
Time bar (total: 9.4s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 1.4s | 8 256× | 0 | valid |
ival-cosu: 471.0ms (42.2% of total)ival-pow2: 275.0ms (24.7% of total)ival-sinu: 202.0ms (18.1% of total)ival-mult: 113.0ms (10.1% of total)ival-add: 45.0ms (4% of total)ival-true: 6.0ms (0.5% of total)ival-assert: 3.0ms (0.3% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 110 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 110 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 110 | 0 |
sin.f64 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 110 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 58 | 0 |
| - | 52 | 146 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 58 | 0 | 0 |
| - | 52 | 0 | 146 |
| number | freq |
|---|---|
| 0 | 146 |
| 2 | 110 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 83.0ms | 512× | 0 | valid |
Compiled 191 to 49 computations (74.3% saved)
ival-sinu: 16.0ms (28.4% of total)ival-cosu: 11.0ms (19.6% of total)ival-mult: 10.0ms (17.8% of total)ival-pow2: 10.0ms (17.8% of total)ival-div: 4.0ms (7.1% of total)ival-pi: 2.0ms (3.6% of total)ival-add: 2.0ms (3.6% of total)exact: 1.0ms (1.8% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 198 |
| 1 | 126 | 192 |
| 2 | 356 | 192 |
| 3 | 1061 | 192 |
| 4 | 1715 | 192 |
| 5 | 2378 | 192 |
| 6 | 3257 | 192 |
| 7 | 3701 | 192 |
| 8 | 4033 | 192 |
| 9 | 4228 | 192 |
| 10 | 4315 | 192 |
| 11 | 4393 | 192 |
| 12 | 5021 | 192 |
| 13 | 5235 | 192 |
| 14 | 5285 | 192 |
| 15 | 5301 | 192 |
| 16 | 5301 | 192 |
| 17 | 5301 | 192 |
| 18 | 5301 | 192 |
| 19 | 5311 | 192 |
| 0 | 15 | 21 |
| 0 | 25 | 21 |
| 1 | 33 | 21 |
| 2 | 59 | 21 |
| 3 | 81 | 21 |
| 4 | 82 | 21 |
| 0 | 82 | 21 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(abs angle)
(abs b)
(abs a)
Compiled 21 to 15 computations (28.6% saved)
Compiled 0 to 3 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 21 to 15 computations (28.6% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 83 |
| 0 | 25 | 83 |
| 1 | 33 | 83 |
| 2 | 59 | 83 |
| 3 | 81 | 83 |
| 4 | 82 | 83 |
| 0 | 82 | 83 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.25 | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| accuracy | 0.29296875 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) | |
| accuracy | 23.747171810061104 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 24.224326507000846 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 42.0ms | 256× | 0 | valid |
Compiled 85 to 17 computations (80% saved)
ival-cosu: 6.0ms (23.5% of total)ival-mult: 5.0ms (19.6% of total)ival-sinu: 5.0ms (19.6% of total)ival-pow2: 5.0ms (19.6% of total)ival-div: 2.0ms (7.8% of total)ival-pi: 1.0ms (3.9% of total)ival-add: 1.0ms (3.9% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* b (sin (* 1/180 (* angle (PI))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/180 (* angle (* b (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* b (sin (* (PI) (/ angle 180))))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* b (sin (* (PI) (/ angle 180))))) |
| 3.0ms | b | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* b (sin (* (PI) (/ angle 180))))) |
| 2.0ms | a | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* b (sin (* (PI) (/ angle 180))))) |
| 2.0ms | angle | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* b (sin (* (PI) (/ angle 180))))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 188 | 692 |
| 1 | 589 | 680 |
| 2 | 2281 | 646 |
| 3 | 4358 | 646 |
| 4 | 4971 | 646 |
| 5 | 5291 | 646 |
| 6 | 6336 | 646 |
| 7 | 7410 | 646 |
| 8 | 7739 | 646 |
| 0 | 9965 | 601 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* b (sin (* 1/180 (* angle (PI))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/180 (* angle (* b (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* b (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (*.f64 b b) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 a a) #s(literal -1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 (*.f64 angle angle) a) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 a (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 (*.f64 (*.f64 angle angle) a) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) a)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* 1/180 (* angle (* b (PI)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(*.f64 (*.f64 b (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 b (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 b (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))) (*.f64 b (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))))) angle) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 64 |
| 0 | 25 | 64 |
| 1 | 87 | 64 |
| 2 | 479 | 64 |
| 3 | 4331 | 64 |
| 0 | 8249 | 64 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| Outputs |
|---|
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 8 binary64)) (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 12 binary64)))) (fma.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) (-.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 8 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
(*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) |
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(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) |
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(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
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(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
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(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 1 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
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(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
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(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (pow.f64 angle #s(literal 1 binary64))) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (neg.f64 angle) (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (neg.f64 angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(pow.f64 (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(/.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (*.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (pow.f64 angle #s(literal -1 binary64))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 2 binary64)) |
(pow.f64 (E.f64) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 1 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) |
Compiled 11 126 to 1 213 computations (89.1% saved)
54 alts after pruning (54 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 244 | 54 | 298 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 245 | 54 | 299 |
| Status | Accuracy | Program |
|---|---|---|
| 67.3% | (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 3/2 binary64)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 50.0% | (fma.f64 (/.f64 (*.f64 a a) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (/.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 4 binary64)) (*.f64 a a)) (fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) | |
| ▶ | 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
| 81.5% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 71.8% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 81.5% | (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 81.5% | (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 64.5% | (fma.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (log.f64 b))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 25.1% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) | |
| 11.0% | (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 8 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))))) | |
| ▶ | 80.6% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
| 81.5% | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 67.3% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) | |
| 66.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))))) #s(literal 2 binary64))) | |
| 81.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) | |
| 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) | |
| 65.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 2 binary64))) | |
| 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 67.1% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.7% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.7% | (+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 61.6% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 14.7% | (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) | |
| 33.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) | |
| 68.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 43.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 35.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ▶ | 54.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
Compiled 3 238 to 2 332 computations (28% saved)
| 1× | egg-herbie |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 0 | (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| cost-diff | 0 | (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64)) | |
| cost-diff | 4 | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| cost-diff | 0 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| cost-diff | 0 | (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) | |
| cost-diff | 1 | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 a a) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) | |
| cost-diff | 0 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) | |
| cost-diff | 0 | (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 59 | 512 |
| 0 | 97 | 510 |
| 1 | 140 | 507 |
| 2 | 257 | 507 |
| 3 | 430 | 507 |
| 4 | 626 | 507 |
| 5 | 627 | 507 |
| 6 | 719 | 507 |
| 7 | 722 | 507 |
| 8 | 725 | 507 |
| 0 | 725 | 507 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
a |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
a |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
#s(literal -180 binary64) |
a |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
#s(literal 1 binary64) |
(pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
b |
#s(literal 2 binary64) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
#s(literal -180 binary64) |
a |
#s(literal -1 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) |
a |
(cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) |
(*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
(cbrt.f64 (PI.f64)) |
(pow.f64 (PI.f64) #s(literal 1/6 binary64)) |
#s(literal 1/6 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
a |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
a |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
#s(literal -180 binary64) |
a |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(literal 1 binary64) |
(pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64)) |
(pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
b |
#s(literal 2 binary64) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
#s(literal -180 binary64) |
a |
#s(literal -1 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) |
(*.f64 (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))) a) |
a |
(cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) |
(*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
(cbrt.f64 (PI.f64)) |
(pow.f64 (PI.f64) #s(literal 1/6 binary64)) |
#s(literal 1/6 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.84375 | (cbrt.f64 (PI.f64)) | |
| accuracy | 9.687264153926188 | (PI.f64) | |
| accuracy | 15.061671296349836 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 15.071914549059326 | (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) | |
| accuracy | 0.6568442599049097 | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| accuracy | 9.687264153926188 | (PI.f64) | |
| accuracy | 15.061671296349836 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| accuracy | 15.071914549059326 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) | |
| accuracy | 5.463990509543049 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) | |
| accuracy | 9.687264153926188 | (PI.f64) | |
| accuracy | 15.061671296349836 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| accuracy | 15.071914549059326 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) | |
| accuracy | 0.0 | (*.f64 a a) | |
| accuracy | 24.573226921908322 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) | |
| accuracy | 0.25390625 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) | |
| accuracy | 9.687264153926188 | (PI.f64) | |
| accuracy | 15.061671296349836 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 15.971215184772893 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
| 71.0ms | 150× | 0 | valid |
| 62.0ms | 52× | 1 | valid |
| 59.0ms | 40× | 2 | exit |
| 33.0ms | 14× | 2 | valid |
Compiled 503 to 51 computations (89.9% saved)
ival-mult: 33.0ms (19.4% of total)ival-pow2: 23.0ms (13.5% of total)ival-pow: 22.0ms (12.9% of total)ival-sinu: 19.0ms (11.1% of total)ival-cos: 16.0ms (9.4% of total)ival-cosu: 14.0ms (8.2% of total)const: 13.0ms (7.6% of total)adjust: 10.0ms (5.9% of total)ival-div: 7.0ms (4.1% of total)ival-add: 6.0ms (3.5% of total)ival-sqrt: 3.0ms (1.8% of total)ival-cbrt: 3.0ms (1.8% of total)ival-pi: 1.0ms (0.6% of total)exact: 1.0ms (0.6% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) |
(cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(PI.f64) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cbrt.f64 (PI.f64)) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(pow a 2) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow a 2)) |
(/ (- (+ (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (pow a 2)) |
(/ (- (+ (* -1 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow a 2)) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2)) |
(/ (- (+ (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow b 2)) |
(/ (- (+ (* -1 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(/ 1 (pow a 2)) |
(+ (* -1 (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))) (+ (* -1 (/ (* (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow a 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow a 2))) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow a 4)))))))) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(sin (* 1/180 (* angle (PI)))) |
(/ 1 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(cos (* -1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 336.0ms | b | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (sin (* (* 1/180 angle) (PI))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (+ (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6))) (sin (* (PI) (/ angle 180))) (PI) (* (PI) (/ angle 180)) (cos (/ (* angle (PI)) -180)) (cbrt (PI))) |
| 8.0ms | a | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (sin (* (* 1/180 angle) (PI))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (+ (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6))) (sin (* (PI) (/ angle 180))) (PI) (* (PI) (/ angle 180)) (cos (/ (* angle (PI)) -180)) (cbrt (PI))) |
| 7.0ms | a | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (sin (* (* 1/180 angle) (PI))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (+ (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6))) (sin (* (PI) (/ angle 180))) (PI) (* (PI) (/ angle 180)) (cos (/ (* angle (PI)) -180)) (cbrt (PI))) |
| 5.0ms | a | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (sin (* (* 1/180 angle) (PI))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (+ (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6))) (sin (* (PI) (/ angle 180))) (PI) (* (PI) (/ angle 180)) (cos (/ (* angle (PI)) -180)) (cbrt (PI))) |
