Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H

Percentage Accurate: 100.0% → 100.0%
Time: 6.2s
Alternatives: 7
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
def code(x, y, z):
	return (x + y) * (1.0 - z)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(1.0 - z))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (1.0 - z);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
def code(x, y, z):
	return (x + y) * (1.0 - z)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(1.0 - z))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (1.0 - z);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
def code(x, y, z):
	return (x + y) * (1.0 - z)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(1.0 - z))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (1.0 - z);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(1 - z\right) \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 74.5% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) \cdot y\\ \mathbf{if}\;z \leq -105:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 3.4 \cdot 10^{-11}:\\ \;\;\;\;y + x\\ \mathbf{elif}\;z \leq 2.45 \cdot 10^{+83}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (- z) y)))
   (if (<= z -105.0)
     t_0
     (if (<= z 3.4e-11) (+ y x) (if (<= z 2.45e+83) (* (- 1.0 z) x) t_0)))))
double code(double x, double y, double z) {
	double t_0 = -z * y;
	double tmp;
	if (z <= -105.0) {
		tmp = t_0;
	} else if (z <= 3.4e-11) {
		tmp = y + x;
	} else if (z <= 2.45e+83) {
		tmp = (1.0 - z) * x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = -z * y
    if (z <= (-105.0d0)) then
        tmp = t_0
    else if (z <= 3.4d-11) then
        tmp = y + x
    else if (z <= 2.45d+83) then
        tmp = (1.0d0 - z) * x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -z * y;
	double tmp;
	if (z <= -105.0) {
		tmp = t_0;
	} else if (z <= 3.4e-11) {
		tmp = y + x;
	} else if (z <= 2.45e+83) {
		tmp = (1.0 - z) * x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -z * y
	tmp = 0
	if z <= -105.0:
		tmp = t_0
	elif z <= 3.4e-11:
		tmp = y + x
	elif z <= 2.45e+83:
		tmp = (1.0 - z) * x
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(-z) * y)
	tmp = 0.0
	if (z <= -105.0)
		tmp = t_0;
	elseif (z <= 3.4e-11)
		tmp = Float64(y + x);
	elseif (z <= 2.45e+83)
		tmp = Float64(Float64(1.0 - z) * x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -z * y;
	tmp = 0.0;
	if (z <= -105.0)
		tmp = t_0;
	elseif (z <= 3.4e-11)
		tmp = y + x;
	elseif (z <= 2.45e+83)
		tmp = (1.0 - z) * x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * y), $MachinePrecision]}, If[LessEqual[z, -105.0], t$95$0, If[LessEqual[z, 3.4e-11], N[(y + x), $MachinePrecision], If[LessEqual[z, 2.45e+83], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(-z\right) \cdot y\\
\mathbf{if}\;z \leq -105:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 3.4 \cdot 10^{-11}:\\
\;\;\;\;y + x\\

\mathbf{elif}\;z \leq 2.45 \cdot 10^{+83}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -105 or 2.44999999999999989e83 < z

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(1 - z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
      3. lower--.f6448.5

        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
    5. Applied rewrites48.5%

      \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
    6. Taylor expanded in z around inf

      \[\leadsto -1 \cdot \color{blue}{\left(y \cdot z\right)} \]
    7. Step-by-step derivation
      1. Applied rewrites48.5%

        \[\leadsto \left(-z\right) \cdot \color{blue}{y} \]

      if -105 < z < 3.3999999999999999e-11

      1. Initial program 100.0%

        \[\left(x + y\right) \cdot \left(1 - z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
        3. lower--.f6454.2

          \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
      5. Applied rewrites54.2%

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
      6. Step-by-step derivation
        1. Applied rewrites54.2%

          \[\leadsto \frac{\mathsf{fma}\left(-z, z, 1\right) \cdot x}{\color{blue}{z + 1}} \]
        2. Taylor expanded in z around 0

          \[\leadsto \color{blue}{x + y} \]
        3. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y + x} \]
          2. lower-+.f6497.9

            \[\leadsto \color{blue}{y + x} \]
        4. Applied rewrites97.9%

          \[\leadsto \color{blue}{y + x} \]

        if 3.3999999999999999e-11 < z < 2.44999999999999989e83

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(1 - z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
          3. lower--.f6439.1

