_3) - 6.0))) * t_2) + Float64(t_0 * t_3)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_2)))) t_5 = Float64(Float64(Float64(x2 * x1) * 8.0) * x2) tmp = 0.0 if (t_4 <= -1e+252) tmp = t_5; elseif (t_4 <= 1e+206) tmp = fma(t_1, x1, Float64(-6.0 * x2)); elseif (t_4 <= Inf) tmp = t_5; else tmp = Float64(t_1 * x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision] + N[(t$95$0 * t$95$3), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision]}, If[LessEqual[t$95$4, -1e+252], t$95$5, If[LessEqual[t$95$4, 1e+206], N[(t$95$1 * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$5, N[(t$95$1 * x1), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := 9 \cdot x1 - 1\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_3 - 6\right)\right) \cdot t\_2 + t\_0 \cdot t\_3\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_2}\right)\\
t_5 := \left(\left(x2 \cdot x1\right) \cdot 8\right) \cdot x2\\
\mathbf{if}\;t\_4 \leq -1 \cdot 10^{+252}:\\
\;\;\;\;t\_5\\
\mathbf{elif}\;t\_4 \leq 10^{+206}:\\
\;\;\;\;\mathsf{fma}\left(t\_1, x1, -6 \cdot x2\right)\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.0000000000000001e252 or 1e206 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.8%
Taylor expanded in x1 around 0
Applied rewrites44.2%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6446.0
Applied rewrites46.0%
Taylor expanded in x1 around 0
Applied rewrites54.3%
if -1.0000000000000001e252 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 1e206Initial program 99.1%
Taylor expanded in x1 around 0
Applied rewrites75.3%
Taylor expanded in x2 around 0
Applied rewrites78.0%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites62.7%
Taylor expanded in x2 around 0
Applied rewrites90.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (- (* 9.0 x1) 1.0) x1))
(t_1 (* (* 3.0 x1) x1))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* 4.0 t_3) 6.0)))
t_2)
(* t_1 t_3))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2)))))
(t_5 (* (* (* x2 x1) 8.0) x2)))
(if (<= t_4 -1e+252)
t_5
(if (<= t_4 1e+206) (fma x2 -6.0 t_0) (if (<= t_4 INFINITY) t_5 t_0)))))
double code(double x1, double x2) {
double t_0 = ((9.0 * x1) - 1.0) * x1;
double t_1 = (3.0 * x1) * x1;
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = x1 + (((((((((2.0 * x1) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_2) + (t_1 * t_3)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)));
double t_5 = ((x2 * x1) * 8.0) * x2;
double tmp;
if (t_4 <= -1e+252) {
tmp = t_5;
} else if (t_4 <= 1e+206) {
tmp = fma(x2, -6.0, t_0);
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_5;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(Float64(9.0 * x1) - 1.0) * x1) t_1 = Float64(Float64(3.0 * x1) * x1) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_3) - 6.0))) * t_2) + Float64(t_1 * t_3)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)))) t_5 = Float64(Float64(Float64(x2 * x1) * 8.0) * x2) tmp = 0.0 if (t_4 <= -1e+252) tmp = t_5; elseif (t_4 <= 1e+206) tmp = fma(x2, -6.0, t_0); elseif (t_4 <= Inf) tmp = t_5; else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision] + N[(t$95$1 * t$95$3), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision]}, If[LessEqual[t$95$4, -1e+252], t$95$5, If[LessEqual[t$95$4, 1e+206], N[(x2 * -6.0 + t$95$0), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$5, t$95$0]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(9 \cdot x1 - 1\right) \cdot x1\\
t_1 := \left(3 \cdot x1\right) \cdot x1\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_3 - 6\right)\right) \cdot t\_2 + t\_1 \cdot t\_3\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2}\right)\\
t_5 := \left(\left(x2 \cdot x1\right) \cdot 8\right) \cdot x2\\
\mathbf{if}\;t\_4 \leq -1 \cdot 10^{+252}:\\
\;\;\;\;t\_5\\
\mathbf{elif}\;t\_4 \leq 10^{+206}:\\
\;\;\;\;\mathsf{fma}\left(x2, -6, t\_0\right)\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.0000000000000001e252 or 1e206 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.8%
Taylor expanded in x1 around 0
Applied rewrites44.2%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6446.0
Applied rewrites46.0%
Taylor expanded in x1 around 0
Applied rewrites54.3%
if -1.0000000000000001e252 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 1e206Initial program 99.1%
Taylor expanded in x1 around 0
Applied rewrites75.3%
Taylor expanded in x2 around 0
Applied rewrites78.0%
Applied rewrites78.0%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites62.7%
Taylor expanded in x2 around 0
Applied rewrites90.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1)))))
(t_4 (* (* (* x2 x1) 8.0) x2)))
(if (<= t_3 -1e+252)
t_4
(if (<= t_3 5e+167)
(fma -1.0 x1 (* -6.0 x2))
(if (<= t_3 INFINITY) t_4 (* (- (* 9.0 x1) 1.0) x1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double t_4 = ((x2 * x1) * 8.0) * x2;
double tmp;
if (t_3 <= -1e+252) {
tmp = t_4;
} else if (t_3 <= 5e+167) {
tmp = fma(-1.0, x1, (-6.0 * x2));