| 4.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (sin (* (* 1/180 angle) (PI))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (+ (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) 2) (* a (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6)))) (cos (* (* (* (* (sqrt (PI)) 1/180) angle) (cbrt (PI))) (pow (PI) 1/6))) (sin (* (PI) (/ angle 180))) (PI) (* (PI) (/ angle 180)) (cos (/ (* angle (PI)) -180)) (cbrt (PI))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 383 | 2364 |
| 1 | 1274 | 2310 |
| 2 | 5329 | 2252 |
| 0 | 8350 | 2159 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(pow a 2) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow a 2)) |
(/ (- (+ (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (pow a 2)) |
(/ (- (+ (* -1 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow a 2)) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2)) |
(/ (- (+ (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow b 2)) |
(/ (- (+ (* -1 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow b 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(/ 1 (pow a 2)) |
(+ (* -1 (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))) (+ (* -1 (/ (* (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow a 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow a 2))) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow a 4)))))))) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(sin (* 1/180 (* angle (PI)))) |
(/ 1 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(cos (* -1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) |
(+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(-.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a (/.f64 a (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))) |
(+ (* (pow a 2) (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(fma.f64 (fma.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64))) (/.f64 a (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))) (*.f64 a a) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(fma.f64 (fma.f64 (fma.f64 (/.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 8 binary64))) (*.f64 a (/.f64 a (pow.f64 b #s(literal 8 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))))) (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))) (*.f64 a a) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) |
(/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow a 2)) |
(/.f64 (fma.f64 (neg.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (/.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 a a)) |
(/ (- (+ (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (pow a 2)) |
(/.f64 (fma.f64 (neg.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (/.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a a)) |
(/ (- (+ (* -1 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow a 2)) |
(/.f64 (fma.f64 (neg.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (fma.f64 (neg.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (/.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 a a)) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) |
(+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(-.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b (/.f64 b (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(+ (* (pow b 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(fma.f64 (fma.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 b b) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
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(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
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(/ (+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2)) |
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(/ (- (+ (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow b 2)) |
(/.f64 (fma.f64 (neg.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))) (/.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))))) (*.f64 b b)) |
(/ (- (+ (* -1 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow b 2)) |
(/.f64 (fma.f64 (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 8 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (neg.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))) (/.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
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(fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
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(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle))) (*.f64 angle angle) a) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(*.f64 (*.f64 b (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) b) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(*.f64 (fma.f64 b (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 b (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 angle angle)) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(/ 1 (pow a 2)) |
(/.f64 #s(literal 1 binary64) (*.f64 a a)) |
(+ (* -1 (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (/.f64 (PI.f64) a) (/.f64 (PI.f64) a)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
(+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(fma.f64 (fma.f64 (*.f64 (neg.f64 angle) angle) (fma.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (/.f64 (PI.f64) a) (/.f64 (PI.f64) a)) #s(literal 1/32400 binary64))) a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) a) (fma.f64 (/.f64 #s(literal 1/3149280000 binary64) a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) b) (/.f64 #s(literal -1/3149280000 binary64) (pow.f64 a #s(literal 4 binary64)))))) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (/.f64 (PI.f64) a) (/.f64 (PI.f64) a)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
(+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))) (+ (* -1 (/ (* (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow a 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow a 2))) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow a 4)))))))) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(fma.f64 (fma.f64 (neg.f64 (fma.f64 (fma.f64 (/.f64 (-.f64 (*.f64 (/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) a) (/.f64 (PI.f64) a) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (/.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 4 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (fma.f64 (/.f64 #s(literal 1/3149280000 binary64) a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) b) (/.f64 #s(literal -1/3149280000 binary64) (pow.f64 a #s(literal 4 binary64)))))) a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) a) (fma.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (/.f64 (PI.f64) a) (/.f64 (PI.f64) a)) #s(literal 1/32400 binary64))) a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) a) (fma.f64 (/.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) a) a) #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (/.f64 (PI.f64) a) (/.f64 (PI.f64) a)) #s(literal 1/32400 binary64))) a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) a) (fma.f64 (/.f64 #s(literal 1/3149280000 binary64) a) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) b) (/.f64 #s(literal -1/3149280000 binary64) (pow.f64 a #s(literal 4 binary64)))))))) (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (/.f64 (PI.f64) a) (/.f64 (PI.f64) a)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) b) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 angle angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(/ 1 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(cos (* -1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 59 | 303 |
| 0 | 97 | 286 |
| 1 | 307 | 266 |
| 2 | 1645 | 266 |
| 0 | 8936 | 254 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) |
(cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(PI.f64) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cbrt.f64 (PI.f64)) |
| Outputs |
|---|
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) (fma.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) (fma.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) |
(*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))))) |
(*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)))))) |
(*.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 6 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) #s(literal 2 binary64)))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 6 binary64))) (pow.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64))) #s(literal -1 binary64))) |
(*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)))) |
(pow.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)))) #s(literal -1 binary64)) |
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(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) |
(*.f64 (exp.f64 (log.f64 a)) (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (exp.f64 (log.f64 a))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) |
(*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 1 binary64)) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) (pow.f64 (PI.f64) #s(literal 5/12 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (PI.f64) (log.f64 (E.f64))) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(pow.f64 (E.f64) (log.f64 (PI.f64))) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(fabs.f64 (PI.f64)) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (PI.f64) #s(literal 1/12 binary64))) (pow.f64 (PI.f64) #s(literal 1/12 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 angle (sqrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(pow.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(/.f64 (neg.f64 (PI.f64)) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(-.f64 #s(literal 0 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(pow.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/12 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
Compiled 36 622 to 4 215 computations (88.5% saved)
83 alts after pruning (82 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 879 | 62 | 941 |
| Fresh | 29 | 20 | 49 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 912 | 83 | 995 |
| Status | Accuracy | Program |
|---|---|---|
| 67.3% | (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 3/2 binary64)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 50.0% | (fma.f64 (/.f64 (*.f64 a a) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (/.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 4 binary64)) (*.f64 a a)) (fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) | |
| 50.0% | (fma.f64 (/.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)))))) | |
| 74.6% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 74.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.1% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 81.5% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) | |
| ▶ | 63.2% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
| 63.2% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| ▶ | 63.2% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
| 63.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| ▶ | 78.7% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
| 81.5% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) | |
| 81.5% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) | |
| 81.6% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) | |
| 72.0% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 81.6% | (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 69.2% | (fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 81.2% | (pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal -2 binary64)) | |
| 13.8% | (/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 6 binary64))))) (exp.f64 (log.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64)))))) | |
| 80.5% | (/.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal 2 binary64))) | |
| 80.2% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 80.2% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 80.7% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 65.0% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 60.9% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(approx (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) b) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 77.7% | (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (pow.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64))))) | |
| 77.3% | (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (pow.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b (*.f64 (neg.f64 a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) | |
| 77.6% | (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)))) #s(literal 2 binary64)))) | |
| 35.1% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))))) | |
| 53.7% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) | |
| ▶ | 54.2% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
| 81.4% | (+.f64 (pow.f64 (*.f64 (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) | |
| 66.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) | |
| 65.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 2 binary64))) | |
| 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 67.1% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.2% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.2% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 33.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) | |
| 68.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 43.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 43.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 52.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| 35.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ✓ | 54.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 52.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 53.7% | #s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
Compiled 5 289 to 3 877 computations (26.7% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) | |
| cost-diff | 0 | (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) | |
| cost-diff | 0 | (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) | |
| cost-diff | 0 | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| cost-diff | 0 | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| cost-diff | 1 | (cos.f64 #s(literal 0 binary64)) | |
| cost-diff | 2 | (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) | |
| cost-diff | 3 | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) | |
| cost-diff | 0 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| cost-diff | 0 | (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) | |
| cost-diff | 0 | (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) | |
| cost-diff | 6 | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 a a) | |
| cost-diff | 0 | (/.f64 #s(literal 1 binary64) (*.f64 a a)) | |
| cost-diff | 0 | #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a))) | |
| cost-diff | 0 | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) | |
| cost-diff | 0 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) | |
| cost-diff | 0 | (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 73 | 581 |
| 0 | 121 | 549 |
| 1 | 198 | 549 |
| 2 | 296 | 549 |
| 3 | 496 | 549 |
| 4 | 937 | 549 |
| 5 | 1694 | 549 |
| 6 | 2602 | 549 |
| 7 | 4011 | 549 |
| 8 | 4728 | 549 |
| 9 | 5524 | 549 |
| 10 | 6060 | 549 |
| 11 | 6339 | 549 |
| 12 | 6522 | 549 |
| 13 | 7143 | 549 |
| 14 | 7433 | 549 |
| 15 | 7467 | 549 |
| 16 | 7531 | 549 |
| 17 | 7583 | 549 |
| 18 | 7618 | 549 |
| 19 | 7628 | 549 |
| 20 | 7640 | 549 |
| 21 | 7650 | 549 |
| 22 | 7654 | 549 |
| 23 | 7654 | 549 |
| 24 | 7810 | 549 |
| 25 | 7947 | 549 |
| 26 | 7947 | 549 |
| 27 | 7947 | 549 |
| 0 | 7947 | 546 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