            \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
        5. Applied rewrites39.1%

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
      7. Recombined 3 regimes into one program.
      8. Add Preprocessing

      Alternative 3: 74.2% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) \cdot y\\ \mathbf{if}\;z \leq -105:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;y + x\\ \mathbf{elif}\;z \leq 2.45 \cdot 10^{+83}:\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* (- z) y)))
         (if (<= z -105.0)
           t_0
           (if (<= z 1.0) (+ y x) (if (<= z 2.45e+83) (* (- z) x) t_0)))))
      double code(double x, double y, double z) {
      	double t_0 = -z * y;
      	double tmp;
      	if (z <= -105.0) {
      		tmp = t_0;
      	} else if (z <= 1.0) {
      		tmp = y + x;
      	} else if (z <= 2.45e+83) {
      		tmp = -z * x;
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = -z * y
          if (z <= (-105.0d0)) then
              tmp = t_0
          else if (z <= 1.0d0) then
              tmp = y + x
          else if (z <= 2.45d+83) then
              tmp = -z * x
          else
              tmp = t_0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = -z * y;
      	double tmp;
      	if (z <= -105.0) {
      		tmp = t_0;
      	} else if (z <= 1.0) {
      		tmp = y + x;
      	} else if (z <= 2.45e+83) {
      		tmp = -z * x;
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = -z * y
      	tmp = 0
      	if z <= -105.0:
      		tmp = t_0
      	elif z <= 1.0:
      		tmp = y + x
      	elif z <= 2.45e+83:
      		tmp = -z * x
      	else:
      		tmp = t_0
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(Float64(-z) * y)
      	tmp = 0.0
      	if (z <= -105.0)
      		tmp = t_0;
      	elseif (z <= 1.0)
      		tmp = Float64(y + x);
      	elseif (z <= 2.45e+83)
      		tmp = Float64(Float64(-z) * x);
      	else
      		tmp = t_0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = -z * y;
      	tmp = 0.0;
      	if (z <= -105.0)
      		tmp = t_0;
      	elseif (z <= 1.0)
      		tmp = y + x;
      	elseif (z <= 2.45e+83)
      		tmp = -z * x;
      	else
      		tmp = t_0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * y), $MachinePrecision]}, If[LessEqual[z, -105.0], t$95$0, If[LessEqual[z, 1.0], N[(y + x), $MachinePrecision], If[LessEqual[z, 2.45e+83], N[((-z) * x), $MachinePrecision], t$95$0]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \left(-z\right) \cdot y\\
      \mathbf{if}\;z \leq -105:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;z \leq 1:\\
      \;\;\;\;y + x\\
      
      \mathbf{elif}\;z \leq 2.45 \cdot 10^{+83}:\\
      \;\;\;\;\left(-z\right) \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -105 or 2.44999999999999989e83 < z

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(1 - z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
          3. lower--.f6448.5

            \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
        5. Applied rewrites48.5%

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
        6. Taylor expanded in z around inf

          \[\leadsto -1 \cdot \color{blue}{\left(y \cdot z\right)} \]
        7. Step-by-step derivation
          1. Applied rewrites48.5%

            \[\leadsto \left(-z\right) \cdot \color{blue}{y} \]

          if -105 < z < 1

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(1 - z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            3. lower--.f6453.7

              \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
          5. Applied rewrites53.7%

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
          6. Step-by-step derivation
            1. Applied rewrites53.8%

              \[\leadsto \frac{\mathsf{fma}\left(-z, z, 1\right) \cdot x}{\color{blue}{z + 1}} \]
            2. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + y} \]
            3. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{y + x} \]
              2. lower-+.f6496.7

                \[\leadsto \color{blue}{y + x} \]
            4. Applied rewrites96.7%

              \[\leadsto \color{blue}{y + x} \]

            if 1 < z < 2.44999999999999989e83

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(1 - z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
              3. lower--.f6439.8

                \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
            5. Applied rewrites39.8%

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            6. Taylor expanded in z around inf

              \[\leadsto -1 \cdot \color{blue}{\left(x \cdot z\right)} \]
            7. Step-by-step derivation
              1. Applied rewrites39.8%

                \[\leadsto \left(-z\right) \cdot \color{blue}{x} \]
            8. Recombined 3 regimes into one program.
            9. Add Preprocessing