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = ((9.0 * x1) - 1.0) * x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) t_4 = Float64(Float64(Float64(x2 * x1) * 8.0) * x2) tmp = 0.0 if (t_3 <= -1e+252) tmp = t_4; elseif (t_3 <= 5e+167) tmp = fma(-1.0, x1, Float64(-6.0 * x2)); elseif (t_3 <= Inf) tmp = t_4; else tmp = Float64(Float64(Float64(9.0 * x1) - 1.0) * x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+252], t$95$4, If[LessEqual[t$95$3, 5e+167], N[(-1.0 * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$4, N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
t_4 := \left(\left(x2 \cdot x1\right) \cdot 8\right) \cdot x2\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{+252}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+167}:\\
\;\;\;\;\mathsf{fma}\left(-1, x1, -6 \cdot x2\right)\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot x1 - 1\right) \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.0000000000000001e252 or 4.9999999999999997e167 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.7%
Taylor expanded in x1 around 0
Applied rewrites41.6%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6445.0
Applied rewrites45.0%
Taylor expanded in x1 around 0
Applied rewrites50.9%
if -1.0000000000000001e252 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.9999999999999997e167Initial program 99.1%
Taylor expanded in x1 around 0
Applied rewrites78.6%
Taylor expanded in x2 around 0
Applied rewrites81.5%
Taylor expanded in x1 around 0
Applied rewrites79.8%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites62.7%
Taylor expanded in x2 around 0
Applied rewrites90.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1)))))
(t_4 (* (* (* x2 x2) x1) 8.0)))
(if (<= t_3 -1e+252)
t_4
(if (<= t_3 5e+290)
(fma -1.0 x1 (* -6.0 x2))
(if (<= t_3 INFINITY) t_4 (* (- (* 9.0 x1) 1.0) x1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double t_4 = ((x2 * x2) * x1) * 8.0;
double tmp;
if (t_3 <= -1e+252) {
tmp = t_4;
} else if (t_3 <= 5e+290) {
tmp = fma(-1.0, x1, (-6.0 * x2));
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = ((9.0 * x1) - 1.0) * x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) t_4 = Float64(Float64(Float64(x2 * x2) * x1) * 8.0) tmp = 0.0 if (t_3 <= -1e+252) tmp = t_4; elseif (t_3 <= 5e+290) tmp = fma(-1.0, x1, Float64(-6.0 * x2)); elseif (t_3 <= Inf) tmp = t_4; else tmp = Float64(Float64(Float64(9.0 * x1) - 1.0) * x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(x2 * x2), $MachinePrecision] * x1), $MachinePrecision] * 8.0), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+252], t$95$4, If[LessEqual[t$95$3, 5e+290], N[(-1.0 * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$4, N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
t_4 := \left(\left(x2 \cdot x2\right) \cdot x1\right) \cdot 8\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{+252}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+290}:\\
\;\;\;\;\mathsf{fma}\left(-1, x1, -6 \cdot x2\right)\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot x1 - 1\right) \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.0000000000000001e252 or 4.9999999999999998e290 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.9%
Taylor expanded in x1 around 0
Applied rewrites52.5%
Taylor expanded in x2 around inf
Applied rewrites53.7%
if -1.0000000000000001e252 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.9999999999999998e290Initial program 99.1%
Taylor expanded in x1 around 0
Applied rewrites68.2%
Taylor expanded in x2 around 0
Applied rewrites72.2%
Taylor expanded in x1 around 0
Applied rewrites70.6%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites62.7%
Taylor expanded in x2 around 0
Applied rewrites90.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 -4e+164)
(/ (* (* (* x2 x1) x2) 8.0) (fma x1 x1 1.0))
(if (<= t_3 2e+161)
(fma x2 -6.0 (* (- (* 9.0 x1) 1.0) x1))
(* (* x1 x1) (* (* 6.0 x1) x1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= -4e+164) {
tmp = (((x2 * x1) * x2) * 8.0) / fma(x1, x1, 1.0);
} else if (t_3 <= 2e+161) {
tmp = fma(x2, -6.0, (((9.0 * x1) - 1.0) * x1));
} else {
tmp = (x1 * x1) * ((6.0 * x1) * x1);
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= -4e+164) tmp = Float64(Float64(Float64(Float64(x2 * x1) * x2) * 8.0) / fma(x1, x1, 1.0)); elseif (t_3 <= 2e+161) tmp = fma(x2, -6.0, Float64(Float64(Float64(9.0 * x1) - 1.0) * x1)); else tmp = Float64(Float64(x1 * x1) * Float64(Float64(6.0 * x1) * x1)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -4e+164], N[(N[(N[(N[(x2 * x1), $MachinePrecision] * x2), $MachinePrecision] * 8.0), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2e+161], N[(x2 * -6.0 + N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], N[(N[(x1 * x1), $MachinePrecision] * N[(N[(6.0 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq -4 \cdot 10^{+164}:\\