a |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
b |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(literal 1 binary64) |
#s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
(/.f64 #s(literal 1 binary64) (*.f64 a a)) |
(*.f64 a a) |
a |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
b |
(pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
a |
#s(literal 2 binary64) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))) |
#s(literal 2 binary64) |
(-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
(cos.f64 #s(literal 0 binary64)) |
#s(literal 0 binary64) |
(cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
#s(literal -180 binary64) |
a |
(fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) |
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) |
#s(literal 1 binary64) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal -1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 4 binary64) |
(+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
#s(literal -180 binary64) |
a |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
a |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) |
b |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(literal 1 binary64) |
#s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
(/.f64 #s(literal 1 binary64) (*.f64 a a)) |
(*.f64 a a) |
a |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) |
(*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
b |
(pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
a |
#s(literal 2 binary64) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) |
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) b) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) |
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) |
#s(literal 1 binary64) |
(/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 #s(literal -2 binary64) (-.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
#s(literal 2 binary64) |
(-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 #s(literal 0 binary64)) |
#s(literal 1 binary64) |
#s(literal 0 binary64) |
(cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
#s(literal -180 binary64) |
a |
(fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal -1 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) |
(*.f64 (/.f64 b (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal -1 binary64))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))) |
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal -1 binary64))) |
(-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) |
#s(literal 1 binary64) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal -1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 4 binary64) |
(+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
#s(literal -180 binary64) |
a |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 5.495240509543049 | (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) | |
| accuracy | 16.486477270670804 | (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) | |
| accuracy | 22.675139336123785 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) | |
| accuracy | 22.675139336123785 | (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) | |
| accuracy | 5.495240509543049 | (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) | |
| accuracy | 16.48522673050637 | (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) | |
| accuracy | 22.675139336123785 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) | |
| accuracy | 22.753660096792668 | (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) | |
| accuracy | 1.695271226937083 | (PI.f64) | |
| accuracy | 2.162665211542542 | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| accuracy | 22.180384400764723 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 23.14828118955421 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) | |
| accuracy | 0.0 | (*.f64 a a) | |
| accuracy | 0.36169511503706514 | (/.f64 #s(literal 1 binary64) (*.f64 a a)) | |
| accuracy | 0.6802817599049097 | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) | |
| accuracy | 27.886501699307974 | #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a))) | |
| accuracy | 0.35546875 | (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) | |
| accuracy | 1.695271226937083 | (PI.f64) | |
| accuracy | 22.180384400764723 | (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) | |
| accuracy | 23.14828118955421 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
| 280.0ms | 170× | 1 | valid |
| 142.0ms | 70× | 2 | valid |
| 25.0ms | 9× | 0 | valid |
| 11.0ms | 3× | 3 | exit |
| 6.0ms | 1× | 4 | exit |
| 5.0ms | 3× | 2 | exit |
Compiled 558 to 67 computations (88% saved)
ival-cos: 83.0ms (20.6% of total)ival-mult: 76.0ms (18.9% of total)ival-sin: 45.0ms (11.2% of total)ival-div: 45.0ms (11.2% of total)ival-pow2: 30.0ms (7.5% of total)adjust: 30.0ms (7.5% of total)ival-add: 28.0ms (7% of total)const: 19.0ms (4.7% of total)ival-pow: 14.0ms (3.5% of total)ival-cosu: 13.0ms (3.2% of total)ival-sinu: 10.0ms (2.5% of total)ival-sub: 6.0ms (1.5% of total)ival-pi: 2.0ms (0.5% of total)exact: 1.0ms (0.2% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
(/.f64 #s(literal 1 binary64) (*.f64 a a)) |
(*.f64 a a) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) |
(/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 #s(literal 0 binary64)) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) |
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(/ 1 (pow a 2)) |
(pow a 2) |
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) |
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow a 2)) |
(/ (- (+ (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (pow a 2)) |
(/ (- (+ (* -1 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow a 2)) |
(* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (* (pow a 2) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(* (pow b 2) (sin (* 1/180 (* angle (PI))))) |
(* b (sin (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
(/ (* b (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(* 1/2 (* b (- 1 (cos (* 1/90 (* angle (PI))))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2)) |
(/ (- (+ (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow b 2)) |
(/ (- (+ (* -1 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow b 2)) |
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(* (pow b 2) (- (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
(* (pow b 2) (- (+ (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(+ (* -1 (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))) (+ (* -1 (/ (* (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow a 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow a 2))) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow a 4)))))))) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(* 1/180 (* angle (* (pow b 2) (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))) |
(* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))) |
(* 1/180 (* angle (* b (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6)))))))) |
(* 1/90 (* angle (PI))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))) (* 1/64800 (* (pow b 2) (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))))) (pow a 2)) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow angle 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow angle 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (+ (* 1/64800 (* b (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4))))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4)))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (+ (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow angle 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* -1/2099520000 (pow (PI) 4)))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (+ (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow angle 2) (- (+ (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow angle 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (+ (* 1/64800 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* -1/2099520000 (pow (PI) 4)))))) |
(* 1/16200 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2))))))) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4))))))) |
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* 1/765275040000000 (* (pow angle 2) (* b (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (* b (pow (PI) 8)))) (* 1/765275040000000 (* b (pow (PI) 6))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(/ 1 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(sin (* 1/180 (* angle (PI)))) |
(* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) |
(/ (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4)) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(- 1 (pow (cos (* -1/180 (* angle (PI)))) 4)) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* -1/180 (* angle (PI)))) |
(- 1 (cos (* 1/90 (* angle (PI))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 18.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/ 1 (* a a)) (* a a) (+ (* (* (* (sin (* (* (PI) 1/180) angle)) b) b) (sin (* (* (PI) 1/180) angle))) (pow (* (cos (* (PI) (/ angle 180))) a) 2)) (* (* (sin (* (* (PI) 1/180) angle)) b) b) (* (sin (* (* (PI) 1/180) angle)) b) (sin (* (* (PI) 1/180) angle)) (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) (/ 2 (/ 180 (* (PI) angle))) (cos 0) (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (sin (* (* (PI) angle) 1/180)) (PI) (* (* (PI) angle) 1/180) (cos (/ 2 (/ 180 (* (PI) angle)))) (cos (/ (* angle (PI)) -180)) (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))) (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) (cos (* -1/180 (* (PI) angle)))) |
| 8.0ms | b | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/ 1 (* a a)) (* a a) (+ (* (* (* (sin (* (* (PI) 1/180) angle)) b) b) (sin (* (* (PI) 1/180) angle))) (pow (* (cos (* (PI) (/ angle 180))) a) 2)) (* (* (sin (* (* (PI) 1/180) angle)) b) b) (* (sin (* (* (PI) 1/180) angle)) b) (sin (* (* (PI) 1/180) angle)) (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) (/ 2 (/ 180 (* (PI) angle))) (cos 0) (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (sin (* (* (PI) angle) 1/180)) (PI) (* (* (PI) angle) 1/180) (cos (/ 2 (/ 180 (* (PI) angle)))) (cos (/ (* angle (PI)) -180)) (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))) (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) (cos (* -1/180 (* (PI) angle)))) |
| 8.0ms | angle | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/ 1 (* a a)) (* a a) (+ (* (* (* (sin (* (* (PI) 1/180) angle)) b) b) (sin (* (* (PI) 1/180) angle))) (pow (* (cos (* (PI) (/ angle 180))) a) 2)) (* (* (sin (* (* (PI) 1/180) angle)) b) b) (* (sin (* (* (PI) 1/180) angle)) b) (sin (* (* (PI) 1/180) angle)) (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) (/ 2 (/ 180 (* (PI) angle))) (cos 0) (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (sin (* (* (PI) angle) 1/180)) (PI) (* (* (PI) angle) 1/180) (cos (/ 2 (/ 180 (* (PI) angle)))) (cos (/ (* angle (PI)) -180)) (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))) (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) (cos (* -1/180 (* (PI) angle)))) |
| 7.0ms | a | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/ 1 (* a a)) (* a a) (+ (* (* (* (sin (* (* (PI) 1/180) angle)) b) b) (sin (* (* (PI) 1/180) angle))) (pow (* (cos (* (PI) (/ angle 180))) a) 2)) (* (* (sin (* (* (PI) 1/180) angle)) b) b) (* (sin (* (* (PI) 1/180) angle)) b) (sin (* (* (PI) 1/180) angle)) (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) (/ 2 (/ 180 (* (PI) angle))) (cos 0) (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (sin (* (* (PI) angle) 1/180)) (PI) (* (* (PI) angle) 1/180) (cos (/ 2 (/ 180 (* (PI) angle)))) (cos (/ (* angle (PI)) -180)) (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))) (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) (cos (* -1/180 (* (PI) angle)))) |
| 7.0ms | angle | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/ 1 (* a a)) (* a a) (+ (* (* (* (sin (* (* (PI) 1/180) angle)) b) b) (sin (* (* (PI) 1/180) angle))) (pow (* (cos (* (PI) (/ angle 180))) a) 2)) (* (* (sin (* (* (PI) 1/180) angle)) b) b) (* (sin (* (* (PI) 1/180) angle)) b) (sin (* (* (PI) 1/180) angle)) (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) (/ 2 (/ 180 (* (PI) angle))) (cos 0) (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (sin (* (* (PI) angle) 1/180)) (PI) (* (* (PI) angle) 1/180) (cos (/ 2 (/ 180 (* (PI) angle)))) (cos (/ (* angle (PI)) -180)) (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))) (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) (cos (* -1/180 (* (PI) angle)))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 662 | 4283 |
| 1 | 2174 | 4054 |
| 0 | 8593 | 3861 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(/ 1 (pow a 2)) |
(pow a 2) |
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) |
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow a 2)) |
(/ (- (+ (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (pow a 2)) |
(/ (- (+ (* -1 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow a 2)) |
(* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (* (pow a 2) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(* (pow b 2) (sin (* 1/180 (* angle (PI))))) |
(* b (sin (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
(/ (* b (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(* 1/2 (* b (- 1 (cos (* 1/90 (* angle (PI))))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/ (+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2)) |
(/ (- (+ (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow b 2)) |
(/ (- (+ (* -1 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow b 2)) |
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(* (pow b 2) (- (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
(* (pow b 2) (- (+ (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(+ (* -1 (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))) (+ (* -1 (/ (* (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow a 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow a 2))) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow a 4)))))))) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(* 1/180 (* angle (* (pow b 2) (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))) |
(* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))) |
(* 1/180 (* angle (* b (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6)))))))) |
(* 1/90 (* angle (PI))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))) (* 1/64800 (* (pow b 2) (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))))) (pow a 2)) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow angle 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow angle 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (+ (* 1/64800 (* b (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4))))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4)))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (+ (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow angle 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* -1/2099520000 (pow (PI) 4)))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (+ (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow angle 2) (- (+ (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow angle 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (+ (* 1/64800 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* -1/2099520000 (pow (PI) 4)))))) |
(* 1/16200 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2))))))) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4))))))) |
