
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (+ (/ (- x) (tan B)) (pow (sin B) -1.0)))
double code(double B, double x) {
return (-x / tan(B)) + pow(sin(B), -1.0);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (-x / tan(b)) + (sin(b) ** (-1.0d0))
end function
public static double code(double B, double x) {
return (-x / Math.tan(B)) + Math.pow(Math.sin(B), -1.0);
}
def code(B, x): return (-x / math.tan(B)) + math.pow(math.sin(B), -1.0)
function code(B, x) return Float64(Float64(Float64(-x) / tan(B)) + (sin(B) ^ -1.0)) end
function tmp = code(B, x) tmp = (-x / tan(B)) + (sin(B) ^ -1.0); end
code[B_, x_] := N[(N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision] + N[Power[N[Sin[B], $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-x}{\tan B} + {\sin B}^{-1}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -24000000000000.0) (not (<= x 1.15))) (+ (/ (- x) (tan B)) (pow B -1.0)) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -24000000000000.0) || !(x <= 1.15)) {
tmp = (-x / tan(B)) + pow(B, -1.0);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-24000000000000.0d0)) .or. (.not. (x <= 1.15d0))) then
tmp = (-x / tan(b)) + (b ** (-1.0d0))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -24000000000000.0) || !(x <= 1.15)) {
tmp = (-x / Math.tan(B)) + Math.pow(B, -1.0);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -24000000000000.0) or not (x <= 1.15): tmp = (-x / math.tan(B)) + math.pow(B, -1.0) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -24000000000000.0) || !(x <= 1.15)) tmp = Float64(Float64(Float64(-x) / tan(B)) + (B ^ -1.0)); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -24000000000000.0) || ~((x <= 1.15))) tmp = (-x / tan(B)) + (B ^ -1.0); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -24000000000000.0], N[Not[LessEqual[x, 1.15]], $MachinePrecision]], N[(N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision] + N[Power[B, -1.0], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -24000000000000 \lor \neg \left(x \leq 1.15\right):\\
\;\;\;\;\frac{-x}{\tan B} + {B}^{-1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -2.4e13 or 1.1499999999999999 < x Initial program 99.6%
lift-/.f64N/A
inv-powN/A
sqr-powN/A
pow2N/A
lower-pow.f64N/A
lower-pow.f64N/A
metadata-eval52.3
Applied rewrites52.3%
Taylor expanded in B around 0
lower-/.f6499.5
Applied rewrites99.5%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f6499.7
Applied rewrites99.7%
if -2.4e13 < x < 1.1499999999999999Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lift-/.f64N/A
distribute-neg-fracN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
associate-/r/N/A
associate-*l/N/A
*-commutativeN/A
lift-*.f64N/A
distribute-neg-fracN/A
div-add-revN/A
lower-/.f64N/A
Applied rewrites99.8%
Taylor expanded in B around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6497.7
Applied rewrites97.7%
Final simplification98.7%
(FPCore (B x) :precision binary64 (/ (- 1.0 (* (cos B) x)) (sin B)))
double code(double B, double x) {
return (1.0 - (cos(B) * x)) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (cos(b) * x)) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (Math.cos(B) * x)) / Math.sin(B);
}
def code(B, x): return (1.0 - (math.cos(B) * x)) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(cos(B) * x)) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (cos(B) * x)) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(N[Cos[B], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos B \cdot x}{\sin B}
\end{array}
Initial program 99.7%
Taylor expanded in B around inf
*-lft-identityN/A
fp-cancel-sub-sign-invN/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
lower-/.f64N/A
associate-*r*N/A
mul-1-negN/A
fp-cancel-sub-signN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-sin.f6499.7
Applied rewrites99.7%
(FPCore (B x) :precision binary64 (+ (- (/ (* (fma -0.3333333333333333 (* B B) 1.0) x) B)) (pow B -1.0)))
double code(double B, double x) {
return -((fma(-0.3333333333333333, (B * B), 1.0) * x) / B) + pow(B, -1.0);
}
function code(B, x) return Float64(Float64(-Float64(Float64(fma(-0.3333333333333333, Float64(B * B), 1.0) * x) / B)) + (B ^ -1.0)) end
code[B_, x_] := N[((-N[(N[(N[(-0.3333333333333333 * N[(B * B), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / B), $MachinePrecision]) + N[Power[B, -1.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-\frac{\mathsf{fma}\left(-0.3333333333333333, B \cdot B, 1\right) \cdot x}{B}\right) + {B}^{-1}
\end{array}
Initial program 99.7%
lift-/.f64N/A
inv-powN/A
sqr-powN/A
pow2N/A
lower-pow.f64N/A
lower-pow.f64N/A
metadata-eval53.2
Applied rewrites53.2%
Taylor expanded in B around 0
lower-/.f6474.1
Applied rewrites74.1%
Taylor expanded in B around 0
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-rgt-out--N/A
lower-/.f64N/A
distribute-rgt-out--N/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6452.0
Applied rewrites52.0%
Final simplification52.0%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lift-/.f64N/A
distribute-neg-fracN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
associate-/r/N/A
associate-*l/N/A
*-commutativeN/A
lift-*.f64N/A
distribute-neg-fracN/A
div-add-revN/A
lower-/.f64N/A
Applied rewrites99.7%
Taylor expanded in B around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6478.3
Applied rewrites78.3%
(FPCore (B x) :precision binary64 (/ (- (fma (fma 0.3333333333333333 x 0.16666666666666666) (* B B) 1.0) x) B))
double code(double B, double x) {
return (fma(fma(0.3333333333333333, x, 0.16666666666666666), (B * B), 1.0) - x) / B;
}
function code(B, x) return Float64(Float64(fma(fma(0.3333333333333333, x, 0.16666666666666666), Float64(B * B), 1.0) - x) / B) end
code[B_, x_] := N[(N[(N[(N[(0.3333333333333333 * x + 0.16666666666666666), $MachinePrecision] * N[(B * B), $MachinePrecision] + 1.0), $MachinePrecision] - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, 0.16666666666666666\right), B \cdot B, 1\right) - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6451.9
Applied rewrites51.9%
(FPCore (B x) :precision binary64 (if (or (<= x -5.8e-6) (not (<= x 2.3e-13))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -5.8e-6) || !(x <= 2.3e-13)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-5.8d-6)) .or. (.not. (x <= 2.3d-13))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -5.8e-6) || !(x <= 2.3e-13)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -5.8e-6) or not (x <= 2.3e-13): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -5.8e-6) || !(x <= 2.3e-13)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -5.8e-6) || ~((x <= 2.3e-13))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -5.8e-6], N[Not[LessEqual[x, 2.3e-13]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.8 \cdot 10^{-6} \lor \neg \left(x \leq 2.3 \cdot 10^{-13}\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -5.8000000000000004e-6 or 2.29999999999999979e-13 < x Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6452.5
Applied rewrites52.5%
Taylor expanded in x around inf
Applied rewrites50.7%
if -5.8000000000000004e-6 < x < 2.29999999999999979e-13Initial program 99.8%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6451.0
Applied rewrites51.0%
Taylor expanded in x around 0
Applied rewrites51.0%
Final simplification50.8%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6451.8
Applied rewrites51.8%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6451.8
Applied rewrites51.8%
Taylor expanded in x around 0
Applied rewrites26.8%
herbie shell --seed 2024340
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))