
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.3%
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
lower-/.f32N/A
lower-sqrt.f32N/A
lower-sqrt.f3298.0
Applied rewrites98.0%
lift-*.f32N/A
lift-/.f32N/A
clear-numN/A
associate-/r/N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-undivN/A
lower-sqrt.f32N/A
lower-/.f3298.4
Applied rewrites98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (- (/ 1.0 u1) 1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f / u1) - 1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 / u1) - 1.0e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) / u1) - Float32(1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) / u1) - single(1.0))); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1}{u1} - 1}}
\end{array}
Initial program 98.3%
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
lower-/.f32N/A
lower-sqrt.f32N/A
lower-sqrt.f3298.0
Applied rewrites98.0%
lift-*.f32N/A
lift-/.f32N/A
clear-numN/A
associate-/r/N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-undivN/A
lower-sqrt.f32N/A
lower-/.f3298.4
Applied rewrites98.4%
lift-/.f32N/A
lift--.f32N/A
div-subN/A
*-inversesN/A
lower--.f32N/A
lower-/.f3298.3
Applied rewrites98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(if (<= (* 6.28318530718 u2) 0.3199999928474426)
(+
(* (* (* -41.341702240407926 (* u2 u2)) t_0) u2)
(* (* t_0 u2) 6.28318530718))
(* (sqrt u1) (sin (* 6.28318530718 u2))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
float tmp;
if ((6.28318530718f * u2) <= 0.3199999928474426f) {
tmp = (((-41.341702240407926f * (u2 * u2)) * t_0) * u2) + ((t_0 * u2) * 6.28318530718f);
} else {
tmp = sqrtf(u1) * sinf((6.28318530718f * u2));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = sqrt((u1 / (1.0e0 - u1)))
if ((6.28318530718e0 * u2) <= 0.3199999928474426e0) then
tmp = ((((-41.341702240407926e0) * (u2 * u2)) * t_0) * u2) + ((t_0 * u2) * 6.28318530718e0)
else
tmp = sqrt(u1) * sin((6.28318530718e0 * u2))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.3199999928474426)) tmp = Float32(Float32(Float32(Float32(Float32(-41.341702240407926) * Float32(u2 * u2)) * t_0) * u2) + Float32(Float32(t_0 * u2) * Float32(6.28318530718))); else tmp = Float32(sqrt(u1) * sin(Float32(Float32(6.28318530718) * u2))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = sqrt((u1 / (single(1.0) - u1))); tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.3199999928474426)) tmp = (((single(-41.341702240407926) * (u2 * u2)) * t_0) * u2) + ((t_0 * u2) * single(6.28318530718)); else tmp = sqrt(u1) * sin((single(6.28318530718) * u2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.3199999928474426:\\
\;\;\;\;\left(\left(-41.341702240407926 \cdot \left(u2 \cdot u2\right)\right) \cdot t\_0\right) \cdot u2 + \left(t\_0 \cdot u2\right) \cdot 6.28318530718\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.319999993Initial program 98.5%
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
lower-/.f32N/A
lower-sqrt.f32N/A
lower-sqrt.f3298.2
Applied rewrites98.2%
lift-*.f32N/A
lift-/.f32N/A
clear-numN/A
associate-/r/N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-undivN/A
lower-sqrt.f32N/A
lower-/.f3298.7
Applied rewrites98.7%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
Applied rewrites88.8%
Applied rewrites97.2%
if 0.319999993 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 96.9%
Taylor expanded in u1 around 0
lower-sqrt.f3276.3
Applied rewrites76.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(+
(* (* (* -41.341702240407926 (* u2 u2)) t_0) u2)
(* (* t_0 u2) 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
return (((-41.341702240407926f * (u2 * u2)) * t_0) * u2) + ((t_0 * u2) * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
t_0 = sqrt((u1 / (1.0e0 - u1)))
code = ((((-41.341702240407926e0) * (u2 * u2)) * t_0) * u2) + ((t_0 * u2) * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) return Float32(Float32(Float32(Float32(Float32(-41.341702240407926) * Float32(u2 * u2)) * t_0) * u2) + Float32(Float32(t_0 * u2) * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) t_0 = sqrt((u1 / (single(1.0) - u1))); tmp = (((single(-41.341702240407926) * (u2 * u2)) * t_0) * u2) + ((t_0 * u2) * single(6.28318530718)); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\left(\left(-41.341702240407926 \cdot \left(u2 \cdot u2\right)\right) \cdot t\_0\right) \cdot u2 + \left(t\_0 \cdot u2\right) \cdot 6.28318530718
\end{array}
\end{array}
Initial program 98.3%
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
lower-/.f32N/A
lower-sqrt.f32N/A
lower-sqrt.f3298.0
Applied rewrites98.0%
lift-*.f32N/A
lift-/.f32N/A