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* 1/765275040000000 (* (pow angle 2) (* b (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (* b (pow (PI) 8)))) (* 1/765275040000000 (* b (pow (PI) 6))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(/ 1 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(sin (* 1/180 (* angle (PI)))) |
(* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) |
(/ (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4)) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(- 1 (pow (cos (* -1/180 (* angle (PI)))) 4)) |
(cos (* 1/90 (* angle (PI)))) |
(cos (* -1/180 (* angle (PI)))) |
(- 1 (cos (* 1/90 (* angle (PI))))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) |
(+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(fma.f64 (neg.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(+ (* (pow a 2) (- (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 a a) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(fma.f64 (fma.f64 (fma.f64 (neg.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 8 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 8 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))))) (*.f64 a a) (/.f64 (neg.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 a a) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(/ 1 (pow a 2)) |
(/.f64 #s(literal 1 binary64) (*.f64 a a)) |
(pow a 2) |
(*.f64 a a) |
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) |
(*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(fma.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) a (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b b))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) a) (/.f64 (*.f64 b b) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) |
(/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (pow a 2)) |
(/.f64 (fma.f64 (neg.f64 (*.f64 (/.f64 b a) (/.f64 b a))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 a a)) |
(/ (- (+ (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (pow a 2)) |
(/.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (fma.f64 (neg.f64 (*.f64 (/.f64 b a) (/.f64 b a))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a a)) |
(/ (- (+ (* -1 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (/ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (pow a 2)) |
(/.f64 (fma.f64 (neg.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 (neg.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 a a)) |
(* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) b) b) a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (* (pow a 2) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) |
(+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(fma.f64 (neg.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+ (* (pow b 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 b b) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* -1/180 (* angle (PI)))) 8)))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4))))) (/ 1 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
(fma.f64 (fma.f64 (fma.f64 (neg.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (*.f64 b b) (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 b b) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(* (pow b 2) (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 b b)) |
(* b (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) a (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b b))) |
(/ (* b (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4))) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(*.f64 b (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(* 1/2 (* b (- 1 (cos (* 1/90 (* angle (PI))))))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(/ (+ (* -1 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2)) |
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(/ (- (+ (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow b 2)) |
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(/ (- (+ (* -1 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ 1 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -1 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow b 2)) |
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(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(*.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 b b))) (*.f64 b b)) |
(* (pow b 2) (- (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b b)) |
(* (pow b 2) (- (+ (/ 1 (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2))) (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
(*.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (/.f64 (*.f64 a a) b) (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 b b)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
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(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
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(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) a) a (*.f64 (*.f64 (*.f64 b b) #s(literal 1/765275040000000 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (*.f64 (*.f64 (*.f64 a a) (PI.f64)) (PI.f64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) angle) angle) (*.f64 a a) (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 a a)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 angle angle) (*.f64 a a)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 a (*.f64 angle angle)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64)) angle) angle (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 angle angle))) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) a) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ (* -1 (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(-.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (*.f64 (fma.f64 (/.f64 #s(literal -1/32400 binary64) a) (/.f64 (*.f64 (PI.f64) (PI.f64)) a) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 angle angle))) |
(+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4))))) (pow a 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow a 4))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow a 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow a 2)))))))) (+ (* -1/32400 (/ (pow (PI) 2) (pow a 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 4)))))) (/ 1 (pow a 2))) |
(fma.f64 (neg.f64 (fma.f64 (fma.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (/.f64 (fma.f64 (/.f64 #s(literal -1/32400 binary64) a) (/.f64 (*.f64 (PI.f64) (PI.f64)) a) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 a a)) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 a a)) #s(literal 1/3149280000 binary64)))) (*.f64 angle angle) (fma.f64 (/.f64 #s(literal -1/32400 binary64) a) (/.f64 (*.f64 (PI.f64) (PI.f64)) a) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 angle angle) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
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(* 1/180 (* angle (* (pow b 2) (PI)))) |
(*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))) |
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(* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))) |
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(* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))) |
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(* 1/180 (* angle (* b (PI)))) |
(*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
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(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
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(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
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(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
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(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
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(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) angle) angle) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
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(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))))))) |
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(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6)))))))) |
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(* 1/90 (* angle (PI))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) a) a (*.f64 (*.f64 (*.f64 b b) #s(literal 1/765275040000000 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))))) (pow a 2)) |
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(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (- (+ (* -1/2 (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))) (* 1/64800 (* (pow b 2) (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* -1/2099520000 (* (pow b 2) (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) b) b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) (fma.f64 (-.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 b b))) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) b) b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) (*.f64 (*.f64 #s(literal 1/2099520000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (PI.f64)) (PI.f64))))) (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) a) a (*.f64 (*.f64 #s(literal 1/2099520000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
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(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow angle 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
(*.f64 (fma.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) b) (fma.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 b (PI.f64)) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) #s(literal 1/2099520000 binary64))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/2 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) #s(literal 1/2099520000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* (pow angle 2) (- (+ (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow angle 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (+ (* 1/64800 (* b (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4))))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (* b (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/2099520000 (* b (pow (PI) 4)))))) (* 1/64800 (* b (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* -1/2099520000 (* b (pow (PI) 4))))))) |
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(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4)))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) angle) angle)) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (+ (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow angle 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* -1/2099520000 (pow (PI) 4)))))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64) (-.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/64800 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 angle angle) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (- (+ (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow angle 2) (- (+ (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow angle 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2)))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (+ (* 1/64800 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/2 (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* -1/2099520000 (pow (PI) 4))))) (* 1/64800 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* -1/2099520000 (pow (PI) 4)))))) |
(*.f64 (fma.f64 (fma.f64 (-.f64 (fma.f64 (-.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64) (*.f64 (fma.f64 #s(literal 1/11108120260608000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal 1/176319369216000000000 binary64) (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64) (-.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/64800 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 (*.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/64800 binary64) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)) |
(* 1/16200 (* (pow angle 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64)) |
(* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(*.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) angle) angle (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle)) |
(* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(*.f64 (fma.f64 (neg.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal -1/382637520000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)) |
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (+ (* 1/11108120260608000000000 (pow (PI) 8)) (+ (* 1/396718580736000000000 (pow (PI) 8)) (+ (* 1/317374864588800000000 (pow (PI) 8)) (pow (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) 2))))))) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (* -1/16200 (pow (PI) 2)))) |
(*.f64 (fma.f64 (fma.f64 (neg.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/11108120260608000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal 1/176319369216000000000 binary64) (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) #s(literal 2 binary64))))) (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal -1/382637520000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 angle angle) (neg.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)) |
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4))))))) |
(fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/382637520000000 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64)) |
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2)))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)) |
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2)))) |
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)) |
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2)))) |
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/382637520000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* 1/765275040000000 (* (pow angle 2) (* b (pow (PI) 6)))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b) #s(literal 1/765275040000000 binary64)) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (* b (pow (PI) 8)))) (* 1/765275040000000 (* b (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b) #s(literal 1/765275040000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(/ 1 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
(/.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/2 binary64)) |
(/ (- 1 (pow (cos (* -1/180 (* angle (PI)))) 4)) (+ 1 (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(- 1 (pow (cos (* -1/180 (* angle (PI)))) 4)) |
(-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(cos (* 1/90 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(cos (* -1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(- 1 (cos (* 1/90 (* angle (PI))))) |
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 73 | 376 |
| 0 | 121 | 347 |
| 1 | 449 | 308 |
| 2 | 2353 | 301 |
| 0 | 8441 | 301 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a))) |
(/.f64 #s(literal 1 binary64) (*.f64 a a)) |
(*.f64 a a) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) |
(/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 #s(literal 0 binary64)) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) |
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
| Outputs |
|---|
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (fma.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) (/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (-.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) |
(*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64))) (pow.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64))) (pow.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) #s(literal 2 binary64)))) #s(literal -1 binary64))) |
(pow.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)))) #s(literal -1 binary64)) |