\;\;\;\;\frac{\left(\left(x2 \cdot x1\right) \cdot x2\right) \cdot 8}{\mathsf{fma}\left(x1, x1, 1\right)}\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;\mathsf{fma}\left(x2, -6, \left(9 \cdot x1 - 1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot \left(\left(6 \cdot x1\right) \cdot x1\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -4e164Initial program 99.8%
Taylor expanded in x1 around 0
Applied rewrites60.1%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6462.5
Applied rewrites62.5%
Applied rewrites77.2%
if -4e164 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2.0000000000000001e161Initial program 99.1%
Taylor expanded in x1 around 0
Applied rewrites83.2%
Taylor expanded in x2 around 0
Applied rewrites84.8%
Applied rewrites84.8%
if 2.0000000000000001e161 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 42.0%
Taylor expanded in x1 around 0
Applied rewrites49.2%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6483.9
Applied rewrites83.9%
Applied rewrites83.9%
Applied rewrites83.9%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 -1e+252)
(* (* (* x2 x1) 8.0) x2)
(if (<= t_3 2e+161)
(fma (- (* 9.0 x1) 1.0) x1 (* -6.0 x2))
(* (* x1 x1) (* (* 6.0 x1) x1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= -1e+252) {
tmp = ((x2 * x1) * 8.0) * x2;
} else if (t_3 <= 2e+161) {
tmp = fma(((9.0 * x1) - 1.0), x1, (-6.0 * x2));
} else {
tmp = (x1 * x1) * ((6.0 * x1) * x1);
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= -1e+252) tmp = Float64(Float64(Float64(x2 * x1) * 8.0) * x2); elseif (t_3 <= 2e+161) tmp = fma(Float64(Float64(9.0 * x1) - 1.0), x1, Float64(-6.0 * x2)); else tmp = Float64(Float64(x1 * x1) * Float64(Float64(6.0 * x1) * x1)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+252], N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision], If[LessEqual[t$95$3, 2e+161], N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision], N[(N[(x1 * x1), $MachinePrecision] * N[(N[(6.0 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{+252}:\\
\;\;\;\;\left(\left(x2 \cdot x1\right) \cdot 8\right) \cdot x2\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;\mathsf{fma}\left(9 \cdot x1 - 1, x1, -6 \cdot x2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot \left(\left(6 \cdot x1\right) \cdot x1\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.0000000000000001e252Initial program 99.8%
Taylor expanded in x1 around 0
Applied rewrites74.1%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6474.1
Applied rewrites74.1%
Taylor expanded in x1 around 0
Applied rewrites89.1%
if -1.0000000000000001e252 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2.0000000000000001e161Initial program 99.2%
Taylor expanded in x1 around 0
Applied rewrites79.2%
Taylor expanded in x2 around 0
Applied rewrites82.2%
if 2.0000000000000001e161 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 42.0%
Taylor expanded in x1 around 0
Applied rewrites49.2%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6483.9
Applied rewrites83.9%
Applied rewrites83.9%
Applied rewrites83.9%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 INFINITY) t_3 (* (* x1 x1) (* (* 6.0 x1) x1)))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = (x1 * x1) * ((6.0 * x1) * x1);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_3;
} else {
tmp = (x1 * x1) * ((6.0 * x1) * x1);
}
return tmp;
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))) tmp = 0 if t_3 <= math.inf: tmp = t_3 else: tmp = (x1 * x1) * ((6.0 * x1) * x1) return tmp
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= Inf) tmp = t_3; else tmp = Float64(Float64(x1 * x1) * Float64(Float64(6.0 * x1) * x1)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); tmp = 0.0; if (t_3 <= Inf) tmp = t_3; else tmp = (x1 * x1) * ((6.0 * x1) * x1); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, Infinity], t$95$3, N[(N[(x1 * x1), $MachinePrecision] * N[(N[(6.0 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot \left(\left(6 \cdot x1\right) \cdot x1\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.4%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites62.7%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f64100.0
Applied rewrites100.0%
Applied rewrites100.0%
Applied rewrites100.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(if (<=
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))
5e+290)
(fma -1.0 x1 (* -6.0 x2))
(* (* x1 x1) 9.0))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double tmp;
if ((x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))) <= 5e+290) {
tmp = fma(-1.0, x1, (-6.0 * x2));
} else {
tmp = (x1 * x1) * 9.0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) tmp = 0.0 if (Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) <= 5e+290) tmp = fma(-1.0, x1, Float64(-6.0 * x2)); else tmp = Float64(Float64(x1 * x1) * 9.0); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+290], N[(-1.0 * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision], N[(N[(x1 * x1), $MachinePrecision] * 9.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
