
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
(FPCore (x y z) :precision binary64 (* (fma (+ z x) (/ (- x z) y) y) 0.5))
double code(double x, double y, double z) {
return fma((z + x), ((x - z) / y), y) * 0.5;
}
function code(x, y, z) return Float64(fma(Float64(z + x), Float64(Float64(x - z) / y), y) * 0.5) end
code[x_, y_, z_] := N[(N[(N[(z + x), $MachinePrecision] * N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5
\end{array}
Initial program 70.8%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0))))
(if (<= t_0 -5e-107)
(* (* (/ -0.5 y) z) z)
(if (<= t_0 2e+147)
(* 0.5 y)
(if (<= t_0 INFINITY) (* (/ (* x x) y) 0.5) (* (* -0.5 (/ z y)) z))))))
double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if (t_0 <= -5e-107) {
tmp = ((-0.5 / y) * z) * z;
} else if (t_0 <= 2e+147) {
tmp = 0.5 * y;
} else if (t_0 <= ((double) INFINITY)) {
tmp = ((x * x) / y) * 0.5;
} else {
tmp = (-0.5 * (z / y)) * z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if (t_0 <= -5e-107) {
tmp = ((-0.5 / y) * z) * z;
} else if (t_0 <= 2e+147) {
tmp = 0.5 * y;
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = ((x * x) / y) * 0.5;
} else {
tmp = (-0.5 * (z / y)) * z;
}
return tmp;
}
def code(x, y, z): t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0) tmp = 0 if t_0 <= -5e-107: tmp = ((-0.5 / y) * z) * z elif t_0 <= 2e+147: tmp = 0.5 * y elif t_0 <= math.inf: tmp = ((x * x) / y) * 0.5 else: tmp = (-0.5 * (z / y)) * z return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) tmp = 0.0 if (t_0 <= -5e-107) tmp = Float64(Float64(Float64(-0.5 / y) * z) * z); elseif (t_0 <= 2e+147) tmp = Float64(0.5 * y); elseif (t_0 <= Inf) tmp = Float64(Float64(Float64(x * x) / y) * 0.5); else tmp = Float64(Float64(-0.5 * Float64(z / y)) * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); tmp = 0.0; if (t_0 <= -5e-107) tmp = ((-0.5 / y) * z) * z; elseif (t_0 <= 2e+147) tmp = 0.5 * y; elseif (t_0 <= Inf) tmp = ((x * x) / y) * 0.5; else tmp = (-0.5 * (z / y)) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-107], N[(N[(N[(-0.5 / y), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, 2e+147], N[(0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(-0.5 * N[(z / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-107}:\\
\;\;\;\;\left(\frac{-0.5}{y} \cdot z\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+147}:\\
\;\;\;\;0.5 \cdot y\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;\frac{x \cdot x}{y} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\left(-0.5 \cdot \frac{z}{y}\right) \cdot z\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -4.99999999999999971e-107Initial program 81.3%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in z around inf
Applied rewrites45.0%
Applied rewrites45.0%
if -4.99999999999999971e-107 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 2e147Initial program 89.2%
Taylor expanded in y around inf
lower-*.f6460.9
Applied rewrites60.9%
if 2e147 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 76.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6447.6
Applied rewrites47.6%
if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 0.0%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in z around inf
associate-*r/N/A
unpow2N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6454.0
Applied rewrites54.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0))))
(if (or (<= t_0 -5e-107) (not (<= t_0 INFINITY)))
(* (fma (- z) (/ z y) y) 0.5)
(* (fma (/ x y) x y) 0.5))))
double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if ((t_0 <= -5e-107) || !(t_0 <= ((double) INFINITY))) {
tmp = fma(-z, (z / y), y) * 0.5;
} else {
tmp = fma((x / y), x, y) * 0.5;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) tmp = 0.0 if ((t_0 <= -5e-107) || !(t_0 <= Inf)) tmp = Float64(fma(Float64(-z), Float64(z / y), y) * 0.5); else tmp = Float64(fma(Float64(x / y), x, y) * 0.5); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-107], N[Not[LessEqual[t$95$0, Infinity]], $MachinePrecision]], N[(N[((-z) * N[(z / y), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] * x + y), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-107} \lor \neg \left(t\_0 \leq \infty\right):\\
\;\;\;\;\mathsf{fma}\left(-z, \frac{z}{y}, y\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, y\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -4.99999999999999971e-107 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 62.4%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites72.8%
Applied rewrites72.8%
if -4.99999999999999971e-107 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 81.4%
Taylor expanded in z around 0
div-addN/A
distribute-lft-inN/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.2
Applied rewrites71.2%
Final simplification72.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0))))
(if (<= t_0 -5e-107)
(* (fma (fma (/ -1.0 y) z 0.0) z y) 0.5)