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64))))) (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64))))) (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))))) |
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(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
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(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
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(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
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(PI.f64) |
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(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))))) |
(-.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) #s(literal -1 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)))) |
(-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) #s(literal 1 binary64)))) |
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) |
(+.f64 (neg.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (/.f64 b #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) #s(literal -1 binary64))) |
(*.f64 (/.f64 b (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (pow.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) #s(literal -1 binary64))) |
(*.f64 (/.f64 b (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64))) |
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) (/.f64 b (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)))) |
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))))) (/.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) #s(literal 1 binary64)))) |
(*.f64 (/.f64 b #s(literal -2 binary64)) (/.f64 #s(literal -1 binary64) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)))) |
(*.f64 (/.f64 b #s(literal -2 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) #s(literal -1 binary64)))) |
(*.f64 (/.f64 b #s(literal -2 binary64)) (neg.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (/.f64 b #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (/.f64 b #s(literal 2 binary64)) (/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64))))) |
(*.f64 (/.f64 b #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)) #s(literal 1 binary64)))) |
(*.f64 (/.f64 b #s(literal 2 binary64)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(*.f64 (/.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (*.f64 b #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (/.f64 b (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64))) #s(literal 1/2 binary64)) |
(*.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) (/.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1/2 binary64) (/.f64 b (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)) #s(literal 1 binary64)))) |
(*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) b)) |
(*.f64 #s(literal 1/2 binary64) (/.f64 b (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)))) |
(*.f64 #s(literal -1/2 binary64) (/.f64 b (neg.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64))))) |
(*.f64 #s(literal -1/2 binary64) (/.f64 b (pow.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) #s(literal -1 binary64)))) |
(*.f64 (*.f64 (/.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64)) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) (/.f64 b #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) b) |
(*.f64 b (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (/.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (/.f64 (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) b) #s(literal -1 binary64)) |
(/.f64 (neg.f64 (/.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)))) |
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) b)) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 (neg.f64 (*.f64 b #s(literal -1 binary64))) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 (neg.f64 (neg.f64 b)) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 (/.f64 b #s(literal 2 binary64)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64))) |
(/.f64 (*.f64 #s(literal -1 binary64) b) (/.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 (*.f64 b #s(literal -1 binary64)) (/.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 (neg.f64 b) (/.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) b))) |
(/.f64 b (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) b)) |
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
Compiled 45 977 to 5 081 computations (88.9% saved)
107 alts after pruning (105 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 071 | 51 | 1 122 |
| Fresh | 23 | 54 | 77 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 098 | 107 | 1 205 |
| Status | Accuracy | Program |
|---|---|---|
| 50.0% | (fma.f64 (/.f64 (*.f64 a a) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (/.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 4 binary64)) (*.f64 a a)) (fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) | |
| 50.0% | (fma.f64 (/.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)))))) | |
| 63.2% | (fma.f64 (*.f64 (pow.f64 (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) #s(literal -1/2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.6% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 74.1% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 58.9% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) | |
| 74.5% | (fma.f64 (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.0% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.3% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1/2 binary64))) #s(literal -1 binary64))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 71.3% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 73.6% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 73.3% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 58.9% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) | |
| 58.9% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) | |
| 81.6% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) | |
| ▶ | 81.7% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
| 72.1% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 69.3% | (fma.f64 (*.f64 #s(approx (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) angle) angle)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 66.7% | (fma.f64 (*.f64 #s(approx (* (sin (* (* (PI) 1/180) angle)) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 58.9% | (fma.f64 (*.f64 b b) (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) | |
| 75.2% | (fma.f64 #s(approx (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 81.2% | (pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal -2 binary64)) | |
| 13.8% | (/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64))))) (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))))))) | |
| 80.5% | (/.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal 2 binary64))) | |
| 80.2% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 80.7% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 65.0% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 77.7% | (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (pow.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64))))) | |
| 77.3% | (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (pow.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b (*.f64 (neg.f64 a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) | |
| 77.6% | (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)))) #s(literal 2 binary64)))) | |
| 44.8% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1/2 binary64)))) | |
| 54.0% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal 2 binary64)))) | |
| 54.2% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 a #s(literal -2 binary64)))) | |
| 54.1% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (pow.f64 a #s(literal -1 binary64)) a))) | |
| 35.1% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))))) | |
| 53.7% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) | |
| 52.5% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))))) | |
| 54.1% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (/.f64 a (pow.f64 a #s(literal -1 binary64)))))) | |
| ✓ | 54.2% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
| 52.5% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (exp.f64 (*.f64 (log.f64 a) #s(literal -2 binary64))))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) | |
| 66.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) | |
| 65.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 2 binary64))) | |
| ▶ | 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) | |
| ▶ | 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal -1 binary64))))) #s(literal 2 binary64))) | |
| 67.1% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.2% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.2% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 78.5% | (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) | |
| 53.7% | #s(approx (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 43.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 35.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 33.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) | |
| ▶ | 43.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
| 52.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| ✓ | 54.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 52.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 25.4% | #s(approx (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b b))) | |
| 52.3% | #s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) b) b) a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) | |
| 25.4% | #s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
Compiled 7 018 to 5 296 computations (24.5% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| cost-diff | 2 | (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) | |
| cost-diff | 6 | (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 2 | (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| cost-diff | 0 | (*.f64 (PI.f64) (PI.f64)) | |
| cost-diff | 0 | (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) | |
| cost-diff | 0 | (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| cost-diff | 0 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) | |
| cost-diff | 0 | (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) | |
| cost-diff | 0 | (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) | |
| cost-diff | 1 | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 72 | 593 |
| 0 | 126 | 537 |
| 1 | 198 | 535 |
| 2 | 402 | 533 |
| 3 | 824 | 533 |
| 4 | 2363 | 533 |
| 5 | 3387 | 533 |
| 6 | 5002 | 533 |
| 7 | 6024 | 533 |
| 8 | 6205 | 533 |
| 9 | 6306 | 533 |
| 10 | 6439 | 533 |
| 11 | 6559 | 533 |
| 0 | 9225 | 533 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
a |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
b |
#s(literal 2 binary64) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
#s(literal 1/32400 binary64) |
(*.f64 b b) |
b |
(*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) |
#s(literal -1/32400 binary64) |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) b) |
b |
#s(literal 1/180 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) |
a |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
#s(literal 1 binary64) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal 180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
a |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) |
b |
(sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 180 binary64) |
(/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) |
(pow.f64 angle #s(literal -1 binary64)) |
angle |
#s(literal -1 binary64) |
| Outputs |
|---|
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
(*.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
a |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
b |
#s(literal 2 binary64) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 (fma.f64 (*.f64 b b) #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) (*.f64 (fma.f64 (*.f64 b b) #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (*.f64 (fma.f64 (*.f64 b b) #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)) (PI.f64)) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
(fma.f64 (*.f64 b b) #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) |
#s(literal 1/32400 binary64) |
(*.f64 b b) |
b |
(*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) |
(*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) |
#s(literal -1/32400 binary64) |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) b) |
(*.f64 b (PI.f64)) |
b |
#s(literal 1/180 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
a |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
#s(literal 1 binary64) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal 180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
a |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(literal 1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
b |
(sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 180 binary64) |
(/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) angle) |
(pow.f64 angle #s(literal -1 binary64)) |
angle |
#s(literal -1 binary64) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 1.0 | (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) | |
| accuracy | 1.0 | (cbrt.f64 (PI.f64)) | |
| accuracy | 23.747171810061104 | (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))))) | |
| accuracy | 24.001469734356668 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) | |
| accuracy | 0.3046875 | (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) | |
| accuracy | 0.30859375 | (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) | |
| accuracy | 23.747171810061104 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 24.224326507000846 | (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) | |
| accuracy | 0.29296875 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) | |
| accuracy | 0.30078125 | (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) | |
| accuracy | 24.224326507000846 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 26.769720778955648 | #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 0.228847509768442 | (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) | |
| accuracy | 3.2607957124809763 | (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) | |
| accuracy | 21.406474660804797 | (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) | |
| accuracy | 21.578467688453756 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| accuracy | 0.25 | (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) | |
| accuracy | 0.359375 | (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) | |
| accuracy | 23.747171810061104 | (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) | |
| accuracy | 24.001469734356668 | #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
| 158.0ms | 103× | 1 | valid |
| 73.0ms | 150× | 0 | valid |
| 7.0ms | 3× | 2 | valid |
Compiled 534 to 61 computations (88.6% saved)
ival-mult: 45.0ms (23.1% of total)ival-cos: 24.0ms (12.3% of total)ival-pow2: 20.0ms (10.3% of total)ival-sin: 19.0ms (9.8% of total)adjust: 18.0ms (9.2% of total)const: 14.0ms (7.2% of total)ival-div: 13.0ms (6.7% of total)ival-sinu: 12.0ms (6.2% of total)ival-cosu: 10.0ms (5.1% of total)ival-add: 9.0ms (4.6% of total)ival-pow: 4.0ms (2.1% of total)ival-cbrt: 4.0ms (2.1% of total)ival-pi: 2.0ms (1% of total)exact: 1.0ms (0.5% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (PI.f64) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) |
(fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))))) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* a (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* 1/32400 (pow b 2)) |