\mathbf{if}\;x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right) \leq 5 \cdot 10^{+290}:\\
\;\;\;\;\mathsf{fma}\left(-1, x1, -6 \cdot x2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot 9\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.9999999999999998e290Initial program 99.2%
Taylor expanded in x1 around 0
Applied rewrites69.0%
Taylor expanded in x2 around 0
Applied rewrites63.6%
Taylor expanded in x1 around 0
Applied rewrites62.2%
if 4.9999999999999998e290 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 31.8%
Taylor expanded in x1 around 0
Applied rewrites56.0%
Taylor expanded in x2 around 0
Applied rewrites63.2%
Taylor expanded in x1 around inf
Applied rewrites63.3%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(if (<= x1 -28000000.0)
(* (fma (- (* 6.0 x1) 3.0) x1 (fma (- (* 2.0 x2) 3.0) 4.0 9.0)) (* x1 x1))
(if (<= x1 0.52)
(fma
(fma (* x1 x2) 8.0 (- (* (- (* 12.0 x1) 12.0) x1) 6.0))
x2
(* (- (* 9.0 x1) 1.0) x1))
(if (<= x1 5e+153)
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 3.0)))
(* (* x1 x1) 9.0))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double tmp;
if (x1 <= -28000000.0) {
tmp = fma(((6.0 * x1) - 3.0), x1, fma(((2.0 * x2) - 3.0), 4.0, 9.0)) * (x1 * x1);
} else if (x1 <= 0.52) {
tmp = fma(fma((x1 * x2), 8.0, ((((12.0 * x1) - 12.0) * x1) - 6.0)), x2, (((9.0 * x1) - 1.0) * x1));
} else if (x1 <= 5e+153) {
tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * 3.0));
} else {
tmp = (x1 * x1) * 9.0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) tmp = 0.0 if (x1 <= -28000000.0) tmp = Float64(fma(Float64(Float64(6.0 * x1) - 3.0), x1, fma(Float64(Float64(2.0 * x2) - 3.0), 4.0, 9.0)) * Float64(x1 * x1)); elseif (x1 <= 0.52) tmp = fma(fma(Float64(x1 * x2), 8.0, Float64(Float64(Float64(Float64(12.0 * x1) - 12.0) * x1) - 6.0)), x2, Float64(Float64(Float64(9.0 * x1) - 1.0) * x1)); elseif (x1 <= 5e+153) tmp = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * 3.0))); else tmp = Float64(Float64(x1 * x1) * 9.0); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[x1, -28000000.0], N[(N[(N[(N[(6.0 * x1), $MachinePrecision] - 3.0), $MachinePrecision] * x1 + N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 0.52], N[(N[(N[(x1 * x2), $MachinePrecision] * 8.0 + N[(N[(N[(N[(12.0 * x1), $MachinePrecision] - 12.0), $MachinePrecision] * x1), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 5e+153], N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x1 * x1), $MachinePrecision] * 9.0), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
\mathbf{if}\;x1 \leq -28000000:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot x1 - 3, x1, \mathsf{fma}\left(2 \cdot x2 - 3, 4, 9\right)\right) \cdot \left(x1 \cdot x1\right)\\
\mathbf{elif}\;x1 \leq 0.52:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1 \cdot x2, 8, \left(12 \cdot x1 - 12\right) \cdot x1 - 6\right), x2, \left(9 \cdot x1 - 1\right) \cdot x1\right)\\
\mathbf{elif}\;x1 \leq 5 \cdot 10^{+153}:\\
\;\;\;\;x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot 3\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot 9\\
\end{array}
\end{array}
if x1 < -2.8e7Initial program 33.1%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.0%
Taylor expanded in x1 around 0
Applied rewrites97.0%
if -2.8e7 < x1 < 0.52000000000000002Initial program 99.3%
Taylor expanded in x1 around 0
Applied rewrites83.8%
Taylor expanded in x2 around 0
Applied rewrites98.0%
if 0.52000000000000002 < x1 < 5.00000000000000018e153Initial program 99.5%
Taylor expanded in x1 around inf
Applied rewrites99.5%
if 5.00000000000000018e153 < x1 Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites86.2%
Taylor expanded in x2 around 0
Applied rewrites100.0%
Taylor expanded in x1 around inf
Applied rewrites100.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1
(*
(fma (- (* 6.0 x1) 3.0) x1 (fma (- (* 2.0 x2) 3.0) 4.0 9.0))
(* x1 x1)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_0 (* 2.0 x2)) x1) t_2)))
(if (<= x1 -28000000.0)
t_1
(if (<= x1 2.4e-5)
(fma
(fma (* x1 x2) 8.0 (- (* (- (* 12.0 x1) 12.0) x1) 6.0))
x2
(* (- (* 9.0 x1) 1.0) x1))
(if (<= x1 2.7e+36)
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* 4.0 t_3) 6.0)))
t_2)
(* t_0 (* 2.0 x2)))
(* (* x1 x1) x1))
x1)
(* 3.0 (* -2.0 x2))))
t_1)))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = fma(((6.0 * x1) - 3.0), x1, fma(((2.0 * x2) - 3.0), 4.0, 9.0)) * (x1 * x1);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2;
double tmp;
if (x1 <= -28000000.0) {
tmp = t_1;
} else if (x1 <= 2.4e-5) {
tmp = fma(fma((x1 * x2), 8.0, ((((12.0 * x1) - 12.0) * x1) - 6.0)), x2, (((9.0 * x1) - 1.0) * x1));
} else if (x1 <= 2.7e+36) {
