
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (+ (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp((0.0 - im)) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp((0.0d0 - im)) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp((0.0 - im)) + Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp((0.0 - im)) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(0.0 - im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp((0.0 - im)) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{0 - im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (+ (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp((0.0 - im)) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp((0.0d0 - im)) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp((0.0 - im)) + Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp((0.0 - im)) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(0.0 - im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp((0.0 - im)) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{0 - im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (+ (exp im) (exp (- im))) (* (sin re) 0.5)))
double code(double re, double im) {
return (exp(im) + exp(-im)) * (sin(re) * 0.5);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (exp(im) + exp(-im)) * (sin(re) * 0.5d0)
end function
public static double code(double re, double im) {
return (Math.exp(im) + Math.exp(-im)) * (Math.sin(re) * 0.5);
}
def code(re, im): return (math.exp(im) + math.exp(-im)) * (math.sin(re) * 0.5)
function code(re, im) return Float64(Float64(exp(im) + exp(Float64(-im))) * Float64(sin(re) * 0.5)) end
function tmp = code(re, im) tmp = (exp(im) + exp(-im)) * (sin(re) * 0.5); end
code[re_, im_] := N[(N[(N[Exp[im], $MachinePrecision] + N[Exp[(-im)], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[re], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e^{im} + e^{-im}\right) \cdot \left(\sin re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
herbie shell --seed 2024341
(FPCore (re im)
:name "math.sin on complex, real part"
:precision binary64
(* (* 0.5 (sin re)) (+ (exp (- 0.0 im)) (exp im))))