(+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(* -1/32400 (pow a 2)) |
(* (pow a 2) (- (* 1/32400 (/ (pow b 2) (pow a 2))) 1/32400)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(* b (sin (* 1/180 (* angle (PI))))) |
(* 1/180 (* b (PI))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(* (pow b 2) (+ 1/32400 (* -1/32400 (/ (pow a 2) (pow b 2))))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
a |
(+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) |
(+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(* 1/180 (* angle (PI))) |
(* angle (cbrt (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/180 (* angle (* b (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(/ 180 (* angle (PI))) |
(cos (* 1/180 (* angle (PI)))) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(sin (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 6.0ms | angle | @ | -inf | ((+ (* (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) a) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)) (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* (PI) (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (/ (/ 180 angle) (PI))) (+ (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))) (/ (cbrt (PI)) (pow angle -1)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (sin (* 1/180 (* (PI) angle))) (* 1/180 (* (PI) angle)) (* (sin (* 1/180 (* (PI) angle))) b) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (* b (sin (* (PI) (/ angle 180)))) (* (* (PI) b) 1/180) (* (PI) (/ angle 180)) (cos (/ 1 (/ (/ 180 angle) (PI)))) (sin (* (PI) (/ angle 180))) (/ (/ 180 angle) (PI)) (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 5.0ms | angle | @ | inf | ((+ (* (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) a) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)) (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* (PI) (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (/ (/ 180 angle) (PI))) (+ (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))) (/ (cbrt (PI)) (pow angle -1)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (sin (* 1/180 (* (PI) angle))) (* 1/180 (* (PI) angle)) (* (sin (* 1/180 (* (PI) angle))) b) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (* b (sin (* (PI) (/ angle 180)))) (* (* (PI) b) 1/180) (* (PI) (/ angle 180)) (cos (/ 1 (/ (/ 180 angle) (PI)))) (sin (* (PI) (/ angle 180))) (/ (/ 180 angle) (PI)) (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 4.0ms | angle | @ | 0 | ((+ (* (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) a) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)) (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* (PI) (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (/ (/ 180 angle) (PI))) (+ (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))) (/ (cbrt (PI)) (pow angle -1)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (sin (* 1/180 (* (PI) angle))) (* 1/180 (* (PI) angle)) (* (sin (* 1/180 (* (PI) angle))) b) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (* b (sin (* (PI) (/ angle 180)))) (* (* (PI) b) 1/180) (* (PI) (/ angle 180)) (cos (/ 1 (/ (/ 180 angle) (PI)))) (sin (* (PI) (/ angle 180))) (/ (/ 180 angle) (PI)) (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 4.0ms | a | @ | 0 | ((+ (* (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) a) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)) (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* (PI) (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (/ (/ 180 angle) (PI))) (+ (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))) (/ (cbrt (PI)) (pow angle -1)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (sin (* 1/180 (* (PI) angle))) (* 1/180 (* (PI) angle)) (* (sin (* 1/180 (* (PI) angle))) b) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (* b (sin (* (PI) (/ angle 180)))) (* (* (PI) b) 1/180) (* (PI) (/ angle 180)) (cos (/ 1 (/ (/ 180 angle) (PI)))) (sin (* (PI) (/ angle 180))) (/ (/ 180 angle) (PI)) (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 3.0ms | a | @ | inf | ((+ (* (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) a) (pow (* (sin (* 1/180 (* (PI) angle))) b) 2)) (* (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180)))) (* (cos (* (PI) (/ angle 180))) a) (cos (* (PI) (/ angle 180))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* (PI) (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (/ 1 (/ (/ 180 angle) (PI))) (+ (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) 2) (* a (cos (/ 1 (/ (/ 180 angle) (PI))))) (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))) (/ (cbrt (PI)) (pow angle -1)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1))))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (sin (* 1/180 (* (PI) angle))) (* 1/180 (* (PI) angle)) (* (sin (* 1/180 (* (PI) angle))) b) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (* b (sin (* (PI) (/ angle 180)))) (* (* (PI) b) 1/180) (* (PI) (/ angle 180)) (cos (/ 1 (/ (/ 180 angle) (PI)))) (sin (* (PI) (/ angle 180))) (/ (/ 180 angle) (PI)) (sin (* (/ (pow (cbrt (PI)) 2) 180) (/ (cbrt (PI)) (pow angle -1)))) (cbrt (PI)) (pow (cbrt (PI)) 2)) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 253 | 1126 |
| 1 | 808 | 1096 |
| 2 | 3123 | 1056 |
| 3 | 7030 | 1050 |
| 4 | 7883 | 1048 |
| 0 | 8126 | 977 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* a (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* 1/32400 (pow b 2)) |
(+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(* -1/32400 (pow a 2)) |
(* (pow a 2) (- (* 1/32400 (/ (pow b 2) (pow a 2))) 1/32400)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(* b (sin (* 1/180 (* angle (PI))))) |
(* 1/180 (* b (PI))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(* (pow b 2) (+ 1/32400 (* -1/32400 (/ (pow a 2) (pow b 2))))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
a |
(+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) |
(+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(* 1/180 (* angle (PI))) |
(* angle (cbrt (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/180 (* angle (* b (PI)))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(/ 180 (* angle (PI))) |
(cos (* 1/180 (* angle (PI)))) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(sin (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* a (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) a) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (*.f64 a a)) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64)) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* 1/32400 (pow b 2)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) |
(+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(*.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) a) a) b (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64)) (*.f64 a a)) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64)) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(*.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64)) |
(* -1/32400 (pow a 2)) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) |
(* (pow a 2) (- (* 1/32400 (/ (pow b 2) (pow a 2))) 1/32400)) |
(*.f64 (fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) a) b #s(literal -1/32400 binary64)) (*.f64 a a)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (*.f64 a a)) |
(* b (sin (* 1/180 (* angle (PI))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) |
(* 1/180 (* b (PI))) |
(*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(fma.f64 (*.f64 b (/.f64 a b)) (*.f64 b (/.f64 a b)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64)) |
(* (pow b 2) (+ 1/32400 (* -1/32400 (/ (pow a 2) (pow b 2))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
a |
(+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) |
(+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) |
(fma.f64 (*.f64 (*.f64 angle angle) a) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) a) |
(+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
(fma.f64 (*.f64 a (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) a) |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 (*.f64 angle angle) a) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 a (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 (*.f64 (*.f64 angle angle) a) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) a)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
(fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) (*.f64 a a)) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (cbrt (PI))) |
(*.f64 (cbrt.f64 (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* 1/180 (* angle (* b (PI)))) |
(*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64)) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))) |
(*.f64 (*.f64 b (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 b (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))) (*.f64 angle angle))) angle) |
(* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 b (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))) (*.f64 b (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))))) angle) |
(/ 180 (* angle (PI))) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (*.f64 a a)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 72 | 410 |
| 0 | 126 | 368 |
| 1 | 405 | 359 |
| 2 | 2361 | 357 |
| 0 | 8379 | 354 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) |
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (PI.f64) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) |
(fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))))) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (fma.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) (/.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (-.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64))) (pow.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))) #s(literal 2 binary64)))) #s(literal -1 binary64))) |
(pow.f64 (/.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)))) #s(literal -1 binary64)) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))))) (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64))))) (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))) #s(literal 2 binary64))))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 8 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 12 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 8 binary64)) (pow.f64 (*.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 12 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))) #s(literal 2 binary64)))))) |
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 18 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 18 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 12 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 12 binary64)) (pow.f64 (*.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 6 binary64)))) (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) (*.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) (*.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
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(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) |
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(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
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(pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)) |
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(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
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(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (neg.f64 (/.f64 #s(literal -1 binary64) angle))) |
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(/.f64 (neg.f64 (*.f64 (cbrt.f64 (PI.f64)) (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (neg.f64 (*.f64 (pow.f64 angle #s(literal -1 binary64)) #s(literal -180 binary64)))) |
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(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (cbrt.f64 (PI.f64))))) (neg.f64 (/.f64 #s(literal -180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)))) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (neg.f64 (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64))))) |
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(/.f64 (neg.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) (neg.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64)))) |
(/.f64 (neg.f64 (*.f64 (PI.f64) (neg.f64 angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)) |
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(/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 1 binary64)) (pow.f64 angle #s(literal -1 binary64))) |
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(/.f64 (*.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) #s(literal 1 binary64)) (*.f64 #s(literal -180 binary64) (/.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)))) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) #s(literal 1 binary64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (*.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal 1/2 binary64))) (*.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 angle #s(literal -1/2 binary64)))) |
(/.f64 (*.f64 (PI.f64) (pow.f64 angle #s(literal 1/2 binary64))) (*.f64 #s(literal 180 binary64) (pow.f64 angle #s(literal -1/2 binary64)))) |
(/.f64 (*.f64 (PI.f64) #s(literal -1 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) angle))) |
(/.f64 (*.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (*.f64 (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1/2 binary64))) (neg.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal -1/2 binary64)) #s(literal 180 binary64))) |
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(/.f64 (*.f64 (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1/2 binary64))) #s(literal -1 binary64)) (*.f64 (pow.f64 angle #s(literal -1/2 binary64)) (neg.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(/.f64 (*.f64 (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1/2 binary64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal -1/2 binary64)) #s(literal 180 binary64))) |
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(/.f64 (*.f64 (neg.f64 (neg.f64 (cbrt.f64 (PI.f64)))) #s(literal -1 binary64)) (*.f64 (neg.f64 (/.f64 #s(literal -1 binary64) angle)) (neg.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(/.f64 (*.f64 (neg.f64 (neg.f64 (cbrt.f64 (PI.f64)))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (neg.f64 (/.f64 #s(literal -1 binary64) angle)) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 (neg.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) (*.f64 (neg.f64 (/.f64 #s(literal -1 binary64) angle)) (/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)))) |
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(/.f64 (*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (neg.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal 180 binary64))) |
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(/.f64 (*.f64 (cbrt.f64 (PI.f64)) (neg.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1 binary64)) (*.f64 (pow.f64 angle #s(literal -1 binary64)) (neg.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))) |
(/.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 #s(literal -180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle))) |
(/.f64 (*.f64 (neg.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1/2 binary64)))) (*.f64 #s(literal 180 binary64) (pow.f64 angle #s(literal -1/2 binary64)))) |
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(/.f64 (*.f64 (neg.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) #s(literal -1 binary64)) (*.f64 #s(literal 180 binary64) (neg.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64))))) |