tmp = x1 + (((((((((2.0 * x1) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_2) + (t_0 * (2.0 * x2))) + ((x1 * x1) * x1)) + x1) + (3.0 * (-2.0 * x2)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(fma(Float64(Float64(6.0 * x1) - 3.0), x1, fma(Float64(Float64(2.0 * x2) - 3.0), 4.0, 9.0)) * Float64(x1 * x1)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_2) tmp = 0.0 if (x1 <= -28000000.0) tmp = t_1; elseif (x1 <= 2.4e-5) tmp = fma(fma(Float64(x1 * x2), 8.0, Float64(Float64(Float64(Float64(12.0 * x1) - 12.0) * x1) - 6.0)), x2, Float64(Float64(Float64(9.0 * x1) - 1.0) * x1)); elseif (x1 <= 2.7e+36) tmp = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_3) - 6.0))) * t_2) + Float64(t_0 * Float64(2.0 * x2))) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(-2.0 * x2)))); else tmp = t_1; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(6.0 * x1), $MachinePrecision] - 3.0), $MachinePrecision] * x1 + N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[x1, -28000000.0], t$95$1, If[LessEqual[x1, 2.4e-5], N[(N[(N[(x1 * x2), $MachinePrecision] * 8.0 + N[(N[(N[(N[(12.0 * x1), $MachinePrecision] - 12.0), $MachinePrecision] * x1), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 2.7e+36], N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision] + N[(t$95$0 * N[(2.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(-2.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := \mathsf{fma}\left(6 \cdot x1 - 3, x1, \mathsf{fma}\left(2 \cdot x2 - 3, 4, 9\right)\right) \cdot \left(x1 \cdot x1\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_2}\\
\mathbf{if}\;x1 \leq -28000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x1 \leq 2.4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1 \cdot x2, 8, \left(12 \cdot x1 - 12\right) \cdot x1 - 6\right), x2, \left(9 \cdot x1 - 1\right) \cdot x1\right)\\
\mathbf{elif}\;x1 \leq 2.7 \cdot 10^{+36}:\\
\;\;\;\;x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_3 - 6\right)\right) \cdot t\_2 + t\_0 \cdot \left(2 \cdot x2\right)\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \left(-2 \cdot x2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x1 < -2.8e7 or 2.7000000000000001e36 < x1 Initial program 37.7%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.4%
Taylor expanded in x1 around 0
Applied rewrites97.5%
if -2.8e7 < x1 < 2.4000000000000001e-5Initial program 99.3%
Taylor expanded in x1 around 0
Applied rewrites84.4%
Taylor expanded in x2 around 0
Applied rewrites98.8%
if 2.4000000000000001e-5 < x1 < 2.7000000000000001e36Initial program 99.2%
Taylor expanded in x1 around 0
lower-*.f6493.8
Applied rewrites93.8%
Taylor expanded in x1 around 0
lower-*.f6489.4
Applied rewrites89.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (fma (- (* 2.0 x2) 3.0) 4.0 9.0)))
(if (<= x1 -28000000.0)
(* (fma (- (* 6.0 x1) 3.0) x1 t_0) (* x1 x1))
(if (<= x1 0.5)
(fma
(fma (* x1 x2) 8.0 (- (* (- (* 12.0 x1) 12.0) x1) 6.0))
x2
(* (- (* 9.0 x1) 1.0) x1))
(* (- 6.0 (/ (- 3.0 (/ t_0 x1)) x1)) (pow x1 4.0))))))
double code(double x1, double x2) {
double t_0 = fma(((2.0 * x2) - 3.0), 4.0, 9.0);
double tmp;
if (x1 <= -28000000.0) {
tmp = fma(((6.0 * x1) - 3.0), x1, t_0) * (x1 * x1);
} else if (x1 <= 0.5) {
tmp = fma(fma((x1 * x2), 8.0, ((((12.0 * x1) - 12.0) * x1) - 6.0)), x2, (((9.0 * x1) - 1.0) * x1));
} else {
tmp = (6.0 - ((3.0 - (t_0 / x1)) / x1)) * pow(x1, 4.0);
}
return tmp;
}
function code(x1, x2) t_0 = fma(Float64(Float64(2.0 * x2) - 3.0), 4.0, 9.0) tmp = 0.0 if (x1 <= -28000000.0) tmp = Float64(fma(Float64(Float64(6.0 * x1) - 3.0), x1, t_0) * Float64(x1 * x1)); elseif (x1 <= 0.5) tmp = fma(fma(Float64(x1 * x2), 8.0, Float64(Float64(Float64(Float64(12.0 * x1) - 12.0) * x1) - 6.0)), x2, Float64(Float64(Float64(9.0 * x1) - 1.0) * x1)); else tmp = Float64(Float64(6.0 - Float64(Float64(3.0 - Float64(t_0 / x1)) / x1)) * (x1 ^ 4.0)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]}, If[LessEqual[x1, -28000000.0], N[(N[(N[(N[(6.0 * x1), $MachinePrecision] - 3.0), $MachinePrecision] * x1 + t$95$0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 0.5], N[(N[(N[(x1 * x2), $MachinePrecision] * 8.0 + N[(N[(N[(N[(12.0 * x1), $MachinePrecision] - 12.0), $MachinePrecision] * x1), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], N[(N[(6.0 - N[(N[(3.0 - N[(t$95$0 / x1), $MachinePrecision]), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision] * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(2 \cdot x2 - 3, 4, 9\right)\\
\mathbf{if}\;x1 \leq -28000000:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot x1 - 3, x1, t\_0\right) \cdot \left(x1 \cdot x1\right)\\
\mathbf{elif}\;x1 \leq 0.5:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1 \cdot x2, 8, \left(12 \cdot x1 - 12\right) \cdot x1 - 6\right), x2, \left(9 \cdot x1 - 1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(6 - \frac{3 - \frac{t\_0}{x1}}{x1}\right) \cdot {x1}^{4}\\
\end{array}
\end{array}
if x1 < -2.8e7Initial program 33.1%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.0%
Taylor expanded in x1 around 0
Applied rewrites97.0%
if -2.8e7 < x1 < 0.5Initial program 99.3%
Taylor expanded in x1 around 0
Applied rewrites84.5%
Taylor expanded in x2 around 0
Applied rewrites98.8%
if 0.5 < x1 Initial program 55.8%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites88.5%
(FPCore (x1 x2)