            Alternative 4: 75.2% accurate, 0.6× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2100000 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (or (<= z -2100000.0) (not (<= z 1.0))) (* (- z) x) (+ y x)))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((z <= -2100000.0) || !(z <= 1.0)) {
            		tmp = -z * x;
            	} else {
            		tmp = y + x;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if ((z <= (-2100000.0d0)) .or. (.not. (z <= 1.0d0))) then
                    tmp = -z * x
                else
                    tmp = y + x
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if ((z <= -2100000.0) || !(z <= 1.0)) {
            		tmp = -z * x;
            	} else {
            		tmp = y + x;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if (z <= -2100000.0) or not (z <= 1.0):
            		tmp = -z * x
            	else:
            		tmp = y + x
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if ((z <= -2100000.0) || !(z <= 1.0))
            		tmp = Float64(Float64(-z) * x);
            	else
            		tmp = Float64(y + x);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if ((z <= -2100000.0) || ~((z <= 1.0)))
            		tmp = -z * x;
            	else
            		tmp = y + x;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[Or[LessEqual[z, -2100000.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[((-z) * x), $MachinePrecision], N[(y + x), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;z \leq -2100000 \lor \neg \left(z \leq 1\right):\\
            \;\;\;\;\left(-z\right) \cdot x\\
            
            \mathbf{else}:\\
            \;\;\;\;y + x\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if z < -2.1e6 or 1 < z

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(1 - z\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                3. lower--.f6456.2

                  \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
              5. Applied rewrites56.2%

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
              6. Taylor expanded in z around inf

                \[\leadsto -1 \cdot \color{blue}{\left(x \cdot z\right)} \]
              7. Step-by-step derivation
                1. Applied rewrites56.2%

                  \[\leadsto \left(-z\right) \cdot \color{blue}{x} \]

                if -2.1e6 < z < 1

                1. Initial program 100.0%

                  \[\left(x + y\right) \cdot \left(1 - z\right) \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                  3. lower--.f6454.1

                    \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                5. Applied rewrites54.1%

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                6. Step-by-step derivation
                  1. Applied rewrites54.1%

                    \[\leadsto \frac{\mathsf{fma}\left(-z, z, 1\right) \cdot x}{\color{blue}{z + 1}} \]
                  2. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{x + y} \]
                  3. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{y + x} \]
                    2. lower-+.f6496.1

                      \[\leadsto \color{blue}{y + x} \]
                  4. Applied rewrites96.1%

                    \[\leadsto \color{blue}{y + x} \]
                7. Recombined 2 regimes into one program.
                8. Final simplification76.3%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2100000 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \]
                9. Add Preprocessing

                Alternative 5: 51.5% accurate, 0.7× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-299}:\\ \;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - z\right) \cdot y\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= (+ x y) -1e-299) (fma (- z) x x) (* (- 1.0 z) y)))
                double code(double x, double y, double z) {
                	double tmp;
                	if ((x + y) <= -1e-299) {
                		tmp = fma(-z, x, x);
                	} else {
                		tmp = (1.0 - z) * y;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (Float64(x + y) <= -1e-299)
                		tmp = fma(Float64(-z), x, x);
                	else
                		tmp = Float64(Float64(1.0 - z) * y);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-299], N[((-z) * x + x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x + y \leq -1 \cdot 10^{-299}:\\
                \;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;\left(1 - z\right) \cdot y\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (+.f64 x y) < -9.99999999999999992e-300

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(1 - z\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    3. lower--.f6455.5

                      \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                  5. Applied rewrites55.5%

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                  6. Step-by-step derivation
                    1. Applied rewrites52.5%

                      \[\leadsto \frac{\mathsf{fma}\left(-z, z, 1\right) \cdot x}{\color{blue}{z + 1}} \]
                    2. Step-by-step derivation
                      1. Applied rewrites55.6%

                        \[\leadsto x + \color{blue}{x \cdot \left(-z\right)} \]
                      2. Step-by-step derivation
                        1. Applied rewrites55.6%

                          \[\leadsto \mathsf{fma}\left(-z, \color{blue}{x}, x\right) \]

                        if -9.99999999999999992e-300 < (+.f64 x y)

                        1. Initial program 100.0%

                          \[\left(x + y\right) \cdot \left(1 - z\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                          3. lower--.f6448.4