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(/.f64 (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (neg.f64 (neg.f64 (cbrt.f64 (PI.f64))))) (*.f64 #s(literal -180 binary64) (neg.f64 (/.f64 #s(literal -1 binary64) angle)))) |
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(/.f64 (*.f64 #s(literal -1 binary64) (neg.f64 (cbrt.f64 (PI.f64)))) (*.f64 (neg.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (/.f64 #s(literal -1 binary64) angle))) |
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(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1/2 binary64)))) (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 angle #s(literal -1/2 binary64)))) |
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1/2 binary64)))) (*.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 angle #s(literal -1/2 binary64)))) |
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(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64)))) |
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (neg.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64))))) |
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (neg.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64))))) |
(/.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64))) |
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64)) #s(literal 1 binary64)) #s(literal 180 binary64))) |
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(/.f64 (cbrt.f64 (PI.f64)) (*.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)))) |
(/.f64 (cbrt.f64 (PI.f64)) (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 angle #s(literal -1 binary64)))) |
(/.f64 (cbrt.f64 (PI.f64)) (*.f64 (/.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)) (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(/.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 angle #s(literal -1 binary64)) (/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)))) |
(/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle))) |
(/.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (PI.f64) #s(literal -1 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (PI.f64) (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) #s(literal -1 binary64)))) |
(/.f64 (PI.f64) (*.f64 #s(literal 180 binary64) (/.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)))) |
(/.f64 (PI.f64) (*.f64 (/.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)) #s(literal 180 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
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(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)))) |
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(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64)) #s(literal 1 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
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(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -180 binary64) angle)) (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
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(/.f64 (*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (PI.f64))) #s(literal 1 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) angle))) |
(/.f64 (*.f64 #s(literal -1 binary64) (pow.f64 (PI.f64) #s(literal -1/2 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (PI.f64)))) |
(/.f64 (*.f64 #s(literal -1 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal -2 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)) (cbrt.f64 (PI.f64)))) |
(/.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal -1/2 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))) |
(/.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal -1/2 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) |
(/.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal -2 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))) |
(/.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal -2 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (PI.f64)))) |
(/.f64 (*.f64 (/.f64 #s(literal -1 binary64) angle) (/.f64 #s(literal 180 binary64) (cbrt.f64 (PI.f64)))) (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal 1 binary64)) (*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)))) |
(/.f64 (*.f64 (pow.f64 angle #s(literal -1 binary64)) (/.f64 #s(literal 180 binary64) (cbrt.f64 (PI.f64)))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(/.f64 (*.f64 (pow.f64 angle #s(literal -1 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 1 binary64)))) |
(/.f64 (*.f64 (pow.f64 angle #s(literal -1 binary64)) #s(literal 1 binary64)) (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (cbrt.f64 (PI.f64)))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (cbrt.f64 (PI.f64)))) |
(/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) |
(/.f64 (*.f64 #s(literal -180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (*.f64 (neg.f64 angle) #s(literal 1 binary64))) |
(/.f64 (*.f64 #s(literal -180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (neg.f64 angle)) |
(/.f64 (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (*.f64 (neg.f64 (neg.f64 angle)) #s(literal 1 binary64))) |
(/.f64 (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64))) (*.f64 angle #s(literal 1 binary64))) |
(/.f64 (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64))) angle) |
(/.f64 (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (pow.f64 (PI.f64) #s(literal -1 binary64))) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(/.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -1 binary64)) #s(literal 1/180 binary64)) |
(/.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) #s(literal -1 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (neg.f64 (*.f64 (cbrt.f64 (PI.f64)) angle))) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64))) (neg.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)))) |
(/.f64 (*.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal 180 binary64)) (*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (pow.f64 angle #s(literal -1 binary64)) #s(literal -180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) (*.f64 #s(literal 1/180 binary64) angle)) |
(/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (neg.f64 (neg.f64 angle)) (cbrt.f64 (PI.f64)))) |
(/.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(/.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal -1 binary64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) |
(/.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(/.f64 (/.f64 #s(literal -180 binary64) angle) (neg.f64 (neg.f64 (neg.f64 (PI.f64))))) |
(/.f64 (/.f64 #s(literal -180 binary64) angle) (neg.f64 (PI.f64))) |
(/.f64 #s(literal -180 binary64) (*.f64 (neg.f64 (PI.f64)) (neg.f64 (neg.f64 angle)))) |
(/.f64 #s(literal -180 binary64) (*.f64 (neg.f64 (PI.f64)) angle)) |
(/.f64 #s(literal -180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) (neg.f64 angle))) |
(/.f64 #s(literal -180 binary64) (*.f64 (neg.f64 (neg.f64 angle)) (neg.f64 (PI.f64)))) |
(/.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (/.f64 (PI.f64) #s(literal 1 binary64)))) |
(/.f64 #s(literal -180 binary64) (*.f64 angle (neg.f64 (PI.f64)))) |
(/.f64 #s(literal -180 binary64) (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))) |
(/.f64 #s(literal -180 binary64) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) (neg.f64 angle))) |
(/.f64 #s(literal -180 binary64) (neg.f64 (*.f64 (PI.f64) angle))) |
(/.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64))) |
(/.f64 (/.f64 #s(literal -1 binary64) angle) (*.f64 (neg.f64 (PI.f64)) #s(literal 1/180 binary64))) |
(/.f64 (/.f64 #s(literal -1 binary64) angle) (neg.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(/.f64 (pow.f64 angle #s(literal -1 binary64)) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) #s(literal 1/180 binary64))) |
(/.f64 (pow.f64 angle #s(literal -1 binary64)) (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64)))) |
(/.f64 #s(literal -1 binary64) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (neg.f64 angle))) |
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (PI.f64)) (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)))) |
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(/.f64 #s(literal -1 binary64) (*.f64 (PI.f64) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 1 binary64)))) |
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) (neg.f64 (PI.f64)))) |
(/.f64 #s(literal -1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (neg.f64 (PI.f64)))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (neg.f64 (neg.f64 (PI.f64)))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (neg.f64 (cbrt.f64 (PI.f64))))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (/.f64 angle #s(literal 1 binary64)))) |
(/.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (PI.f64)) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)))) |
(/.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)))) |
(/.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)) (neg.f64 (PI.f64)))) |
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) (/.f64 (PI.f64) #s(literal 1 binary64)))) |
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) (PI.f64))) |
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (/.f64 (PI.f64) #s(literal 1 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(/.f64 #s(literal 180 binary64) (neg.f64 (*.f64 (PI.f64) (neg.f64 angle)))) |
(/.f64 #s(literal 180 binary64) (neg.f64 (neg.f64 (*.f64 (PI.f64) angle)))) |
(/.f64 #s(literal 180 binary64) (neg.f64 (*.f64 (neg.f64 angle) (PI.f64)))) |
(/.f64 #s(literal 180 binary64) (*.f64 (neg.f64 (PI.f64)) (neg.f64 angle))) |
(/.f64 #s(literal 180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) (neg.f64 (neg.f64 angle)))) |
(/.f64 #s(literal 180 binary64) (*.f64 (neg.f64 (neg.f64 angle)) (/.f64 (PI.f64) #s(literal 1 binary64)))) |
(/.f64 #s(literal 180 binary64) (*.f64 (neg.f64 (neg.f64 angle)) (PI.f64))) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) (neg.f64 (neg.f64 angle)))) |
(/.f64 #s(literal 180 binary64) (*.f64 (neg.f64 angle) (neg.f64 (PI.f64)))) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (/.f64 (PI.f64) #s(literal 1 binary64)))) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
(neg.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64))) |
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (PI.f64))) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64))) |
(-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64))) |
(exp.f64 (neg.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (pow.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)) #s(literal -1 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (PI.f64))) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2/3 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 2/3 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cbrt.f64 (PI.f64)))) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 4/3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 2/9 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/3 binary64)) |
(pow.f64 (PI.f64) #s(literal 2/3 binary64)) |
(cbrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2/3 binary64))) |
(exp.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64)))) |
Compiled 40 690 to 5 690 computations (86% saved)
124 alts after pruning (121 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 025 | 38 | 1 063 |
| Fresh | 17 | 83 | 100 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 2 | 2 |
| Total | 1 046 | 124 | 1 170 |
| Status | Accuracy | Program |
|---|---|---|
| 81.5% | (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 50.0% | (fma.f64 (/.f64 (*.f64 a a) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (/.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 4 binary64)) (*.f64 a a)) (fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) | |
| 63.2% | (fma.f64 (*.f64 (pow.f64 (*.f64 (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) #s(literal -1/2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.1% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 74.7% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 58.9% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) | |
| 74.5% | (fma.f64 (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.0% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.3% | (fma.f64 (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle))) #s(literal 2 binary64)))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.1% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1/2 binary64))) #s(literal -1 binary64))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 63.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 71.3% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 73.6% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 73.3% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 76.7% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) a (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 76.7% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 58.9% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) | |
| 75.7% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) | |
| 67.1% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) | |
| 81.6% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| ✓ | 81.7% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
| 81.7% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (neg.f64 (sin.f64 (pow.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)) #s(literal -1 binary64)))) b) #s(literal 2 binary64))) | |
| 75.9% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 #s(approx (sin (* 1/180 (* (PI) angle))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle)) b) #s(literal 2 binary64))) | |
| 65.7% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 2 binary64))) | |
| 76.4% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) | |
| 75.9% | (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 b (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64))) | |
| 72.1% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 66.7% | (fma.f64 (*.f64 #s(approx (* (sin (* (* (PI) 1/180) angle)) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) | |
| 58.9% | (fma.f64 (*.f64 b b) (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) | |
| 75.2% | (fma.f64 #s(approx (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 76.6% | (fma.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) #s(literal 2 binary64))) | |
| 81.2% | (pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal -2 binary64)) | |
| 13.8% | (/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64))))) (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))))))) | |
| 80.5% | (/.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal 2 binary64))) | |
| 80.2% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 80.7% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 65.0% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 77.7% | (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (pow.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64))))) | |
| 77.3% | (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (pow.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b (*.f64 (neg.f64 a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) | |
| 77.6% | (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)))) #s(literal 2 binary64)))) | |
| 44.8% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1/2 binary64)))) | |
| 54.0% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal 2 binary64)))) | |
| 54.2% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 a #s(literal -2 binary64)))) | |
| 54.1% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (pow.f64 a #s(literal -1 binary64)) a))) | |
| 35.1% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))))) | |