:precision binary64
(if (or (<= x1 -28000000.0) (not (<= x1 0.5)))
(* (fma (- (* 6.0 x1) 3.0) x1 (fma (- (* 2.0 x2) 3.0) 4.0 9.0)) (* x1 x1))
(fma
(fma (* x1 x2) 8.0 (- (* (- (* 12.0 x1) 12.0) x1) 6.0))
x2
(* (- (* 9.0 x1) 1.0) x1))))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -28000000.0) || !(x1 <= 0.5)) {
tmp = fma(((6.0 * x1) - 3.0), x1, fma(((2.0 * x2) - 3.0), 4.0, 9.0)) * (x1 * x1);
} else {
tmp = fma(fma((x1 * x2), 8.0, ((((12.0 * x1) - 12.0) * x1) - 6.0)), x2, (((9.0 * x1) - 1.0) * x1));
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if ((x1 <= -28000000.0) || !(x1 <= 0.5)) tmp = Float64(fma(Float64(Float64(6.0 * x1) - 3.0), x1, fma(Float64(Float64(2.0 * x2) - 3.0), 4.0, 9.0)) * Float64(x1 * x1)); else tmp = fma(fma(Float64(x1 * x2), 8.0, Float64(Float64(Float64(Float64(12.0 * x1) - 12.0) * x1) - 6.0)), x2, Float64(Float64(Float64(9.0 * x1) - 1.0) * x1)); end return tmp end
code[x1_, x2_] := If[Or[LessEqual[x1, -28000000.0], N[Not[LessEqual[x1, 0.5]], $MachinePrecision]], N[(N[(N[(N[(6.0 * x1), $MachinePrecision] - 3.0), $MachinePrecision] * x1 + N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x1 * x2), $MachinePrecision] * 8.0 + N[(N[(N[(N[(12.0 * x1), $MachinePrecision] - 12.0), $MachinePrecision] * x1), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -28000000 \lor \neg \left(x1 \leq 0.5\right):\\
\;\;\;\;\mathsf{fma}\left(6 \cdot x1 - 3, x1, \mathsf{fma}\left(2 \cdot x2 - 3, 4, 9\right)\right) \cdot \left(x1 \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1 \cdot x2, 8, \left(12 \cdot x1 - 12\right) \cdot x1 - 6\right), x2, \left(9 \cdot x1 - 1\right) \cdot x1\right)\\
\end{array}
\end{array}
if x1 < -2.8e7 or 0.5 < x1 Initial program 44.0%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites92.9%
Taylor expanded in x1 around 0
Applied rewrites92.9%
if -2.8e7 < x1 < 0.5Initial program 99.3%
Taylor expanded in x1 around 0
Applied rewrites84.5%
Taylor expanded in x2 around 0
Applied rewrites98.8%
Final simplification95.6%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -28000000.0) (not (<= x1 0.5))) (* (fma (- (* 6.0 x1) 3.0) x1 (fma (- (* 2.0 x2) 3.0) 4.0 9.0)) (* x1 x1)) (fma (* (fma 8.0 x1 (/ -6.0 x2)) x2) x2 (* (- (* 9.0 x1) 1.0) x1))))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -28000000.0) || !(x1 <= 0.5)) {
tmp = fma(((6.0 * x1) - 3.0), x1, fma(((2.0 * x2) - 3.0), 4.0, 9.0)) * (x1 * x1);
} else {
tmp = fma((fma(8.0, x1, (-6.0 / x2)) * x2), x2, (((9.0 * x1) - 1.0) * x1));
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if ((x1 <= -28000000.0) || !(x1 <= 0.5)) tmp = Float64(fma(Float64(Float64(6.0 * x1) - 3.0), x1, fma(Float64(Float64(2.0 * x2) - 3.0), 4.0, 9.0)) * Float64(x1 * x1)); else tmp = fma(Float64(fma(8.0, x1, Float64(-6.0 / x2)) * x2), x2, Float64(Float64(Float64(9.0 * x1) - 1.0) * x1)); end return tmp end
code[x1_, x2_] := If[Or[LessEqual[x1, -28000000.0], N[Not[LessEqual[x1, 0.5]], $MachinePrecision]], N[(N[(N[(N[(6.0 * x1), $MachinePrecision] - 3.0), $MachinePrecision] * x1 + N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(8.0 * x1 + N[(-6.0 / x2), $MachinePrecision]), $MachinePrecision] * x2), $MachinePrecision] * x2 + N[(N[(N[(9.0 * x1), $MachinePrecision] - 1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -28000000 \lor \neg \left(x1 \leq 0.5\right):\\
\;\;\;\;\mathsf{fma}\left(6 \cdot x1 - 3, x1, \mathsf{fma}\left(2 \cdot x2 - 3, 4, 9\right)\right) \cdot \left(x1 \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(8, x1, \frac{-6}{x2}\right) \cdot x2, x2, \left(9 \cdot x1 - 1\right) \cdot x1\right)\\
\end{array}
\end{array}
if x1 < -2.8e7 or 0.5 < x1 Initial program 44.0%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites92.9%
Taylor expanded in x1 around 0
Applied rewrites92.9%
if -2.8e7 < x1 < 0.5Initial program 99.3%
Taylor expanded in x1 around 0
Applied rewrites84.5%
Taylor expanded in x2 around 0
Applied rewrites98.8%
Taylor expanded in x2 around inf
Applied rewrites98.7%
Taylor expanded in x1 around 0
Applied rewrites98.7%
Final simplification95.6%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -28000000.0) (not (<= x1 23.0))) (* (fma (- (* 6.0 x1) 3.0) x1 (fma (- (* 2.0 x2) 3.0) 4.0 9.0)) (* x1 x1)) (fma (fma (* x1 x2) 8.0 (- (* (- (* 12.0 x1) 12.0) x1) 6.0)) x2 (- x1))))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -28000000.0) || !(x1 <= 23.0)) {
tmp = fma(((6.0 * x1) - 3.0), x1, fma(((2.0 * x2) - 3.0), 4.0, 9.0)) * (x1 * x1);
} else {
tmp = fma(fma((x1 * x2), 8.0, ((((12.0 * x1) - 12.0) * x1) - 6.0)), x2, -x1);
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if ((x1 <= -28000000.0) || !(x1 <= 23.0)) tmp = Float64(fma(Float64(Float64(6.0 * x1) - 3.0), x1, fma(Float64(Float64(2.0 * x2) - 3.0), 4.0, 9.0)) * Float64(x1 * x1)); else tmp = fma(fma(Float64(x1 * x2), 8.0, Float64(Float64(Float64(Float64(12.0 * x1) - 12.0) * x1) - 6.0)), x2, Float64(-x1)); end return tmp end