                            \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                        5. Applied rewrites48.4%

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                      3. Recombined 2 regimes into one program.
                      4. Add Preprocessing

                      Alternative 6: 51.5% accurate, 0.7× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-299}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(1 - z\right) \cdot y\\ \end{array} \end{array} \]
                      (FPCore (x y z)
                       :precision binary64
                       (if (<= (+ x y) -1e-299) (* (- 1.0 z) x) (* (- 1.0 z) y)))
                      double code(double x, double y, double z) {
                      	double tmp;
                      	if ((x + y) <= -1e-299) {
                      		tmp = (1.0 - z) * x;
                      	} else {
                      		tmp = (1.0 - z) * y;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8) :: tmp
                          if ((x + y) <= (-1d-299)) then
                              tmp = (1.0d0 - z) * x
                          else
                              tmp = (1.0d0 - z) * y
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z) {
                      	double tmp;
                      	if ((x + y) <= -1e-299) {
                      		tmp = (1.0 - z) * x;
                      	} else {
                      		tmp = (1.0 - z) * y;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z):
                      	tmp = 0
                      	if (x + y) <= -1e-299:
                      		tmp = (1.0 - z) * x
                      	else:
                      		tmp = (1.0 - z) * y
                      	return tmp
                      
                      function code(x, y, z)
                      	tmp = 0.0
                      	if (Float64(x + y) <= -1e-299)
                      		tmp = Float64(Float64(1.0 - z) * x);
                      	else
                      		tmp = Float64(Float64(1.0 - z) * y);
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z)
                      	tmp = 0.0;
                      	if ((x + y) <= -1e-299)
                      		tmp = (1.0 - z) * x;
                      	else
                      		tmp = (1.0 - z) * y;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-299], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;x + y \leq -1 \cdot 10^{-299}:\\
                      \;\;\;\;\left(1 - z\right) \cdot x\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\left(1 - z\right) \cdot y\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (+.f64 x y) < -9.99999999999999992e-300

                        1. Initial program 100.0%

                          \[\left(x + y\right) \cdot \left(1 - z\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                          3. lower--.f6455.5

                            \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                        5. Applied rewrites55.5%

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]

                        if -9.99999999999999992e-300 < (+.f64 x y)

                        1. Initial program 100.0%

                          \[\left(x + y\right) \cdot \left(1 - z\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                          3. lower--.f6448.4

                            \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                        5. Applied rewrites48.4%

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                      3. Recombined 2 regimes into one program.
                      4. Add Preprocessing

                      Alternative 7: 50.2% accurate, 3.0× speedup?

                      \[\begin{array}{l} \\ y + x \end{array} \]
                      (FPCore (x y z) :precision binary64 (+ y x))
                      double code(double x, double y, double z) {
                      	return y + x;
                      }
                      
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          code = y + x
                      end function
                      
                      public static double code(double x, double y, double z) {
                      	return y + x;
                      }
                      
                      def code(x, y, z):
                      	return y + x
                      
                      function code(x, y, z)
                      	return Float64(y + x)
                      end
                      
                      function tmp = code(x, y, z)
                      	tmp = y + x;
                      end
                      
                      code[x_, y_, z_] := N[(y + x), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      y + x
                      \end{array}
                      
                      Derivation
                      1. Initial program 100.0%

                        \[\left(x + y\right) \cdot \left(1 - z\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                        3. lower--.f6455.1

                          \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                      5. Applied rewrites55.1%

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                      6. Step-by-step derivation
                        1. Applied rewrites51.8%

                          \[\leadsto \frac{\mathsf{fma}\left(-z, z, 1\right) \cdot x}{\color{blue}{z + 1}} \]
                        2. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{x + y} \]
                        3. Step-by-step derivation
                          1. +-commutativeN/A

                            \[\leadsto \color{blue}{y + x} \]
                          2. lower-+.f6450.3

                            \[\leadsto \color{blue}{y + x} \]
                        4. Applied rewrites50.3%

                          \[\leadsto \color{blue}{y + x} \]
                        5. Add Preprocessing

                        Reproduce

                        ?
                        herbie shell --seed 2024340 
                        (FPCore (x y z)
                          :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
                          :precision binary64
                          (* (+ x y) (- 1.0 z)))