(if (<= t_0 INFINITY)
(* (fma (/ x y) x y) 0.5)
(* (fma (- z) (/ z y) y) 0.5)))))
double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if (t_0 <= -5e-107) {
tmp = fma(fma((-1.0 / y), z, 0.0), z, y) * 0.5;
} else if (t_0 <= ((double) INFINITY)) {
tmp = fma((x / y), x, y) * 0.5;
} else {
tmp = fma(-z, (z / y), y) * 0.5;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) tmp = 0.0 if (t_0 <= -5e-107) tmp = Float64(fma(fma(Float64(-1.0 / y), z, 0.0), z, y) * 0.5); elseif (t_0 <= Inf) tmp = Float64(fma(Float64(x / y), x, y) * 0.5); else tmp = Float64(fma(Float64(-z), Float64(z / y), y) * 0.5); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-107], N[(N[(N[(N[(-1.0 / y), $MachinePrecision] * z + 0.0), $MachinePrecision] * z + y), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(x / y), $MachinePrecision] * x + y), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[((-z) * N[(z / y), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-107}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\frac{-1}{y}, z, 0\right), z, y\right) \cdot 0.5\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, y\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, \frac{z}{y}, y\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -4.99999999999999971e-107Initial program 81.3%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
Applied rewrites93.6%
Taylor expanded in x around 0
Applied rewrites71.1%
if -4.99999999999999971e-107 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 81.4%
Taylor expanded in z around 0
div-addN/A
distribute-lft-inN/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.2
Applied rewrites71.2%
if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 0.0%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites78.3%
Applied rewrites78.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0))))
(if (or (<= t_0 -5e-107) (not (<= t_0 INFINITY)))
(* (* (/ -0.5 y) z) z)
(* 0.5 y))))
double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if ((t_0 <= -5e-107) || !(t_0 <= ((double) INFINITY))) {
tmp = ((-0.5 / y) * z) * z;
} else {
tmp = 0.5 * y;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if ((t_0 <= -5e-107) || !(t_0 <= Double.POSITIVE_INFINITY)) {
tmp = ((-0.5 / y) * z) * z;
} else {
tmp = 0.5 * y;
}
return tmp;
}
def code(x, y, z): t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0) tmp = 0 if (t_0 <= -5e-107) or not (t_0 <= math.inf): tmp = ((-0.5 / y) * z) * z else: tmp = 0.5 * y return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) tmp = 0.0 if ((t_0 <= -5e-107) || !(t_0 <= Inf)) tmp = Float64(Float64(Float64(-0.5 / y) * z) * z); else tmp = Float64(0.5 * y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); tmp = 0.0; if ((t_0 <= -5e-107) || ~((t_0 <= Inf))) tmp = ((-0.5 / y) * z) * z; else tmp = 0.5 * y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-107], N[Not[LessEqual[t$95$0, Infinity]], $MachinePrecision]], N[(N[(N[(-0.5 / y), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-107} \lor \neg \left(t\_0 \leq \infty\right):\\
\;\;\;\;\left(\frac{-0.5}{y} \cdot z\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -4.99999999999999971e-107 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 62.4%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in z around inf
Applied rewrites47.1%
Applied rewrites47.1%
if -4.99999999999999971e-107 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 81.4%
Taylor expanded in y around inf
lower-*.f6433.3
Applied rewrites33.3%
Final simplification40.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0))))
(if (<= t_0 -5e-107)
(* (* (/ -0.5 y) z) z)
(if (<= t_0 INFINITY) (* 0.5 y) (* (* -0.5 (/ z y)) z)))))
double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if (t_0 <= -5e-107) {
tmp = ((-0.5 / y) * z) * z;
} else if (t_0 <= ((double) INFINITY)) {
tmp = 0.5 * y;
} else {
tmp = (-0.5 * (z / y)) * z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
double tmp;
if (t_0 <= -5e-107) {
tmp = ((-0.5 / y) * z) * z;
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = 0.5 * y;
} else {
tmp = (-0.5 * (z / y)) * z;
}
return tmp;
}
def code(x, y, z): t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0) tmp = 0 if t_0 <= -5e-107: tmp = ((-0.5 / y) * z) * z elif t_0 <= math.inf: tmp = 0.5 * y else: tmp = (-0.5 * (z / y)) * z return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) tmp = 0.0 if (t_0 <= -5e-107) tmp = Float64(Float64(Float64(-0.5 / y) * z) * z); elseif (t_0 <= Inf) tmp = Float64(0.5 * y); else tmp = Float64(Float64(-0.5 * Float64(z / y)) * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); tmp = 0.0; if (t_0 <= -5e-107) tmp = ((-0.5 / y) * z) * z; elseif (t_0 <= Inf) tmp = 0.5 * y; else tmp = (-0.5 * (z / y)) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-107], N[(N[(N[(-0.5 / y), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(0.5 * y), $MachinePrecision], N[(N[(-0.5 * N[(z / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-107}:\\