clear-numN/A
associate-/r/N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-undivN/A
lower-sqrt.f32N/A
lower-/.f3298.4
Applied rewrites98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.0%
Applied rewrites88.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (let* ((t_0 (sqrt (/ u1 (- 1.0 u1))))) (* (+ (* (* -41.341702240407926 (* u2 u2)) t_0) (* t_0 6.28318530718)) u2)))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
return (((-41.341702240407926f * (u2 * u2)) * t_0) + (t_0 * 6.28318530718f)) * u2;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
t_0 = sqrt((u1 / (1.0e0 - u1)))
code = ((((-41.341702240407926e0) * (u2 * u2)) * t_0) + (t_0 * 6.28318530718e0)) * u2
end function
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) return Float32(Float32(Float32(Float32(Float32(-41.341702240407926) * Float32(u2 * u2)) * t_0) + Float32(t_0 * Float32(6.28318530718))) * u2) end
function tmp = code(cosTheta_i, u1, u2) t_0 = sqrt((u1 / (single(1.0) - u1))); tmp = (((single(-41.341702240407926) * (u2 * u2)) * t_0) + (t_0 * single(6.28318530718))) * u2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\left(\left(-41.341702240407926 \cdot \left(u2 \cdot u2\right)\right) \cdot t\_0 + t\_0 \cdot 6.28318530718\right) \cdot u2
\end{array}
\end{array}
Initial program 98.3%
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
lower-/.f32N/A
lower-sqrt.f32N/A
lower-sqrt.f3298.0
Applied rewrites98.0%
lift-*.f32N/A
lift-/.f32N/A
clear-numN/A
associate-/r/N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-undivN/A
lower-sqrt.f32N/A
lower-/.f3298.4
Applied rewrites98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.3%
Applied rewrites87.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (* u2 6.28318530718) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{u2 \cdot 6.28318530718}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.4%
Applied rewrites79.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* 6.28318530718 u2)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (6.28318530718f * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (6.28318530718e0 * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(6.28318530718) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(6.28318530718) * u2); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt u1) (* 6.28318530718 u2)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1) * (6.28318530718f * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1) * (6.28318530718e0 * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(u1) * Float32(Float32(6.28318530718) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1) * (single(6.28318530718) * u2); end
\begin{array}{l}
\\
\sqrt{u1} \cdot \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.4%
Taylor expanded in u1 around 0
Applied rewrites61.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* (sqrt u1) 6.28318530718) u2))
float code(float cosTheta_i, float u1, float u2) {
return (sqrtf(u1) * 6.28318530718f) * u2;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (sqrt(u1) * 6.28318530718e0) * u2
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(sqrt(u1) * Float32(6.28318530718)) * u2) end
function tmp = code(cosTheta_i, u1, u2) tmp = (sqrt(u1) * single(6.28318530718)) * u2; end
\begin{array}{l}
\\
\left(\sqrt{u1} \cdot 6.28318530718\right) \cdot u2
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.4%
Taylor expanded in u1 around 0
Applied rewrites61.6%
Applied rewrites61.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 u2))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * u2;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * u2
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * u2) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * u2; end
\begin{array}{l}
\\
6.28318530718 \cdot u2
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.4%
Applied rewrites79.3%
Applied rewrites56.3%
Taylor expanded in u1 around inf
Applied rewrites19.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* -6.28318530718 u2))
float code(float cosTheta_i, float u1, float u2) {
return -6.28318530718f * u2;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (-6.28318530718e0) * u2
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(-6.28318530718) * u2) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(-6.28318530718) * u2; end
\begin{array}{l}
\\
-6.28318530718 \cdot u2
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites79.4%
Applied rewrites79.3%
Applied rewrites55.8%
Taylor expanded in u1 around -inf
Applied rewrites4.3%
herbie shell --seed 2024340
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))