| 53.7% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) | |
| 52.5% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))))) | |
| 54.1% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (/.f64 a (pow.f64 a #s(literal -1 binary64)))))) | |
| ✓ | 54.2% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
| 52.5% | (/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (exp.f64 (*.f64 (log.f64 a) #s(literal -2 binary64))))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)) #s(literal -1 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (pow.f64 angle #s(literal 1/2 binary64)) (PI.f64)) (*.f64 (pow.f64 angle #s(literal -1/2 binary64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (neg.f64 (PI.f64)) (*.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 #s(literal -1 binary64) angle) (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal -1 binary64) angle)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (PI.f64) (/.f64 #s(literal -1 binary64) angle)) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 180 binary64) (pow.f64 angle #s(literal -1/2 binary64)))) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1/2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64) (log.f64 angle)))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.7% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal -1 binary64))))) #s(literal 2 binary64))) | |
| 67.1% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.8% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a))) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (*.f64 (*.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 64.9% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 78.5% | (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))) | |
| 53.7% | #s(approx (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 35.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 33.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) | |
| 43.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a))) | |
| 47.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle (*.f64 a a))) | |
| 43.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)) (PI.f64)) (*.f64 angle angle) (*.f64 a a))) | |
| 62.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) | |
| 43.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)))) (*.f64 angle angle) (*.f64 a a))) | |
| 52.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| ✓ | 54.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 52.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 38.4% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a))) | |
| 27.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| 39.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 25.4% | #s(approx (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b b))) | |
| 52.3% | #s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) b) b) a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) | |
| 25.4% | #s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
Compiled 10 975 to 4 271 computations (61.1% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)) (PI.f64)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)))) (*.f64 angle angle) (*.f64 a a))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 a #s(literal -2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (pow.f64 a #s(literal -1 binary64)) a))) |
#s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (/.f64 a (pow.f64 a #s(literal -1 binary64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 b (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 #s(approx (sin (* 1/180 (* (PI) angle))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle)) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal 2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1/2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (exp.f64 (*.f64 (log.f64 a) #s(literal -2 binary64))))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (* (sin (* (* (PI) 1/180) angle)) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))))) |
(fma.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 #s(approx (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) b) (*.f64 (PI.f64) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) angle) angle)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (neg.f64 (sin.f64 (pow.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)) #s(literal -1 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) a (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a)) (sqrt.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a (*.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b b)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) b) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) (pow.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) b) b) a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal -2 binary64)) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)) #s(literal -1 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
#s(approx (+ (* (* (/ (- 1 (pow (cos (* -1/180 (* (PI) angle))) 4)) (+ 1 (pow (cos (* -1/180 (* (PI) angle))) 2))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 b b))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (PI.f64) (/.f64 #s(literal -1 binary64) angle)) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(fma.f64 (/.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 2 binary64)))))) |
(/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 6 binary64))))) (exp.f64 (log.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b)) #s(literal 2 binary64)))))) |
(/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64))))) (exp.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))))))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) |
| Outputs |
|---|
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
6 calls:
| 86.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 75.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 65.0ms | angle |
| 61.0ms | a |
| 60.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.7% | 1 | a |
| 81.7% | 1 | b |
| 81.7% | 1 | angle |
| 81.7% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.7% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.7% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)) (PI.f64)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)))) (*.f64 angle angle) (*.f64 a a))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 a #s(literal -2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (pow.f64 a #s(literal -1 binary64)) a))) |
#s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (/.f64 a (pow.f64 a #s(literal -1 binary64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 b (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64)))) angle)) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 #s(approx (sin (* 1/180 (* (PI) angle))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle)) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal 2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1/2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (exp.f64 (*.f64 (log.f64 a) #s(literal -2 binary64))))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (/ 1 (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
6 calls:
| 12.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 11.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 8.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 8.0ms | angle |
| 8.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 76.4% | 1 | a |
| 78.7% | 2 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 79.4% | 2 | b |
| 76.4% | 1 | angle |
| 76.4% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 76.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)) (PI.f64)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (* (PI) angle) 1/180))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)))) (*.f64 angle angle) (*.f64 a a))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (pow.f64 a #s(literal -2 binary64)))) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 (pow.f64 a #s(literal -1 binary64)) a))) |
#s(approx (+ (* (* (/ 1 (/ 2 (- (cos 0) (cos (/ 2 (/ 180 (* (PI) angle))))))) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
6 calls:
| 9.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 5.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 5.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 5.0ms | b |
| 5.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.5% | 2 | a |
| 67.3% | 3 | angle |
| 67.3% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 67.3% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 66.7% | 2 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 69.7% | 3 | b |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)) (PI.f64)) (*.f64 angle angle) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
2 calls:
| 3.0ms | b |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 69.7% | 3 | b |
| 66.6% | 2 | a |
Compiled 2 to 6 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
6 calls:
| 2.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 2.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 2.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 2.0ms | a |
| 2.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 57.9% | 2 | angle |
| 57.9% | 2 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 57.9% | 2 | (/.f64 angle #s(literal 180 binary64)) |
| 62.9% | 2 | a |
| 54.2% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 63.7% | 2 | b |
Compiled 32 to 36 computations (-12.5% saved)
Total -0.0b remaining (-0.1%)
Threshold costs -0b (-0.1%)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(/.f64 #s(literal 1 binary64) #s(approx (pow (+ (pow (* (sin (* (* 1/180 angle) (PI))) b) 2) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) -1) (/.f64 #s(literal 1 binary64) (*.f64 a a)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
5 calls:
| 4.0ms | a |
| 1.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | b |
| 1.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 54.2% | 1 | angle |
| 54.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 54.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 54.2% | 1 | a |
| 54.2% | 1 | b |
Compiled 11 to 21 computations (-90.9% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 22.0ms | 7.473692141233712e-146 | 2.2706188329085806e-141 |
| 17.0ms | 128× | 0 | valid |
Compiled 536 to 376 computations (29.9% saved)
ival-sinu: 6.0ms (44.4% of total)ival-cosu: 3.0ms (22.2% of total)ival-mult: 2.0ms (14.8% of total)ival-pow2: 2.0ms (14.8% of total)ival-add: 1.0ms (7.4% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 40.0ms | 1.547291464911904e+89 | 3.06821629046741e+91 |
| 31.0ms | 112× | 0 | valid |
Compiled 500 to 338 computations (32.4% saved)
ival-mult: 12.0ms (46.2% of total)ival-cosu: 4.0ms (15.4% of total)ival-sinu: 4.0ms (15.4% of total)ival-pow2: 4.0ms (15.4% of total)ival-add: 1.0ms (3.9% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 45.0ms | 4.640419401285328e+170 | 8.737932671984788e+170 |
| 1.0ms | 7.473692141233712e-146 | 2.2706188329085806e-141 |
| 42.0ms | 64× | 0 | valid |
Compiled 1 060 to 720 computations (32.1% saved)
ival-pow2: 37.0ms (90.9% of total)ival-mult: 1.0ms (2.5% of total)ival-cosu: 1.0ms (2.5% of total)ival-sinu: 1.0ms (2.5% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 19.0ms | 6.573910229362724e+145 | 1.873237570190077e+148 |
| 14.0ms | 128× | 0 | valid |
Compiled 696 to 464 computations (33.3% saved)
ival-cosu: 3.0ms (28.6% of total)ival-sinu: 3.0ms (28.6% of total)ival-mult: 2.0ms (19.1% of total)ival-pow2: 2.0ms (19.1% of total)ival-add: 1.0ms (9.5% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 85 | 426 |
| 1 | 121 | 426 |
| 2 | 236 | 426 |
| 3 | 535 | 426 |
| 4 | 1328 | 426 |
| 5 | 1601 | 426 |
| 6 | 1711 | 426 |
| 7 | 1841 | 426 |
| 8 | 1925 | 426 |
| 9 | 1936 | 426 |
| 10 | 1936 | 426 |
| 11 | 1936 | 426 |
| 12 | 2919 | 426 |
| 13 | 2919 | 426 |
| 14 | 2926 | 426 |
| 15 | 2926 | 426 |
| 16 | 3059 | 426 |
| 17 | 3059 | 426 |
| 18 | 3679 | 426 |
| 19 | 3681 | 426 |
| 20 | 3685 | 426 |
| 21 | 3685 | 426 |
| 22 | 3713 | 426 |
| 23 | 3714 | 426 |
| 24 | 3715 | 426 |
| 1× | saturated |
| Inputs |
|---|
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 5711511653228667/439347050248359021758841651141209165905243859209171546201245661387874763737449987335843817002333091518546963929054774914375807231981865204004737810631363657728 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(if (<=.f64 a #s(literal 999999999999999966484112715463900049825186092620125502979674597309179755437379230686511104 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))) |
(if (<=.f64 b #s(literal 5711511653228667/439347050248359021758841651141209165905243859209171546201245661387874763737449987335843817002333091518546963929054774914375807231981865204004737810631363657728 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (if (<=.f64 b #s(literal 560000000000000030000916757169051252798417112230216287819377083454279250769585261279207912621408614425083641410348310476461344187959349433005910822758937757965100630671360 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))))) |
(if (<=.f64 b #s(literal 1699999999999999998084022174364452499023902169126733241299225081258200858871621368992927023931550848660278454439399631343632835227408668282987741184 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| Outputs |
|---|
(fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 5711511653228667/439347050248359021758841651141209165905243859209171546201245661387874763737449987335843817002333091518546963929054774914375807231981865204004737810631363657728 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (fma.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) a) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) a (pow.f64 #s(approx (* (sin (* 1/180 (* (PI) angle))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(if (<=.f64 a #s(literal 999999999999999966484112715463900049825186092620125502979674597309179755437379230686511104 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))) |
(if (<=.f64 b #s(literal 5711511653228667/439347050248359021758841651141209165905243859209171546201245661387874763737449987335843817002333091518546963929054774914375807231981865204004737810631363657728 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (if (<=.f64 b #s(literal 560000000000000030000916757169051252798417112230216287819377083454279250769585261279207912621408614425083641410348310476461344187959349433005910822758937757965100630671360 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* 1/32400 (* b b)) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))))) |
(if (<=.f64 b #s(literal 1699999999999999998084022174364452499023902169126733241299225081258200858871621368992927023931550848660278454439399631343632835227408668282987741184 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* 1/32400 (* b b)) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 73 | 376 |
| 0 | 121 | 347 |
| 1 | 449 | 308 |
| 2 | 2353 | 301 |
| 0 | 8441 | 301 |
| 0 | 72 | 410 |
| 0 | 126 | 368 |
| 1 | 405 | 359 |
| 2 | 2361 | 357 |
| 0 | 8379 | 354 |
| 0 | 253 | 1126 |
| 1 | 808 | 1096 |
| 2 | 3123 | 1056 |
| 3 | 7030 | 1050 |
| 4 | 7883 | 1048 |
| 0 | 8126 | 977 |
| 0 | 188 | 692 |
| 1 | 589 | 680 |
| 2 | 2281 | 646 |
| 3 | 4358 | 646 |
| 4 | 4971 | 646 |
| 5 | 5291 | 646 |
| 6 | 6336 | 646 |
| 7 | 7410 | 646 |
| 8 | 7739 | 646 |
| 0 | 9965 | 601 |
| 0 | 59 | 303 |
| 0 | 97 | 286 |
| 1 | 307 | 266 |
| 2 | 1645 | 266 |
| 0 | 8936 | 254 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
Compiled 730 to 317 computations (56.6% saved)
(abs a)
(abs b)
(abs angle)
Compiled 1 080 to 334 computations (69.1% saved)
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