
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x): return (math.exp(x) - 2.0) + math.exp(-x)
function code(x) return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x))) end
function tmp = code(x) tmp = (exp(x) - 2.0) + exp(-x); end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x): return (math.exp(x) - 2.0) + math.exp(-x)
function code(x) return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x))) end
function tmp = code(x) tmp = (exp(x) - 2.0) + exp(-x); end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}
(FPCore (x) :precision binary64 (+ (exp (- x)) (- (exp x) 2.0)))
double code(double x) {
return exp(-x) + (exp(x) - 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = exp(-x) + (exp(x) - 2.0d0)
end function
public static double code(double x) {
return Math.exp(-x) + (Math.exp(x) - 2.0);
}
def code(x): return math.exp(-x) + (math.exp(x) - 2.0)
function code(x) return Float64(exp(Float64(-x)) + Float64(exp(x) - 2.0)) end
function tmp = code(x) tmp = exp(-x) + (exp(x) - 2.0); end
code[x_] := N[(N[Exp[(-x)], $MachinePrecision] + N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{-x} + \left(e^{x} - 2\right)
\end{array}
Initial program 53.6%
Final simplification53.6%
(FPCore (x) :precision binary64 (let* ((t_0 (sinh (/ x 2.0)))) (* 4.0 (* t_0 t_0))))
double code(double x) {
double t_0 = sinh((x / 2.0));
return 4.0 * (t_0 * t_0);
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
t_0 = sinh((x / 2.0d0))
code = 4.0d0 * (t_0 * t_0)
end function
public static double code(double x) {
double t_0 = Math.sinh((x / 2.0));
return 4.0 * (t_0 * t_0);
}
def code(x): t_0 = math.sinh((x / 2.0)) return 4.0 * (t_0 * t_0)
function code(x) t_0 = sinh(Float64(x / 2.0)) return Float64(4.0 * Float64(t_0 * t_0)) end
function tmp = code(x) t_0 = sinh((x / 2.0)); tmp = 4.0 * (t_0 * t_0); end
code[x_] := Block[{t$95$0 = N[Sinh[N[(x / 2.0), $MachinePrecision]], $MachinePrecision]}, N[(4.0 * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sinh \left(\frac{x}{2}\right)\\
4 \cdot \left(t\_0 \cdot t\_0\right)
\end{array}
\end{array}
herbie shell --seed 2024341
(FPCore (x)
:name "exp2 (problem 3.3.7)"
:precision binary64
:pre (<= (fabs x) 710.0)
:alt
(! :herbie-platform default (* 4 (* (sinh (/ x 2)) (sinh (/ x 2)))))
(+ (- (exp x) 2.0) (exp (- x))))