code[x1_, x2_] := If[Or[LessEqual[x1, -28000000.0], N[Not[LessEqual[x1, 23.0]], $MachinePrecision]], N[(N[(N[(N[(6.0 * x1), $MachinePrecision] - 3.0), $MachinePrecision] * x1 + N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x1 * x2), $MachinePrecision] * 8.0 + N[(N[(N[(N[(12.0 * x1), $MachinePrecision] - 12.0), $MachinePrecision] * x1), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] * x2 + (-x1)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -28000000 \lor \neg \left(x1 \leq 23\right):\\
\;\;\;\;\mathsf{fma}\left(6 \cdot x1 - 3, x1, \mathsf{fma}\left(2 \cdot x2 - 3, 4, 9\right)\right) \cdot \left(x1 \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1 \cdot x2, 8, \left(12 \cdot x1 - 12\right) \cdot x1 - 6\right), x2, -x1\right)\\
\end{array}
\end{array}
if x1 < -2.8e7 or 23 < x1 Initial program 43.6%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites93.5%
Taylor expanded in x1 around 0
Applied rewrites93.5%
if -2.8e7 < x1 < 23Initial program 99.3%
Taylor expanded in x1 around 0
Applied rewrites83.8%
Taylor expanded in x2 around 0
Applied rewrites98.0%
Taylor expanded in x1 around 0
Applied rewrites97.0%
Final simplification95.1%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -100000000.0) (not (<= x1 12500000000.0))) (* (* x1 x1) (* (* 6.0 x1) x1)) (fma (fma (* x1 x2) 8.0 (- (* (- (* 12.0 x1) 12.0) x1) 6.0)) x2 (- x1))))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -100000000.0) || !(x1 <= 12500000000.0)) {
tmp = (x1 * x1) * ((6.0 * x1) * x1);
} else {
tmp = fma(fma((x1 * x2), 8.0, ((((12.0 * x1) - 12.0) * x1) - 6.0)), x2, -x1);
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if ((x1 <= -100000000.0) || !(x1 <= 12500000000.0)) tmp = Float64(Float64(x1 * x1) * Float64(Float64(6.0 * x1) * x1)); else tmp = fma(fma(Float64(x1 * x2), 8.0, Float64(Float64(Float64(Float64(12.0 * x1) - 12.0) * x1) - 6.0)), x2, Float64(-x1)); end return tmp end
code[x1_, x2_] := If[Or[LessEqual[x1, -100000000.0], N[Not[LessEqual[x1, 12500000000.0]], $MachinePrecision]], N[(N[(x1 * x1), $MachinePrecision] * N[(N[(6.0 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x1 * x2), $MachinePrecision] * 8.0 + N[(N[(N[(N[(12.0 * x1), $MachinePrecision] - 12.0), $MachinePrecision] * x1), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] * x2 + (-x1)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -100000000 \lor \neg \left(x1 \leq 12500000000\right):\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot \left(\left(6 \cdot x1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1 \cdot x2, 8, \left(12 \cdot x1 - 12\right) \cdot x1 - 6\right), x2, -x1\right)\\
\end{array}
\end{array}
if x1 < -1e8 or 1.25e10 < x1 Initial program 41.5%
Taylor expanded in x1 around 0
Applied rewrites45.4%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6491.1
Applied rewrites91.1%
Applied rewrites91.0%
Applied rewrites91.1%
if -1e8 < x1 < 1.25e10Initial program 99.3%
Taylor expanded in x1 around 0
Applied rewrites82.3%
Taylor expanded in x2 around 0
Applied rewrites95.9%
Taylor expanded in x1 around 0
Applied rewrites94.7%
Final simplification92.9%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -100000000.0) (not (<= x1 12500000000.0))) (* (* x1 x1) (* (* 6.0 x1) x1)) (fma (- (* (* (- (* 2.0 x2) 3.0) x2) 4.0) 1.0) x1 (* -6.0 x2))))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -100000000.0) || !(x1 <= 12500000000.0)) {
tmp = (x1 * x1) * ((6.0 * x1) * x1);
} else {
tmp = fma((((((2.0 * x2) - 3.0) * x2) * 4.0) - 1.0), x1, (-6.0 * x2));
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if ((x1 <= -100000000.0) || !(x1 <= 12500000000.0)) tmp = Float64(Float64(x1 * x1) * Float64(Float64(6.0 * x1) * x1)); else tmp = fma(Float64(Float64(Float64(Float64(Float64(2.0 * x2) - 3.0) * x2) * 4.0) - 1.0), x1, Float64(-6.0 * x2)); end return tmp end
code[x1_, x2_] := If[Or[LessEqual[x1, -100000000.0], N[Not[LessEqual[x1, 12500000000.0]], $MachinePrecision]], N[(N[(x1 * x1), $MachinePrecision] * N[(N[(6.0 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] * x2), $MachinePrecision] * 4.0), $MachinePrecision] - 1.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -100000000 \lor \neg \left(x1 \leq 12500000000\right):\\
\;\;\;\;\left(x1 \cdot x1\right) \cdot \left(\left(6 \cdot x1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(\left(2 \cdot x2 - 3\right) \cdot x2\right) \cdot 4 - 1, x1, -6 \cdot x2\right)\\
\end{array}
\end{array}
if x1 < -1e8 or 1.25e10 < x1 Initial program 41.5%
Taylor expanded in x1 around 0
Applied rewrites45.4%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6491.1
Applied rewrites91.1%
Applied rewrites91.0%
Applied rewrites91.1%
if -1e8 < x1 < 1.25e10Initial program 99.3%
Taylor expanded in x1 around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f6481.2
Applied rewrites81.2%
Final simplification86.3%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* x1 x1) 9.0)))
(if (<= x1 -28000000.0)
t_0
(if (<= x1 -3.7e-139)
(- x1)
(if (<= x1 3e-88) (* -6.0 x2) (if (<= x1 1.35) (- x1) t_0))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) * 9.0;