\;\;\;\;\left(\frac{-0.5}{y} \cdot z\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;0.5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(-0.5 \cdot \frac{z}{y}\right) \cdot z\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -4.99999999999999971e-107Initial program 81.3%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in z around inf
Applied rewrites45.0%
Applied rewrites45.0%
if -4.99999999999999971e-107 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 81.4%
Taylor expanded in y around inf
lower-*.f6433.3
Applied rewrites33.3%
if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 0.0%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in z around inf
associate-*r/N/A
unpow2N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6454.0
Applied rewrites54.0%
(FPCore (x y z) :precision binary64 (if (<= (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)) -5e-107) (* (* (/ -0.5 y) z) z) (* (fma (/ x y) x y) 0.5)))
double code(double x, double y, double z) {
double tmp;
if (((((x * x) + (y * y)) - (z * z)) / (y * 2.0)) <= -5e-107) {
tmp = ((-0.5 / y) * z) * z;
} else {
tmp = fma((x / y), x, y) * 0.5;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) <= -5e-107) tmp = Float64(Float64(Float64(-0.5 / y) * z) * z); else tmp = Float64(fma(Float64(x / y), x, y) * 0.5); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision], -5e-107], N[(N[(N[(-0.5 / y), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] * x + y), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq -5 \cdot 10^{-107}:\\
\;\;\;\;\left(\frac{-0.5}{y} \cdot z\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, y\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -4.99999999999999971e-107Initial program 81.3%
Taylor expanded in x around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in z around inf
Applied rewrites45.0%
Applied rewrites45.0%
if -4.99999999999999971e-107 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 63.1%
Taylor expanded in z around 0
div-addN/A
distribute-lft-inN/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6465.4
Applied rewrites65.4%
(FPCore (x y z) :precision binary64 (if (<= x 8.1e+245) (* 0.5 y) (* 0.5 (sqrt (* y y)))))
double code(double x, double y, double z) {
double tmp;
if (x <= 8.1e+245) {
tmp = 0.5 * y;
} else {
tmp = 0.5 * sqrt((y * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 8.1d+245) then
tmp = 0.5d0 * y
else
tmp = 0.5d0 * sqrt((y * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 8.1e+245) {
tmp = 0.5 * y;
} else {
tmp = 0.5 * Math.sqrt((y * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 8.1e+245: tmp = 0.5 * y else: tmp = 0.5 * math.sqrt((y * y)) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 8.1e+245) tmp = Float64(0.5 * y); else tmp = Float64(0.5 * sqrt(Float64(y * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 8.1e+245) tmp = 0.5 * y; else tmp = 0.5 * sqrt((y * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 8.1e+245], N[(0.5 * y), $MachinePrecision], N[(0.5 * N[Sqrt[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 8.1 \cdot 10^{+245}:\\
\;\;\;\;0.5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{y \cdot y}\\
\end{array}
\end{array}
if x < 8.10000000000000023e245Initial program 72.8%
Taylor expanded in y around inf
lower-*.f6430.6
Applied rewrites30.6%
if 8.10000000000000023e245 < x Initial program 36.4%
Taylor expanded in y around inf
lower-*.f649.1
Applied rewrites9.1%
Applied rewrites17.3%
(FPCore (x y z) :precision binary64 (* 0.5 y))
double code(double x, double y, double z) {
return 0.5 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.5d0 * y
end function
public static double code(double x, double y, double z) {
return 0.5 * y;
}
def code(x, y, z): return 0.5 * y
function code(x, y, z) return Float64(0.5 * y) end
function tmp = code(x, y, z) tmp = 0.5 * y; end
code[x_, y_, z_] := N[(0.5 * y), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot y
\end{array}
Initial program 70.8%
Taylor expanded in y around inf
lower-*.f6429.4
Applied rewrites29.4%
(FPCore (x y z) :precision binary64 (* -0.5 y))
double code(double x, double y, double z) {
return -0.5 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (-0.5d0) * y
end function
public static double code(double x, double y, double z) {
return -0.5 * y;
}
def code(x, y, z): return -0.5 * y
function code(x, y, z) return Float64(-0.5 * y) end
function tmp = code(x, y, z) tmp = -0.5 * y; end
code[x_, y_, z_] := N[(-0.5 * y), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot y
\end{array}
Initial program 70.8%
Taylor expanded in y around inf
lower-*.f6429.4
Applied rewrites29.4%
Applied rewrites12.6%
Taylor expanded in y around -inf
Applied rewrites2.0%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024339
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))