
(FPCore (x) :precision binary32 (acosh x))
float code(float x) {
return acoshf(x);
}
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (log (+ x (sqrt (- (* x x) 1.0)))))
float code(float x) {
return logf((x + sqrtf(((x * x) - 1.0f))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0e0))))
end function
function code(x) return log(Float32(x + sqrt(Float32(Float32(x * x) - Float32(1.0))))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - single(1.0))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary32 (acosh x))
float code(float x) {
return acoshf(x);
}
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Initial program 51.0%
lift-log.f32N/A
lift-+.f32N/A
lift-sqrt.f32N/A
lift--.f32N/A
lift-*.f32N/A
acosh-def-revN/A
lower-acosh.f3299.3
Applied rewrites99.3%
(FPCore (x) :precision binary32 (/ -0.25 (* x x)))
float code(float x) {
return -0.25f / (x * x);
}
real(4) function code(x)
real(4), intent (in) :: x
code = (-0.25e0) / (x * x)
end function
function code(x) return Float32(Float32(-0.25) / Float32(x * x)) end
function tmp = code(x) tmp = single(-0.25) / (x * x); end
\begin{array}{l}
\\
\frac{-0.25}{x \cdot x}
\end{array}
Initial program 51.0%
Taylor expanded in x around inf
lower--.f32N/A
+-commutativeN/A
lower-+.f32N/A
mul-1-negN/A
log-recN/A
remove-double-negN/A
lower-log.f32N/A
lower-log.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
unpow2N/A
lower-*.f3298.5
Applied rewrites98.5%
Taylor expanded in x around 0
Applied rewrites5.4%
(FPCore (x) :precision binary32 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
float code(float x) {
return logf((x + (sqrtf((x - 1.0f)) * sqrtf((x + 1.0f)))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (sqrt((x - 1.0e0)) * sqrt((x + 1.0e0)))))
end function
function code(x) return log(Float32(x + Float32(sqrt(Float32(x - Float32(1.0))) * sqrt(Float32(x + Float32(1.0)))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - single(1.0))) * sqrt((x + single(1.0)))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2024340
(FPCore (x)
:name "Rust f32::acosh"
:precision binary32
:pre (>= x 1.0)
:alt
(! :herbie-platform default (log (+ x (* (sqrt (- x 1)) (sqrt (+ x 1))))))
(log (+ x (sqrt (- (* x x) 1.0)))))