double tmp;
if (x1 <= -28000000.0) {
tmp = t_0;
} else if (x1 <= -3.7e-139) {
tmp = -x1;
} else if (x1 <= 3e-88) {
tmp = -6.0 * x2;
} else if (x1 <= 1.35) {
tmp = -x1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: tmp
t_0 = (x1 * x1) * 9.0d0
if (x1 <= (-28000000.0d0)) then
tmp = t_0
else if (x1 <= (-3.7d-139)) then
tmp = -x1
else if (x1 <= 3d-88) then
tmp = (-6.0d0) * x2
else if (x1 <= 1.35d0) then
tmp = -x1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) * 9.0;
double tmp;
if (x1 <= -28000000.0) {
tmp = t_0;
} else if (x1 <= -3.7e-139) {
tmp = -x1;
} else if (x1 <= 3e-88) {
tmp = -6.0 * x2;
} else if (x1 <= 1.35) {
tmp = -x1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) * 9.0 tmp = 0 if x1 <= -28000000.0: tmp = t_0 elif x1 <= -3.7e-139: tmp = -x1 elif x1 <= 3e-88: tmp = -6.0 * x2 elif x1 <= 1.35: tmp = -x1 else: tmp = t_0 return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) * 9.0) tmp = 0.0 if (x1 <= -28000000.0) tmp = t_0; elseif (x1 <= -3.7e-139) tmp = Float64(-x1); elseif (x1 <= 3e-88) tmp = Float64(-6.0 * x2); elseif (x1 <= 1.35) tmp = Float64(-x1); else tmp = t_0; end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) * 9.0; tmp = 0.0; if (x1 <= -28000000.0) tmp = t_0; elseif (x1 <= -3.7e-139) tmp = -x1; elseif (x1 <= 3e-88) tmp = -6.0 * x2; elseif (x1 <= 1.35) tmp = -x1; else tmp = t_0; end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * 9.0), $MachinePrecision]}, If[LessEqual[x1, -28000000.0], t$95$0, If[LessEqual[x1, -3.7e-139], (-x1), If[LessEqual[x1, 3e-88], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[x1, 1.35], (-x1), t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x1 \cdot x1\right) \cdot 9\\
\mathbf{if}\;x1 \leq -28000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq -3.7 \cdot 10^{-139}:\\
\;\;\;\;-x1\\
\mathbf{elif}\;x1 \leq 3 \cdot 10^{-88}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;x1 \leq 1.35:\\
\;\;\;\;-x1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -2.8e7 or 1.3500000000000001 < x1 Initial program 43.6%
Taylor expanded in x1 around 0
Applied rewrites45.4%
Taylor expanded in x2 around 0
Applied rewrites53.4%
Taylor expanded in x1 around inf
Applied rewrites53.4%
if -2.8e7 < x1 < -3.70000000000000005e-139 or 2.9999999999999999e-88 < x1 < 1.3500000000000001Initial program 98.8%
Taylor expanded in x1 around 0
Applied rewrites89.4%
Taylor expanded in x2 around 0
Applied rewrites54.3%
Taylor expanded in x1 around 0
Applied rewrites52.5%
if -3.70000000000000005e-139 < x1 < 2.9999999999999999e-88Initial program 99.6%
Taylor expanded in x1 around 0
lower-*.f6476.1
Applied rewrites76.1%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -3.7e-139) (not (<= x1 3e-88))) (- x1) (* -6.0 x2)))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -3.7e-139) || !(x1 <= 3e-88)) {
tmp = -x1;
} else {
tmp = -6.0 * x2;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((x1 <= (-3.7d-139)) .or. (.not. (x1 <= 3d-88))) then
tmp = -x1
else
tmp = (-6.0d0) * x2
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((x1 <= -3.7e-139) || !(x1 <= 3e-88)) {
tmp = -x1;
} else {
tmp = -6.0 * x2;
}
return tmp;
}
def code(x1, x2): tmp = 0 if (x1 <= -3.7e-139) or not (x1 <= 3e-88): tmp = -x1 else: tmp = -6.0 * x2 return tmp
function code(x1, x2) tmp = 0.0 if ((x1 <= -3.7e-139) || !(x1 <= 3e-88)) tmp = Float64(-x1); else tmp = Float64(-6.0 * x2); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((x1 <= -3.7e-139) || ~((x1 <= 3e-88))) tmp = -x1; else tmp = -6.0 * x2; end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[x1, -3.7e-139], N[Not[LessEqual[x1, 3e-88]], $MachinePrecision]], (-x1), N[(-6.0 * x2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -3.7 \cdot 10^{-139} \lor \neg \left(x1 \leq 3 \cdot 10^{-88}\right):\\
\;\;\;\;-x1\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot x2\\
\end{array}
\end{array}
if x1 < -3.70000000000000005e-139 or 2.9999999999999999e-88 < x1 Initial program 57.5%
Taylor expanded in x1 around 0
Applied rewrites56.5%
Taylor expanded in x2 around 0
Applied rewrites53.6%
Taylor expanded in x1 around 0
Applied rewrites15.8%
if -3.70000000000000005e-139 < x1 < 2.9999999999999999e-88Initial program 99.6%
Taylor expanded in x1 around 0
lower-*.f6476.1
Applied rewrites76.1%
Final simplification33.0%
(FPCore (x1 x2) :precision binary64 (- x1))
double code(double x1, double x2) {
return -x1;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = -x1
end function
public static double code(double x1, double x2) {
return -x1;
}
def code(x1, x2): return -x1
function code(x1, x2) return Float64(-x1) end
function tmp = code(x1, x2) tmp = -x1; end
code[x1_, x2_] := (-x1)
\begin{array}{l}
\\
-x1
\end{array}
Initial program 69.5%
Taylor expanded in x1 around 0
Applied rewrites63.3%
Taylor expanded in x2 around 0
Applied rewrites40.8%
Taylor expanded in x1 around 0
Applied rewrites13.7%
herbie shell --seed 2024343
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))